Firi_

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  1. You were suppose to add to it.. not just comment on things I already pointed out...

    The thing with the mobility thing is also being able to move faster the sprint speed without using group TP (which im pretty sure doesnt work when your suppressed anyway) or group fly (which is about as slow). Your ability to chase anyone for more then a hundred feet or so and anymore at this point makes you the weakest sack of HP. Giving a higher base would enable you to move around more then sit in a little gank ball and wait for ppl to show up. Maybe thats what ppl want tho.

    The not having to worry about BG mode... Where ingame does it even explain what BG mode is? If it does i must have missed it...

    Im not suggesting this change to make this a powerhouse attack AT. Its damage is with the pets... if the pets arnt there then no damage. No prob. So if the pets arnt there in the current case at 50 with no IOs or accoaldes that means you have 800 HP.... with making MMs have tank HP that means youd have 1800 HP and no damage (or something.. just saying 1800 for a number). At the very least you wouldnt go splat after 3 attacks. Global resists would have to be adjusted as well (or just removed entirely from the game but that wont happen). Heals would have to be adjusted as well (because of them being based off of the ATs base HP)

    There would for sure be some balancing issues to deal with but at the very least, I for one, would be alot more interested in playing a MM in PvP then as of now.
  2. Hey all I have been thinkin about this for a bit and was wondering on ppls thoughts on this.

    What if they remoed BG mode for PvP and insead of that they added a higher cap and higher base HP to equal tanks. So in PvP you would have a base of 1800ish HP and cap (whcih youd never get unless you were teamed wiht a cold) of 3200. That way MMs wouldnt have to deal witha BG in a fast changing environment of PvP and they would still be effective.

    Now I imderstand taht not everyone would like this idea but at least explain your reason for saying you dotn agree besides just being stupid and saying no. Please list the possitives and negatives of your agrument and all....

    So far I got these

    Pros:
    Better survivability
    More mobility
    Maybe increase intrest in the AT for PvP because of them not having to worry about being in BG mode
    Could act more the roll of a tank/taunter

    Cons:
    Less point of having to take pets for a debuffer/buffer build
    Would sorta be steping on brutes toes a bit being able to tank better.
    um... thats all i can think of atm.. but im sure there would be more..

    Obviously global resist would ahve ot be achanged to reflect these changes as well...

    Another, less useful (imo), solution would be increasing the BG radius in PvP...
  3. [ QUOTE ]
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    or trust that teams on the ladder won't use cheese lineups in order to win.

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    The problem is this is already prevalent. Nothing against 2 stalker/taunt tank/tk lineups that are being used.. they're effective and there's a reason most are running them. But, it's still a pretty cheese lineup.

    [/ QUOTE ]

    Tho me personally totally agree with you 2 stalkers in a lineup is cheesy.... it still takes a decent amount of skill and corrdination to get it to work. esp vs a 5 stalker lineup... (which would be easy to destroy i would think vs a 3 fort and some buffers lineup... but w/e) I think turning DR on will enable more teams to get away from 2 stalkers in thier lineup.
  4. Firi_

    (lol) Fightclub

    Use a Strom troller or defender.... once you start learning how to play that maybe youll learn how lulzy fiteclub is.

    And yes Storms can kill MMs... takes a lil practice tho.
  5. no
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    So your standard blast is 80 ft and you slot 3 range IOs in it (not that you ever would). Then you hit boost. and then say you had 37.5% range buff from set bonuses. That equals out to about 155% range buff. That would get hit harder then just boost range or just the 35.7% from set bonuses.... anyway.. its the total number that gets DRed...


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    As far as helping casual or brand new ppl that just stepped in the zone? Not one bit. The system is very counterintuitive to what you already know from pve play. Basicly you have to relearn how most all of your power work.
  6. [ QUOTE ]

    To be honest they can nerf the mobs all day long but its never going to change that fact that you can level all the way to 50 without ever leaving Atlas or Cap. A huge portion of the time saved and the increased XP/Min is because you never have to travel to a mission, run to a contact or do a leg mission just for mission bonus.


    [/ QUOTE ]

    Just so every knows..... This is 'AS ADVERTISED'...
  7. remeber that DR is on a curve.. so the less you have the less your punished (and yes punished is the right word). Keep in mind tho.. its the TOTAL, not the buff from sets or from powers.

    So your standard blast is 80 ft and you slot 3 range IOs in it (not that you ever would). Then you hit boost. and then say you had 37.5% range buff from set bonuses. That equals out to about 155% range buff. That would get hit harder then just boost range or just the 35.7% from set bonuses.... anyway.. its the total number that gets DRed...
  8. [Boost range] - 59.6% range buff
  9. Ice bolt, ice blast, aim and bitter ice blast and if you go psy mastery with dominate you should be good with your attack chain... colds play just fine in RV
  10. Firi_

    New PvP video

    If yall like 2v2s and stuff you should check out this thread

    2v2 Tourny on Test Server

    Get a partner and see if your really as good as you claim to be.
  11. [ QUOTE ]
    most of PvPers

    [/ QUOTE ]
  12. Sorry to see yall drop from the ladder.

    On a side note.. be sure to spread the word about the 2v2 tourny thing... hopefully with that going on that might be able to generate more interest in the 5v5 ladder as well as just pvp on test in general.
  13. Alex keep in mind that coming from a stalker with no leap is alot dif. Stalkers can manage without leaping only because they arnt vsible 100% of the time and they are much easier to choose battles with. The lack of vert in a build will hurt you more then tough and weave can help you. If you really want to keep using tough, i suggest dropping Leadership for Leaping and take FA from Makos mastery.
  14. i understand that and all its jsut that 5 est is nowhere near primetime.. just saying
  15. Itd be Beta PE... Might be easier to send him a @tell. He doenst check the boards much. Johnny marcone (im assuiming you mean him) hasnt played in awhile.
  16. i dunno if this happned but 5est is way to early... ive barely got my 4 lil kids fed and farmin by then. i suggest at the ealiest 7est but lean more towards 8 or 9 est for an event like this if you want more then 2 ppl to show. Assuming they even heard of it.
  17. Firi_

    Slax's wish list

    Those ideas all sound good to me. I think Sigium woke up on the wrong side fo the bed.
  18. [ QUOTE ]
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    it would be amazing if u had it later for those of us that have to work. since stores closes at 6 on sundays if u had it around 7 i bet u'd have a bigger turnout. i know a few pvp'ers that wont be able to make it. including myself.

    goodluck to all that do

    @-Eclipse

    [/ QUOTE ]

    People show up to these things?


    Oh yeah, b4 i forget

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    not wanted here

    [/ QUOTE ]

    [/ QUOTE ]

    do you even play anymore?
  19. The first rule about fite klub is....
  20. Totally agree. I would say that any current challenges be the current rules and if there is a vote between now and then, that the matches follow the rules agreed upon when the challenge went out (in other words, that the old rules be used).