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Posts
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Joined
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1. melee or fire def is the way to go and soft cap if you can. i believe 32.5 is one purps worth but facing plus four i think the number is closer to 59% to cap.
2. its nothing severe if you get the + end performance shifter in stamina you will use consume pretty often with haste and rage drops but you shouldn't have problems.
3. on my cheap build i can can clear in about 8 given how that particular farm is set up. -
From all reports interface is passed down to pets therefore Phant gets it not clear on PA though. So yeah its worth it if only tier one but what to pick well that beats me its all personal preference.
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Perma hasten/AM/PA/IW
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Draak perma: Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Spectral Wounds -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(3), Entrpc-Dmg/Rchg(3), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Heal%(5)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9)
Level 2: Radiation Infection -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitDeb(34), DarkWD-ToHitdeb/Rchg/EndRdx(36), DarkWD-Rchg/EndRdx(36), DarkWD-ToHitDeb/EndRdx(36)
Level 4: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(11)
Level 6: Blind -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(25), BasGaze-Rchg/Hold(27), BasGaze-EndRdx/Rchg/Hold(27), Thundr-Dmg/EndRdx/Rchg(43), Thundr-Acc/Dmg/Rchg(45)
Level 8: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(11), Flight-I(46)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(37)
Level 12: Superior Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def(13), Ksmt-ToHit+(45)
Level 14: Fly -- EndRdx-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Phantom Army -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(19), C'Arms-Dmg/EndRdx(21), C'Arms-Acc/Dmg/Rchg(21), RechRdx-I(23), RechRdx-I(25)
Level 20: Lingering Radiation -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(40), TmpRdns-Acc/EndRdx(42), TmpRdns-Rng/Slow(42), TmpRdns-EndRdx/Rchg/Slow(43)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23)
Level 24: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(29), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(31)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(37), Abys-Acc/EndRdx(37), Abys-Fear/Rng(40), Abys-Dam%(40)
Level 28: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(29)
Level 30: Mutation -- RechRdx-I(A)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), C'Arms-Dmg/EndRdx(34), C'Arms-Acc/Dmg(34)
Level 35: Recall Friend -- EndRdx-I(A)
Level 38: EM Pulse -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(39), BasGaze-Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(39)
Level 41: Indomitable Will -- LkGmblr-Rchg+(A), RechRdx-I(42), RechRdx-I(43), RechRdx-I(46)
Level 44: Mind Over Body -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(45), S'fstPrt-ResDam/EndRdx(46)
Level 47: Choking Cloud -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(48), BasGaze-Rchg/Hold(48), BasGaze-EndRdx/Rchg/Hold(48)
Level 49: Mental Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(50), Thundr-Acc/Dmg/Rchg(50), Thundr-Dmg/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(15), Mrcl-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EnManip-EndMod/Rchg(13), EnManip-EndMod(17), EndMod-I(19) -
thank you so much. one question why the multi-strike all it gives is sleep resist?
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I would like to soft cap with decent recharge but so far i am way off. I have no mids skill but i did put together something just looking for places to get better. i cant afford all purples but i could swing one maybe two eventually.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-EndRdx/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(5), S'fstPrt-ResKB(48)
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 2: Healing Flames -- Numna-Heal/EndRdx(A), Numna-Heal(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(36)
Level 4: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 6: Temperature Protection -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(9), S'fstPrt-ResKB(11)
Level 8: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(34), Efficacy-EndMod/Acc/Rchg(37), Efficacy-Acc/Rchg(37), Efficacy-EndMod/Acc(37)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(11)
Level 12: Plasma Shield -- RctvArm-EndRdx/Rchg(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam(15)
Level 14: Super Jump -- Zephyr-Travel(A)
Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-%Dam(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(23)
Level 18: Burn -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-Dmg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Rchg(31), Oblit-Acc/Dmg/Rchg(31)
Level 20: Build Up -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(25), TtmC'tng-EndRdx(25), TtmC'tng-ResDam(48), TtmC'tng-ResDam/EndRdx/Rchg(48), TtmC'tng-EndRdx/Rchg(50)
Level 26: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29)
Level 30: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 32: Rise of the Phoenix -- Oblit-Acc/Dmg/EndRdx/Rchg(A)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Taunt -- Zinger-Taunt/Rchg/Rng(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(40), RgnTis-Regen+(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43), EndMod-I(46)
Level 4: Ninja Run
Any help is appreciated thank you very much. -
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Tigrix: Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Shadow Punch- (A) Cloud Senses - Chance for Negative Energy Damage
- (7) Cloud Senses - Accuracy/ToHitDebuff
- (7) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (9) Cloud Senses - Accuracy/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (13) Numina's Convalescence - Heal/Endurance
- (13) Triage - Heal/Endurance
- (15) Triage - Heal/Recharge
- (A) Cloud Senses - Chance for Negative Energy Damage
- (9) Cloud Senses - Accuracy/ToHitDebuff
- (11) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (11) Cloud Senses - Accuracy/Endurance/Recharge
- (A) Performance Shifter - Chance for +End
- (5) Performance Shifter - EndMod
- (A) Miracle - Heal/Recharge
- (15) Miracle - Heal/Endurance/Recharge
- (17) Triage - Heal/Recharge
- (17) Triage - Heal/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (45) Touch of Death - Damage/Recharge
- (46) Touch of Death - Accuracy/Damage/Endurance
- (46) Touch of Death - Damage/Endurance/Recharge
- (46) Touch of Death - Chance of Damage(Negative)
- (A) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Triage - Heal/Recharge
- (21) Triage - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - Heal/Endurance/Recharge
- (25) Triage - Heal/Endurance
- (27) Triage - Heal/Endurance/Recharge
- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
- (A) Steadfast Protection - Resistance/+Def 3%
- (21) Steadfast Protection - Resistance/Endurance
- (A) Stupefy - Accuracy/Recharge
- (27) Stupefy - Endurance/Stun
- (29) Stupefy - Accuracy/Endurance
- (29) Stupefy - Stun/Range
- (31) Stupefy - Accuracy/Stun/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (31) Impervium Armor - Resistance/Endurance/Recharge
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Numina's Convalescence - Heal/Recharge
- (36) Numina's Convalescence - Heal/Endurance/Recharge
- (36) Triage - Heal/Recharge
- (37) Triage - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (33) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Recharge
- (A) Sting of the Manticore - Accuracy/Interrupt/Range
- (42) Sting of the Manticore - Accuracy/Damage
- (42) Sting of the Manticore - Damage/Interrupt/Recharge
- (42) Sting of the Manticore - Damage/Endurance/Recharge
- (43) Sting of the Manticore - Chance of Damage(Toxic)
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (48) Basilisk's Gaze - Accuracy/Recharge
- (48) Basilisk's Gaze - Recharge/Hold
- (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (50) Lockdown - Chance for +2 Mag Hold
- (50) Devastation - Chance of Hold
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
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Level 1: Brawl- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Miracle - +Recovery
- (5) Regenerative Tissue - +Regeneration
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
This is what i run it does require going villain and completing the patron arc.
EDIT: i do agree you should roll something new as you will basically be learning a new game but if you just have inf and want to play THAT toon this will help as it is pretty cheap most expensive thing i had to buy was the miracle unique (good friends and lucky drops got me a LONG way). -
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Tigrix: Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Shadow Punch- (A) Cloud Senses - Chance for Negative Energy Damage
- (7) Cloud Senses - Accuracy/ToHitDebuff
- (7) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (9) Cloud Senses - Accuracy/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (13) Numina's Convalescence - Heal/Endurance
- (13) Triage - Heal/Endurance
- (15) Triage - Heal/Recharge
- (A) Cloud Senses - Chance for Negative Energy Damage
- (9) Cloud Senses - Accuracy/ToHitDebuff
- (11) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (11) Cloud Senses - Accuracy/Endurance/Recharge
- (A) Performance Shifter - Chance for +End
- (5) Performance Shifter - EndMod
- (A) Miracle - Heal/Recharge
- (15) Miracle - Heal/Endurance/Recharge
- (17) Triage - Heal/Recharge
- (17) Triage - Heal/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (45) Touch of Death - Damage/Recharge
- (46) Touch of Death - Accuracy/Damage/Endurance
- (46) Touch of Death - Damage/Endurance/Recharge
- (46) Touch of Death - Chance of Damage(Negative)
- (A) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Triage - Heal/Recharge
- (21) Triage - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (23) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - Heal/Endurance/Recharge
- (25) Triage - Heal/Endurance
- (27) Triage - Heal/Endurance/Recharge
- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
- (A) Steadfast Protection - Resistance/+Def 3%
- (21) Steadfast Protection - Resistance/Endurance
- (A) Stupefy - Accuracy/Recharge
- (27) Stupefy - Endurance/Stun
- (29) Stupefy - Accuracy/Endurance
- (29) Stupefy - Stun/Range
- (31) Stupefy - Accuracy/Stun/Recharge
- (A) Impervium Armor - Resistance/Endurance
- (31) Impervium Armor - Resistance/Endurance/Recharge
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Numina's Convalescence - Heal/Recharge
- (36) Numina's Convalescence - Heal/Endurance/Recharge
- (36) Triage - Heal/Recharge
- (37) Triage - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense/Endurance
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (33) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Recharge
- (A) Sting of the Manticore - Accuracy/Interrupt/Range
- (42) Sting of the Manticore - Accuracy/Damage
- (42) Sting of the Manticore - Damage/Interrupt/Recharge
- (42) Sting of the Manticore - Damage/Endurance/Recharge
- (43) Sting of the Manticore - Chance of Damage(Toxic)
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (48) Basilisk's Gaze - Accuracy/Recharge
- (48) Basilisk's Gaze - Recharge/Hold
- (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (50) Lockdown - Chance for +2 Mag Hold
- (50) Devastation - Chance of Hold
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
Level 1: Brawl- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Miracle - +Recovery
- (5) Regenerative Tissue - +Regeneration
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
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ATI RADEON HD 4650 is this gonna work and make all the pretties work?
thank you -
account live again!
thank you very much i think i can swing it turns out i have alot of the pricier stuff already. -
http://boards.cityofheroes.com/showflat....rue#Post9027645
thats what you were looking for i believe. -
[ QUOTE ]
Sign me under "would want to move _away_ if your home server were designated the PvP home."
I don't have anything really against PvP in general, and dabble in it myself on a very casual basis, but I have zero interest in seeing my "home" overrun by the "hardcore PvP" crowd (and truthfully, it's the wanna-be-hardcore-PvPers that are the issue, a lot of the true PvPers want good competition, not the gankfest and uber-smack-talk that I fear would go with a designated server).
[/ QUOTE ]
/signed -
Drake Magnus walks up behind Pink Valkyrie and strangles it with a piano wire and quickly flees the thread to avoid retribution.
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just then prisoner *********** from the asylum walks into the bank kills both the tellers with exacto knives angry because he was ignored in his last post then leaves to find fat dumb tanker who squeshed the immortal twins to carry out revenge on the world that wont recognize him
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just then prisoner *********** from the asylum appears on the thread wielding the dreaded and unforgiving "NERFBAT" (tm) and proceeds to whittle everyones powers away until a little old lady tired of having Hellions "try" to steal her bag kills them all for not helping her after they made lvl 2.