Dave0523

Apprentice
  • Posts

    35
  • Joined

  1. Really great job! One question, though, what is the difference between the Task Force (Any AT) and Task Force entries?

    --Dave
  2. Dave0523

    Q on Virtue?

    I was "thisclose" to defeating Mot when it happened. Same thing, all characters, all servers, unknown map.

    --Dave
  3. Hello, all. My altitis has struck again. I plan to level this using SO's and IO's, then switching over to sets when I get higher level. I usually play scrappers, so my slotting may be a bit weird, so if anyone could look it over and tell me where I went wrong, I'd greatly appreciate it.

    Thanks,

    --Dave


    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mender Roland: Level 50 Natural Corruptor
    Primary Power Set: Dual Pistols
    Secondary Power Set: Time Manipulation
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Speed

    Hero Profile:
    Level 1: Pistols -- Acc(A), Dmg(3), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
    Level 1: Time Crawl -- Acc(A), EndRdx(13), Range(13), Slow(15)
    Level 2: Dual Wield -- Acc(A), Dmg(3), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
    Level 4: Empty Clips -- Acc(A), Dmg(43), Dmg(43), Dmg(46), EndRdx(48)
    Level 6: Temporal Mending -- EndRdx(A), Heal(15), Heal(17), Heal(17)
    Level 8: Time's Juncture -- EndRdx(A), EndRdx(23), ToHitDeb(29), ToHitDeb(31), Slow(31), Slow(31)
    Level 10: Swap Ammo
    Level 12: Temporal Selection -- RechRdx(A)
    Level 14: Bullet Rain -- Acc(A)
    Level 16: Distortion Field -- EndRdx(A), Range(34), Range(36), Slow(36), Slow(36), Hold(37)
    Level 18: Suppressive Fire -- Acc(A), Dmg(19), Dmg(19), Dmg(21), EndRdx(21), RechRdx(23)
    Level 20: Time Stop -- Acc(A), EndRdx(37), Hold(37), Hold(39)
    Level 22: Kick -- Empty(A)
    Level 24: Executioner's Shot -- Acc(A), Dmg(25), Dmg(25), Dmg(27), EndRdx(27), RechRdx(29)
    Level 26: Tough -- EndRdx(A)
    Level 28: Farsight -- ToHit(A), DefBuff(43)
    Level 30: Weave -- EndRdx(A), DefBuff(40), DefBuff(40)
    Level 32: Hail of Bullets -- Acc(A), Dmg(33), Dmg(33), Dmg(33), EndRdx(34), RechRdx(34)
    Level 35: Slowed Response -- Acc(A), DefDeb(42)
    Level 38: Chrono Shift -- EndRdx(A), Heal(48), EndMod(48)
    Level 41: Combat Jumping -- DefBuff(A), DefBuff(42), DefBuff(42)
    Level 44: Maneuvers -- EndRdx(A), EndRdx(45), EndRdx(45), DefBuff(45), DefBuff(46), DefBuff(46)
    Level 47: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
    Level 49: Super Speed -- Run(A)
    ------------
    Level 2: Swift -- Run(A)
    Level 2: Health -- Heal(A), Heal(40)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- EndMod(A), EndMod(39), EndMod(39), EndMod(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Scourge
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 4: Ninja Run
    Level 10: Chemical Ammunition
    Level 10: Cryo Ammunition
    Level 10: Incendiary Ammunition



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  4. Hello, all. My altitis has struck again. I plan to level this using SO's and IO's, then switching over to sets when I get higher level. I usually play scrappers, so my slotting may be a bit weird, so if anyone could look it over and tell me where I went wrong, I'd greatly appreciate it.

    Thanks,

    --Dave



    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mender Roland: Level 50 Natural Corruptor
    Primary Power Set: Dual Pistols
    Secondary Power Set: Time Manipulation
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Speed

    Villain Profile:
    Level 1: Pistols -- Acc(A), Dmg(3), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
    Level 1: Time Crawl -- Acc(A), EndRdx(13), Range(13), Slow(15)
    Level 2: Dual Wield -- Acc(A), Dmg(3), Dmg(5), Dmg(7), EndRdx(9), RechRdx(11)
    Level 4: Empty Clips -- Acc(A), Dmg(43), Dmg(43), Dmg(46), EndRdx(48)
    Level 6: Temporal Mending -- EndRdx(A), Heal(15), Heal(17), Heal(17)
    Level 8: Time's Juncture -- EndRdx(A), EndRdx(23), ToHitDeb(29), ToHitDeb(31), Slow(31), Slow(31)
    Level 10: Swap Ammo
    Level 12: Temporal Selection -- RechRdx(A)
    Level 14: Bullet Rain -- Acc(A)
    Level 16: Distortion Field -- EndRdx(A), Range(34), Range(36), Slow(36), Slow(36), Hold(37)
    Level 18: Suppressive Fire -- Acc(A), Dmg(19), Dmg(19), Dmg(21), EndRdx(21), RechRdx(23)
    Level 20: Time Stop -- Acc(A), EndRdx(37), Hold(37), Hold(39)
    Level 22: Kick -- Empty(A)
    Level 24: Executioner's Shot -- Acc(A), Dmg(25), Dmg(25), Dmg(27), EndRdx(27), RechRdx(29)
    Level 26: Tough -- EndRdx(A)
    Level 28: Farsight -- ToHit(A), DefBuff(43)
    Level 30: Weave -- EndRdx(A), DefBuff(40), DefBuff(40)
    Level 32: Hail of Bullets -- Acc(A), Dmg(33), Dmg(33), Dmg(33), EndRdx(34), RechRdx(34)
    Level 35: Slowed Response -- Acc(A), DefDeb(42)
    Level 38: Chrono Shift -- EndRdx(A), Heal(48), EndMod(48)
    Level 41: Combat Jumping -- DefBuff(A), DefBuff(42), DefBuff(42)
    Level 44: Maneuvers -- EndRdx(A), EndRdx(45), EndRdx(45), DefBuff(45), DefBuff(46), DefBuff(46)
    Level 47: Hasten -- RechRdx(A), RechRdx(50), RechRdx(50)
    Level 49: Super Speed -- Run(A)
    ------------
    Level 2: Swift -- Run(A)
    Level 2: Health -- Heal(A), Heal(40)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- EndMod(A), EndMod(39), EndMod(39), EndMod(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Scourge
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 4: Ninja Run
    Level 10: Chemical Ammunition
    Level 10: Cryo Ammunition
    Level 10: Incendiary Ammunition
  5. Quote:
    Originally Posted by GibsonMcCoy View Post
    Yep, he's a boss at the start of the thing. Not really worth anything but XP that I've seen so far. However my friends and I think that if someone on the team is in the Trial for the first time, you can't spawn him.

    That may or may not be true, quite probably not, but it seems we can only get Black Whip to spawn when all 4 team members have run through the house at least once.
    Not true; my first time through the house, we had a team leader take us around the sides to get it.

    --Dave
  6. This is my first 50, Bu Ryo Do. He hasn't been played much since about Issue 10 or so, but nostalgia has brought me back to him. I'm looking for a cheap to medium updated build. Thanks in advance.

    --Dave



    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Bu Ryo Do: Level 50 Science Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Invulnerability
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Teleportation
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Gambler's Cut -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/Rchg(3), F'dSmite-Acc/EndRdx/Rchg(3), F'dSmite-Acc/Dmg/Rchg(5), DefDeb-I(5), Dmg-I(7)
    Level 1: Resist Physical Damage -- TtmC'tng-ResDam/EndRdx(A), ResDam-I(7), ResDam-I(9)
    Level 2: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(9), TtmC'tng-ResDam(11), ResDam-I(11)
    Level 4: Flashing Steel -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/Rchg(13), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(15), C'ngBlow-Dmg/Rchg(15), C'ngBlow-Acc/Rchg(17)
    Level 6: Hover -- EndRdx-I(A)
    Level 8: Divine Avalanche -- F'dSmite-Acc/Dmg(A), F'dSmite-Acc/EndRdx/Rchg(17), F'dSmite-Acc/Dmg/Rchg(19), S'dpty-Def/Rchg(19), S'dpty-Def(21), DefBuff-I(21)
    Level 10: Swift -- Run-I(A)
    Level 12: Resist Elements -- TtmC'tng-ResDam/EndRdx(A), ResDam-I(23), ResDam-I(23)
    Level 14: Fly -- Srng-EndRdx/Fly(A), Flight-I(25), Flight-I(25)
    Level 16: Unyielding -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(27), ResDam-I(27), ResDam-I(29)
    Level 18: Health -- Heal-I(A)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(29), EndMod-I(31)
    Level 22: The Lotus Drops -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/Rchg(31), M'Strk-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(33), C'ngBlow-Dmg/Rchg(33), C'ngBlow-Acc/Rchg(33)
    Level 24: Resist Energies -- TtmC'tng-ResDam/EndRdx(A), ResDam-I(34), ResDam-I(34)
    Level 26: Soaring Dragon -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/Rchg(34), F'dSmite-Acc/EndRdx/Rchg(36), F'dSmite-Acc/Dmg/Rchg(36), KntkC'bat-Acc/Dmg(36), S'ngH'mkr-Acc/Dmg(37)
    Level 28: Invincibility -- Krma-Def/EndRdx(A), ToHit-I(37), ToHit-I(37), DefBuff-I(39), Ksmt-Def/EndRdx(39), S'dpty-Def/EndRdx(39)
    Level 30: Recall Friend -- IntRdx-I(A)
    Level 32: Golden Dragonfly -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/Rchg(40), M'Strk-Acc/Dmg/EndRdx(40), C'ngBlow-Acc/Dmg(40), C'ngBlow-Dmg/Rchg(42), DefDeb-I(42)
    Level 35: Tough Hide -- S'dpty-Def/EndRdx(A), DefBuff-I(42), DefBuff-I(43)
    Level 38: Dull Pain -- Tr'ge-Heal/EndRdx/Rchg(A), H'zdH-Heal/EndRdx/Rchg(43), Tr'ge-Heal/Rchg(43), H'zdH-Heal/Rchg(45), RechRdx-I(45), Heal-I(45)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(46)
    Level 44: Unstoppable -- RechRdx-I(A), ResDam-I(46), ResDam-I(48), RechRdx-I(48), RechRdx-I(48), ResDam-I(50)
    Level 47: Laser Beam Eyes -- Ruin-Acc/Dmg(A), Ruin-Dmg/Rchg(50), Ruin-Acc/Dmg/Rchg(50)
    Level 49: Combat Jumping -- SprngFt-EndRdx(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 10: LEGACY BUILD
    Level 1: Critical Hit
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  7. Quote:
    Originally Posted by Tired Angel View Post
    The only problem with that theory is that the Tardis is still on the island
    Technically, the TARDIS is in the island.
  8. This is what I'm currently running as my main. It works fine, but I was wondering if there's anything I could do differently. I don't do PvP, and can't afford any purple sets.

    --Dave


    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Medicine
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(27)
    Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(9), RedFtn-EndRdx(15)
    Level 2: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11), LkGmblr-Def/EndRdx/Rchg(13), Ksmt-ToHit+(13)
    Level 4: Slash -- T'Death-Acc/Dmg(A), T'Death-Dam%(5), T'Death-Dmg/Rchg(17), T'Death-Dmg/EndRdx(27), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(39)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 8: Follow Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(31), Mako-Acc/Dmg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Dmg/Rchg(39)
    Level 10: Practiced Brawler -- RechRdx-I(A)
    Level 12: Aid Other -- Heal-I(A)
    Level 14: Aid Self -- IntRdx-I(A), IntRdx-I(39), Numna-Heal/Rchg(40), Numna-Heal(40)
    Level 16: Spin -- Sciroc-Acc/Dmg(A), Sciroc-Dam%(17), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34)
    Level 18: Focus -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(34), Dev'n-Acc/Dmg/Rchg(34), Dev'n-Dmg/Rchg(37), Dmg-I(37)
    Level 20: Quickness -- Run-I(A)
    Level 22: Dodge -- DefBuff-I(A), GftotA-Def(23), GftotA-Run+(23)
    Level 24: Agile -- DefBuff-I(A), GftotA-Def(25), GftotA-Run+(25)
    Level 26: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Dmg-I(48)
    Level 28: Lucky -- DefBuff-I(A), GftotA-Def(29), GftotA-Run+(29)
    Level 30: Boxing -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(48), RzDz-Acc/EndRdx(48), RzDz-Acc/Stun/Rchg(50), RzDz-Immob%(50)
    Level 32: Shockwave -- ExStrk-Dmg/KB(A), ExStrk-Dam%(33), Posi-Acc/Dmg(43), Posi-Acc/Dmg/EndRdx(43), Dmg-I(46)
    Level 35: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Elude -- RechRdx-I(A)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
    Level 44: Physical Perfection -- P'Shift-End%(A)
    Level 47: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 49: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50)
    Level 50: Cardiac Partial Radial Revamp
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3), Numna-Heal(15)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(3), P'Shift-End%(5), P'Shift-EndMod(43)
    ------------
    Set Bonus Totals:
    • 16.5% DamageBuff(Smashing)
    • 16.5% DamageBuff(Lethal)
    • 16.5% DamageBuff(Fire)
    • 16.5% DamageBuff(Cold)
    • 16.5% DamageBuff(Energy)
    • 16.5% DamageBuff(Negative)
    • 16.5% DamageBuff(Toxic)
    • 16.5% DamageBuff(Psionic)
    • 7.375% Defense(Smashing)
    • 7.375% Defense(Lethal)
    • 7.375% Defense(Fire)
    • 7.375% Defense(Cold)
    • 7.375% Defense(Energy)
    • 7.375% Defense(Negative)
    • 3% Defense(Psionic)
    • 11.75% Defense(Melee)
    • 11.75% Defense(Ranged)
    • 11.75% Defense(AoE)
    • 2% Enhancement(Stun)
    • 36% Enhancement(Accuracy)
    • 27.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 165.65 HP (12.37%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 6.05%
    • MezResist(Immobilize) 11.55%
    • 13% (0.217 End/sec) Recovery
    • 86% (4.808 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 6.25% Resistance(Negative)
    • 32.5% RunSpeed
  9. Last night, he spawned on top of City Hall during a CC. Not close enough to aggro anyone, but funny none the less. Especially with the comment that went through on broadcast, "The entire CC should jump up there and take him out."

    --Dave
  10. Dave0523

    BA/SD builds?

    Anyone got a good Battle Axe/Shield Defense build? Nothing too elaborate, just a simple SO leveling PvE build, or maybe a cheap 100-200 million IO build.

    --Dave
  11. Quote:
    Originally Posted by Snow Globe View Post
    That would be an interesting trick. I'm running Vista Home Premium (32 bit) with UAC off as an admin (that is not something I'd recommend for anyone else mind you, but it works for me). I tried autoupdate on starting (5 times), then by the autoupdate from the menu (after telling the startup to get lost), then twice more on startup. I finally had to find your direct link on the Titan Forums & download & install manually.
    I had the same problem; solved it the same way. Running WinXP here.

    --Dave
  12. I'm stumped. What was supposed to be happening?

    --Dave
  13. Quote:
    Originally Posted by RebelGeek View Post
    EDIT: Well looks like the export code went and messed all over itself; so I'm leaving only the data chunk


    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    Here you go; fixed that for you.

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Mastermind
    Primary Power Set: Demon Summoning
    Secondary Power Set: Thermal Radiation
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Acc:50(3), BldM'dt-Dmg:50(3), BldM'dt-Dmg/EndRdx:50(5), BldM'dt-Acc/EndRdx:50(5), BldM'dt-Acc/Dmg/EndRdx:50(7)
    Level 1: Warmth -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(37), Dct'dW-Rchg:50(40), Dct'dW-EndRdx/Rchg:50(43), Dct'dW-Heal/Rchg:50(46)
    Level 2: Corruption -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(9), Thundr-Dmg/EndRdx/Rchg:50(34), Thundr-Dmg/EndRdx:50(34), Thundr-Dmg/Rchg:50(37), Thundr-Acc/Dmg/Rchg:50(37)
    Level 4: Fire Shield -- ResDam-I:50(A), ResDam-I:50(9)
    Level 6: Enchant Demon -- EndRdx-I:50(A), EndRdx-I:50(7)
    Level 8: Crack Whip -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(48), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dam%:50(50), FrcFbk-Rechg%:50(50)
    Level 10: Cauterize -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(11), Dct'dW-Rchg:50(11), Dct'dW-Heal/Rchg:50(19), Dct'dW-Heal/EndRdx/Rchg:50(19)
    Level 12: Summon Demons -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(13), BriL'shp-Acc/Dmg:40(13), BriL'shp-Dmg/EndRdx:40(15), Dct'dW-Heal/EndRdx:50(15), Heal-I:50(17)
    Level 14: Plasma Shield -- ResDam-I:50(A), S'fstPrt-ResDam/Def+:30(17)
    Level 16: Hurdle -- Jump-I:50(A)
    Level 18: Health -- Heal-I:50(A)
    Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Hell on Earth -- RechRdx-I:50(A), RechRdx-I:50(23), EdctM'r-PetDef:40(23), C'Arms-+Def(Pets):30(25), ExRmnt-+Res(Pets):50(25), SvgnRt-PetResDam:50(27)
    Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(33)
    Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg:50(A), BriL'shp-Dmg/EndRdx:40(27), BldM'dt-Dmg/EndRdx:50(29), BriL'shp-Acc/Dmg:40(29), P'ngTtl-Acc/Slow:50(31), TmpRdns-Acc/Slow:50(31)
    Level 28: Forge -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(34)
    Level 30: Super Speed -- Empty(A)
    Level 32: Abyssal Empowerment -- EndRdx-I:50(A), EndRdx-I:50(33)
    Level 35: Heat Exhaustion -- Acc-I:50(A), Acc-I:50(36), RechRdx-I:50(36), RechRdx-I:50(36), RechRdx-I:50(50)
    Level 38: Melt Armor -- Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40), Achilles-ResDeb%:20(40)
    Level 41: Maneuvers -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(42), RedFtn-EndRdx:50(42), RedFtn-Def/Rchg:50(42), RedFtn-EndRdx/Rchg:50(43), RedFtn-Def/EndRdx/Rchg:50(43)
    Level 44: Scorpion Shield -- RedFtn-Def/EndRdx:50(A), RedFtn-Def:50(45), RedFtn-EndRdx:50(45), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def/Rchg:50(46)
    Level 47: Combat Jumping -- DefBuff-I:50(A)
    Level 49: Power Boost -- RechRdx-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Supremacy
    Level 1: Ninja Run
    ------------
    Set Bonus Totals:
    • 4% DamageBuff(Smashing)
    • 4% DamageBuff(Lethal)
    • 4% DamageBuff(Fire)
    • 4% DamageBuff(Cold)
    • 4% DamageBuff(Energy)
    • 4% DamageBuff(Negative)
    • 4% DamageBuff(Toxic)
    • 4% DamageBuff(Psionic)
    • 10% Defense
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 6.75% Defense(Fire)
    • 6.75% Defense(Cold)
    • 11.1% Defense(Energy)
    • 11.1% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 15.5% Defense(Ranged)
    • 7.69% Defense(AoE)
    • 16% Enhancement(Accuracy)
    • 8% Enhancement(Heal)
    • 26.3% Enhancement(RechargeTime)
    • 4% FlySpeed
    • 4% JumpHeight
    • 4% JumpSpeed
    • MezResist(Immobilize) 4.4%
    • MezResist(Stun) 1.65%
    • MezResist(Terrorized) 4.4%
    • 9% (0.15 End/sec) Recovery
    • 8% (0.27 HP/sec) Regeneration
    • 20% Resistance(Smashing)
    • 20% Resistance(Lethal)
    • 26.6% Resistance(Fire)
    • 26.6% Resistance(Cold)
    • 20% Resistance(Energy)
    • 20% Resistance(Negative)
    • 20% Resistance(Toxic)
    • 20% Resistance(Psionic)
    • 4% RunSpeed
    ------------
    Set Bonuses:
    Blood Mandate
    (Summon Demonlings)
    • 1.5% (0.03 End/sec) Recovery
    • 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)
    • MezResist(Stun) 1.65%
    • 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Doctored Wounds
    (Warmth)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Thunderstrike
    (Corruption)
    • 2% (0.03 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 7% Enhancement(Accuracy)
    • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Positron's Blast
    (Crack Whip)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Doctored Wounds
    (Cauterize)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Blood Mandate
    (Summon Demons)
    • 1.5% (0.03 End/sec) Recovery
    Brilliant Leadership
    (Summon Demons)
    • 4% (0.13 HP/sec) Regeneration
    Steadfast Protection
    (Plasma Shield)
    • 3% Defense(All)
    Edict of the Master
    (Hell on Earth)
    • 5% Defense
    Call to Arms
    (Hell on Earth)
    • 5% Defense
    Expedient Reinforcement
    (Hell on Earth)
    • 10% Resistance(All)
    Sovereign Right
    (Hell on Earth)
    • 10% Resistance(All)
    Blood Mandate
    (Summon Demon Prince)
    • 1.5% (0.03 End/sec) Recovery
    Brilliant Leadership
    (Summon Demon Prince)
    • 4% (0.13 HP/sec) Regeneration
    Red Fortune
    (Maneuvers)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Red Fortune
    (Scorpion Shield)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
  14. Here's the leveling build of my latest alt, Artorius Rex. How does it look? And what sets should I look into getting to max him out? Thanks in advance.

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Artorius Rex: Level 50 Natural Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting

    Hero Profile:
    Level 1: Hack -- Acc-I(A), Acc-I(3), EndRdx-I(5), Dmg-I(7), Dmg-I(9), Dmg-I(40)
    Level 1: Deflection -- EndRdx-I(A), DefBuff-I(15), DefBuff-I(17), DefBuff-I(43)
    Level 2: Slice -- Acc-I(A), Acc-I(3), EndRdx-I(5), Dmg-I(7), Dmg-I(9), Dmg-I(40)
    Level 4: Battle Agility -- EndRdx-I(A), DefBuff-I(15), DefBuff-I(17), DefBuff-I(43)
    Level 6: Swift -- Run-I(A)
    Level 8: Parry -- Acc-I(A), Acc-I(11), DefBuff-I(11), DefBuff-I(13), Dmg-I(13), Dmg-I(37)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(40)
    Level 12: Combat Jumping -- DefBuff-I(A), DefBuff-I(42)
    Level 14: Health -- Heal-I(A), Heal-I(39)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Whirling Sword -- Acc-I(A), Acc-I(19), EndRdx-I(19), Dmg-I(23), Dmg-I(23), Dmg-I(31)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Build Up -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
    Level 24: Phalanx Fighting -- DefBuff-I(A), DefBuff-I(25), DefBuff-I(25)
    Level 26: Disembowel -- Acc-I(A), Acc-I(27), EndRdx-I(27), Dmg-I(29), Dmg-I(29), Dmg-I(34)
    Level 28: True Grit -- Heal-I(A), Heal-I(31), Heal-I(31), ResDam-I(43), ResDam-I(46), ResDam-I(50)
    Level 30: Grant Cover -- EndRdx-I(A)
    Level 32: Head Splitter -- Acc-I(A), Acc-I(33), EndRdx-I(33), Dmg-I(33), Dmg-I(34), Dmg-I(34)
    Level 35: Shield Charge -- Acc-I(A), Dmg-I(36), Dmg-I(36), RechRdx-I(36), RechRdx-I(37), RechRdx-I(37)
    Level 38: One with the Shield -- ResDam-I(A), ResDam-I(39), ResDam-I(39)
    Level 41: Boxing -- Empty(A)
    Level 44: Tough -- EndRdx-I(A), EndRdx-I(45), EndRdx-I(45), ResDam-I(45), ResDam-I(46), ResDam-I(46)
    Level 47: Weave -- EndRdx-I(A), EndRdx-I(48), EndRdx-I(48), DefBuff-I(48), DefBuff-I(50), DefBuff-I(50)
    Level 49: Confront -- Taunt-I(A)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 0: Ninja Run



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    He's using Ninja Run, plus the various "temp" travel powers to get around.

    --Dave
  15. Hey, does anyone have any good quality reference pics of the various Eidolons? I've got an idea for a character, but need to know how close to the Eidolon look you can get with the costume creator.

    Thanks,

    --Dave
  16. Sorry, I mainly solo PvE, but do team when I can.

    --Dave
  17. Wow, thanks for all the advice. I'll try and play around with sets later tonight, but if someone wants to throw together something for me, I'd appreciate it, too.

    --Dave
  18. Thanks for the advice, all. I've taken it in and made some changes.

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Storm Summoning
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Teleportation
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Strangler -- Acc(A), Acc(3), Hold(5), RechRdx(7), Hold(34), RechRdx(42)
    Level 1: Gale -- Acc(A)
    Level 2: Roots -- Acc(A), Acc(3), Immob(7), Immob(11), Immob(34), RechRdx(42)
    Level 4: Snow Storm -- EndRdx(A), EndRdx(5)
    Level 6: Swift -- Run(A)
    Level 8: Seeds of Confusion -- Acc(A), Acc(9), Conf(9), RechRdx(15), Conf(25), RechRdx(43)
    Level 10: Steamy Mist -- EndRdx(A), EndRdx(11)
    Level 12: Hasten -- RechRdx(A), RechRdx(13), RechRdx(13)
    Level 14: Health -- Heal(A), Heal(15)
    Level 16: Freezing Rain -- DefDeb(A), DefDeb(17), EndRdx(17), RechRdx(23), RechRdx(40), RechRdx(42)
    Level 18: Vines -- Acc(A), Acc(19), Hold(19), RechRdx(23), Hold(25), RechRdx(43)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Super Speed -- Run(A)
    Level 24: Recall Friend -- RechRdx(A)
    Level 26: Carrion Creepers -- Acc(A), Dmg(27), Dmg(27), RechRdx(29), RechRdx(29), RechRdx(37)
    Level 28: O2 Boost -- Heal(A), Heal(43), Heal(50)
    Level 30: Hurricane -- EndRdx(A), EndRdx(31), ToHitDeb(31), ToHitDeb(31)
    Level 32: Fly Trap -- Acc(A), Acc(33), Dmg(33), Dmg(33), Dmg(34)
    Level 35: Tornado -- RechRdx(A), RechRdx(36), RechRdx(36), Dmg(36), Dmg(37), EndRdx(37)
    Level 38: Lightning Storm -- Dmg(A), Dmg(39), Dmg(39), EndRdx(39), EndRdx(40), RechRdx(40)
    Level 41: Fire Ball -- Acc(A), Dmg(45), Dmg(46), Dmg(46)
    Level 44: Fire Shield -- EndRdx(A), ResDam(45), ResDam(45), ResDam(46)
    Level 47: Consume -- RechRdx(A), RechRdx(48), RechRdx(48), EndMod(48), EndMod(50), EndMod(50)
    Level 49: Rise of the Phoenix -- RechRdx(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 1: Containment
    Level 2: Ninja Run


    I dropped the Leaping pool and taken Recall Friend and O2 Boost. Dropped Fire Ball, moved Consume to 47, and grabbed Fire's self-rez for lack of anything else at 49. And, yes, I'm having trouble not slotting as a scrapper. I tend to solo mostly, as I'm more of a casual player, and usually don't play enough to be part of a regular group.

    --Dave
  19. Hello, all. I've decided to take a break from scrapping, and decided to try something totally new for me. Does this look like a viable leveling build? Any improvements that could be made? Thanks in advance!

    --Dave



    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Storm Summoning
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Strangler -- Acc(A), Dmg(3), Dmg(5), RechRdx(15), RechRdx(23), Hold(25)
    Level 1: Gale -- Acc(A)
    Level 2: Roots -- Acc(A), Acc(3), Dmg(7), Dmg(7), Dmg(23), EndRdx(25)
    Level 4: Snow Storm -- EndRdx(A), EndRdx(5), EndRdx(40)
    Level 6: Swift -- Run(A)
    Level 8: Seeds of Confusion -- Acc(A), Acc(9), RechRdx(9), RechRdx(11), RechRdx(19), Conf(27)
    Level 10: Steamy Mist -- EndRdx(A), EndRdx(11), EndRdx(40)
    Level 12: Hasten -- RechRdx(A), RechRdx(13), RechRdx(13)
    Level 14: Health -- Heal(A), Heal(15), Heal(37)
    Level 16: Freezing Rain -- RechRdx(A), RechRdx(17), RechRdx(17), EndRdx(19)
    Level 18: Vines -- Acc(A), Hold(40)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Super Speed -- Run(A)
    Level 24: Combat Jumping -- DefBuff(A)
    Level 26: Carrion Creepers -- Acc(A), Dmg(27), Dmg(29), RechRdx(29), RechRdx(31), RechRdx(34)
    Level 28: Super Jump -- Jump(A)
    Level 30: Hurricane -- EndRdx(A), EndRdx(31), ToHitDeb(31)
    Level 32: Fly Trap -- Acc(A), Dmg(33), Dmg(33), Dmg(33), RechRdx(34), RechRdx(34)
    Level 35: Tornado -- RechRdx(A), RechRdx(36), RechRdx(36), Dmg(36), Dmg(37), EndRdx(37)
    Level 38: Lightning Storm -- RechRdx(A), RechRdx(39), RechRdx(39), Dmg(39), Dmg(43), Dmg(46)
    Level 41: Fire Blast -- Acc(A), Dmg(42), Dmg(42), Dmg(42), EndRdx(43), RechRdx(43)
    Level 44: Fire Shield -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45), EndRdx(46), EndRdx(46)
    Level 47: Fire Ball -- Acc(A), Dmg(48), Dmg(48), Dmg(48), EndRdx(50)
    Level 49: Consume -- RechRdx(A), RechRdx(50), RechRdx(50)
    ------------
    Level 1: Brawl -- Acc(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 1: Containment
    Level 2: Ninja Run



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  20. I'm looking to level up on SO's, then respec into IO's after. I've seen plenty of level 50 builds; it's the getting there I'm looking for, if that makes sense.

    --Dave
  21. Hello, all. I'm wanting to try a little brute-ing, and think that War Mace/Super Reflexes might be a bit of fun. Does anyone have a good levelling build for this combo? Just looking for playing the game casually - SO enhance, PvE only...

    Thanks.

    --Dave
  22. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    What the heck, why not? Here's my first 50, Bu Ryo Do, Katana/Invulnerable scrapper.

    Front

    Back

    --Dave

    [/ QUOTE ]

    Forgot to mention, I *am* an art virgin.

    --Dave

    [/ QUOTE ]

    Here ya go, hope you don't mind a 20 minute quickie...

    LJ

    [/ QUOTE ]

    Love it; it's great. Thanks!

    --Dave
  23. [ QUOTE ]
    I hope it doesn't anger you but change a couple things about Bu Ryo Do.

    [/ QUOTE ]

    Looks great. Thanks!

    --Dave
  24. [ QUOTE ]
    What the heck, why not? Here's my first 50, Bu Ryo Do, Katana/Invulnerable scrapper.

    Front

    Back

    --Dave

    [/ QUOTE ]

    Forgot to mention, I *am* an art virgin.

    --Dave
  25. What the heck, why not? Here's my first 50, Bu Ryo Do, Katana/Invulnerable scrapper.

    Front

    Back

    --Dave