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If you have to put stipulations on it, it can't be such a clear cut superior power. Recharge is expensive to build for.
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Against Romans, pop one small purple inspie before your fight to keep your defense from cascading.
Watch the Dark Armor Sucks video in my sig. That's what softcapping S/L/E/N has allowed me to do. I don't have debuff resistance either, but last night I just tanked +4 cimerorans by accident (long story) on an MoITF.
EDIT: Actually, Willpower (Heightened Senses) does have some defense debuff resistance. It's not as much as shields or /SR, but it's a lot more than Dark Armor (none). -
Troll or not, you've made claims and I've refuted. Since we're on the internet, the only thing I have to go on to gauge your age is attitude, so I apologize if you're not really a kid.
I agree that many tanks can do equally well in certain scenarios. What I have trouble believing is that there are tanks who can do everything I've done. Everyone has a hole somewhere, but I've managed to plug all of mine. An easy improvement to my build would be to swap for stone melee to add knockdown as yet another layer of mitigation.
The resistance based armors in this game have the most potential because of how easy defense is to get. Multiple layers of mitigation do not improve survivability linearly, the effect is multiplicative. Elec is the only rival Dark has in my eyes. Dark's major advantage is Cloak of Darkness, which provides enough defense to easily softcap more positions/types. I like that Elec has a true godmode power, but I prefer Dark's tier nine. In the event that I do die, anything short of an AV with purple triangles is stunned and my team is still safe. -
Quote:You know, it's always the kids who talk the biggest game that have nothing to show for themselves. Wonder why that is?It's not really a challenge when my Elec Armor Tank can do all that you've stated, and then some. Also, if you're not going to believe a thing I say, I don't see how I can prove to you that I have done all those things though.
Quote:> Electric Armor has End-drain resistance, that means I don't have a problem with any mobs that can drain my endurance.
> With my IO'ed out build, I have ~60% resistance across the board.
> I also have 38% defense across the board.
> In addition to that, my total regeneration is a little bit above 500% with Energize on.
Quote:> Of course, survivability alone doesn't make you a good Tanker, it's the holding aggro part. I have the actual Taunt power itself. I am Earth Melee Primary so I have Fault and Tremor to hold aggro as well as keep mobs on their back almost 100% of the times. I also have Lightning Field Aura.
I'm going to refer to the first thing I said in this post about children who talk big. -
Quote:You'll have to forgive me for not believing a damn thing you say here. It was a clever attempt to back out of a challenge, though.Doing all that is really nothing though. My Elec Armor have done the first 3 things you've posted(able to do it with Bosses in the group as well), all with a budget of 130 mil, it's really not that hard. I haven't tried the 4th thing you've listed on your list but I'm sure it's really no big deal.
Also, no Influence, NO DEAL!
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Don't forget to factor in criticals. I'm not sure if Mids does that.
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Main differences:
Brute will have a taunt aura.
Scrapper will get more out of the damage buff in Soul Drain. -
This.
I've never had endurance problems with my Dark Armor tank, and I didn't start throwing IOs into the mix until about level 37. I did have some KB protection slotted before that, though.
I delayed taking Death Shroud until after Stamina. Depending on the enemy I was fighting, I didn't use Dark Embrace or Murky Cloud. I always waited for my health to redline before I used the heal. I slotted my attacks for accuracy and endurance, then damage, then recharge. I didn't take hasten.
In short: I built and played smart.
I tanked every TF up through Manticore before adding IOs, several times, and often without support characters in the mix. -
Quote:Three hundred million. That's pocket change if you know what you're doing.I will, just tell me how much influence you used, in total, to pimp out your Tank...then send me that amount of influence in game so I can buy IO's for my Tank because he's sitting on SO's.
It's asinine to ask for the inf to do it yourself. Earn it.
Don't limit yourself to my budget though. Go all out. I dare you to use any means to make a tank that can do all the things I listed, which is clearly more than the NOTHING you claimed Dark Armor capable of.
Mind you, I did it with Fire Melee, which provides no mitigation of its own. All of my survivability came from Dark Armor. -
Quote:Having been on a few TFs with both Dechs Tank and Transhades Scrapper, and saw what they can do, it's save to say that Dark Armor is quite far from any 'suck' if you know what you are doing.Quote:If you take the IOs one step further (a la Dechs Kaison), DA becomes a beast.
I'd like to point out that my tank is Dark Armor/Fire Melee. Since Fire Melee provides no extra mitigation, every ounce of survivability my tank has is from Dark Armor.
If Dark Armor really does suck for you, I assure you that it's the result of operator error. -
In a world were defense is easy to come by, Dark Armor, with all it's debuff and exotic resists, is the armor set with the most potential. Hands down.
On SOs, it's still fine. Learn to play it.
Don't ask the devs to compensate for your inability to play a set properly. -
Then I dare you to make a tank that can do what I've done with my Dark Armor tank.
Solo a group of +4/x8 malta and carnies without bosses, without temps, insps, accolades.
Herd six DE monsters without any buffs from teammates.
Do the RWZ challenge standing next to a pylon.
Hold the aggro of Reichsman and his four AVs without any buffs from teammates. -
Quote:That's what I came up with first. Then I remembered to toggle the pool powers on.Strange, I just did the same thing with Mids and got only 38.65% something isn't right.
Quote:Why does everyone talk about needing expensive IO sets to get to the soft cap if you can do it out of the box?
The streak breaker is there to prevent a kind of bad beat. If you have a realistic chance to hit something, you're going to. If you don't have a realistic chance to hit something, the game engine isn't going to step in and make it so. -
Quote:Just opened up Mids. With CJ, Maneuvers, Weave, and other pertinent powers from Shields with 3 defense SOs in each you hit 44% defense.I don't see how. What else is there besides Combat Jumping, Weave, and Maneuvers?
You could add hover or stealth.
Quote:"Critters get the benefits of the system as well."
Straight from the page you reference on Paragon Wiki in your post.
I've edited my previous post for this correction.
Look at the numbers. If the final chance to hit is less than 20%, the streak breaker will not kick in for one hundred swings.
I have a nasty habit of adding a lot to posts after posting. Please go back and see my additional comments. -
Quote:Well, you were talking about a shield tanker. It is possible to softcap shields on SOs alone with the proper power picks.See that's what I don't want. I don't want a 300Million+ tank. And I've never needed to spend that sort of cash before.
Quote:I'm not sure I buy Dechs Kaison's calculations in that thread. I think the clamp causes problems with the analysis, as does the streak breaker.
EDIT: Yes it does, but if the final tohit chance is 20% or less, the streak breaker will not kick in until the 100th swing.
I don't see how the clamps cause problems. Defense over 45% is clamped so that the tohit portion is 5%. Then accuracy modifiers are taken into account, and would be clamped again if the result ended up less than 5%.
Quote:And maybe the most important is that you say AccMods for level and rank multiply together and don't add. Adding would be much worse for the player when the for values under 2. (1.1 * 1.1 = 1.21, but 1.1 + 1.1 = 2.2 yikes!)
Quote:Originally Posted by Paragonwiki.comSo for critters, we have a slightly longer formula for figuring AccMods:
AccMods = the power's inherent Accuracy × the Accuracy of the enemy's Rank × Accuracy factor due to level differenceQuote:But it's also critical that you do some funny business with "number of times you'll get hit out of 5". Over the long haul a 10% chance to hit means 1/5th the damage taken at 50%. Recovery, Resists, and other things have to meet whatever need this poses. You don't "wait" for those hits, they might be the first ones.
Your HP is the same way. Every swing has the same chance to hit. No one hit will kill you, so the long run is all that you're worried about. When you start taking more than X DPS, your health falls faster than it regens. When your health runs out, you go bankrupt like the casino.
Quote:Now the side question for bonus points is, Maneuvers or Weave or both? Especially considering a possible stack with Grant Cover. I think Dechs Kaison's point about squishies in team play points to Team +Def being more useful that previously considered.
I'd like to finish with "If you doubt the survivability added by defense, please watch my video, Dark Armor Sucks." I'm fighting a variety of +4/x8 spawns without bosses in that video, and it was made possible thanks to defense. Yes, I spent a good deal on my tank, but in comparison to most builds out there, it's pocket change. It was far more than worth it to me. I can herd Devouring Earth monsters six at a time. I've held the aggro of 4 Rikti Magi on the Mothership. I have held the aggro of four AVs and Reichsman all at once. -
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Quote:Incorrect. Please read the softcap guide in my sig. You won't believe what the softcap does for you, and I think I do a good enough job to explain it.But the greater the level difference (+1s vs +3s) that softcap magic dissipates in a cloud of smoke and I'm better off with the pseudo-control of the Presence powers.
Short version: At the softcap, a +4 AV has a 10.5% chance to hit you. That's less often than a +1 minion will hit someone with 40% defense. The last 5% really does that much for you. -
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"Shades of Gray"
You heard it here folks, Warshades can customize their powers to gray! -
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I changed the peacebringer WHHHHIIIIIIIIIIIIIRRRRRRR sound to silence.
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Quote:Sometimes I wonder how people could seriously believe a rumor like that.It was usually easier to just go along with it on teams rather than trying to convince the leader that he was wrong. It actually made for quite amusing fights with people screaming "GET HIM BACK IN THE WATER!" and bemoaning "we're doomed, he's back on land".
Then I remember that my mother still forwards every chain email with a "If you don't forward this to at least 10 people" line in it.