Dechs Kaison

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  1. Dechs Kaison

    Yes yes yes!!

    Quote:
    Originally Posted by StratoNexus View Post
    OK. I am not good at this whole odds thing. How much do I win if I bet 500 million influence against?
    65:35 will boil down to 13:7, which is a terribly outrageous number when it comes to doing the math. I should have picked something cleaner.

    Regardless, what 13:7 means is that for every 7 units bet, you'll get 13 returned, plus what you put down. That's if you're betting that they do get Dark Regeneration.

    If you were to bet 500m that Blasters get Dark Regen, you'd stand to win 500m*(13/7)+500m, which is over 1.4 billion.

    From what I understand, you intend to bet against the Dark Regeneration inclusion, so it's the reverse. Every 13 units bet will return 7, plus what you put down. So if you win, you'd get 500m*(7/13)+500m = 769m and some change.



    In case anyone hasn't noticed, these odds do not favor me at all since I'm effectively offering 100% pay out. If the same amount is bet on both sides, then everything that paid in will pay back out. Were I truly a bookie, I'd have given much different odds. Say a 2:1 payout if you bet for Dark Regen, but a 1:5 if you bet against. That way I would be more likely to walk away with a cut of the pot. As it stands, the only way I can win is if the winning side has less money bet on it than the other.

    Ah well. This will still be fun.
  2. Dechs Kaison

    Yes yes yes!!

    Quote:
    Originally Posted by ClawsandEffect View Post
    In my opinion, getting Dark Regeneration is a pipe dream, unless they tweak it to be similar to Drain Psyche. I don't think one of two ATs that lack any form of true self heal in any primary or secondary will suddenly be given the best self heal in the game. I've been wrong before, but that just really doesn't make any sense.
    So you're in, too? For just 100m or will you be betting more?

  3. No, they're saying it will no longer heal.
  4. Dechs Kaison

    Yes yes yes!!

    Quote:
    Originally Posted by Midnight_Tempest View Post
    *smirk*
    *cocked eyebrow*

    I'll take those odds. 100m says it includes Dark Regeneration.
    Excellent. I'll conduct the whole thing through email, that should be easiest.

    Quote:
    Originally Posted by Supermax View Post
    It most definitely will NOT. Maybe an altered version that has +regen, like drain psyche. They're not just going to give blasters the best heal in the game, considering no other set even has a bad one.
    Great, I'll put you down for 100m against. Unless you'd like to play with more?
  5. Quote:
    Originally Posted by Psychic Guardian View Post
    It works with the new launcher. I've been using -maxinactivefps 5 for years, I added it to the new launcher when I (stupidly) "upgraded", and it's one thing the launcher can do right .
    Thank you so much.
  6. Argh. I'll have to find a way to do it through the launcher when I get the chance, then.

    I'll try Stargeek's idea.
  7. Quote:
    Originally Posted by DireAngelus View Post
    There's the /MaxInactiveFPS slash command in game if that helps.
    Do you happen to know if that persists after you logout?
  8. I knew how to do this with the old launcher, but not with the new.

    Is this still possible? How?

    Thanks for your time.
  9. Quote:
    Originally Posted by Haetron View Post
    Because Dark Armor on SOs never runs out of endurance, and isn't a complete endurance hog, right?
    If it's played and slotted well, yes, that is correct.

    Quote:
    Originally Posted by Haetron View Post
    I know, you're sold on the fact Dark Armor has end resist drain, and I agree, it's a great benefit, but end drain isn't really that common, compared to reduced accuracy/to hit, which occurs, well, any time you fight anything higher level.
    Tohit debuffs are as common as end drain or less. The reduced tohit of attacking higher level mobs is negligible with even minor accuracy enhancement.

    Quote:
    Originally Posted by Haetron View Post
    Edit: And I just realized, you're comparing tanks, and Im always complaining about brutes. I actually think Dark Armor tanks on SOs might be alright to play, Im just wary of attempting it after the experience on my level 50 brute. To the tank version's advantage, it does get slightly higher base resist and a slightly bigger pool of HP to work with, thus allowing for a larger margin for error in Dark Regen usage.
    It actually doesn't matter what AT we compare it on, as the modifiers within the ATs will keep things proportional. I have a more recent Claws/DA brute, who is on the same budget as my tank, which includes using only SOs until level 37. He has considerably less defense and resistance, but I dare say the two are equal in survival, thanks in no small part to the extra damage of Fury and mitigation through Shockwave. With but a small purple inspiration, the brute was able to solo one of the Pylons in an Apex TF. My tank had trouble with that, even with a few red inspirations.

    EDIT to address:

    Quote:
    Originally Posted by Haetron View Post
    You know what, this isn't the forum or the thread for this.
    Perhaps it isn't, but the thread has already served its purpose. The suggestion is not something that's possible with the way the powers were coded.

    Quote:
    Originally Posted by Haetron View Post
    Give me some time to look over the numbers and I'll just do a break down of what I dislike about dark armor in comparison to other sets, and then you can pick it apart and everyone else can eat just massive bags of popcorn.
    Fair enough.
  10. Quote:
    Originally Posted by Haetron View Post
    Are you counting your IO set bonuses again?
    I am.

    But to make you happy, let's compare a DA tank on SOs with no tohit to an invuln or shield tank on SOs without endurance.
  11. Quote:
    Originally Posted by Haetron View Post
    And I've said before, every math simulation I've seen completely discounts the impact of accuracy and possible to-hit debuffs and the negative impact they have on dark armor that barely affects other sets.
    I can handle that. Assuming that I can't click on an insight, basically do the math without Dark Regeneration. I've still got as much defense and more resistance than most other sets, coming out ahead.

    How about you do the math on those other sets when they have been drained of their endurance?
  12. Quote:
    Originally Posted by Haetron View Post
    Annnd this thread is derailed. Good job Dechs.
    You have no one to blame but yourself. You threw out that comment specifically to egg me on. Consider me egged.

    Now would you like to back up your claim that I'm leaving out variables or are we going to dance around this for another few replies?
  13. Look closely at this thread. Who brought up Dark Armor to begin with?

    Hell, I'll throw you the bone anyway. What variables are you referring to?
  14. Quote:
    Originally Posted by Haetron View Post
    I'll get right on it after I finish soft capping my resistance set's defenses with IO's and then proclaiming said set the greatest thing ever and completely glossing over that soft capping defense, well, makes just about everything great.

    Oh, I also have to make that video showcasing how awesome I am against the villain groups said set is naturally strong against.
    Awwww, do you need a band-aid? Mommy kiss your bruised ego make it all better?
  15. Quote:
    Originally Posted by Zenithalia View Post
    Ridiculous. Have you ever seen a WELL-played Warshade? Not an AE built, poorly planned WS, but a seriously IO'd, [human - too soon?], Warshade?

    Obviously, you haven't.
    Hang on, you don't need IOs to be The MFing Warshade. I've clearly stated as much in my guide.
  16. I wanted Claws for tanks. Shockwave is probably THE BEST TOOL for aggro control out there.
  17. Quote:
    Originally Posted by Haetron View Post
    You want a cookie?
    Only if it doesn't have sprinkles.

    Just put it in your DVD-ROM tray and email it to me. Thanks.
  18. Revoke VoodoGirl Posting Privileges Blast.
  19. Quote:
    Originally Posted by Haetron View Post
    Uh, how did you do that?
    Clearly with the same awesome mental powers that allow someone to use dark armor effectively.
  20. Dechs Kaison

    Yes yes yes!!

    Taking bets now:

    Does Dark Manipulation include Dark Regeneration?*

    Odds are now 9:1 against.** Minimum buy in 100m influence. Contact me in game.

    Yes, I'm serious.



    *Clarification: Dark Regeneration as is. Not a modified version.
    **Odds used to be 65:35. Any bets made prior to the change will honor these odds.
  21. Quote:
    Originally Posted by JayboH View Post
    Stalkers have been buffed, and buffed, and buffed, and buffed, etc...
    And are still the lowest performing melee AT in all quantifiable ways.
  22. Quote:
    Originally Posted by BrandX View Post
    You the player see it, the in game characters don't.

    Really, how hard is that to understand?

    Did everyone used to consider that their REGENS glowed green anytime they used the powers?

    Of course they didn't. They knew it was just a visual cue that they had used a power.
    Yeah, I totally understand it. I've played an /EA stalker (second biggest mistake of my life) and followed very closely to that idea.

    My justification is that "Hide" isn't a part of the stalkers defenses. It's just what a stalker is: a very hard to see person. Whether he dodges lots of things or protects himself with energy, he's still hard to see.

    My big issue is that if a Stalker can hide while using powers that usually make you glow like a light bulb, they sure as hell can hide with a shield on their arm.
  23. Quote:
    Originally Posted by BrandX View Post
    You bend the energy to reflect the light around you, thusly becoming invisible to everyone around you while still glowing like a Christmas Tree.

    Does that help you?

    Same works for Electric Armor.
    Fix'd.

    And no, it doesn't help.
  24. See also: Stone and Ice sets. These are only color tintable and do not have bright/dark options. This is due to how the powers are animated; they have effects which can be colored. Powers like Fire or Electricity are done differently at their base, and the colors are done with either additive or subtractive light mixtures.

    i.e. There can not be a light/dark option for powers that are color tintable.
  25. Quote:
    Originally Posted by Aett_Thorn View Post
    For instance, several "attacks" that used to be more about the secondary feature, such as stun or KB, have had a heap of damage added to them. Before, they used to be about the mez, but now they're more about the damage. However, the mez is still there. As such, slotting for it could remain the same, if you wanted it to.
    Another good example is Siphon Life for Dark Melee. It used to be a weak attack that did a moderate heal. As such, it was mostly slotted as a heal, if at all.

    They changed it by adding a heap of damage to it, which turned it into a viable part of an attack chain. Indeed, it's one of the best DPA attacks in the set now. Most people changed their slotting to accommodate the increased damage, but the heal was still there and could still be slotted just as before.