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Quote:There were very few and the few that mentioned NCSoft past was was shouted down quickly, most if not all by the same people that is going around bashing NCSoft now.Sure you can see it that way...just like the other big businesses out there.. their true goal is profit. As I said NCSoft lived up to their mission statement to me for over 7 years. Up until 2 months ago I think you will find very little Anti-NCSoft on the forums; even though at that point they were still an "MMO Killer" but I guess it only really matters when it's an MMO you like.
No one said anything much about Garrett prior to the announcement nor didnt seem to stop them from giving NCSoft money. But all of a sudden it's suppose to be a big problem now?
Not many said much about Tabula Rasa closing and how NCSoft had a habit of killing games, and the couple that did was immediately attacked.
Barely a pip or a semblence of outrage when Auto Assault went under too.
It didnt matter to what was happening to other gaming communities and many just basically shrugged and said it's "just a natural process of the gaming industry."
But when it's in their own backyard, it's WW3 and all of a sudden NCSoft is the most evil game killing corporation out there and it's not just a natural process of an MMO being shutdown anymore it seems. Why? Because it probably was the mindset of, "oh it can never possibly happen to us." Well they was right, that is, until it happened. I dont remember all the charity events and stuff being announced prior much to Aug 31st. Within the last two months, I think I seem more ads about charity events than the entire time I've been here since i7. -
Yes, they have the energy builder attack. Although I know more than a few people that skip it, especially after level 20.
I still use it because I like the powers than an actually needed basis, especially in higher levels. -
Quote:It's part of doing buisness.So NCSoft is a literal genie?
When some things are not literal, then things can be easily twisted into a lawsuit over a matter of wording.
Their goal of making people happy is just a goal. Doesnt mean they have to actually even reach that goal. Or in another way, there goal is to make people happy, they never said exactly how many people so that could mean if two people are happy, then the goal is met and they kept their word. -
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Quote:yeh, but still want to know, What the hell did the sheep do to anybody?On the plus side, I think we've finally identified what source all the SaveCoH folks have been using to 'prove' how well CoH was doing...
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Quote:Do the chart actually mean anything? If it does and it's measure of how powerful of an impact of negative actions (a mere 214 negative hits), then many other companies should be worried about the negative press this website gives. Walmart for example have 24K+ negative hits, and looks like they are doing just fine.Time Warner 14k in negative hits with only a 3.2% positive rating. And even worse rating than NCSoft, yet they are still around and doing buisness as usual. It dont seem that website have much sway on negative publicity and making a company tank or even hurt.I never mentioned #SaveCOH or the Titan Network or Plan Z or emulators in the OP. The same people are making the same negative, off-topic posts again and again, just like they do in every thread. It's funny how ya'll can accuse others of temper tantrums and mud-slinging while making every effort to deflect reasonable discussion away from so many thread topics. Most of you can't stop accusing the Titan Network of being a club or cult, while simultaneously all it seems like you're doing lately is stroking each others egos, coming to each others rescue, and comparing all the NCSoft Apologist/Employee trophies you've racked up around here.
You know, I've remained a loyal member of these forums and haven't even registered on the Titan forums--not because I don't support Tony's hub of websites (quite the opposite--I've pressed many others to sign up); but because I wanted to answer more Calls to Action, make my own heroic efforts to save City of Heroes, spend more time with friends in the game and less time writing on Internet forums. (Sorry?)
Also because THESE are my forums, dammit. I'll be damned if I'm going to let a bunch of spoiled rotten brats stick their flags in it and call it all theirs in these final weeks. You'll see a farewell post from me on or near the last day, you contrary, difficult, insensitive, unsympathetic, anti-social, unicorn pancake roach-licking, self-serving, space herpes-carrying trolls who probably don't have great personalities. Oh, did I say something mean?
Okay, let's derail this and discuss all the same crap all over again, one more time.
1) I absolutely agree with those of you who wanted to see more aggressive tactics and negative press two months ago. I said it on several occasions: these behemoth corporations do not have ears or hearts to appeal to; they only have PR departments who monitor for negative press and want to avoid it as much as possible. It was strategically unsound to play nice and quiet and appeal to NCSoft management in a peaceful tone in the gaming press, and #SaveCOH and the Titan Network absolutely squandered an opportunity that not too many snuffed-out communities get: the undivided attention and heartfelt support of the gaming media at large.
2) Unlike some of you, I actually think the Titan Network is capable of making NCSoft "sorry" after November 30. But it won't be #SaveCOH. It will be #AvengeCOH. And it will only be heroic if they say it, loud and clear, and if they choose to avenge City of Heroes in the right ways. I don't believe we can save City of Heroes, but I do think it can be avenged without everyone turning into bad guys. You know what they say, the best form of revenge is success. The people who truly deserve success now are Paragon Studios, and all of their fans, and fans of the super hero MMO genre. I hope we can ALL make a comeback in some way that allows us to say, with pride and guiltless vindication, that we avenged City of Heroes--like heroes.
3) I support an emulator, but I don't view it as "saving City of Heroes." I support an emulator for the same reason that I support organizations like the EFF. I also think the Rebellion is cooler than the Empire and Zion is a better place than the Matrix. Go figure.
4) I view Plan Z as an extremely interesting world-building project. I don't view it as "saving City of Heroes," but a successor in memoriam sounds more heroic to me anyhow. Will they really make all of that stuff into a game? Who knows? I have been playing MMOs a long time and I remember, long ago, when the Cryptic guys got laughed at for their idea to create an exciting super hero MMO. I'll be right over there after November 30, but...
5) Right now, all I want to do in these final weeks, as the fan that I've been these past three years, is play and enjoy City of Heroes while I can; and make preparations for wherever my characters are going next.
Now, back on topic.
Or staying within the NCSoft realm, Guild Wars have a 96.1 postive rating with 3k+ and only 331 about negative hits for 3.7%, more positive then City of Heroes.
See a relative pattern? Most other things have thousands of negative and still going strong. What? a mere 214 is suppose to a clear meaning that the company is bad and now will tank. Ok ok, EA, a notorious game killer, have about the same area of number of responses but EA seems to still be around even with the fuss of this graph.
All that picture really shows is that a few people are upset that the game is closing and doubt the PR of NCSoft, if they see that, will even bother to flinch, considering that this game have thousands of players. A flick is not a knockout punch. I think even NCSoft expected more people to be outraged and go negative on them. So far, it's all underground stuff that is not getting much attention besides the folks that already know about it and on board. There is probably more than 214 people on Titan network.
I think once they get real and stop messing around with small inside stuff where support is a given, then NCSoft may have a reason to start worrying. Right now, their PR people probably are busy dealing with other things. It will not be a PR nightmare if this stuff stays under wraps on small gaming sites, gaming magazines that are usually pro-player anyways and the likes. If they are too scared to get outside their comfort zone and actually try to rally support where it matters, then might as well hang it up and work on Plan Z, a new game. In order to do that though, they must do something they dont seem to be very good at. Opening up their minds to opinions that dont fit like a glove to their own views.
You know, speaking of cults, you hear about people in cults and stuff, I bet if you walk into their meeting place and say, "I dont think it's a good idea to join a suicide cult." Most of them will probably try to kill you, because in their eye within that group, they are perfectly normal, right, and doing the right thing. Does this make them less crazy because the cult think they are on the righteous path? Depends on the view. To them, everyone else outside that cult is crazy and hostile. To the rest of the world, the cult is crazy and hostile. Who's right and who's wrong and while many here tend to focus on that a little too much, many times it's irrelevant.
The cult have a right to their opinion just as much as the people outside the cult can have their opinion. But if a cult keeps coming to resturant saying the Gaundaspeare is a savior and someone pips up saying, "no, I dont agree." And the cult says "Gaundaspeare is a savior" and the same person pips up again and say, "No, I dont agree." Then the cult asks "Why do you insist on disagreeing with us?" Then the guy pips up again and asks in return, "Why do you keep saying Gaundaspeare is a savior? If you insist on keep saying that Gaundaspeare is a savior and you believe that is your right to, then I have a right to say "no, I do not agree". If you dont want me to disagree, then stop saying that Gaundaspeare is a savior. Then you dont have to worry about me saying no, I do not agree. That way, we both are happy." Point is that if people can continue to bring up SaveCOX propaganda over and over, then we can disagree with it over and over. SaveCOX already have a spot for all of that, but if you insist on bringing it here over and over, that is fine but we have a right to disagree with it over and over if we dont agree with it. Bring up the same subjects, you'll get the same answers. As much as you keep asking why we keep saying the same thing over and over, I'm wondering the same thing about your side. You talk about us coming to your thread but you all does the same thing to threads that are not glorifying Savethe COX cause. And as one your SaveCOXers said, "If it is posted on a public forum, then you should expect different types of answers." when asked why they insist on bring the SaveCOX stuff in threads that have nothing to do with SaveCOX. He did have a point and apparently no Save COX member had a problem with them doing that so hey, what's the problem with saying we dont agree with SaveCOX in the threads they bring up?
And the trophies, well your crew gave us those trophies and we just going to make light of them because the same actions someone we are being condemned for, is the exact actions they displayed to us and still display to us. It's really funny to me, not sure about the other ones, but it's funny to me. -
Quote:If star wars failed at the box office in 77, I think it still would of have had a cult following and sci-fi genre probably would be still where it is at today. If Star Wars failed and with the budget they had, most studios probably wouldnt have been itching to finance many big budget sci-fi flicks after that until about a decade later when something else would have filled that void and taken the spot that was suppose to be starwars and someone else would have had Lucas' cash flow. Maybe Spielberg instead on top of his already large pockets?Indeed it does, and I do understand that Lucas is feeling the years a bit more and wants to retire and move on and that he wants to ensure that his creation will continue without him. I honestly had thought that his kids would one day take over and who knows, perhaps when Lucas' chosen one decides to step aside perhaps one of Lucas' kids will take over still.
Still for all the actual and perceived problems of all six films, I do respect Lucas for all his other contributions to the industry as well as the fact that IF Star Wars had failed back in 1977......where WOULD the world of sci-fi be at now? Lucas and his creation changed things back then for the better, imo and I am glad that he wants to see it all go on without him.
Now here's hoping that Disney delivers.
Hmmmmm I wonder if Joss Whedon has any Star Wars ideas. -
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Quote:money talks.What's funny is that a co-worker of mine went into full on nerd rage at work when he heard of this and was ranting that Lucas had flipped his lid, gone senile, etc etc etc and was ranting how Lucas could do this. Then I showed him how much money Lucas got for this deal and he said and I quote
"A price tag that magnitude......answers ALL of my questions." -
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Quote:Seen it many times.It's not disagreement that people have a problem with. It's telling everyone that their actions are futile and ineffective without having any ideas of your own. Basically trying your best to discourage everyone from doing anything at all.
I haven't seen any constructive disagreement shouted down at all. -
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Quote:Thought you had to be VIP to access the SSA arc, even on beta.Wait, now I'm confused. I thought one of the last things the devs did was to open the Beta server for everyone. Is it still only VIP access? Have you tried to download and access the Beta server since 9/1, QuarriosSoul?
I really hope you can log on to see SSA 2 Part 5, and anything else you wanted to try in i24! -
Quote:Exactly. That is assuming those hollywood people dont bolo the script.I actually think a CoH/CoV movie would have done very well; if the script were well written etc etc....
HAD a movie ever been made I definitely think it would have put A LOT of life into CoH.
I don't think it would have been an AVENGERS but I think it would/could have been a box office success.
Plenty of materials, plenty of already made characters, decent storylines but you know how that goes sometimes. Remember Doom? My god, I was like wtf? That could have been an awesome movie. Hell, Doom 3 was practically a movie already made. And now the movie reputation of that game is tarnished for a very long time. -
Quote:+1Great post - unfortunately it will fall on deaf ears as it seems a lot of the people it is aimed act are starting to sound like cult members.
Plan Z- good luck with that - Cryptic with a dev team working full time and financial backing took almost 3 years to launch CoH. Who is backing Plan Z? How many TRUE full-time devs do you have; and not just people who know a little here and there? I can tell you this: If I were an investor I would definitely look at the behavior of your group and not give you a dime. Granted your visibility is severely limited. The people interested in Plan Z... rough estimate what do you think you have?? 500? 1000? (I actually think the number is closer to 200) Yeah that sounds like a great investment.
SaveCoH: Still playing the victims. Now instead of it being NCSoft just trying to hurt them it is people who do not agree with them; who they call tr0lls/unicorns/NCSoft employees/NCSoft apologists. You ever think people disagree because the way the group of Savers are acting? You ever think it's because currently the SAVE group is so fractured, disorganized, and hateful to everyone but fellow SAVE people? Your comment bomb "plan" is juvenile. Your kibun attacks misdirected and ineffective (I say this as a Korean). The posts on your forums regarding the "tr0lls" over here are ironic since the people you are calling tr0lls simply are disagreeing with you.
I give the SAVE group a few months before it dwindles into oblivion. Sure some of them have the best intentions, but the reality of the situation is that the SAVE group is not equipped talent or money wise. The reality is there are not enough people to warrant a new game; especially to an investor. The reality is people are leaving SAVE due to it's utter lack of organization, change of spirit, and forced group mentality.
I think the SAVE group in the beginning was AWESOME! The Unity Rally made me feel proud to be a member of CoH. And then when NCSoft made their announcement on October 2nd....the movement changed into a temper tantrum 5 year old flinging mud wherever they could. The SAVE movement went from a respectful group of people who cherished CoH to a bunch of martyrs demanding you to drink the Titan Kool Aid..or else! I hate to break it to you, but the "plans" SAVE has are not heroic...they are petty thug tactics....that will go widely unnoticed, but will certainly damn your movement and cost you "members."
I am not some tr0ll...I am a CoHer who has disagreed with you and has been called every name in the book. I am a resident of Paragon City who SAVE has tossed to the curb because I dared disagree with anything. I am time and money that will never go to Plan Z or any other SAVE plan. You like to say that NCSoft is mean, evil, liars, unwilling to listen, etc etc... look in the mirror; because to a lot of people...that is what the SAVE movement is becoming. I left the SAVE movement because I was ashamed of the tactics it is now using, because dissent is disallowed, and because reality seems out of the group's grasp.
I kind of noticed these things a while ago from the leader and a few others. And me being me, I said something about it. Kind of about the same points you made and things that you noticed. It started off well, with good intentions and good idea but as time went on, things started to get a bit fishy especially after checking out their actual site, I could tell it was starting to head away from heroics and their leader endorsing that type of behavior. Especially when he says one thing like "oh we are not trying to force the cause on anyone and respect people that disagree." Yet when you disagree with the tactics, "TROLLL!!!" Yet in a lot more words. At that point I knew, that group went off track with the cause and true mission. -
I think most would come back if it's the same game. Never know the new rights owners may have other ideas and may change some stuff around but I think new players may come, if word actually gets out this time, at a rate that would replace those that wont return and grow than before. I think this time the old players would try harder to ensure success, even if it's just out of spite for NCSoft.
And that may one fear of NCSOft and a reason they are not too keen on selling.
Do anyone have any hard numbers of those offers anyways or just more speculation. Not even sure if anything truely reasonable was offered or not. NCSoft might have ran out of options at the negotiating stage depending on what teh offers were. Remember, as it seems to be held to be truth, that this was the most populated game that is to be shut down and that would add value to the IP. I guess to get some sort of figure that what the IP should have actually be sold at, have to look at what many other game's IP was sold at, tha twas smaller, had less people in the end, and was another game in an over filled genre. COX, as believed by many, is considered to be the only one of it's type, populated, large game so the value should be top notch. Maybe all the offers were actually low ball offers that no one, NCSoft or any buisness would accept.
Or maybe NCSoft was asking for too much. Without actual facts being released, actual facts, not speculations of one particular side, then who knows who is actually being unreasonable. It might have been the proposed buyers that were being unreasonable in thinking that NCSoft should and or would just take what ever chump change is in the back pocket.
Maybe NCSoft have plans in the future maybe not. Maybe they dont know yet. -
Quote:But that is considered trolling here, remember?What you call cyber bullying is actually known as dissent...part of discussing a topic. Everyone cannot agree on everything.
Remember it seems thier rules are:
"Think how we think or else you are an enemy and thus a troll."
"If you dont join us into trying to bully NCSoft into giving us exactly what we want, when we want it, and how we want it, then you're a troll."
"If you state your opinion and it's not agreeing with the SaveCOX view, then you're a troll."
"If you are not willing to following blindly with the SaveCOX leader, then you are a troll."
"If you are not with us, you're against us and thus a troll."
"we are allowed to harass, insult, bully everyone into trying to get people to view things the way the SaveCOX movement views it, but if you return the favor, you're a troll."
"SaveCOX have final say in any matter and any information from them is unquestionable. If you question it in anyway, then you're a troll."
"If the Titan leader says that a statement from NCSoft is crap, then it's crap and anyone who disagree, is a troll."
"Bash NCSoft or else, you're a troll." -
Finally, got the end stories to the rest of the characters done. Except one, which will end when everything goes dark.
"As the last one standing out of all the heroes she known that are now dead or retired, she will turn in her Paragon City Hero license, move to Millenium city, with a new look, new life, but with the same intention and motivation of stopping crime. Fed up with fetching books, and traveling to various pay phones, and being an errand girl for the signature heroes, she is looking to strike out on her own to fight crime her way and become even more powerful than ever before.
After she pack her gear that wish to take and leaving the rest in a pile in the corner of the now abandoned super group base, she steps outside and look upon the horizon at the sunset and ponders on the good times she had with her fellow heros. The times she fault side by side with the pious but senile Old Bat, to the uncomfortable feeling she had helping Lu Dontiz drag captured villains to his lab so he can run experiments on. She wonders how long will it take for Fusionette to get captured again and wonder if it's even worth bothering to save her one last time before she leaves. She remember her battles with The Falcon of Chaos, Personified Evil, and Pinky Spider. She remembers Zania Londres dragging her out to crazy dance parties at Pocket D and remembers being taught how to master her powers by Lord O'FLame. She remembers Death Otter going on and on about her robots and how she got them to work. She remembers them all and will miss them all but now that is all behind her. She takes one last look at the Talos Island skyline before flying off towards Millenium City. " -
What ever became of that COH movie that was talked about for a relative short period of time? Has it been completely abandoned or just still stuck in movie development hell?
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Quote:basically.In my opinion, if it were a large enough player base to make developing a new game worth it, CoX never would have gone Freedom. Any investment team looking for a new game to bankroll is going to look at the performance of the offerings in the Super Hero MMO genre and move on.
Those members of SaveCoX who are continually spouting the 'if we don't get our way, we're just going to keep screaming at NCSoft until we hurt them forever' line are also doing a pretty good job of making sure it never happens. Strange as this may seem, companies aren't really interested in saddling themselves with a group of consumers who have been proven to make a stink at the first sign of injury, real or imagined. It just not worth getting into a position where you have to appease people who have demonstrated that they'll attack your image at every opportunity if you don't bow to their demands.
I share this assessment. I don't think there's been enough of CoX left to save since about a week after the announcement. It's just a matter of time vs consumer interest. Anything short of a complete reversal of shutting down on Nov 30th would have meant a lengthy time frame between shut down and restart, and the the majority of the player base would have (and already has) simply found something else to do.
Because to most people it was just a game that they liked playing, not some quixotic stand against corporate behavior. If there was a chance of keeping the status quo, that's worth some time and effort. When that's off the table, it's just not worth the investment. They shrugged and moved on to one of the countless other entertainment alternatives.
It doesn't help that the SaveCoX has never really had anything like a unified mission statement or measurable goals that an interested party could be directed to and identify with. Ask ten people what 'Saving CoX' means, and you'd get five different answers five combinations of those answers. Keep NCSoft from shutting down Paragon. Get them to sell the IP. Shutter Paragon but keep the servers on. Release the code for emulators. And so on.
And sorry to say it but "Do *insert whatever my permutation of wants is here* by Nov 30th" isn't a measurable goal, it's just a deadline.
Take the Call to Actions. I applaud the concept, but not the execution. Which of the several definitions of 'saved' were they supposed to enable, and what measurement was used to determine how successful they were, or, just as important, weren't, at bringing those ends to pass?
Did anyone do any research on letter writing campaigns, for example, to determine what the effectiveness threshold was? Statistically, how many needed to be sent? What, historically, has been the best format? or Tone? or Content? Is it better to send them individually, or get a lot of them together and send them all as one package? Was there even an attempt to keep an accurate tally of how many were sent? And the letter writing campaign is followed up with the capes and masks attempt, which is basically the same thing. And what do you have to show for either? That the company set up an email account for you to send to directly, and speculation as to why that might be the case? So you have no idea who did what, or what it did or didn't accomplish, and nothing real to use as good or bad press.
"A bunch of people sent letters" is mumbled heresay. "We received 10,000 letters and packages from fans that we sent on to NCSoft" is a usable data point.
People and groups seriously working towards meaningful outcomes have defined and measurable goals, and systems in place to do those measurements. It's what makes them effective, because they know exactly how well something did or didn't work, and can focus their efforts appropriately.
Further, because the movement is fractured, anything short of a complete reversal of the decision to shut down Paragon/CoX (which is impossible now in any case) leaves you with a portion of the group feeling like their want wasn't catered to. That's a no-win situation for NCSoft.
And since there are still no clearly defined and measurable goals, how will you know you are successful in whatever you choose to do post-Nov 30th? How will you know your efforts had an effect on Blade and Soul, or Wildstar, or GW2? If Blade and Soul fails, for example, how will you know it's because of the negative press against NCSoft, and not because it is a crappy game, or even just a game that doesn't fit the current market? Or are you just going to take credit regardless of the truth and 'prove' it with anecdotes? Is there any consensus on when NCSoft has suffered enough? One different style game sunset? One failed game? NCSoft leaving the Western market? NCSoft going bankrupt? What's the unified end goal? When does the group think "justice" is done?
I find it highly unlikely a unified goal or a way of measuring the success of the post closure actions will suddenly emerge from the confusion. And honestly, without real focus you're going to be easily dismissed as just more random internet rage amongst the sea of it that shows up on every single comment thread ever made.
That has been the most frustrating part of the SaveCoX movement to me. I understand, respect, and agree with not wanting something you care about to go away. That is a fine and worthy sentiment. But without structure, that's all it is. Sentiment. And right now, the only thing that seems to be a unifying factor in the SaveCoX movement, at least if you go by the vocal posters, is general anger at NCSoft, and that's not really going to be an effective catalyst for change.
The loud, antagonistic, 'we will attack you if you/because you don't do what we want' crowd that currently dominates the loudest group of SaveCoXers would be what they aren't interested in, and is pretty much acting anything but sensible or mature, regardless of "(somewhat)" qualifiers.
Just to be clear, I'm not trying to convince anyone not to be angry. Anger is a perfectly respectable response to what's happened and motivation to change it. I just don't think venting anger is a useful method to get what you want. I think it's the exact opposite, in fact. And if people are just waiting for Dec 1 to unleash some vaguely defined internet justice on NCSoft, that says to me that they've already given up on CoX and any potential future iterations of the Super Hero MMO that, in time, might have replaced it.
Well going bu their usual behavior, anything negative that happens to NCSoft, they will take credit for and use it to "prove" that thier "methods" are working.
I think it hasnt been SaveCOX for a while now and it's just a title. I think it just turned to desperation into another angry crowd of gamers keeping up a fuss and talking down to everyone that dont agree with them. And it's not everyone there just a relative few that seem hell bent on trying to "wreak havoc" with a peas shooter against a bear while not given a crap that they are dragging the entire effort down into the mud with their tactics. Kind of remind me of the KKK. Started with good intentions college fraternity and a few nutcases twisted it and it's goals into something totally different to what they are known today for. The SaveCOX is going down that path rapidly. While some of the good ones are making noise about saving COX they really should be making noise on those that is inside their cause that is doing more harm to the cause that anyone on the outside could ever dream of doing. Right now, there isnt even a need for a stick of explosives if a person wanted to kill the SaveCOX cause. NCSoft doesnt even have to say anything to kill the SaveCOX cause. Certain people on the inside are already destroying it for everyone from inside out. And everyone else on the outside just have to wait a bit and watch it collapse on itself at the rate they are going.
Maybe some of the good ones will stop trying to attack everyone and everything on the outside and realize that their own "house" is crumbling. I have yet seen any company be convinced to even bothering listening to a group that is constantly attacking them and condemning them at every turn. If Ncsoft is treating the group like an enemy it's because that is how they came forth. It wasnt like they came as trying to open up a line of communication and no "Do what we say or else." do not count. They came off as "You are the enemy because you decided to shut down our game!" And it seem to be a growing idea within that "heroic" community. I'm starting to wonder who really are the villains here? The people that pretend to be heroes but act like pure villains, or the so called evil corporation that made a buisness decision without regards to feelings, emotions, community cohesion and etc. -
Quote:ah yes. This is true.I believe the severance pay was from previous layoffs. It's common when one company buys another that duplicate front office jobs are let go. Areas like HR, accounting, marketing, sales, etc. It's also been reported that there's been general layoffs throughout Korea's game industry.
Now my point about our sales revenues is that it wasn't a lot, certainly not the numbers one would expect if the game was doing well. The comparison was just to illustrate how small in comparison to other expenses.
As others including myself have mentioned. The game may simply be a casualty of the decision to close down Paragon Studios. Sure they might have been able to keep the game hobbling along but without new content for subscribers and the cash shop, revenues would likely have plummeted over the next year and they would have to close it then.
I've also stated in the past that I'm sure at least Brian, Posi, War Witch and whoever else who was high up in the food chain at Paragon Studios knew something was coming, I bet they were hoping for just a major staff reduction for another year of life. It may have been a surprise to others at Paragon but as Nick Fury said in The Avengers; "Until such time as the world ends, we will act as though it intends to spin on." No reason to tell us about their concerns, no reason not to hard sell the features in Issue 24 or not discuss future issues, costumes and power sets. News about a possible downsizing would have the same effect as server consolidation, players would start leaving which would reduce the game's revenues even more and employee morale and productivity would likely be negatively affected.