Feycat

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  1. Quote:
    Originally Posted by Diggis View Post
    He's got one of those faces.. Looks familiar to me too.
    He looks like Bill Paxton in Tombstone.

    Also Yayayyyy, I got mine!
  2. So... will this be available at midnight or what? >.>
  3. Quote:
    Originally Posted by Mothers_Love View Post
    Theres an interesting article over at Eurogamer.net. It details another studio's decision to go F2P.

    Linky.
    Wow, I guess I can go back to That Giant Game then. Apparently only games as good as that can charge a sub fee, and it's the best game around.

    SERIOUSLY, Jack??

    I don't even know what to say about that article other than... what.
  4. Quote:
    Originally Posted by Nethergoat View Post
    Yes.

    Also, the past few days it's started rejecting my password and not letting me log back in for a variable length of time, which makes me think this is some sort of progressive instability.
    Yup.

    I get logged out about daily and just log back in with no problem, but tonight it logged me out, told my my password was invalid and wouldn't let me log in at all :-/

    I find the "oops, I don't recognize your password" issue often coincides with the NCstore being down.
  5. I adore my EC effects I've got an Elec/Elec dom and every single zap she puts out is a different color. When I hit Domination it's like Christmas!
  6. Quote:
    Originally Posted by Mr_Right View Post
    For me, I love the early levels. Anything from about 1-35 is great fun. But after that, it starts to feel more of a slog to me. The XP smoothing has done a lot to combat this for me, but still I find it somehow less enjoyable then the early levels.
    Me too!

    I finish up Croatoa and then.... ugh. Tips, Radios or RWZ forever. I like the PI Portal arcs, but so many of the old 35+ blueside arcs involve "run to every zone imaginable and then defeat-all on this giant outdoor map" and it's rubbish. But doing the same tips and radios over and over is mindkilling.
  7. Feycat

    Lucas

    Quote:
    Originally Posted by Shadow Ravenwolf View Post
    ?
    His head is really big.
  8. I IO all my toons.

    I fully frankenslot them at 25, and at 35 I start to replace my frankenslots with the sets I intend for them to keep. Doing this bit by bit, I stretch the expense over the life of the toon.

    I also use A-merits and AE ticket rolls liberally. In this way, I not only continue to bankroll my characters (I have a LOT of characters all leveling at once) but I never have to buy things like Steadfast +def or KB IOs. I can get full expensive sets like Basilisk's Gaze doing that, too, as well as very useful mid-range sets like Thunderstrike and Red Fortune.

    I use A-merits to get things like LOTG +rech, Numina, Miracle and Regen uniques, and triples/quads for high-end orange sets.

    The only way your build should run you even half of your budget is if you need it all RIGHT NAO!! If you place reasonable bids and walk away, if you use tickets and Amerits, and if you don't feel the need to trick your character out in full sets immediately, there's no reason you can't slowly and steadily replace all your generics with full sets without breaking your bank.
  9. Quote:
    Originally Posted by Steelclaw View Post
    1) IOU For April Fool's Events: I want to plan and coordinate actual events for 2011 April Fools Day. Nothing extravagant... the Throw Up emote for the Atlas Statue, DJ Zero acting like he's caught in Ghost Widow's hold... that sort of thing.

    3) Train Missions: You board the train and suddenly find yourself on an actual Train Map. The train is being abducted by bad guys... fight your way to the front car and defeat the boss to save the day! Or maybe they're going to blow it up and you have to disarm bombs... I'm not picky.
    Maybe not by Steelclaw's b-day, but please, someone make these happen!
  10. Quote:
    Originally Posted by Diellan_ View Post
    The unofficial update is one possible solution to the problem, but not the one we can use for a couple of reasons (Kheldians, for example; handling both legacy Fitness and inherent Fitness simultaneously). Adding powers is easy. Moving powers is easy. Increasing the number of inherent powers that can fit into the Mids screen? Surprisingly complicated.

    But not too complicated.
    Given your recent good news, will builds that were altered using the unofficial Fitness patch import into the i19 Mids?
  11. Quote:
    Originally Posted by Impish Kat View Post
    I do it if the prices are beyond what I'm willing to pay.
    I've been doing it a LOT more lately.
    If the prices are beyond what I'm willing to pay, it also means I'll make a little bank on any excess that I generate while rolling for what I really need.
    Thanks to the "ebil" marketeers, yes, thank you VERY much.

    .
    Yup, me too! I've been running my farm maps in order to get salvage just because I don't feel like dealing with the market supply/demand bubble right now. And the excess sells pretty sweet because of the selfsame bubble
  12. Quote:
    Originally Posted by all_hell View Post
    the illegal bootleg patch somehow solves the issue without all this trouble.

    Perhaps you could contact the author and work with the patch that's already available?

    and thank you for your work and efforts
    I greatly appreciate them
    All of this....

    I used the bootleg patch Leandro posted because I'm OCD and I HAD to rework all my builds because that changed my IO buying. I've updated all of my characters using that version of Mids that let me actually place my heal IOs in health and my end mod IOs in stamina. I had friends who just "stored slots" in rest and brawl, but that drove me crazy.

    It took me about 2 weeks to rebuild all my characters. Luckily, I work off a print copy in a binder with highlighters (I told you I was OCD!) for leveling, so I'll have copies of each build that I can rebuild in Mids... but it's going to be a sad thing if I have to delete all my builds before I can use Mids again.

    Again, we certainly appreciate EVERYTHING you guys do, but is there anyway you guys can look at the bootleg patch and maybe use it as a reference? It certainly had no problems loading up old builds and letting us convert them.
  13. Quote:
    Originally Posted by M_I_Abrahms View Post
    That's sad to hear.
    Additionally, 2.5 other costume sets and 2 auras were put into a purchase-only pack off to the side, or were sold with the "complete" edition. Quite a few of us who'd pre-ordered GR to show our support were pretty gobsmacked that we had to lay out EXTRA in order to get everything.
  14. Feycat

    I 19

    I too am excited for i19 and inherent Fitness pool, but I really don't understand why people are holding off leveling/making new alts.

    Everyone gets the inherent fitness. Everyone will get 2 freespecs per character when i19 hits.

    We all know how to play with/cope without fitness on lowbies. If you have a lowbie you're excited about making/playing, why not do it and pretend inherent Fitness isn't coming? Then respec them when i19 hits?

    That's what I'm doing, I don't want to hold off on having fun until that issue hits :P
  15. It's also worth noting that if you are at, say, 8/10 hero credits and go along on someone else's hero morality mission, it will count as a hero mission for your count and bump you to 9/10, but not cut you out of getting your own morality mission.
  16. Quote:
    Originally Posted by Chase_Arcanum View Post
    Hmm... true... let's see...
    *Puts on Rules Lawyer helmet.

    ... the rules say we can't talk about GAMES... but what if we bracketed the different F2P philosophies of the different lead developers that implemented them.
    The problem is that there's no F2P game on the market today that currently advertises as a feature that the game will split you into random layers along semi-arbitrary seam lines, which causes people to get separated from the rest of the players, causes enormous lag and latency issues, causes detargetting, deaggro and multiple combat issues, can cause DC and bugging-out of the toon for several hours if it happens in a raid setting, and other nonsense caused by one the game's decision to implement F2P and software to deal with what people are/are not allowed to have access to.

    However, there are at least 2 F2P games out there where this IS the case.

    So breaking it down by "philosophy" or what one game offers for "free" vs "subscriber" wouldn't work to discuss the issue, would it?
  17. A lot of the things we're discussing can't be discussed within the boundaries you've given. That makes the rules stupid and throttles intelligent discussion.

    I understand if you want to moderate or stop outright bashing, but not even being allowed to discuss the mechanics and pros/cons of the mechanics other games are implementing? That's just ridiculous.

    For instance, in the post of mine that you retconned, you didn't just take out the reference to the name of the game. You took out the discussions of the *mechanics* that are very bothersome since the game went F2P.

    So am I to assume that we can not only NOT say "the brightly-colored alien game" (which I just made up, as far as I know) but we can also not say "in the F2P game I am currently playing, they do X, which I dislike" ?

    That seems extreme.
  18. Quote:
    Originally Posted by Ideon View Post
    Generally speaking, if you need salvage, but don't want to pay through the nose for it, use AE, rack up some tickets, and random roll common salvage, or buy uncommons and rares as you need them. Also email yourself salvage and recipes from other characters on the same server.
    This is one of my favorite things right now, with the supply being so low and prices being so high. I roll one of my boss farm maps (no exploit, just a map full of bosses with no minions) clear it a couple times, get all the salvage I need and roll the extra into recipes. AE makes it possible to bypass the market entirely, if that's what you want to do.
  19. Quote:
    Originally Posted by Tymers_Realm View Post
    Before thing get too out of hand, let's get one thing here clear:

    If CoX went F2P, there would still be a subscription option available for those who want it just like the game alluded to in the OP. For those who subscribe, there would be no Content or access changes and CoX would play, for the most part, just like normal.
    That's a huge assumption that is not reflected in the actual experience of those who've played through a subscription-to-F2P conversion. "For the most part" is very broad.
  20. Quote:
    Originally Posted by Commander View Post
    But, last I heard (and saw), he's now working as the Lead Animator for the competition.

    Just sayin...
    Pretty sure that was an error of assumption before he updated his profile. Last we knew, he's not working for Cryptic.
  21. Quote:
    Originally Posted by Forbin_Project View Post
    Now your taking what was said out of context. What Chase pointed out was that the people that paid for lifetime subscriptions aren't being restricted from getting the exact same thing the current subscribers are getting in those games. They haven't been told they need to start paying a sub fee or their account will be restricted.

    The problems you're describing affect all players in that particular game from free players, to monthly subscribers, to lifers.


    And no I'm not saying I 'd like this game to go F2P.
    Actually, what I was responding to was "you see all 3 keep monthly-paid-subscription options that offer substantial benefit over the F2P'ers... so nothing really changes for any of them."

    I'm just pointing out, from first-hand experience, that something has indeed changed for the subscribers of the game when it went F2P, and changed drastically. Like I said, that was a single example. There are a lot more, and things which have actually physically been changed in what the subscribed players had offered to them for free and the quality of that, since the game went F2P.

    Nothing "changed" for the free players, because they weren't there before. And I have no interest whatsoever in how the restructure of the game to make it so they could do that inconveniences them or gives them poor play.
  22. Feycat

    So, what's left?

    Water blasts!

    Also the staff set.

    Those are the only things that I really personally feel like I'm missing.
  23. My elec/elec dom has become my favorite powerset. I haven't been this wow'd by just the powersets of a character since I rolled my dark/dark defender back in '04, lol. There's just SO MUCH utility in elect control, it's amazing. And of course, nothing near me ever has any end.

    I'm at 28 with no intention of getting gremlins (they don't work for the character's concept, sadly) and have no trouble soloing missions at +0/x3 and have done several TFs with good result.
  24. Quote:
    Originally Posted by Samuel_Tow View Post
    So here is my question to you, and those of you who skipped to the end, start reading now: Do you need your games to provide a "complete" experience with trivia, background, secrets and lore, or are you more interested in playing a fun game and following an engaging, but not necessarily plot-heavy story?
    Both, or why bother playing?

    I can't RP my characters or build convincing backgrounds for them if the game doesn't have good, solid lore and information. And if I can't play my characters as people, I'm not interested in playing.

    One of the best things about the recently-F2P-hairy-footed-midget-MMO was all the awesome little easter eggs of lore and places to find and explore that were placed in the world and quests. They weren't necessary and rarely impacted the main story and were easy to avoid, but going looking for them was extremely rewarding to me personally.

    But, if the gameplay isn't engaging and fun and the story isn't interesting, then it's just a sandbox, and probably won't hold my attention for too long. I can't figure out a way to disguise Vanguard SoH's name so I'll just drop it here and hope the mods don't smack me :P
  25. Quote:
    Originally Posted by Chase_Arcanum View Post
    Lifetimers in the two not-mentioned games that had lifetime deals-- (one with hairy-footed-characters, the other spandex clad) both extend deals to the lifetimers that essentially give them the full play experience that other F2P'ers would have to pay for. Heck, add in the sequel to the MMO that's name... um... rhymes with "never rest" and you see all 3 keep monthly-paid-subscription options that offer substantial benefit over the F2P'ers... so nothing really changes for any of them.

    I could give 10 more without breaking a sweat of how the game going F2P did indeed change the experience of the lifetime or subscribed player for the worse, from game performance, things being charged for that used to be free, and the new attitude of the F2P people impacting the general enjoyment of the game.

    This is NOT a positive change. The moment CoX decides to go F2P will be the day I shut down my account.


    You use the word content, but I think you're really meaning levels, no matter what you say downthread. There is a LOT of content in this game. I haven't even seen it all and I've been playing for 6 years. Just because there is a lot of repetitive content in the game doesn't mean it all is, or that there aren't interesting storylines and environments to explore. I do not believe that one can blow through ALL the CONTENT in this game in 6 weeks, unless one is playing upward of 8 hour a day.