(lol) Fightclub


300_below

 

Posted

I am an avid fan of fightclub pvp the one on one arena matches, and I have recently run into a stub when going against a thugs/traps mastermind, I just cannot seem to make a build that can get through that with diminishing returns on. So I'm asking what do you all think is one of the better or best fight club builds, to use against that kind of thing?


 

Posted

bats/tarps


 

Posted

the only thjing i have had some success against a mastermind in general is another mastermind and my shield/fire tank using the aoe's shield charge, char,firesword circle, fire ball, cremate, greater fire sword. assuming he doesnt make you puke. if that chain doesnt kill him then your dead.


 

Posted

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bats/tarps

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I can understand the bats...but what do the tarps do?


 

Posted

[ QUOTE ]
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bats/tarps

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I can understand the bats...but what do the tarps do?

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Covers the dead bodies.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

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Covers the dead bodies.

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haha nice.

hey flea


 

Posted

Tarps have gotten nerfed everybody just needs to roll a PD MM and spam AoE heals on 10 gang wars till you make the game infarct....that'd be hot.


 

Posted

Use a Strom troller or defender.... once you start learning how to play that maybe youll learn how lulzy fiteclub is.

And yes Storms can kill MMs... takes a lil practice tho.


 

Posted

There are a whole host of ways you can defeat a bots/traps MM, however, running straight to the MM and constantly punching him in the face is not one of the ways to defeat an MM.


 

Posted

I like trying to pick their minions off one by one. That's pretty much impossible with a Pain MM, but it can be done with the other secondaries with a little strategy and hit and run tactics. Especially if he's sloppy and sends his pets to chase you.

If the MM has to keep summoning and equiping his pets he will run out of end. If he runs out of end, he can't resummon and his buffs and debuffs go out the window. If he has less or no pets, his bodyguard is no longer as effective.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Allright thanks for the advice, thankfully I have an old sonic storm defender that's about lvl 45 it should not be too hard if I can hop onto one of these repeated argicultural experience that people seem to be doing so much of these days.

Another question then, would a fire/fire scrapper be viable in pvp, (I'm shooting for some sort of fire theme here) or would a fire/elec, fire/thorn, dominator take the cake?


 

Posted

Storm - LS storm -end, kb, Tornadoe - kb, Freezing rain -kb, Hurricane -kb

MM pets = lol

Done


 

Posted

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There are a whole host of ways you can defeat a bots/traps MM, however, running straight to the MM and constantly punching him in the face is not one of the ways to defeat an MM.

[/ QUOTE ]

He said tugs/tarps, not bats/tarps. Two different animals. It's like bear-hunter-ninja where strom tops bats pets