Critique my Claws/SR, please.
Some of the things I would be looking at if it were my scrapper.
1) Dropping Elude for something more useful ... it does almost nothing for you once soft capped.
2) Fully slot (and run) Tough.
3) Fully slot all attacks for damage, this includes Follow Up.
4) Look to be at or above 90% accuracy vs +4's. 95% is really when I'm happy.
5) Increase +max health and passive regen. It can't get too high once you are soft capped. 1900+ health and upper 20's regen are more what I'd consider 'enough' to not dig too much harder for more.
6) Medicine pool/Aid Self: high up on my list of powers to scrap in favor of .. well almost anything else my scrapper might want. On the otherhand I do have it and won't be getting rid of it in the near future on my current primary endgame build.
I prefer to gain the soft cap without the use of any set bonuses outside a Steadfast +3% (or the Glad proc, but obviously if purples are a no go this IO most definitely is). This means I can slot for other benefits (like +max health, higher recharge, higher acc, higher endred etc.) in my attacks.
This is what I'm currently running as my main. It works fine, but I was wondering if there's anything I could do differently. I don't do PvP, and can't afford any purple sets.
--Dave
Hero Plan by Mids' Hero Designer 1.92
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Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(27)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(9), RedFtn-EndRdx(15)
Level 2: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11), LkGmblr-Def/EndRdx/Rchg(13), Ksmt-ToHit+(13)
Level 4: Slash -- T'Death-Acc/Dmg(A), T'Death-Dam%(5), T'Death-Dmg/Rchg(17), T'Death-Dmg/EndRdx(27), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(39)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Follow Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(31), Mako-Acc/Dmg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Dmg/Rchg(39)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Aid Other -- Heal-I(A)
Level 14: Aid Self -- IntRdx-I(A), IntRdx-I(39), Numna-Heal/Rchg(40), Numna-Heal(40)
Level 16: Spin -- Sciroc-Acc/Dmg(A), Sciroc-Dam%(17), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34)
Level 18: Focus -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(34), Dev'n-Acc/Dmg/Rchg(34), Dev'n-Dmg/Rchg(37), Dmg-I(37)
Level 20: Quickness -- Run-I(A)
Level 22: Dodge -- DefBuff-I(A), GftotA-Def(23), GftotA-Run+(23)
Level 24: Agile -- DefBuff-I(A), GftotA-Def(25), GftotA-Run+(25)
Level 26: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Dmg-I(48)
Level 28: Lucky -- DefBuff-I(A), GftotA-Def(29), GftotA-Run+(29)
Level 30: Boxing -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(48), RzDz-Acc/EndRdx(48), RzDz-Acc/Stun/Rchg(50), RzDz-Immob%(50)
Level 32: Shockwave -- ExStrk-Dmg/KB(A), ExStrk-Dam%(33), Posi-Acc/Dmg(43), Posi-Acc/Dmg/EndRdx(43), Dmg-I(46)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Elude -- RechRdx-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50)
Level 50: Cardiac Partial Radial Revamp
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3), Numna-Heal(15)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), P'Shift-End%(5), P'Shift-EndMod(43)
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Set Bonus Totals: