Dechs Kaison

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  1. Dechs Kaison

    Lightshades?

    Quote:
    Originally Posted by Socorro View Post
    I keep hearing that - maybe I should try one someday
    If you need any more convincing, please give this a read. I think it's pretty well written, of course, I may be slightly biased.
  2. Dechs Kaison

    Lightshades?

    Quote:
    Originally Posted by Socorro View Post
    Heh, I wasn't referring to you existing diehard Tri-formers, but rather the CoH popuplation as a whole...but I'm sure you knew that
    Yes, of course I knew that.

    I was just making it unmistakably clear that "us existing diehard Tri-formers" will never be swayed from our opinion that a war-tankmage-shade is the best thing ever.
  3. Quote:
    Originally Posted by ClawsandEffect View Post
    There is not enough Hell No in the world to sufficiently smack this idea down. If we use some F*** NO!!! we might be getting somewhere.
    After reading the OP, I am willing to donate all the F*** NO!!! that I possess to shoot this suggestion down.

    I trust the rest of you will do the same.

    I would rather play this game fighting nothing but Malta Sappers and Master Illusionists from level 1 than to have my 50s auto-retire.
  4. Dechs Kaison

    Lightshades?

    Quote:
    Originally Posted by Socorro View Post
    Yeah, it'd be popular. I bet money it'd be more popular than the two current Kheld Types.
    NEVER!

    *ahem*

    Well, it would definitely be more popular than Peacebringers. Given the popularity of "Rock the Toggle" VEATs, it might even be more popular than Warshades.

    Nothing, however, will ever eclipse my TriFormShade. And by that I mean that it will always be my favorite.
  5. Quote:
    Originally Posted by Techbot Alpha View Post
    Basically, the main hoo-ha people seem to have, myself included, with the Kheldians and shapeshifting is how its hard to slot both forms and human form powers effectively (if going Triform)
    Human forms avoid this problem altogether, while sacrificing the the utility (and mez protection of dwarf form)
    Twin-forms will partly avoid the slotting problem, while Tri-forms suffer the most from it.
    I'm just going to chime in to say that I have a Tri-form with plenty of slots. I have eclipse perma. My human mire is accurate and recharges in just over 35 seconds. Hasten is all but perma. Gravity well is ED capped for hold and damage and recharge. Gravatic emanation is ED capped for stun and recharge. Extract Essence is six slotted, Unchain has five, Quasar has four.

    Yes, I said I have a tri-form build. Yes, those are just human powers. Dwarf form itself is six slotted, and its attacks do enough damage to impress scrappers (Not surpass, mind you. Impress. The ability to stack dwarf mire on itself helps a lot). The nova attacks are all at least five slots, capped for damage and recharge.

    My TriFormShade is already a bloody tankmage when played right. Granted, when I make a small mistake I typically faceplant, but that's what the self rez is for. If you give me any more slots, I'll have nothing to worry about. Ever.

    TechBot, I see you as coming at this from the perspective of a peacebringer. What I've said does not touch at all on peacebringers, which we might all agree have gotten the shaft. The important thing here is that what you do for one will have to be done for the other, and will greatly tip the scales of balance.

    Your suggestion has another problem with warshades. The human form PB has powers that match exact form, fit, and function of the form powers. Three melee attacks and a heal directly correlate with the dwarf form. There are two single target blasts, a cone, and a targetted AoE blast that are mimicked in nova form. The warshade has gravity well and drain essence, but the function of the two mires are completely different and there is no weaker melee strike. Looking at nova, shadow bolt and detonation are a match, but ebon eye is not quite and gravatic emanation is a control attack, not damage.

    I also realize that this whole topic is almost pointless bickering. It's highly unlikely that anything will get changed, but if I had my way, I would change two things. Cut the shapeshift time in half, and and increase the damage of all PB attacks (more to the melee) to bring it up to par with the WS.
  6. Quote:
    Originally Posted by GibsonMcCoy View Post
    My personal opinion, as always, is Fury is training wheels for Scrapperlock.

    First, one develops scrapperlock.

    This then progresses to furylock, sometimes called SMASH.

    The final stages of the disease become permanent when the subject falls into a state of mirelock. This is the final and incurable stage. "Must find more bodies."
  7. Dechs Kaison

    The Mastermind

    Quote:
    Originally Posted by Jade_Dragon View Post
    And seriously, if after Batman defeats all of his henchmen, Joker can turn around and say, "Now see what *I* can do," and he turns around and defeats Batman, then he never needed the henchmen in the first place.
    Bingo.
  8. Dechs Kaison

    The Mastermind

    Quote:
    Originally Posted by Ultimo_ View Post
    Again I'll remind you, though, my suggestion wouldn't stop you being the mastermind, sending your pets out to do your bidding. I also wouldn't drop the second upgrade, I'd just move it to Tier 8 and swap out something else (what would depend on what's expendable in any given set). It would just give you that option of saying, "So, you've bested my minions, now see what power I possess!"
    Catwhoorg is right on the money. You can't take anything away from the powersets. Sure serum and repair could go in favor of your idea, but the other sets would much rather lose an attack. How does having only two attacks play into your "the mastermind is really more powerful than the pets" strategy?

    Even if you could add a tier nine and a half without taking anything away, much like kheldians get to chose either pets or a nova at level 32, it still doesn't work how you want it to.

    "So, you've bested my robots, now see what power I possess! I have two single target blasts, a low damage AoE, all of which have heavy endurance costs because I'm a mastermind, but best of all... I picked up FLURRY!"

    Ah, but we do have our secondaries, I'm sure you'll say. True. But outside of traps, which secondary even has the capability to do damage? No, dispersion bomb doesn't count. Ok, storm and trick arrow are a maybe. You'd still be like a defender with only the first three attacks. It can't work the way you want.

    Further, to be a halfway decent mastermind, you need all your pets and most of your secondary. Most builds don't have room for the personal attacks to begin with. Now you want to pick an extra toggle and fit three attacks. If you didn't have stamina before, you need it now. That's seven powers. At this point, just drop the pet summons and the upgrades. Hey, better yet, make a corruptor.

    There's your solution. You want to be a corruptor with pets. Not possible, outside of the gimmick'd crab build for perma pets. So here's my suggestion:

    1. When creating your mastermind, in the costume creation screen, save the costume.
    2. Finish creating the mastermind.
    3. Log out, and create a new character. This time, make a corruptor with the same secondary as your mastermind.
    4. At the costume creation screen, load the costume from step 1.
    5. Name the character something very similar to your mastermind.
  9. http://boards.cityofheroes.com/showthread.php?t=196483

    That has everything we know.

    According to that topic, when you start in Pretoria, you can align with either loyalists or resistance, but when you go to Primal Earth you are faced with another decision of Villain or Hero. Resistance/loyalist has no bearing on whether you end up in the isles or the city.
  10. Quote:
    Originally Posted by Titan_III View Post
    Fluff-wise it doesn't make a whole lot of sense to have them be half-and-half though. The variation theoretically comes from the fact that Khelds have more power selections than any one character could possibly take.
    Come on, work with me here. I'm playing a game of what if. Sky's the limit. No holds barred. Go for the gold.

    Quote:
    Originally Posted by Titan_III View Post
    I'd much rather see them get the power customization working so we can have Kheldians whose appearances run the whole spectrum.
    Don't get me wrong, I'd love customization. In fact, my topic kind of necessitates customization. You'd look pretty funny in light form popping a quasar.

    Quote:
    Originally Posted by Titan_III View Post
    Going beyond that, I'd rather see them add new powers to each of the Kheld sets than allow them to be mixed and matched. Perhaps some additional ...
    You're missing my point. I'm not making a suggestion, I'm saying what if. There's no point to this topic other than to have fun. I don't expect or even want this to become part of the game.
  11. Dechs Kaison

    The Mastermind

    Leave my tier 9 alone. I don't mind the fact that the Assbot has more health than me. I like his ability to rain death in the form of incendiary swarm missiles. I like the seeker drones put out by my protector bots. I love the laser light show of my drones.

    My typical strategy: Dive in head first and take the alpha, then lay traps and immobs and taunt like your sixth grade bully. I am unkillable.

    If you don't feel powerful, you're playing your MM wrong.
  12. EDIT: Looking back on it, my subject line doesn't really make any sense... Not exactly sure what I was thinking, if anything at all.

    What I mean to ask is what if there weren't two different Kheldian ATs? Imagine if the AT was Kheldian, and then you picked Luminous Blast or Umbral Blast and paired it with either Luminous Aura or Umbral Aura. We already have ice/fire blasters and mind control/thermal controllers, and people have justified how those powers became entwined. Why would it be so hard to conceptualize a blended kheldian?

    For argument's sake, let's say that the inherents depend on which secondary you pick. e.g. If you pick Luminous Aura, you'll fly and have Cosmic Balance.

    Assuming it were possible, would you make a Peaceshade? Or a Warbringer?

    Personally, I think Luminous Blast packs a little more punch and can do better burst damage than Umbral Blast. In a high recharge build Umbral Aura can eclipse anything (pardon the pun) that Luminous Aura has to offer. I guess I'd be a Peaceshade, but warbringer has a better ring to it...
  13. Quote:
    Originally Posted by Bill Z Bubba View Post
    Sadly, it isn't just the survivability issue. Before I deleted her, the PB was using both builds. One human only and the other tri-form. I had just hit 20 but respeced so that I could use the khel respec cheat to overslot the forms.

    The character's survivability was higher on the tri-form build. It's damage output was also higher. Unsurprisingly, being stuck in the forms and dealing with the known flakiness of form shifting ripped the fun I had been having as human-only right out of it.
    I can completely understand this sentiment. On my WS, I find shapeshifting fun. On the PB... not so much. Without mire and eclipse I don't want to waste buildup time in a shapeshift. I also want the classic godmode that light form offers, without being stuck in an unslotted human form. As such, my PB is going to be a human only.

    I do question this "known flakiness" of form shifting. I don't think I've experienced anything crippling on my WS. There one annoying thing I have noticed is getting the shift to dwarf canceled by a mez. Other than that... I'm just not sure what you could be referring to.

    Quote:
    Originally Posted by Bill Z Bubba View Post
    For me, those are the two choices with a PB: Be weak but have some fun doing it, or be less weak but have no fun doing it.
    I plan on going with option three: Be powerful on a team having fun with SG mates. If I want to solo and farm, I'll pull out my MM.
  14. Quote:
    Originally Posted by Bill Z Bubba View Post
    The fact that I've got corruptors and a dom that solo better than an AT with 3 self-heals and damage resistance toggles says a lot to me.
    Just goes to show that hard control and solid debuffs equate to a lot more survivability than half measures of resistance and heals.
  15. Quote:
    Originally Posted by Bill Z Bubba View Post
    Somewhat on topic... I deleted my new peacebringer. The AT has nothing about it to make it worthwhile for me at this time.

    If Castle ever gets around to tweaking it so that it's more on par with its WS counterpart, I'll take another look.

    Until then, I've got plenty of other characters that are actually enjoyable. No point wasting a character slot on something that isn't.
    And Bill Z pops in to be that wonderful light of hope we all know him to be.

    I'm not going to argue with you. If you don't find it fun, there's nothing to argue against.

    Not only that, I doubt anyone can deny the performance gap between WS and PB.

    I, however, happen to like my new PB. Not as much as my WS, but I do like it. At this point, I feel like a blapper that doesn't do as much damage, but doesn't die as often. I play on teams pretty regularly, though, so I'm getting more out of the inherent.

    Bill Z, if I remember correctly, you tend to judge based on solo performance. I agree that as a general rule, my PB is sub par to my other characters when taken solo. If I'm on a team, the line is a might fuzzier.
  16. Quote:
    Originally Posted by AlienOne View Post
    I believe it's every 25 minutes... Not really something you can depend on.

    I find that I only use Geas in extreme situations such as 2 or 3 mobs packed on me at once or something similar. Usually, in those situations, I'll also pop Eye of the Magus in conjunction with it to not only counteract the -Def from Geas, but also to (obviously) help with survival in aforementioned extreme situation.

    "Alien"
    Well, with all the recharge that warshades pack into their builds, it is much less than 25 minutes. With my recharge, the calculation comes out to under ten minutes, but that's not counting the brief span of +100% recharge while the power is active.

    And I do know accolade powers (well, at the very least, Geas) are (is) affected by recharge.
  17. Quote:
    Originally Posted by AlienOne View Post
    That's what I do when I'm on my tri-form build... I always pack about 3 or 4 blues before a mission specifically so I can completely recover 2 seconds after a Quasar...

    "Alien"
    Don't forget that you can pop Geas before the Quasar.

    Granted, you can only do this once every ten minutes or so, but it is an option.
  18. Quote:
    Originally Posted by PrincessDarkstar View Post
    Try:

    Human Mire > Dwarf Mire > Smash stuff > Dwarf Mire > Damage capped Quasar
    O.O

    I'll... be right back...
  19. For what it's worth, this is my current build:

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    My character is set up exactly as you see here. This was my "inexpensive" build. Hasten is 8 seconds from perma, but Eclipse overlaps by 7 seconds. There's some funny math to figure out the exact time Eclipse recharges in, but suffice to say it's perma.

    I'm going to get into some strategy advice, so be forewarned that this is all in my opinion and completely subjective. None of what I'm about to say is solid or proven, it's just how I like to play. I can't say it's the best. I won't even say it's good. I will say it's what I use, and that it's gotten me this far.

    Sunless mire isn't used for the damage it does so it just needed recharge and a hint of accuracy. Again, even this is almost perma. I don't drop out of forms every thirty seconds though, so I'm not sure if it would make a difference to be perma.

    I would like to echo that Gravatic Emanation is incredible. In fact, it is Absolutely Amazing. *hint hint* Open the fight with that power. Now everything is bunched in the corner for an Eclipse or Mire and only the bosses aren't stunned.

    I spared some room for Gravity Well to do damage as well as get that amazing Basilisk's Gaze recharge bonus. Second only to Quasar in damage, Gravity Well allows you one shot most minions and then Unchain Essence (another good power for damage) the little bugger. Doing this right after my last paragraph puts the spawn on it's last leg. If anything's left, two shot them in Nova.

    Now you've got some fluffies following you around, which can easily double your damage if they're slotted well. The Soulbound Allegiance set isn't that expensive, and I highly recommend the proc.

    Back to the build: I have five level 25 LotGs, but aside from the salvage, I didn't spend a dime on them. 1000 merits was easy to come by, just time consuming. During Halloween I did a lot of GM hunting.

    If you look closely, you'll notice a lot of the powers have "alternate slotting." The alternate slotting is pretty much the purple sets I plan to have. They don't make that much of a difference, because let's face it, perma is perma, but the important thing is how much they help with exemplaring. The Positron's blast from Nova Emanation ends up in Unchain Essence.
  20. Cheapest perma-eclipse build: Warshade + 7 kins.

    All kidding aside, I like it. I can see you spend most of your time in one form or another and only drop for eclipse and maybe to gravity well/unchain essence. It's not really anything like mine because I use a bit more of the human powers. Sunless mire, for one, is perma for me if I drop out of forms every 30 seconds. I have Absolute Amazement slotted in gravatic emanation and unchain essence slotted for damage. There's some other stuff, but I'm not going to get into any of that.

    What I would change? It could be a lot cheaper if you add one more slot to eclipse and use a common recharge IO. You'd need a lot less global recharge for sure.

    Also, if you can spare a few slots, dark extraction can really shine if you put some more into it.
  21. My warshade will not be going redside, and may not even go vigilante at all. His name is Defying the Curse because of his history trying to overcome the situation of his nictus possession. I want this character to stay heroic, and the name wouldn't make much sense if he wasn't.

    My peacebringer is another story. I just created him and don't really have a solid story for him at all, so anything's possible.
  22. Quote:
    Originally Posted by HelinCarnate View Post
    A WP brute not needing their tier 9 to do the same thing perhaps?
    Oooooh the burn!

    Maybe I should have said "powers through the Reichsman swarm" or "swamped by +4s." You get what I mean though. The well built WP brute can beat just about anything, but it can be killed. The same is true of the well built invulnerability brute, but nothing rivals the survivability of unstoppable.

    EDIT: 1024 posts! A binary thousand.
  23. Quote:
    Originally Posted by Fleeting Whisper View Post
    Why are "we" randomly "quoting" words in our "post"?
    Attention-"*****"
  24. Quote:
    Originally Posted by Thaumator View Post
    Yea, and it's that kind of dated mentality that doesn't help. Positron made that statement long before IO's hit the streets. Face it, the potential loss during a respec isn't a couple of million infamy/influence anymore - we're potentially talking about hundreds of millions... if not billions now.

    I for one would like to see the option from the respec screen to place respec'd enhancements in the SG storage bin.
    I'm pretty sure Posi made that statement after IOs were out, as well as before. Something to the effect of "IOs made us take a second look at the respec process, and we stand even firmer by our strict limit of 10 enhancements."

    I may be wrong, but I think they even considered taking the 10 away because of IOs.

    EDIT: I also agree with Adeon. We need more inf sinks, not less.
  25. Quote:
    Originally Posted by Kelenar View Post
    Sure, OwtS is up more often and does a bit more to improve my fight-to-fight survivability... but when my team dies and I'm alone versus six Longbow Wardens, I want Overload.
    This times eleventy-billion.

    The difference allows different characters to shine at different times. Nothing's better than watching someone with unstoppable power through a teamwipe and kill the computer on an ITF.