Dechs Kaison

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  1. Think how you like, but I just made a superteam of defenders with some friends, and gale/hurricane is the best thing that's happened to us.

    EDIT: That same defender has skipped O2 boost. In fact, I don't think any of us have any type of healing powers, except for the accidental healing that is sometimes caused by that one dark miasma debuff.

    Our stormy uses gale to great effect by herding all of the mobs onto the anchored mob.
  2. You do not understand the true effectiveness of gale.

    It's also the same way for controllers.

    EDIT: Huh, look at this. Seems you're still bitter.
  3. Try this:

    Make your costume an obvious ripoff of some Marvel character. Then make your bio a copy-paste of that character's background, but with your character's name in the right places.

    Then have a friend report you.

    GENERIC'D!

    You now have a name change token.
  4. Dechs Kaison

    i17 nerfs?

    Quote:
    Originally Posted by Draggynn View Post
    Hube, based on your numbers, you are using 2 -2 SOs (26.66% * 2 + 20% = 73.3%) for (200/(1+.733) = 115.4) 1 minute 55 second recharge.
    http://paragonwiki.com/wiki/Enhancem...n_Enhancements : look at schedule A
    And considering the 2 second activation time before the power actually starts recharging, we're spot on!
  5. Alright, who let graystar out from under the bridge again?
  6. Suggestions forum is down a few.

    Aside from that, a power that targets cannot also be a self affecting power, since you cannot target yourself. Call it a limitation of the game if you want, but it cannot be done. If it affects yourself, it can't be used on teammates.

    The simple fact is, if you want aid self, you have to sacrifice a power choice that can only be used on other people.
  7. Dechs Kaison

    typeing thing

    /bind enter "startchat$$afk I am talking"
  8. Quote:
    Originally Posted by Golden_Avariel View Post
    The wording on that is just... wow. Who would fall for that?
    You haven't met my in-laws.
  9. Look here for another acceptable definition of compact.

    Scroll down to number 2, where it says a "formal agreement between two or more parties" and "contract."
  10. "Hey, target my Assbot. I'm going to use detonator, then you use Rise of the Phoenix on him."
  11. Quote:
    Originally Posted by Substrate View Post
    Question Super Speed is part of the original build I found in the ultimate guide. I really don't need it or will ever really use it with shadow step and nova fly. Also got a the vet TPs all the way to Asemble the team and the pocket D port.... And ninja run. High speed travel over a zone (the only time I would use SS) is pretty much covered.

    But I really kind find anything worth plugging in there
    I'd keep it. Combined with shadow cloak, it gives you perfect stealth.
  12. Quote:
    Originally Posted by SwellGuy View Post
    It's a bug.
    It is not a bug, nor is it an exploit.

    It is an accepted, unintended side effect caused by an unforeseen interaction between the respec system and inherent powers granted when choosing the form powers.



    But yes, you can't do that when leveling up. It has to be done during a respec.
  13. *Please preface every one of my sentences with "In my opinion..."*

    I don't have mids in front of me now, but I can see room for improvement without it.

    Especially since it's a set-less build, I would try to leverage the shapeshifting as much as humanly possible (pardon the pun). The less time you spend in human, the better.

    That said, right off the bat I'd scrap the slots you have in shadow bolt, ebon eye, and gravimetric snare. They don't provide enough benefit to use those powers as is. That's four slots that can go into the form powers. I'd put one of those in Dark Nova Blast, make it a recharge reduction. Put two of the others into the nova AoEs, make them endurance reduction. Put the last one into gravatic emanation and make it a recharge reduction. That power is one worth dropping to human form to use, and should be perma and stackable for a few seconds now.

    I don't think you'll use Quasar as often as your build plans to. Take at least two of those recharge reductions out and probably one of the damage enhancers even. I think the same of Unchain Essence, but less so. Play around with it, see how often you use it and decide whether you need so much recharge in it.

    Gravity well is your heaviest hitting attack and should have some damage/recharge in it. If you grabbed some extra slots from Unchain Essence as well, I'd throw more end reduction into your dwarf attacks.
  14. Please, allow me a moment to express myself.



    ...







    ...









    I need to go change my pants.
  15. Quote:
    Originally Posted by Ironblade View Post
    The new TF gives 26 merits in total for both parts (11 and 15).
    Which I find odd, because if you add 40 to that (the reward for doing the Ouro Posi), you get 66 (the merit value for the old Posi TF).

    Coincidence?
  16. Dechs Kaison

    Soulbound Proc

    Quote:
    Originally Posted by rsclark View Post
    I'm not so sure the set bonuses are as useless on a DS because of how good the whip attacks are - but that's still a small amount of overall damage.

    So if it fires per hit, wouldn't that make tier 2 best with the damage aura or will it also fire on the demon prince frozen aura?
    Don't use your whip to do damage. Seriously. You can use the whip, but it's not to do damage. It's to apply -res to the enemies so your pets can do more damage.

    Toggle damage auras like that won't trigger on a per hit basis. They can only trigger once every ten seconds. Every other attack, however, can trigger it per target.

    Still, it's better to put the build up proc on your prince. He does the most damage to begin with, so the build up will be boosting more damage when it fires.
  17. Dechs Kaison

    Soulbound Proc

    Quote:
    Originally Posted by Nericus View Post
    I tend to put one unique in the tier 1 bots (Edict of the master) and the other unique in the Tier 2 bots. Soulbound is saved for tier 3 bots.
    ACK! NO! BAD! *smacks with stick*

    Prot bots need to cram as much acc/damage/end in the first three slots that they can, the fourth slot is for healing, and the last two slots are for defense.

    Sorry, I don't really mean that. Slotting is always to taste, but this is what works for me (without hami-o's)

    Quote:
    Originally Posted by Lord_Thanatos View Post
    +HP bonuses are good for tankerminds since due to how BG mode interacts with your total health.
    True, along with regen, but regen much less so. +recharge helps with traps for doublestacked acid mortars and such.
  18. Dechs Kaison

    VEATs and HEATs

    Quote:
    Originally Posted by SpittingTrashcan View Post
    My three rules of villainy:
    1. Everyone in - no pulling, no herding, take that alpha and like it.
    2. Everyone kills - no buff bots, no taunt bots, apply your attacks early and often.
    3. Save yourself - don't blame other people for not taking time specifically to save you.

    (These are also my 3 rules of heroics. :P)
    I approve!

    I have rules for my task/strike forces as well, but the first rule is I'm not allowed to talk about them.
  19. 1. Go here.
    2. Flashback gives 40 merits, but can be "truly" solo'd.
  20. Dechs Kaison

    VEATs and HEATs

    Quote:
    Originally Posted by Carnifax_NA View Post
    Agreed. Ironically Villains is the side you're more likely to come across a team all suffering from a form of Scrapperlock.


    Suffering may be the wrong word there.
    I refer you to my scrapperlock thread, started by tales of my mastermind.

    Edit: I realize you have posted in that thread. Thank you for your contribution of pure awesome.
  21. Dechs Kaison

    VEATs and HEATs

    Quote:
    Originally Posted by Carnifax_NA View Post
    But consider VEATs which add defenses to the entire team.

    Also Villain ATs are more rounded in terms of damage capabilities, there's no low damage ATs villain-side really.
    In my opinion, villain ATs were geared towards self reliance, whereas hero ATs are geared towards good teamwork.

    A good hero team is eight people steamrolling together.

    A good villain team is eight people soloing on the same map.
  22. Dechs Kaison

    Soulbound Proc

    Quote:
    Originally Posted by Nericus View Post
    This. You want the proc (and the rest of the soulbound set) in your Tier 3 pet.
    Meh, not the whole set. Set bonuses (that aren't defense) are overrated for MMs. Just frankenslot the values you care about, and leave room for one of the pet uniques plus the soulbound proc.
  23. Dechs Kaison

    Soulbound Proc

    It also has a chance to proc off of every target hit, so things like the Assbot with large, frequent AoEs benefit amazingly from this proc.