Forbin_Project

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  1. Quote:
    Originally Posted by Marsquake View Post
    It seems you just don't read closely. I never claimed they would lose more money from other restrictions or from past misguided moves like the forum changes. Those are your words.
    I see you missed the point. I never said you made that claim. The Chat restrictions is an example of one of the restrictions that actually has a significant negative financial impact, and the company is standing firm regardless of the lost income. So if they are willing to stand firm on that, then the potential income loss of (let's be generous) say 1,000 or so non subscribers worried about base rent is insignificant.

    Non subscribers are lucky they get to play at all, and since they aren't spending money to begin with they have no leverage with which to make threats about quitting. It sucks but that's the way playing for free works.
  2. Quote:
    Originally Posted by Cathulhu View Post
    2) Loss of stuff in storage. If the Devs try to transfer items in storage bins to a new base then they are just asking for a train wreck. Salvage bays would need to take into account the fact that some still have up to 1000 "base salvage" items in them. Permission levels to keep new members from taking enhancements must be maintained. Billions if not trillions of influence could well be sitting in some of these bins. A single error could well cause either loss of items, Duplication of items, Item access granted to those who should not have it, or loss of access to those who should. An HQ system would allow the SG members to move the stuff when, and where they wanted it.

    You've forgotten to consider SG's owned by players who are not currently playing when and if the changes get made. How much time should the devs give absent players to return and get their affairs in order? Or should they run two completely separate base systems indefinitely.

    From the resistance the devs have been putting up over letting players make solo SG's/bases, I doubt the latter is likely to happen.

    On top of them there will be the procrastinators who will screw themselves over by putting off cleaning out the loot from their old bases before the system is removed, and they'll come here with their rage quit posts about how unfair it was, and they didn't know the deadline, yadda yadda yadda.


    There's all kinds of variables to consider.
  3. Quote:
    Originally Posted by Necrotech_Master View Post
    i agree with voodoo girl on this, the devs do want to do more with bases but they have said that the code originally used on the base system is extremely old and fragile and almost every time they try to make changes to it, it breaks something

    i still have hope that base stuff is coming, but as the devs have mentioned it will take time because of how ancient and fragile the code they have to work on is

    Fine start from scratch with a completely new system and when it's ready rip out the old base code and add the new stuff. Then give the Super Leaders of existing bases credit towards however the new feature works on base building so they don't lose years of accumulated resources that were spent creating their old bases.
  4. Quote:
    Originally Posted by VoodooGirl View Post
    Well, we had no faith that power color customization would ever happen - and it finally did.

    Did we ever think we'd get free item rotation and placement in bases? No. But did it happen? It certainly did.

    These things take time. Lots of time. Especially when it is a system designed by a programmer who is no longer with the company who, as I understand it, didn't really leave notes. So it will take triply long to develop/fix/improve.
    To be honest I wouldn't list the power customization in there because whenever they did say anything on that topic they always said it was a project that would take a long time and resources to complete. I recall one dev (I forget who) that said if they stopped working on everything it would still take over a year to get just power customization done.

    Not like bases where hints have been dropped that big things were coming and nothing ever happened. Like the "all your bases belong to us" issue where nothing came of it.
  5. Quote:
    Originally Posted by VoodooGirl View Post
    I imagine, from what I've gathered, that bases might be getting an upgrade or some sort of revamp in the future, so Iunderstand why there wouldn't be a "license" available for a system that may get overhauled (or not) in the future.
    We've heard things like that several times over the years. So often that I've given up hope of ever seeing anything happen. That being said, since I have no faith it will ever occur I'll be thrilled with whatever we do get if it does get overhauled.
  6. 1. No not consulting the players was the smart move. It completely eliminated the drama that discontented rabble-rousers would try to drum up.

    2. Dead SG's don't have a problem with rent because there are no members playing the game anymore. That's why their dead. If it has even one member playing it's still active.

    3. Players that aren't subscribing aren't spending money here anyway except on the occasional microtransaction so it's no big loss if they stop playing. NCSoft new this was going to happen and decided it was worth it.

    And you are in denial if you think the restriction on bases has more financial impact than the chat restrictions on Free and Premium accounts. The money they might lose over this rent issue is pocket change compared to the amount they lose over chat restrictions, and they've made it crystal clear they aren't budging on that. So these little threats that people will quit over the rent issue isn't even a blip on the radar. They're making money hand over fist and it more than covers the loss.
  7. Quote:
    Originally Posted by Rathulfr View Post
    Ah, but I do have something in the first place: I have slots on Virtue. I purchased/earned those slots years ago, prior to CoH:F.

    Now you're telling me to go buy new slots on Liberty. Sure, I could do that (in fact, I did buy 2 more slots for only 400 pts, because they're having a sale); however, I'd be doing so to gain MORE slots, not to re-purpose the slots I already own on Virtue.

    My point was not to gain more slots, but rather to re-use the slots I already own. I simply wanted to avoid paying twice for something that I thought I'd already paid for. But now that I know that I cannot do so (under the current terms of use), that point is moot.
    Which would be exactly the point of the pricing. It would discourage everyone but the most stubborn from using the service. It's a tactic the devs have used in the past effectively for years with server transfers. While other games in the industry were charging $25 - $50 for server transfers NCSoft only charged $9.99 but it was still high enough that a lot of people refused to use it because it was still too high a price.
  8. Quote:
    Originally Posted by Tenzhi View Post
    If it costs the same as buying new slots, you're coming out behind and would have to be daft to pay for the slot movement.

    Let's say you have a bonus slot on Virtue which cost you 480 points. And you want to move it to Liberty, so you pay 480 points to move it to Liberty because you're too stupid to see the con. Now you've paid 960 points and you only have one bonus slot, which is on Liberty rather than Virtue.

    Or, when faced with that ridiculous pricing, you can be aware of the con and spend 480 points to just buy a new slot on Liberty without losing the slot you had on Virtue. Now you've paid 960 points and you have two bonus slots - one on Virtue and one on Liberty.

    So you could either have one slot for the price of two, or two slots for the price of two.

    Surely that was apparent and you're just having me on?


    Don't try to pretend that you are unaware that the company has in the past deliberately set prices on items that while affordable, discourage people from using them constantly.

    That's been a constant argument over the pricing of server transfers for years.

    So no I wouldn't be surprised to see them do it again with this if they were to actually add this feature. But since we all know that it probably won't happen there's no need for you to get your panties in a bunch over players speculating what might happen.

    Heck I'm cynical enough to not be surprised if they charged the same price as a character transfer between servers.
  9. And this is why when you see something on the market for free you grab it while it's there instead of waiting.
  10. Quote:
    Originally Posted by Tenzhi View Post
    That would be an amazing rip-off. You could either buy slots while keeping the ones you've already bought or, for the same price, you could buy slots and lose the slots you've already bought.
    Exactly how are you losing any slots? The idea is to move the slots you already unlocked to a new server. You'd have the exact same number of slots you unlocked only they'd be reassigned to a different server.

    In order for someone to lose slots they'd have to have fewer slots than when they started. You can't lose something you didn't have in the first place.
  11. Quote:
    Originally Posted by Tenzhi View Post
    I was thinking 80-120 points at most. But the problem is that I don't actually know how difficult the process would be on their end. It *seems* like it should be easy to re-lock a slot and give you back a Global slot to spend, but the reality may be far more complicated than that.
    If it was deemed possible to do and it was in fact put into effect I think they'd charge the same rates they do to unlock them in the first place, and sell them in groups of 1, 2, and 5.
  12. Quote:
    Originally Posted by Rathulfr View Post
    My mistake was believing that owning the slots entitled me to use them on any server I wished, even though NCSoft/Paragon Studios previously made it clear that the slots I was claiming would be restricted to the specific server on which I'd claimed them. I forgot that this was a condition of this perk prior to CoH:F -- I mistakenly believed that this was a new condition implemented with CoH:F.

    Okay I won't dispute that your memory was faulty on the details and I'll apologize for my snarky comment, and it may have been a while since you unlocked extra slots, but we have always gotten some variation of a pop up window asking us if we were sure if we wanted to unlock a slot on a given server because once unlocked it is permanent.

    Currently the pop up looks like this.




    Now I'm sure there are people that just click yes without reading but that's beyond the devs control. They can't force people to pay attention.
  13. Quote:
    Originally Posted by gameboy1234 View Post
    Good point, I forgot that F2P can purchase those arcs too.
    Yeah but as soon as they make the purchase they are no longer F2P accounts. They automatically get upgraded to Premium.
  14. Quote:
    Originally Posted by Marsquake View Post
    This worked contrary to their intent for me. It was a disincentive and source of annoyance when we found out we couldn't pay base rent with the millions we've earned in past years, unless we paid real money to sub to the game. So much for appreciating past customer loyalty.
    First off no matter what the devs do, it will always act as a disincentive to some portion of the player base. The devs will never be able to make everyone happy.

    Second the devs have always maintained that their first priority is the VIP's. Freebs and Prems are not getting unrestricted access to the game.

    Quote:
    We've existed as an Sg since CoV rolled out, with a smaller associated hero Sg prior to that. If the solo bases are such a concern, lift the restriction on those bases with multiple accounts.
    If you and your SG mates can't find a single VIP that wants to join your group and be friends with you then the problem isn't with the game.

    Quote:
    Meanwhile, being shoved in the direction of paying a sub in order to pay pretend rent smacks of marketing extortion. Some of us who no longer wish to sub are going to resent any such efforts.
    Boo hoo. You are getting to play for free. Before Freedom launched you didn't get any access if you let your sub expire. The devs don't owe non subscribers anything, so please feel free to resent whatever you like.
  15. Quote:
    Originally Posted by Jagged View Post
    That's the problem with your argumentative nature right there. So busy dividing the thread into two sides you can't afford the time to read what people are saying, quicker to just tell them what they think and argue against that.

    I was interested in this thread because I've been bumping into peope who just cycle DfB with increasing frequency and I do believe its a problem. I don't know the best solution so I hadn't suggested any.

    So well done, due to your "arguments" I have moved from partially agreeing with you to the position that if there has to be two sides to this thread I am on whatever side your arent.

    Good. I'm glad I was able to help you pick a side. However I'd just like to point out that by admitting that you're motivation for supporting the OP on this topic is because I'm disagreeing with him, will only cause any devs reading this thread to ignore your opinion.
  16. Quote:
    Originally Posted by Rathulfr View Post
    Once a player unlocks a character slot on a specific server, it stays on that server forever, and cannot be moved to another server. If they ever want to play on a different server, there are only these options:

    1. Character Slot Purchase: at 480 points for 1 or 800 for 2, that's at least $10.
    2. Character Transfer: 800 points (at least $10) or earned monthly with VIP.
    3. Become a VIP: $15 per month.

    There is no approved mechanism for a player to move an unlocked slot from one server to another. I opened an Incident with The Support Team, which confirmed this. I think that this policy is unwise at best, and perhaps unethical at worst. I believe that this is a short-sighted mistake that offends me as a player (a VIP) and ultimately hurts the game in the long run.

    First, let me make it clear that I am talking about empty "Create Character" slots. I am not talking about created/equipped character slots: that's a value-added service that can and should cost points. This topic of this thread is limited to only empty character slots.

    I do not see how NCSoft loses anything by making it easy or convenient for players to move unlocked/empty character slots among different servers. If anything, doing so would encourage such players to play MORE, because it gives them the mobility to seek out and find the server the best suits their needs and/or gives them greatest enjoyment from the game. If the player is playing on a server that makes him/her happy, then they're more likely to stay there, keep playing, keep shopping, keep buying points, etc. This is ultimately the best outcome for CoH and NCSoft.

    But if the player is "locked-in" to a specific server that somehow becomes dull or even hostile, then what recourse does the player have? Can they easily move to another server? No, not really. Yes, they might have a transfer token, or might be willing to buy one, but how will they choose a destination? Without the ability to freely sample the other servers with a new character, why would they gamble a transfer token, points, or real cash on a new server, sight unseen?

    No, it makes far better sense to give the player the option of using one of the empty slots they've already unlocked, instead. Allow them to move it from server A to server B, so they can at least try it out. What difference does it really make if the unlocked slot is on or the other anyway, as long as the net number of slots is the same?

    I understand that it's completely within their rights for NCSoft to define how players are allowed to create and use character slots on the servers: I don't disagree with that, nor that they are wrong to do so. I'm just saying that this may not be right or best, either. It might be better and smarter for NCSoft to give their customers a bit more flexibility, so that they might enjoy their products and services more, and as an incentive to spend more money on those products and services.

    I've been playing CoH since November 2004. I'm a 5+ year veteran VIP with 4 accounts (2 VIP, 2 Premium/Free). Since CoH Freedom went live, I've purchased 8,960 Paragon Points ($100 USD, apart from those included with VIP). So I want to make it clear that I'm not complaining about money, begrudging NCSoft any money, or whining about getting something for nothing.

    Thanks for your time and attention.

    Sincerely,
    Ralph S. Thomas
    a.k.a. @Rathstar1
    formerly of Virtue
    now on Liberty
    (which is why I want to move my slots, dammit!)
    Quote:
    Originally Posted by Rathulfr View Post
    Thanks for moving this thread to the appropriate forum. I do appreciate the assistance.

    Although I must say that I'm a bit disappointed that it's buried in a section called "For Fun!". To me that implies that my concerns won't be taken seriously, nor be given significant merit or consideration. This might seem like a minor or trivial concern to some people, but it really is quite important to me, and I suspect it might be of interest to many others. Because I have reached the end of the line as far as I could by going through the Support Incident route, it seemed to me that the logical next step would be to communicate my concerns here on the forums. I am a paying customer after all, so as a VIP Subscriber I enjoy full posting privileges on these forums and agree to follow the Forum Rules and Guidelines.

    This situation has left a bad taste in my mouth. It seems to me that NCSoft cares more about squeezing a few more bucks out of me than it does about satisfying me as a customer. It's such a minor thing, but it has such a major effect -- don't they realize that they'd easily get a few more bucks out of me if they keep me happy (I did mention that I shelled out $100 for points 8000 points already, right)? Instead, the harsh reality of it feels like a cold slap in the face. Consequently, I'd rather not give them another dime. I think I've paid quite enough for now, thanks. It's not that I haven't enjoyed the products and services for which I've paid: I have indeed done just that. But now that I more completely understand the nature of our business relationship, now that I know where the boundaries are, I'll be sure to stay well within them, as clearly defined by NCSoft, thank you.

    So I decided to cancel my second VIP subscription (I am keeping my first one active), and I choose not to purchase any more Paragon Points. I will simply continue to accrue those incidental points and transfer tokens that come with the single VIP subscription, and use those to transfer and/or acquire the slots I want on Liberty. If that's how NCSoft wants me to play the game, then that is indeed how I shall play it.

    In the meantime, it seems I now have extra gaming money to spend elsewhere. I wonder if SW:TOR is any fun?
    Quote:
    Originally Posted by Rathulfr View Post
    Actually, I disagree with you: there is a point to all of this. The nut of the issue is that they're charging you twice for the same slot, the only difference being the server on which it is located. There's an initial cost/price for creating a character slot on a server in the first place. But then the question is there really any additional cost involved in moving that empty slot to a different server, versus creating an additional empty slot on a different server.

    There's no "new service" involved in my request to MOVE one (1) single empty slot from server A to server B. There's no net gain in it for me, and no net loss in it for them. They deduct one empty character slot from server A, and add one empty character slot to server B: that's NOT the same net cost/price as creating a new, second slot on a different server. And that's not the same net cost/price as copying a created/equipped character from one server to another, either (that entails moving a significant quantity of actual data).

    As a paying customer for years prior to CoHF, I paid for/earned a total of 17 character slots on Virtue on this particular account. We loyal subscribers were told that we would not lose anything we'd bought or earned when Freedom went live. And officially, technically, we haven't -- NCSoft has been true to the letter of that law.

    But here's where that's become less than an ideal bargain, in this particular case. Yes, I still have 17 character slots on Virtue, as a VIP. But 12 of those come with my VIP status -- only 5 of them were bought/earned with veteran rewards or points. So when that account reverts to Premium, only 5 will remain available for me to play, and ONLY ON VIRTUE.

    But I don't play on Virtue any more. I've made new friends and joined a new SG on Liberty. So I've got 5 useless slots on Virtue: I bought/earned them long ago, but now they have no value to me. I'm merely trying to salvage some value out of these slots: they do me no good on Virtue, but they'd be well used on Liberty.

    Because I had nothing on Liberty prior to CoHF, I had no unlockable slots without VIP status. Consequently, I had to burn both of my 2 Globals and spent my last 400 points on 2 more slots (there's a sale), just to get a total of 16. Subtract 12 when my VIP runs out, and I'll be left with only 4 slots on Liberty. So on this account, I will never be able to play any more than 4 characters there *unless* I either:

    (a) spend money to buy more slots on Liberty; or,
    (b) spend money to transfer characters from Virtue to Liberty.

    Is that technically correct, right, legal? Yes, absolutely, no argument there.
    Is that ethically or morally right or acceptable? I don't think so -- that's my argument.

    That's what's stuck in my craw about this whole thing. That's what's bothering me. For years I stuck by NCSoft/Cryptic/Paragon Studios. Yes, I've done my share of stone-throwing, but generally, I've been more supportive and positive than negative. I've always appreciated how NCSoft/Paragon seemed more sensitive and responsive to the players, unlike so many other MMO companies that we could all name with loud cursing and gnashing of teeth.

    But here is one example of where it seems like NCSoft is acting *precisely* like those other MMO companies we all loathe so intensely, those whose primary concern is for milking as many microtransactions out of their players as possible, with little regard for their feelings or relationships or enjoyment.

    Is it really too much to ask that players be allowed to move empty character slots to different servers? I mean, it's tedious enough as it is to have to have strip and delete characters to make alts anyways: isn't that sufficient enough a cost for the privilege of moving the slot to a different server?


    This is not something the company has just started doing with Freedom. The policy on character slots being permanent once unlocked has been in effect since the day they feature went live years ago.

    So it's funny how this only becomes an issue for the OP after he's found new friends to play with on another server, and is considering dropping to Premium.

    He questions NCSofts morals and ethics on this, when the truth of the matter is that he is trying to weasel his way out of buying new character slots on, and transfers to another server.

    If anyone morals, ethics, and motives should be questioned it's the OP's.
  17. Quote:
    Originally Posted by all_hell View Post
  18. Quote:
    Originally Posted by Aggelakis View Post
    Nnnnot quite.

    My renewal day is the 14th. I got my points on the 13th Sept, 12th Oct, 28th Nov, and haven't received December's yet, assuming 28th-ish.
    After the company got the dates straightened out I've been getting mine on the 9th which is my renewal date.
  19. Forbin_Project

    Reward lvl 3?

    Quote:
    Originally Posted by Call Me Awesome View Post
    You need to be level 20+ to get tips and I think you also need to have Going Rogue on your account. I won't swear to the second part but you definitely need to be level 20 or higher.
    Uhm Awesome, The OP's question is asking for tips that will explain why he can't use the Broadcast channel, not about tip missions.
  20. Quote:
    Originally Posted by Jagged View Post
    Lame supposition that ignores the point.
    It's not a supposition it's a fact. There are thousands of players that get burnt out of playing particular games after a few months and rotate thru a series of games. Some come back and some don't.

    Quote:
    Followed by strawman. Have fun combing the thread looking for where I said it should be nerfed.

    Classic
    Are you saying that you are not arguing in support of the OP's suggestion? Because the OP's suggestion is a nerf to the DfB, so I don't have to comb the thread looking for where you personally said it should be nerfed, You are agreeing to it in another persons post.
  21. Quote:
    Originally Posted by Twigman View Post
    It's not a waste if they make you pay for it ... and I would. either have it cost the same as a repec and last a month subscription. or 1/2 or 1/4 the price and be a one use thing. Because it doesn't ACTUALLY do anything in game, it would just be an aid.

    Besides, this may mean nothing to you. But, it means something to me. Just like costumes or beast MM sets might mean something to you, but mean nothing to me. At least I realize that Someone wants something, I support them getting it and put what insight I can offer into it. I'm not the one that going to decide in the end if it get's build anyway. So, if you want just disagree and be done, do that. Though, the better and more constructive options are: give alternatives(like the posters on this subject have, and I thank you for the information on how to do do trial runs in test), or agree and sign. But, arguing with me just keeps my post near the top. So, thanks for that Way to be a team player. LOL

    To those that have post on this. You are some of the people I am most interested in reading the insight of, though we don't always agree, because your insight is thoughtful, expirienced, and educational.

    P.S. I was about to ask what the first to test options were; test/beta, right? Why is there a differense between those anyway?
    I believe they make people pay for access to the beta/test servers right now. I think it's only available to VIP's.

    Your idea itself isn't bad. I do think that changes could and should be made to the test/beta servers (one or the other) to make it easier to do the things you'd like. I just don't see them making a third test environment.

    I think the problem the devs have with giving players that kind of access is that far too many would decide to use the test servers as a live server where they could simply trick out uber builds and ignore the rest of the game. Not to mention the screaming and hollering that would constantly go on when stuff gets wiped or locked out for testing new features/content.

    To the P.S.: If my memory serves we had just Test up until GR. I think they made the beta to test Ultra Mode and work on Freedom in complete secrecy. Players could still use the old test servers and there was no possible accidental leaks between the separate test environments.
  22. Quote:
    Originally Posted by Aggelakis View Post
    However, you will have to subscribe on top of that to get the VIP reward bonuses, so tack on $15/mo for that (less if you sub in multi-month blocks).
    At most he'd need just one month's sub. VIP's that have unlocked Paragon Rewards don't lose them when they drop to Premium.

    Last I heard getting reward tokens by paying sub in advance was still borked, so I personally haven't been recommending that option to people until I know for sure it's fixed.
  23. Quote:
    Originally Posted by Mastermiine View Post
    Nad how can I be a teir 9 sub?
    Buying $525 dollars of Paragon Points will get you the 35 reward tokens it will take to unlock tier 9 rewards.
  24. This is the third thread the OP has started asking the same questions.

    http://boards.cityofheroes.com/showthread.php?t=280688

    http://boards.cityofheroes.com/showthread.php?t=280690

    The answers aren't going to change and you'll only get in trouble with the mods if you keep starting new threads on the same topic.

    As you've been told before Masterminds are only available to VIP's or Premium players that have unlocked the Archetype as a Paragon Reward.

    Masterminds are unlocked at Tier 5. That means you have to own 10 reward tokens to unlock them.

    If you aren't willing to subscribe you can get Paragon Rewards by purchasing Paragon Points. Every $15 dollars you spend gets you 1 reward. So Tier 5 will cost you roughly $150 dollars.
  25. Quote:
    Originally Posted by Twigman View Post
    So ... again it makes more sense to me for the devs to build that bridge than take the LONG way around with many potential problems.
    No it doesn't make sense for the devs to waste time and resources to build a third test environment just because you can't be bothered to use the Test/Beta servers.