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Posts
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Server Transfer is WoW, $25, they can deny the transfer request if the server is too full and that character can't be moved again for a month and depending on level, there are limits to how much gold can be transferred and you must not have any active auctions.
Here, $10, no restrictions, move them again tomorrow. -
Something like what? It's a simple concept. Half of all XP you earn is sent to your pact mate. If you turn XP off, you earn nothing. So half of nothing is ... lets see ... nothing divided by 2 ... carry the nothing ... is NOTHING! So your pact mate gets bupkis. Zero, zip, nada XP.
Now half of any XP your pact mate makes is banked until you turn XP back on again and then BAM, your XP amounts are synced back up.
The purpose of a leveling pact is to keep your XP total in sync with your pact mate. So what can be considered a bug? -
AoE - Area of Effect, usually in reference to damage.
AE - Architect Entertainment, part holodeck/danger room, part arcade. A place where you can get player created missions for somewhat normal XP but instead of loot you get tickets, like in an arcade, that you can trade in for loot. -
Whereever you got it from it's in need of serious updating.
[ QUOTE ]
Current Game Version: 18.20081210.10T4
[/ QUOTE ]
We are currently on 19.20090619.5T2
Follow houtex's instructions and the game should update itself to the proper version. -
No, just trying to figure out how to spend upwards of $3000 on a system.
Someone recently e-mailed me about a $2300 system with a 3.8GHz OCed i7 and a GTX 295 wondering if they could still add another video card. I didn't bother to educate them beyond the fact the GTX 295 is already a dual GPU setup and they really wouldn't need to add another one.
On the other hand I've helped a couple of people recently with systems built around my $600 parts list. And while there will always be people who can afford a 30" ultrahigh resolution monitor and need a system to drive it, I'll always be of the camp that you can PC game for much, much less and still have a good gaming experience. It's all about choosing the right mix of parts, something you rarely find in store bought systems. -
The old Hollows built character.
Plus you learned that you can hide from mobs behind a chain link fence, don't walk over ground that's smoking, that the shortest distance isn't the same as the shortest travel time, that Recall Friend is a great power to have on a team and to never blindly leap over a wall. -
1) Yes, from SG leaders as well as in game friends when we keep missing each other in game.
2) Yes, to in game friends when we missing each other in game.
Now those two examples represent a handful of times when email was used for it's proper purpose. Balance that against the literally hundreds of RMT spam. But this was just like normal e-mail before spam filters so I don't mind. -
It's the persistent connection not just bandwidth usage 3G providers care about. Web browsing is a few dozen to 100 KB blasts. Each separate from the other. Downloading large files, gaming, VOIP require a connection that lasts multiple minutes per session.
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Sound's like a floppy power connector if it's at the end of a cable with 4-pin Molex (IDE hard/optical drive) power connectors.
Here are pictures (once you click on resources) of each type of connector. -
The Dev's test characters tend to have every power for that AT and either most or all power/ancillary/patron pool powers on a character. Played against these during the big battle at the end of the CoV beta.
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2nd theory is having an application like WindowBlinds running. We are going to need a CoHHelper and HiJack This report to help further.
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So assuming the distant relatives don't have any internet access at all or a router to connect to then you are looking for a cellular 3G modem. They aren't cheap and the data plans aren't cheap. Check out whatever cell phone carrier you use, check to see if the relatives can get 3G reception, etc. It isn't as universal as the ads imply.
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Again Vitality, forcing a player to get a level 50 to unlock AE would be unfair to vet players, who have no interest in getting a EAT and therefore no motivation to change their alt ways, from trying out AE. If the goal is to simply encourage new players to learn the games normal contact/mission/travel/reward systems, you are punishing those who already know how to play.
This isn't about PLing, at least for me. It's about exposing new players to the normal game mechanics first before they get into the habit of shutting themselves inside AE for their character's entire game "life". Maxing a character in under 50 hours doesn't keep new players from staying around and paying the subscription. After five plus years I think there is an uptick in churn from the old timers so for the game to see another five years we are going to need new blood that stay and play.
If new players think the game is about standing in a room and play virtual missions till their level 50, then they will get the wrong impression about this game. -
The 2x3 plug with 3 yellow and 3 black is the PCIe power connector. You are looking for the 2x2 plug with 2 yellow and 2 black. It may be part of a 2x4 connector that can break in half.
The 24 pin main power, if it doesn't have a 2x2 section that breaks off of one end, you can plug it in so it is shifted so the end with a red, yellow, orange and black wire isn't connected. Of course that's assuming there is nothing in the way there.
If you did get the Corsair CX400 the 24 pin main power does split into a 20 pin and 4 pin (in your case that 4 pin connector goes nowhere) and there is a 2x4 pin 12 volt connector for the CPU that splits into two 2x2 pin connectors, you will use one of them.
Pictures of the cables (including the divided 4+4 pin CPU 12V cable) from a review on the Corsair CX400 from bit-tech.net. -
Gating AE to only those with a Level 50 is to high for the pre-AE player. It took me over three years to get my first 50. On top of that "AE Babies" likely already have a 50 by now so all that it will prevent are new users from accessing them.
Removing AE from Galaxy, Atlas, Kings Row, Mercy Island and Port Oakes would at least force players seeking an AE building to learn how to travel across zones. Combine that with gating it at level 10 would encourage a new player to learn the basics of how to get missions, working the contact tree, basic travel techniques and the standard reward mechanisms in the game. You are a hero or a villain fighting crime or doing mischief, not some Skee-Ball fanatic collecting tickets to get some tchotchke "x-ray specs" from the bored teenager behind the counter.
The addictiveness of an MMO or any game is the reward mechanism. It's the ding from leveling, the elite loot that's dropped or the feature you just unlocked. Tuning the reward rate so it's not too easy that it loses significance or too hard so it feels as if you aren't making any progress at all is the key. Once a player is conditioned to that reward rate, they expect that it's the norm. AE is conditioning new players to a reward rate that is much higher than in the game proper. It trivializes the numerous zones, contacts and missions found in the game.
At one time the devs halved debt and raised mission complete bonuses because not enough players in their opinion were doing missions, they were street sweeping. And while teams of heroes flittering about the zone keeping it safe for the general public made the zones look alive, all the work the devs done in creating missions and story arcs were being ignored. Nothing bugs a developer more than something they spent time on developing that the customer doesn't use. Of course the result of that change years ago is that the streets are now empty, except around the market and trams.
AE is creating the hero/villain shut-in. They get sucked into playing AE missions, not knowing any better, and become conditioned to zero travel time and a universal reward that can be changed into just about anything they need. It's like training rats to run a maze. If there is also a food dispenser at the beginning of the maze as well as the end, why would a rat bother finding it's way through the maze? No, they just sit there pressing the food pellet button all day. -
Nothing, it's a problem at their end or your DNS server.
Go and try to load http://www.coh.com/updater/live.html which is what the updater does. Currently it's being redirected to http://www.cityofheroes.com/ for some reason. -
I suggested that access should be allowed after 3 months of playtime so new players would learn the standard reward mechanisms and game play before they are allowed into the Holodeck.
Unfortunately how would it look to a new player to by the "Mission Architect" issue but not be allowed to play there for 3 months. The words "class action" come to mind. -
The biggest pain of PP is the damn forest maze if you have a mission within it. 10x as bad if the spawns there can actually hurt you.
Oh and hazard zones were never meant to be done solo, they were meant to force teaming. -
Not a good link for the OP Zombie_Man, I spec inexpensive systems.
With up to $3000 to spend, I would point them to a number of system guides at various sites to get into that price range. I would say an i7-920 quad core, 6GB of DDR3 and a pair of GTX 285s to start with.
I would go on but the sleeping pill is really starting to kick in now. Damn insomnia. -
I too use ZoneAlarm to detect "phone home" software. I run Spybot S+D and Ad Aware AE in offline mode once a week to check for malware but since I use Firefox with NoScript, Ad Block and Flash Block (I'm on dial-up, I don't need Flash Ads pushed on me) I feel very secure. For AV I use AntiVir and that is actively running.
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This thread is starting to remind me of this.
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Well I was pushed again with the $600 build.
The changes are the following. Swapped out the Pentium Dual Core E5200 for the new and shinny Pentium Dual Core E6300 (not to be confused with the original Core 2 E6300). Higher clock speed (2.8GHz Vs 2.5GHx), faster FSB (1066MHz Vs 800MHz) and Intel VT support for those who want to go with Windows 7 Pro or higher and get it's XP in a virtual machine compatibility. This was actually a change I was planning for a while.
Now comes the pushing part. The venerable Seagate 7200.10 250GB drive has been discontinued. On top of that the Samsung SATA DVD burner seems to be always out of stock. Actually this seems to be the case with a lot of SATA DVD burners in general, not just at NewEgg and not just Samsung. No idea as to the cause.
So for the hard drive we are going to skip forward two generations to the Seagate 7200.12 500GB drive. Like my previous pick it is a single platter drive which means lower power and very high transfer rates.
For the DVD burner I'm going with the Sony Optiarc AD-7240S. It's one of the lower cost, better rated drives they still have in stock.
Edit: Of course, in less than 36 hours the Sony is now out of stock. Fine, get an inexpensive SATA DVD burner from somewhere. Trying to pick one that stays in stock is like playing Whack-A-Mole while on quaaludes.