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I don't want to double post, but it's important for me to give my own confession here, so please understand everyone:
My confession is that I was too embarrassed to ever admit that I played City Of Heroes to my friends and family. For years I wanted to be a musician and I got to know a lot of people in the Philadelphia music scene. If any of them ever found out I'm sure they wouldn't have cared, but I was too cool to ever admit it and in turn I treated people in my S.G. like crap. I quit and came back several times to the game all the while with a holier-than-thou air that I'm sure was plenty obnoxious. Those people in the S.G. were there for me when I was very depressed and we all had a great time together. I used to make fun of role players, but I had a blast for about two solid years being one.
I, Aegaeon, want to thank you, every one of you, in The Empire Of Atlantis. You were great people to me and I'm sorry I was such a ****** bag. Thank you Leviathas, Nereidia, Bahamutas, Ophelia, From The Depths, and anyone else I did not name or may not have gotten to know better. I'm sorry I seemed so god damned crazy at times and I do regret never going to the one meet and greet that we had. I would have liked to meet some of you. Thank you for all the good times. -
Quote:I agree. I see no point in playing City Of Heroes anymore. Although I do try to log in and play for a bit, weeks have been going by between playing times and even at that I play maybe 90 minutes out of a week. I simply can't find it in me to play games anymore. My girlfriend even bought me an X-Box this summer and I've yet to play for more than an hour a month. This is it for me.My confession is that I'm not interested in the remaining days of the game. In my defense: imagine that you own a building that's been irreversibly condemned; nothing you do can save it from being torn down. It'd feel pretty futile to work on the building, wouldn't it? Any improvements, additions, etc. would just end up hauled off with the rest of the rubble. That's how I feel about CoH right now. I could work on getting another toon to 50--or closer to it--or try to get a purple-recipe drop to sell, or make a new toon. But, no matter what I do, it all vanishes before dawn of December 1st. Even if I heard that they made all accounts VIP, and made everything in the store available to all for free for the last month, it'd still feel futile. When I tried bringing back Pumpkinette, my usual Halloween-event toon, for this year's event (it's supposed to be Fusionette, who painted herself orange and dyed her hair green to trick-or-treat as a pumpkin), I just got no joy from being in-game. My mind keeps saying, "You know, you have other things to do that won't vaporize in a few weeks." Does anyone else experience this?
This is off topic, but I would have liked City Of Heroes to stick around even on life support for a couple more years, but I personally think the timing is right. The closure announcement forced me out of the City Of Heroes fan bubble and made me realize how long in the tooth our beloved game has gotten. Everything ends and this is only a video game. I knew it wouldn't last forever and that my main means of escape from my real life problems would disappear and force me to confront them. Well, the past two years I have and I've played less and less. I suppose the timing was just right for me.
If I ever do find myself playing video games regularly again, I know I will not buy from NC Soft. They really burned their customers and their employees. They could have shut this game down a little more graciously than they have planned. For God's sake, the ******* market isn't even free yet and I think it's ridiculous that they couldn't even do that for their customers in the end.
Well, it's late and I'm sick. I hope this made some sense. -
Quote:Prof, there was only a window of about one month where the game could have been saved. The sale of City Of Heroes did not happen within that time. At that point many of the staff that was let go had been seeking or had found new jobs. A month was all we really had when it came to saving the game. After that many people simply left because they saw very early on that this game could not be saved past that one month threshold.Ok a large portion of the player base has left to go to other games,but here is the question if the IP was bought and the game saved how many would return ?
Players would not be likely to come back. This is a very old game and we're talking months before this game would be up and running again if it were sold off. Players by then would have already found a new home; most have by now. This game is set to end on November 30th and we will never be able to play it again, so play while you can.
Edit: By the way, the dev. team is gone. This game would not be the same animal that it was. You'd be looking at a crippled MMO with an entirely different development team. This game would never be the same and it would never survive without the team we just lost. I mean, would you want to even play the game without the same team? I wouldn't and I certainly couldn't play this game if it were on maintenance mode. -
Quote:Toast, I agree with everything you said. I just want to make it clear that the only reason I won't buy another NC Soft product is because of what they did to 80 plus people without notice. I'm more anti-corporation than anything in this matter. City Of Heroes is just a game in the end. Thank you for posting one of the rumored offers because I suspected that whoever offered to buy City Of Heroes did not offer enough. I think Tony V wasn't being forthright about the seriousness of the offers as I stated in my previous posts.The offers were an insult.
Last verified offer I heard of was $3 million. NCSoft had every right to snub their noses at such a lowball "offer."
There is no "saving" CoH. The offers that were made were ridiculously low and one of the reasons is that there is no one out there with any business sense who would offer what the IP is worth (Well what it WAS worth).
The state of CoH as it stands will not bring in profit to anyone. A HUGE chunk of the player base has already moved on since 8/31. EVEN if CoH were somehow saved they would be lucky to get half of the player base that existed on 8/31.
The era of CoH has come and gone. I just have the emotional stability to recognize that; while others cling to hope and laughable projects (Plan Z). CoH had a great 8+ year run which MANY MMOs cannot say.
FYI for all you "I hate NCSoft" people...if it weren't for NCSoft CoH would have ended a long time ago. The "profit" CoH brought in was not worth their time and they have every right to do what they did...both in choosing to end the game and in choosing not to accept such demeaning offers for the IP. They GAVE the players 3 months of free time...and they did not have to - they could have sunset CoH in just 30 days...so while you bash them remember that!
I realize a lot of people are hurt etc, but at the end of the day CoH is not a community.. it is a game. If your "community" cannot survive the game ending it was never such a huge, great, supportive community you thought it was....
I think what a lot of the people who post here, and other CoH forums, forget is that CoH is NOT reality....it is JUST a game. You can try to paint pretty pictures of a community through testimonials etc...but I have some news for you.. every MMO has a community, every MMO has testimonials, and eventually every MMO will sunset.
The sooner you realize that the toon you RPd with for 8 years was just a toon...the better off you will be.
Here's hoping a few people step back for a second and let reality in...the reality is CoH is closing on 11/30. The reality is that Plan Z will probably never see the light of day. The reality is no one is going to buy CoH. The reality is...most people who can accept CoH for JUST the game that it is/was....have moved on.
You can flame me all you want...for telling the reality of things; because again I realize this is just the internet... and CoH is JUST a game...that is ending.
As far as Tony V is concerned, his zeal in this matter has hurt his image. Kudos to him for organizing the "Save City Of Heroes" movement, but he should have accepted defeat when it had come. He's coming off more desperate than anything at this point with his "Plan Z". Unless he can raise about 20 to 50 million dollars, minimum, which I doubt, I don't think his plan will ever come to fruition.
I'm pretty much off video games in general after all of this. I don't plan on ever taking them up again like I had with City Of Heroes. I think I'm better off now that this game is closing because I'm spending more time on the things I should. In the end it was a win-win situation for me: I was able to play the game and now the distraction is gone when it needs to be gone.
Out of all of this mess I feel bad for the dev.'s. I have a feeling that the video game industry favors young blood over old to bring in innovative ideas. I'm sure the younger low men and women at Paragon Studios will most likely be able to find work, but how many senior developer positions are out there for all of the senior dev.'s at Paragon? I would wager very few. -
Quote:Despite people still hoping that there will be some savior for City Of Heroes I think this is it for our beloved game. This game has had declining revenue for years and I do agree that the market is working against it being sold in any reasonable capacity. Even if it were saved, I have my doubts that most players would even come back because Paragon Studios won't be at the helm.So with blogs still tagging it as rumor, i take it there's still no solid info about who those investors are/were?
Someone should at least know what the offers were...though i'd imagine $10-20 million in this market and with the state CoX was in, might be a hard sell.
Play while you can guys and never, ever pick up another NC Soft title. I know I won't. -
I just have to say one other thing: Tony V in that rumor article had said that he didn't want to divulge the names of the interest groups that were potentially looking to buy City Of Heroes. What point is there in withholding the names? I think he knows that whatever groups he knows of who have offered to buy the IP are not credible or such offers simply could not have been taken seriously.
Paragon Studios was owned entirely by NC Soft and everyone at Paragon negotiating a separation of the studio from NC Soft was subject to a nondisclosure agreement because of his former contract. Other companies aren't subject to that agreement. Why would it hurt any company's image if the company simply stated that it had tried to buy the IP, but NC Soft wouldn't negotiate? The company offering would have nothing to lose in any such statement; there really weren't any bridges to burn in the sales talks.
Whatever offers Tony V knows of seem incredulous at best. A medium to large sized studio would have been free to release some sort of statement when talks fell through or we would have heard something by now through the grapevine. At this point, if Tony's sources are credible, he would have nothing to lose in tarnishing NC Soft's image. Withholding the names of the interest groups just doesn't add up. -
Quote:I posted what I'm about to say in another thread, but, Anti, you have to look at it like this: Since NC Soft said the game was no longer profitable it would look insanely bad if they sold the IP and the new studio/developer made a success out of it, even if the success was a small one. Furthermore, if City Of Heroes were sold off, the new developer would know the exact number of how profitable City Of Heroes is. If there were any inconsistency with what NC Soft has announced publicly it would make them look very, very bad.What's hard to understand is that they know this IP wouldn't really compete with anything they have coming down the pipe. Most of NCsoft properties are fantasy-based and are hardly losing market share to any of the other two superhero MMOs out there. Arbitrarily holding on to the IP for scorched earth sake really makes no business sense, especially considering the fact that the IP was still profitable. Also, even though GW2 is a Korean game, ArenaNet and Carbine Studios are located in the US along with half of their (non) Asian branch offices, so the idea that NCsoft is pulling out of the US market doesn't seem plausible either. There doesn't seem to be any slow down of the development of the new games they have coming down the pipe, so why avoid so many other low hanging targets for cutting back and focus on City of Heroes and Paragon Studios for the chopping block?
As for the rumor, I think it's just that. I've been following a bit over at the Titan forums and I remember Tony talking about getting private investors of players involved. If there were any offers, I highly doubt they were on the behalf of any serious player. A poster over on the forums had said that he, through his very small private studio which he owned, requested the sale price of City Of Heroes to no response. What developer would take such an offer seriously?
If there were any offers I'm sure that the serious studios made them very early on and as of yet we don't know to what extent and how many offers were made for City Of Heroes. My feeling is that the offers that Tony V does know of were of the not-so-serious kind. He said himself that he didn't have a direct line to Paragon Studios in several posts, so what makes anyone think that he would be in the know about the goings on about sale talks? -
Quote:Isn't the rule of thumb that it takes 10,000 hours to master something?That's the number of hours I put into the game since I started playing shortly after it went live. I lost the will to play since the news of the shutdown, seeing as it all seems pointless to make any progress now. But I decided I should chronicle all of my characters so I went in and got images, level, bios, hours played and other info. I figured I would share some of it as my way of saying goodbye.
Number of undeleted characters: 56
Number on Liberty: 36
AT Breakdown: 3 spiders, 3 blasters, 7 brutes, 2 controllers, 8 corruptors, 7 defenders, 2 dominators, 7 masterminds, 1 kheldian, 9 scrappers, 4 stalkers, 3 tankers
Recurring powersets: 7 claws, 4 dark melee, 3 dark miasma, 5 radiation emission, 5 regeneration
Total time played: 10,029.77 hours
Total levels gained: 1640
Number of 50s: 17
Favorite Character: Cross Dresser (50) Spine/Dark Armor Scrapper. 3526 hours. 1378 badges.
Looking back it was a hell of a waste of time, but I certainly enjoyed it. Feel free to post some of your own stats if you'd like. -
Quote:Pouring a drink on a grave means "One for the homies". I can't see the video as there's something wrong with the stream, but if that's what they showed, well, it was a gesture of respect to this game. Now if you're upset that the reality of this game's closure is coming ever closer then I can see why that image would get to you.This weeks episode of Extra Credits discusses the various 'aesthetics' of games. They describe this as the reason you play a game and a particular game will typically have multiple aesthetics: competition, expression, discovery, etc.
While discussing expression, they mention City of Heroes... and the picture onscreen is someone pouring a libation at a grave. ouch.
Anyway, if you have any interest in games (aside from playing them), it's definitely interesting. I watch it every week. -
This is just speculation on my part, but I honestly think that the reason City Of Heroes is being shuttered is to provide more server room for Guild Wars 2 and Blade And Soul. Remember, it was Paragon Studios that was closed, not NC Soft West. It makes complete sense because they're willing to take a chance on something (Blade And Soul) that's done moderately well in their home country and feel they can make more of a profit by dumping that insipid anime trash onto us.
If you want to get servers on the cheap, why not dump an old game that's slowly brought in less and less revenue over the years to take a chance on a new one? I'm pretty sure this is why they were so adamant about closing City Of Heroes, they're taking a risk on two new games and crossing their fingers. Everything else, every other reason to close the game makes no sense to me. The realignment of company focus can be interpreted as Korean created games. Not to mention I'm sure they'll get some sort of return on their taxes.
Anyone else see what I'm seeing?
Edit: As far as selling City Of Heroes, I honestly believe that a developer could keep this game afloat for a few more years. How bad would it look if City Of Heroes kept going on for another five years when NC Soft said it was no longer profitable? Those a-holes at NC Soft don't want to further tarnish their image. Selling off Paragon Studios or City Of Heroes could potentially cause them a bit of grief with investors in the future. -
Quote:I know Healix, I thought about playing, but I personally can't justify the time I'd want to invest. Some of my builds are only workable with IO builds otherwise they'd underperform and I doubt I'd like playing them. Besides, I'd need more time than we have to play out the characters to 50 like I'd want to.I don't think it's pointless to play. If the end is truly near, then why not enjoy as much as you can before the end? I read BillZBubba's post concerning this very thing. His beloved dog was losing her fight with cancer. Insted of staying away from her because he was sad, he spent as much time with her as possible. He never has to say 'I wish I had.....' now. That's what I am trying to do. I don't plan on replacing My City with another mmo because nothing out there comes close.
I may play a week or two before shut down, but I will definitely be on my main, Aegaeon Lux, when the servers go dark. I want to be playing the character that made me connect with others in this game and who allowed me to be a part of such a great super group, The Empire Of Atlantis. -
Quote:I couldn't have said it better myself. The flexibility of this game is phenomenal: A player can really make a unique character of just about anything. No other game can and will ever compare in my eyes. City Of Heroes is the best game I've ever played and I can say that with the utmost sincerity. I am not exaggerating when I say that despite its faults and shortcomings, City Of Heroes is really an excellent game....In what other MMO could the avatar of a Skyscraper join forces with a Steampunk inventor, a wood elf, and a garden variety spandex-clad human with superpowers, and the lot of them go on an adventure together?
Here I really bonded with my characters- in game I was unique, whatever I felt like being. Not just random elf/char/human wearing whatever-level gear. I won't get that anywhere else. Being able to transfer stats from one piece of gear to another just won't cut it. -
I'm really going to miss City Of Heroes, but I'm with the majority. I've stopped playing for weeks. It's pointless to me to level up my characters when I know that the market's in ruins and that I can't even IO out one last toon before the servers go dark.
Crappy thing is after playing for nearly 5 years now do I finally get into controllers and all the other classes I wasn't previously interested in playing. I was able to finish playing a few characters and even create 4 characters based on the seasons like I had always intended doing. I'll be here on November 29th, but it is unlikely I'll be playing much before then.
As far as video games and MMO's are concerned; I'm done. I have an X-Box that gets very little use from me outside of Netflix and Hulu. It's the first system I've had since Playstation 2. My girlfriend got it for my birthday this summer, but I can't find it in me to justify getting into an involved video game anymore, especially after this. It seems I'm not alone with my feelings on games as from what I'm reading many of you share the same sentiment toward video games after NC Soft's announcement. -
Wow, I can't believe this post just showed up. I literally just downloaded Champions Online again, could not play past the tutorial again, and uninstalled it, yet again. I just said the same thing to myself, "Champions Online is not at all City Of Heroes." City Of Heroes is so much better: The art, the combat system, the much more realistic animations. Virtually everything sans the outdated engine and zone design is better than what I just played. Besides those issues, Champions Online attempted to mirror City Of Heroes in so many ways. The Qularr in place of the Rikti for instance, a Statesman like hero; it was all very transparent from the get go what Cryptic tried to do and what they did was a halfhearted failure at best.
I simply couldn't get past the forced archetypes of Champions Online. I know that archetypes were never a part of the original game and they feel hashed together. I was so taken aback by how fewer power sets Champions has too. We were really spoiled with City Of Heroes and its level of customization, vastly different and nearly perfectly balanced archetypes that complemented one another, and its cornucopia of power sets.
I've known for awhile that City Of Heroes would be my main and last MMO. Back in the day, an MMO could never hold my attention for more than a month until my sister introduced me to City Of Heroes. When I played the tutorial on Champions it simply didn't have the same wow factor as City Of Heroes had when I first walked into its virtual world. NC Soft really screwed us if you ask me. -
We're all upset that our beloved game is coming to an end with most probably NC Soft refusing to sell based on either potential competitor reasons or because they can probably get a hefty tax break. When all is said and done, does it really matter in the end if they win this round? There's a lot of buzz going around in the online gaming world that the MMORPG may be entering its twilight years as gamers are losing interest in them as time moves on. There are many reasons for this: The most important of which is that the demographic that made World Of Warcraft so huge (Generation Y) has aged and is now concentrating on other things such as families or careers.
In the end, given NC Soft's recent financial woes and MMO companies trying to steal players from one another from a dwindling pool of MMORPG players, don't you think that NC Soft will eventually "get theirs"? I certainly believe they will. Why? Well, MMO's aren't necessarily growing per se; there seems to be the same demographic and population of players shifting from the newest game to the next.
One indication of this is the user attrition that World Of Warcraft is experiencing. Many of those in the gaming world have known for a very long time that W.O.W.'s American subscribers began to move on years ago and that with Blizzard's expansion into the Chinese market, on paper it made it seem as if everything was fine and that the existing players were there to stay. Within a few years time those bolstered numbers were soon revealed as only a stopgap: Blizzard went from boasting of having over 13 million subscribers to our current day's numbers of nearly half that. The MMO pool is shrinking, my friends, and all NC Soft can ever hope for (if Guild Wars 2 is an overwhelming success) is to steal a piece of that ever growing stale piece of pie.
My point of all of this is that given the plight of the current world economy, NC Soft's financial distress, NC Soft's rudderless management (as expressed by former NC Soft employees), and the aging of the MMO target demographic, I have sincere doubts that NC Soft will be the same semi-large developer it is today 5 to 10 years from now. Even though City Of Heroes will be gone within the next two months, realize that mismanagement brings misfortune and NC Soft's house of cards will soon come tumbling down if they keep up with their shady business tactics. Let us not forget that almost every major financial move made by NC Soft in the past ten years has been a half baked gambit to turn a profit or stay afloat. With business executives making those types of decisions at the helm, there is no chance in hell they'll ever be the success they aim to be in the end. -
Quote:I don't like to double post, but if their stock is really on the decline and they continue operating in the red, at least we'll ll have our revenge come a year or two. I agree, Robin, there is no way in hell Guild Wars 2 will survive in its current form on a microtransaction format. What game companies don't seem to understand is that microtransactions may only be a passing fad. I can't see the nickle and diming going on for much longer in the gaming world because people have less and less money to spare. I'm awaiting the collapse of the payment model myself since I think it's a shoddy way to do business.But even with their strong Guild Wars 2 launch, NCsoft stocks continue to fall. That initial $60 retail price for the game will only go so far once the initial wave of interest wanes and they'll be hard-pressed to maintain it solely on micro-transactions. Not saying they can't do it, but the GW2 players should be asking themselves where they'll be when NCsoft's next fiscal year ends if the company is still in the red.
You can even see many negative reviews of the company from the inside from current and former employees over the last several years here:
http://www.glassdoor.com/Reviews/NCs...-E23242_P3.htm -
I just read the news today and it is very disappointing to say the least.
Those of you suspecting that NC Soft will get more money from a tax write off than the game is worth are probably right. I would imagine that NC Soft should be able to fudge the books on their end since they seem to bundle sales of certain games/markets together and get a hefty return on shutting down City Of Heroes. I'm sure that if there were any offers NC Soft was asking for way much more money than the I.P. is currently worth. I have a feeling they stonewalled the dev.'s when it came to selling off the studio. NC Soft has a long track record of shady actions. I think our assumptions are probably spot on about what they're doing. Unfortunately, we may never be able to prove it. -
[QUOTE=airhead;4400218]A couple of shots of high-jinks in Atlas Park 33 from perhaps a week ago. Unfortunately this forum won't let me login from home so they're a little out of date.
Detra suspected there was an administrator in the house, and requested a pony. Granted!
What is that horse from?
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Quote:I think a lot of players have the same mentality that I do. That is, why play and invest so much time into this game if it's going to be shut down in two months? I've been a moderate to hardcore City Of Heroes gamer myself, but I simply don't see the point. I'm sure I'll log in to mess around and I'll be in game on November 30th, but there's no real point in playing in the meantime.Yeah, I'm starting to wonder if people are playing anywhere besides Virtue these days. A couple days ago I was on Triumph and did a search, and found a grand total of six characters logged in blueside. Last night (Friday!) on Defiant there were eight ... and at level 20 mine was the second-highest-level character logged in. There was a lvl 50, me, and six others at 19 or lower.
It didn't change the way I played — I'm a soloist, not a group/team player — but it was still a bummer seeing so few people on.
I noticed only a week or two in after the closure announcement that Virtue was looking a bit less populated. It seems that once people heard the news that was it for them. -
Dusty, I've said it before in many posts too. I'm with you, City Of Heroes is my last MMO and likely the last game I'll play. I haven't played anything else really in the last ten years now and I knew that the day City Of Heroes shuts down is the day I finally hang up my video game hat for good. There are too many real world things I need to spend my energy on anymore.
To be honest, I haven't been able to play much since the announcement. As much as I love the game I simply see no point in investing all that time into a character. If there were any real hope of the game being saved that might have been another issue, but at this stage in the game it looks like there is no savior for this city of heroes.
Good luck to you. Maybe you'll be doing more productive things with your time from here on out. One never does know... -
This just occurred to me reading the "something special" announcement. It seems to me that NC Soft reconfirmed the date of closure for City Of Heroes. I am seriously thinking that management is considering giving us a voucher for another game, possibly Guild Wars 2 to shut us up. They really don't have anything to lose since many of us wouldn't have normally bought it anyway and there is potential room to make extra revenue from microtransactions despite the loss of a sale (they otherwise would not get). I honestly think that is the surprise and that it is unrelated to City Of Heroes.
The community is going to be pissed if this is the case. -
I'm a bit skeptical when it comes to contacting the head executives over at NC Soft. They are businessmen and more than likely not video gamers. I could see a potential backlash happening by contacting them directly and having that cause any bit of reconsideration in the matter go right out the window.
However, I don't think the players have anything to lose. As a previous poster has said, TonyV is obviously somewhat in the loop as to what is going on with the former employees at Paragon. I said it in another post that the next two to three weeks is critical in securing some sort of statement on the matter from NC Soft because developers will most likely begin to be hired at different studios or have new jobs by then; the senior staff at Paragon Studios especially. -
Quote:Yes, he does have valid points. The problem is that corporations are extremely arrogant these days. They should have at least done the minimum in communicating via email the closure, refund policy, etc., which they have not done.... VERY good points, and ones I know JUST who to point out about thanks to Tony V.
It's little matter to me at this point because after City Of Heroes I'm done with video games for good. So it's one last gamer in an already shrinking video game market. If you ask me, video games started dieing the day that microtransactions and preorder content became the norm. I've only played City Of Heroes for the most part in the past 10 years now so I wasn't really around when all of that crept in and became the norm, but the current model of things is only going to make people slowly stop playing games because eventually people will be sick of being nickel and dimed. It's already happening from what I can tell. -
I don't think that this game is one that would have much of a community if development ceased and a skeleton crew was put on to manage it. City Of Heroes was never huge and never had the success of Everquest or World Of Warcraft. WOW will be around in some form for a very long time, just as Everquest still sputters along to this day. COH would always retain some core of players, but not in the realm of justifying paying people or for servers to keep the game in operation.
Not to mention that I feel MMO's are dieing; the demographic for MMO's is somewhere between 30 and 40 years old at this point. Last I read the average player was 35 years old. The demographic that made MMO's big, my generation, Generation Y, has grown up and is past even the aimless post college days and are starting serious careers and families. I've noticed that while my generation has its core of gamers, video game players simply aren't as serious as say Generation X.
If Jack Emmert is getting out of the MMO business, as with other developers from what I understand, and if you factor in that most MMO's now are free to play because no one is interested in paying a monthly subscription anymore, things aren't boding well for the future of MMO's. Games nowadays are moving to a much more casual format. People don't want to have to dedicate hundreds of hours to games anymore because they've simply grown up and have grown away from that kind of playing. I'm 28 years old now and I don't know anyone who is a serious video game player anymore. I certainly don't spend anywhere near as much time as I used to playing video games. Even the hardest of the hardcore that I knew stopped playing video games seriously and I think that says where the future of games that require a hefty time investment is going. -
Gayla, I do. I specifically said "pretty much". You said it yourself that they have friends in the industry and as Jayboh mentioned, NC Soft was actively helping them find new jobs. One thing I've learned from working in a certain field is that many people within a given industry know one another. Video game development, despite the larger studios and massive profits these days, is still a relatively small field compared to fields in the rest of the country. I'm sure that some, if not many of them, have jobs pretty much lined up at this point and are only waiting out the rest of the official hiring process. City Of Heroes despite its end was a highly successful independent MMO. How many developers can say that they were a part of something like that? Not many I'd wager. I'm sure that a good portion of the senior staff in particular is being snatched up as we speak. I saw over in the CO forums that a Cryptic community manager said that he passed on the information about City Of Heroes' closing to the hire ups and specifically said that the studio is interested in snatching up whoever they can. Time is going to be the real killer of City Of Heroes here, not NC Soft. NC Soft has in effect actively worked to dissolve Paragon Studios. It seems the company isn't exactly soulless if it set up a job fair for its former employees.