Dark_Jeremy

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  1. Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mr. High Energy: Level 50 Mutation Blaster
    Primary Power Set: Energy Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Power Blast
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Accuracy/Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Endurance/Recharge
    • (13) Apocalypse - Chance of Damage(Negative)
    • (15) Apocalypse - Damage/Endurance
    • (17) Apocalypse - Accuracy/Recharge
    Level 1: Power Thrust
    • (A) Kinetic Crash - Damage/Knockback
    • (11) Kinetic Crash - Accuracy/Knockback
    • (19) Kinetic Crash - Damage/Endurance/Knockback
    • (25) Kinetic Crash - Accuracy/Damage/Knockback
    • (31) Kinetic Crash - Recharge/Knockback
    • (33) Kinetic Crash - Recharge/Endurance
    Level 2: Power Bolt
    • (A) Devastation - Accuracy/Damage
    • (3) Devastation - Accuracy/Damage/Recharge
    • (9) Devastation - Accuracy/Damage/Endurance/Recharge
    • (13) Apocalypse - Damage
    • (15) Apocalypse - Damage/Recharge
    • (17) Apocalypse - Accuracy/Damage/Recharge
    Level 4: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (5) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (5) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (7) Recharge Reduction IO
    Level 8: Hurdle
    • (A) Jumping IO
    Level 10: Power Burst
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (11) Kinetic Crash - Damage/Knockback
    • (27) Kinetic Crash - Damage/Endurance/Knockback
    • (27) Kinetic Crash - Accuracy/Knockback
    • (31) Kinetic Crash - Recharge/Knockback
    • (33) Kinetic Crash - Recharge/Endurance
    Level 12: Aim
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Conserve Power
    • (A) Recharge Reduction IO
    Level 18: Health
    • (A) Miracle - +Recovery
    • (19) Numina's Convalescence - +Regeneration/+Recovery
    Level 20: Stamina
    • (A) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (31) Performance Shifter - EndMod/Accuracy
    Level 22: Power Push
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (23) Kinetic Crash - Damage/Endurance/Knockback
    • (23) Kinetic Crash - Damage/Knockback
    • (25) Kinetic Crash - Accuracy/Knockback
    • (33) Kinetic Crash - Recharge/Knockback
    • (34) Kinetic Crash - Recharge/Endurance
    Level 24: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance/Recharge
    Level 28: Phase Shift
    • (A) Recharge Reduction IO
    • (29) Recharge Reduction IO
    • (29) Recharge Reduction IO
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    Level 32: Super Jump
    • (A) Jumping IO
    Level 35: Boost Range
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Total Focus
    • (A) Hecatomb - Chance of Damage(Negative)
    • (39) Hecatomb - Damage/Endurance
    • (39) Hecatomb - Accuracy/Damage/Recharge
    • (39) Hecatomb - Damage
    • (40) Hecatomb - Damage/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 41: Personal Force Field
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    • (42) Shield Wall - Defense
    • (43) Shield Wall - Defense/Endurance
    • (43) Shield Wall - Defense/Endurance/Recharge
    Level 44: Repulsion Field
    • (A) Kinetic Crash - Accuracy/Damage/Knockback
    • (45) Kinetic Crash - Damage/Endurance/Knockback
    • (45) Kinetic Crash - Recharge/Endurance
    • (45) Kinetic Crash - Recharge/Knockback
    • (46) Kinetic Crash - Accuracy/Knockback
    • (46) Kinetic Crash - Damage/Knockback
    Level 47: Force of Nature
    • (A) Steadfast Protection - Resistance/Endurance
    • (48) Steadfast Protection - Resistance/+Def 3%
    • (48) Steadfast Protection - Knockback Protection
    • (48) Efficacy Adaptor - EndMod
    Level 49: Stun
    • (A) Stupefy - Chance of Knockback
    • (50) Absolute Amazement - Chance for ToHit Debuff
    • (50) Absolute Amazement - Accuracy/Stun/Recharge
    • (50) Absolute Amazement - Stun/Recharge
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Defiance
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 2.5% DamageBuff(Smashing)
    • 2.5% DamageBuff(Lethal)
    • 2.5% DamageBuff(Fire)
    • 2.5% DamageBuff(Cold)
    • 2.5% DamageBuff(Energy)
    • 2.5% DamageBuff(Negative)
    • 2.5% DamageBuff(Toxic)
    • 2.5% DamageBuff(Psionic)
    • 4.25% Defense(Smashing)
    • 4.25% Defense(Lethal)
    • 4.25% Defense(Fire)
    • 4.25% Defense(Cold)
    • 4.25% Defense(Energy)
    • 4.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 5.5% Defense(Melee)
    • 5.5% Defense(Ranged)
    • 5.5% Defense(AoE)
    • 15% Enhancement(Accuracy)
    • 70% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 257.5 HP (21.4%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -16)
    • Knockup (Mag -16)
    • MezResist(Repel) 1000% (8% chance)
    • 17% (0.28 End/sec) Recovery
    • 130% (6.54 HP/sec) Regeneration
    • 10% Resistance(Smashing)
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 22% RunSpeed
    ------------
    Set Bonuses:
    Devastation
    (Power Blast)
    • 12% (0.6 HP/sec) Regeneration
    • 27.1 HP (2.25%) HitPoints
    Apocalypse
    (Power Blast)
    • 16% (0.8 HP/sec) Regeneration
    • 36.1 HP (3%) HitPoints
    Kinetic Crash
    (Power Thrust)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    • 6% (0.3 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Devastation
    (Power Bolt)
    • 12% (0.6 HP/sec) Regeneration
    • 27.1 HP (2.25%) HitPoints
    Apocalypse
    (Power Bolt)
    • 16% (0.8 HP/sec) Regeneration
    • 36.1 HP (3%) HitPoints
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Kinetic Crash
    (Power Burst)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    • 6% (0.3 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 22.6 HP (1.87%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Kinetic Crash
    (Power Push)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    • 6% (0.3 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Stealth)
    • 10% (0.5 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Invisibility)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Hecatomb
    (Total Focus)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Personal Force Field)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Personal Force Field)
    • 10% (0.5 HP/sec) Regeneration, 2.5% (0.04 End/sec) Recovery (in PvP)
    • 27.1 HP (2.25%) HitPoints, MezResist(Repel) 1000% (8% chance)
    Kinetic Crash
    (Repulsion Field)
    • 3% RunSpeed
    • 2.5% Resistance(Smashing)
    • Knockback Protection (Mag -3)
    • 6% (0.3 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Steadfast Protection
    (Force of Nature)
    • 1.5% (0.03 End/sec) Recovery
    • 18.1 HP (1.5%) HitPoints
    • 3% Defense(All)
    • Knockback Protection (Mag -4)
    Absolute Amazement
    (Stun)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)



    Code:
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  2. Dark_Jeremy

    invuln / stone

    Here's my build.....nice and cheap. He was built for ITF's. Love the damage resistance.

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Super Deej 1: Level 50 Mutation Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Stone Melee
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Temp Invulnerability
    • (A) Impervium Armor - Resistance: Level 40
    • (3) Impervium Armor - Resistance/Endurance/Recharge: Level 40
    • (15) Impervium Armor - Resistance/Recharge: Level 40
    • (36) Impervium Armor - Resistance/Endurance: Level 40
    Level 1: Stone Fist
    • (A) Stupefy - Stun/Range: Level 50
    • (3) Stupefy - Accuracy/Endurance: Level 50
    • (15) Stupefy - Accuracy/Stun/Recharge: Level 50
    • (37) Stupefy - Accuracy/Recharge: Level 50
    • (37) Stupefy - Endurance/Stun: Level 50
    Level 2: Dull Pain
    • (A) Miracle - Heal/Endurance/Recharge: Level 40
    • (7) Miracle - Heal: Level 40
    • (7) Miracle - Heal/Endurance: Level 40
    • (34) Numina's Convalescence - Heal/Endurance: Level 50
    • (34) Numina's Convalescence - Heal/Recharge: Level 50
    • (34) Numina's Convalescence - Heal: Level 50
    Level 4: Heavy Mallet
    • (A) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (5) Mako's Bite - Accuracy/Damage: Level 50
    • (43) Mako's Bite - Damage/Endurance: Level 50
    • (43) Mako's Bite - Damage/Recharge: Level 50
    • (50) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    Level 6: Hurdle
    • (A) Jumping IO: Level 50
    Level 8: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    Level 10: Unyielding
    • (A) Aegis - Resistance: Level 50
    • (11) Impervium Armor - Resistance/Endurance: Level 40
    • (11) Impervium Armor - Resistance/Recharge: Level 40
    • (42) Impervium Armor - Endurance/Recharge: Level 40
    • (43) Impervium Armor - Resistance/Endurance/Recharge: Level 40
    Level 12: Stone Mallet
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (13) Crushing Impact - Damage/Endurance: Level 50
    • (13) Crushing Impact - Damage/Recharge: Level 50
    • (37) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (48) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 14: Super Speed
    • (A) Run Speed IO: Level 50
    Level 16: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    Level 18: Invincibility
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (19) Luck of the Gambler - Defense/Recharge: Level 50
    • (19) Luck of the Gambler - Endurance/Recharge: Level 50
    • (40) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (40) Luck of the Gambler - Defense: Level 50
    • (40) Luck of the Gambler - Recharge Speed: Level 50
    Level 20: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (21) Numina's Convalescence - Heal: Level 50
    • (21) Numina's Convalescence - Heal/Endurance: Level 50
    Level 22: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (23) Performance Shifter - EndMod/Accuracy: Level 50
    • (23) Performance Shifter - Chance for +End: Level 50
    Level 24: Resist Physical Damage
    • (A) Impervium Armor - Resistance/Endurance: Level 40
    • (25) Impervium Armor - Resistance/Recharge: Level 40
    • (25) Impervium Armor - Resistance/Endurance/Recharge: Level 40
    • (46) Impervium Armor - Resistance: Level 40
    Level 26: Tough Hide
    • (A) Luck of the Gambler - Defense: Level 50
    • (27) Luck of the Gambler - Defense/Endurance: Level 50
    • (27) Luck of the Gambler - Defense/Recharge: Level 50
    Level 28: Boxing
    • (A) Stupefy - Chance of Knockback: Level 50
    • (29) Stupefy - Accuracy/Stun/Recharge: Level 50
    • (29) Stupefy - Endurance/Stun: Level 50
    Level 30: Taunt
    • (A) Perfect Zinger - Taunt: Level 50
    • (31) Perfect Zinger - Taunt/Recharge: Level 50
    • (31) Perfect Zinger - Taunt/Recharge/Range: Level 50
    • (31) Perfect Zinger - Taunt/Range: Level 50
    Level 32: Tough
    • (A) Aegis - Psionic/Status Resistance: Level 50
    • (33) Aegis - Resistance/Endurance: Level 50
    • (33) Aegis - Resistance/Endurance/Recharge: Level 50
    • (33) Impervium Armor - Resistance: Level 40
    Level 35: Resist Elements
    • (A) Titanium Coating - Resistance/Endurance: Level 50
    • (36) Titanium Coating - Resistance/Recharge: Level 50
    • (36) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    Level 38: Resist Energies
    • (A) Titanium Coating - Resistance/Endurance: Level 50
    • (39) Titanium Coating - Resistance/Recharge: Level 50
    • (39) Titanium Coating - Resistance: Level 50
    Level 41: Unstoppable
    • (A) Impervium Armor - Resistance/Endurance/Recharge: Level 40
    • (42) Impervium Armor - Resistance/Recharge: Level 40
    • (42) Impervium Armor - Resistance: Level 40
    Level 44: Seismic Smash
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (45) Touch of Death - Damage/Endurance: Level 40
    • (45) Touch of Death - Damage/Recharge: Level 40
    • (45) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (46) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (46) Touch of Death - Chance of Damage(Negative): Level 40
    Level 47: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    • (48) Recharge Reduction IO: Level 50
    • (48) Recharge Reduction IO: Level 50
    Level 49: Hurl Boulder
    • (A) Devastation - Accuracy/Damage: Level 50
    • (50) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Devastation - Damage/Endurance: Level 50
    ------------
    Level 1: Brawl
    • (A) HamiO:Nucleolus Exposure
    Level 1: Sprint
    • (A) Run Speed IO: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 1: Gauntlet
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 5.5% DamageBuff(Smashing)
    • 5.5% DamageBuff(Lethal)
    • 5.5% DamageBuff(Fire)
    • 5.5% DamageBuff(Cold)
    • 5.5% DamageBuff(Energy)
    • 5.5% DamageBuff(Negative)
    • 5.5% DamageBuff(Toxic)
    • 5.5% DamageBuff(Psionic)
    • 1.88% Defense(Smashing)
    • 1.88% Defense(Lethal)
    • 3.13% Defense(Fire)
    • 3.13% Defense(Cold)
    • 1.88% Defense(Energy)
    • 1.88% Defense(Negative)
    • 7.5% Defense(Psionic)
    • 3.75% Defense(Melee)
    • 3.75% Defense(Ranged)
    • 1.56% Defense(AoE)
    • 6.75% Max End
    • 23.8% Enhancement(RechargeTime)
    • 16% Enhancement(Accuracy)
    • 3% Enhancement(Stun)
    • 10% FlySpeed
    • 393.6 HP (21%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 8.8%
    • MezResist(Immobilize) 8.25%
    • MezResist(Sleep) 4.4%
    • MezResist(Terrorized) 2.75%
    • 12.5% (0.21 End/sec) Recovery
    • 66% (5.16 HP/sec) Regeneration
    • 6.13% Resistance(Psionic)
    • 15% RunSpeed
    ------------
    Set Bonuses:
    Impervium Armor
    (Temp Invulnerability)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    Stupefy
    (Stone Fist)
    • 2.5% (0.04 End/sec) Recovery
    • 35.1 HP (1.88%) HitPoints
    • 3% Enhancement(Stun)
    • 6.25% Enhancement(RechargeTime)
    Miracle
    (Dull Pain)
    • 2.5% (0.04 End/sec) Recovery
    • 35.1 HP (1.88%) HitPoints
    Numina's Convalescence
    (Dull Pain)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Mako's Bite
    (Heavy Mallet)
    • MezResist(Immobilize) 3.3%
    • 28.1 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Impervium Armor
    (Unyielding)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    Crushing Impact
    (Stone Mallet)
    • MezResist(Immobilize) 2.2%
    • 21.1 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Build Up)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Luck of the Gambler
    (Invincibility)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    • 3.13% Resistance(Psionic)
    • 7.5% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.94 HP/sec) Regeneration
    • 35.1 HP (1.88%) HitPoints
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.1 HP (1.88%) HitPoints (Exceeded 5 Bonus Cap)
    Impervium Armor
    (Resist Physical Damage)
    • 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.78 HP/sec) Regeneration
    • 21.1 HP (1.13%) HitPoints
    Stupefy
    (Boxing)
    • 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
    • 35.1 HP (1.88%) HitPoints (Exceeded 5 Bonus Cap)
    Perfect Zinger
    (Taunt)
    • MezResist(Terrorized) 2.75%
    • 10% (0.78 HP/sec) Regeneration
    • 5% Enhancement(RechargeTime)
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 3% Resistance(Psionic)
    Titanium Coating
    (Resist Elements)
    • MezResist(Sleep) 2.2%
    • 28.1 HP (1.5%) HitPoints
    Titanium Coating
    (Resist Energies)
    • MezResist(Sleep) 2.2%
    • 28.1 HP (1.5%) HitPoints
    Impervium Armor
    (Unstoppable)
    • 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
    • 1.88% Defense(Psionic)
    Touch of Death
    (Seismic Smash)
    • MezResist(Immobilize) 2.75%
    • 28.1 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Devastation
    (Hurl Boulder)
    • 12% (0.94 HP/sec) Regeneration
    • 42.2 HP (2.25%) HitPoints



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  3. Dark_Jeremy

    Kickball!

    Hmmmmm, just got finished putting sets in my mind/storm troller. Would love to test her out.
  4. Updated version......forgot a few slots.


    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    China Dolll: Level 50 Mutation Controller
    Primary Power Set: Mind Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Mesmerize
    • (A) Fortunata Hypnosis - Sleep: Level 50
    • (3) Fortunata Hypnosis - Sleep/Recharge: Level 50
    • (15) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
    • (17) Fortunata Hypnosis - Accuracy/Recharge: Level 50
    • (23) Fortunata Hypnosis - Sleep/Endurance: Level 50
    Level 1: Gale
    • (A) Positron's Blast - Chance of Damage(Energy): Level 50
    Level 2: Levitate
    • (A) Devastation - Accuracy/Damage: Level 50
    • (3) Devastation - Damage/Recharge: Level 50
    • (15) Devastation - Accuracy/Damage/Recharge: Level 50
    • (17) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (29) Thunderstrike - Accuracy/Damage: Level 50
    • (31) Thunderstrike - Accuracy/Damage/Recharge: Level 50
    Level 4: Dominate
    • (A) Apocalypse - Damage: Level 50
    • (5) Apocalypse - Damage/Recharge: Level 50
    • (5) Apocalypse - Accuracy/Damage/Recharge: Level 50
    • (42) Apocalypse - Accuracy/Recharge: Level 50
    • (43) Apocalypse - Damage/Endurance: Level 50
    Level 6: Snow Storm
    • (A) Endurance Reduction IO: Level 50
    • (7) Endurance Reduction IO: Level 50
    • (7) Endurance Reduction IO: Level 50
    Level 8: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    Level 10: Steamy Mist
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (11) Luck of the Gambler - Defense: Level 50
    • (11) Luck of the Gambler - Defense/Endurance: Level 50
    • (29) Gift of the Ancients - Defense: Level 40
    • (34) Gift of the Ancients - Defense/Endurance: Level 40
    • (37) Karma - Knockback Protection: Level 30
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (13) Luck of the Gambler - Defense: Level 50
    • (13) Luck of the Gambler - Defense/Endurance: Level 50
    • (31) Gift of the Ancients - Defense: Level 40
    • (34) Gift of the Ancients - Defense/Endurance: Level 40
    • (37) Kismet - Accuracy +6%: Level 30
    Level 14: Super Jump
    • (A) Jumping IO: Level 50
    Level 16: Swift
    • (A) Run Speed IO: Level 50
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (19) Miracle - +Recovery: Level 40
    • (19) Regenerative Tissue - +Regeneration: Level 30
    • (23) Numina's Convalescence - Heal: Level 50
    Level 20: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (21) Performance Shifter - EndMod/Accuracy: Level 50
    • (21) Performance Shifter - Chance for +End: Level 50
    Level 22: Acrobatics
    • (A) Endurance Reduction IO: Level 50
    Level 24: Confuse
    • (A) Coercive Persuasion - Confused: Level 50
    • (25) Coercive Persuasion - Confused/Recharge: Level 50
    • (25) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (50) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (50) Coercive Persuasion - Confused/Endurance: Level 50
    Level 26: Telekinesis
    • (A) Endurance Reduction IO: Level 50
    • (27) Endurance Reduction IO: Level 50
    • (27) Endurance Reduction IO: Level 50
    Level 28: Hurricane
    • (A) Dark Watcher's Despair - To Hit Debuff: Level 50
    • (40) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
    • (40) Dark Watcher's Despair - Chance for Recharge Slow: Level 50
    • (43) Dampened Spirits - To Hit Debuff: Level 50
    • (43) Dampened Spirits - To Hit Debuff/Endurance: Level 50
    Level 30: Assault
    • (A) Endurance Reduction IO: Level 50
    • (31) Endurance Reduction IO: Level 50
    Level 32: Tactics
    • (A) Rectified Reticle - Increased Perception: Level 20
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 35: Tornado
    • (A) Achilles' Heel - Chance for Res Debuff: Level 20
    • (36) Undermined Defenses - Defense Debuff: Level 50
    • (36) Undermined Defenses - Defense Debuff/Recharge/Endurance: Level 50
    • (36) Undermined Defenses - Recharge: Level 50
    • (37) Undermined Defenses - Defense Debuff/Recharge: Level 50
    Level 38: Lightning Storm
    • (A) Devastation - Accuracy/Damage: Level 30
    • (39) Devastation - Damage/Recharge: Level 50
    • (39) Devastation - Accuracy/Damage/Recharge: Level 50
    • (39) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (40) Devastation - Chance of Hold: Level 50
    Level 41: Hibernate
    • (A) Numina's Convalescence - Heal: Level 50
    • (42) Numina's Convalescence - Heal/Recharge: Level 50
    • (42) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (46) Miracle - Heal: Level 40
    • (46) Miracle - Heal/Recharge: Level 40
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed: Level 40
    • (45) Impervium Armor - Resistance: Level 40
    • (45) Impervium Armor - Resistance/Endurance: Level 40
    • (45) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (46) Steadfast Protection - Knockback Protection: Level 30
    Level 47: Ice Blast
    • (A) Devastation - Accuracy/Damage: Level 50
    • (48) Devastation - Damage/Recharge: Level 50
    • (48) Devastation - Accuracy/Damage/Recharge: Level 50
    • (48) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Entropic Chaos - Chance of Heal Self: Level 35
    Level 49: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 21% DamageBuff(Smashing)
    • 21% DamageBuff(Lethal)
    • 21% DamageBuff(Fire)
    • 21% DamageBuff(Cold)
    • 21% DamageBuff(Energy)
    • 21% DamageBuff(Negative)
    • 21% DamageBuff(Toxic)
    • 21% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 1.8% Max End
    • 4% Enhancement(Confused)
    • 60% Enhancement(RechargeTime)
    • 22% Enhancement(Accuracy)
    • 10% FlySpeed
    • 194.6 HP (19.1%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • MezResist(Held) 3.3%
    • 20% Perception
    • 25.5% (0.43 End/sec) Recovery
    • 96% (4.08 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Fortunata Hypnosis
    (Mesmerize)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Devastation
    (Levitate)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Thunderstrike
    (Levitate)
    • 2% (0.03 End/sec) Recovery
    Apocalypse
    (Dominate)
    • 16% (0.68 HP/sec) Regeneration
    • 30.5 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Steamy Mist)
    • 10% (0.42 HP/sec) Regeneration
    • 11.4 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Steamy Mist)
    • 2% (0.03 End/sec) Recovery
    Karma
    (Steamy Mist)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.42 HP/sec) Regeneration
    • 11.4 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Combat Jumping)
    • 2% (0.03 End/sec) Recovery
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    Coercive Persuasion
    (Confuse)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Dark Watcher's Despair
    (Hurricane)
    • 15.3 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Dampened Spirits
    (Hurricane)
    • 2% DamageBuff(All)
    Rectified Reticle
    (Tactics)
    • 20% Perception
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Undermined Defenses
    (Tornado)
    • 2% DamageBuff(All)
    • 1.8% Max End
    • 7% Enhancement(Accuracy)
    Devastation
    (Lightning Storm)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    Numina's Convalescence
    (Hibernate)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    Miracle
    (Hibernate)
    • 2.5% (0.04 End/sec) Recovery
    Luck of the Gambler
    (Frozen Armor)
    • 7.5% Enhancement(RechargeTime)
    Impervium Armor
    (Frozen Armor)
    • 2.5% (0.04 End/sec) Recovery
    Steadfast Protection
    (Frozen Armor)
    • 1.5% (0.03 End/sec) Recovery
    • 3% Defense(All)
    • Knockback Protection (Mag -4)
    Devastation
    (Ice Blast)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  5. Just finished with her sets today. Loving her in PVP. Tell me what y'all think

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    China Dolll: Level 50 Mutation Controller
    Primary Power Set: Mind Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Mesmerize
    • (A) Fortunata Hypnosis - Sleep: Level 50
    • (3) Fortunata Hypnosis - Sleep/Recharge: Level 50
    • (15) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
    • (17) Fortunata Hypnosis - Accuracy/Recharge: Level 50
    • (23) Fortunata Hypnosis - Sleep/Endurance: Level 50
    Level 1: Gale
    • (A) Accuracy IO: Level 50
    Level 2: Levitate
    • (A) Devastation - Accuracy/Damage: Level 50
    • (3) Devastation - Damage/Recharge: Level 50
    • (15) Devastation - Accuracy/Damage/Recharge: Level 50
    • (17) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (29) Thunderstrike - Accuracy/Damage: Level 50
    • (31) Thunderstrike - Accuracy/Damage/Recharge: Level 50
    Level 4: Dominate
    • (A) Apocalypse - Damage: Level 50
    • (5) Apocalypse - Damage/Recharge: Level 50
    • (5) Apocalypse - Accuracy/Damage/Recharge: Level 50
    • (42) Apocalypse - Accuracy/Recharge: Level 50
    • (43) Apocalypse - Damage/Endurance: Level 50
    Level 6: Snow Storm
    • (A) Endurance Reduction IO: Level 50
    • (7) Endurance Reduction IO: Level 50
    • (7) Endurance Reduction IO: Level 50
    Level 8: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    • (9) Recharge Reduction IO: Level 50
    Level 10: Steamy Mist
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (11) Luck of the Gambler - Defense: Level 50
    • (11) Luck of the Gambler - Defense/Endurance: Level 50
    • (29) Gift of the Ancients - Defense: Level 40
    • (34) Gift of the Ancients - Defense/Endurance: Level 40
    • (37) Karma - Knockback Protection: Level 30
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (13) Luck of the Gambler - Defense: Level 50
    • (13) Luck of the Gambler - Defense/Endurance: Level 50
    • (31) Gift of the Ancients - Defense: Level 40
    • (34) Gift of the Ancients - Defense/Endurance: Level 40
    • (37) Kismet - Accuracy +6%: Level 30
    Level 14: Super Jump
    • (A) Jumping IO: Level 50
    Level 16: Swift
    • (A) Run Speed IO: Level 50
    Level 18: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (19) Miracle - +Recovery: Level 40
    • (19) Regenerative Tissue - +Regeneration: Level 30
    • (23) Empty
    Level 20: Stamina
    • (A) Endurance Modification IO: Level 50
    • (21) Endurance Modification IO: Level 50
    • (21) Performance Shifter - Chance for +End: Level 50
    Level 22: Acrobatics
    • (A) Endurance Reduction IO: Level 50
    Level 24: Confuse
    • (A) Coercive Persuasion - Confused: Level 50
    • (25) Coercive Persuasion - Confused/Recharge: Level 50
    • (25) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (50) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (50) Coercive Persuasion - Confused/Endurance: Level 50
    Level 26: Telekinesis
    • (A) Endurance Reduction IO: Level 50
    • (27) Endurance Reduction IO: Level 50
    • (27) Endurance Reduction IO: Level 50
    Level 28: Hurricane
    • (A) Dark Watcher's Despair - To Hit Debuff: Level 50
    • (40) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50
    • (40) Dark Watcher's Despair - Chance for Recharge Slow: Level 50
    • (43) Dampened Spirits - To Hit Debuff: Level 50
    • (43) Dampened Spirits - To Hit Debuff/Endurance: Level 50
    Level 30: Assault
    • (A) Endurance Reduction IO: Level 50
    • (31) Endurance Reduction IO: Level 50
    Level 32: Tactics
    • (A) Rectified Reticle - Increased Perception: Level 20
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 35: Tornado
    • (A) Achilles' Heel - Chance for Res Debuff: Level 20
    • (36) Undermined Defenses - Defense Debuff: Level 50
    • (36) Undermined Defenses - Defense Debuff/Recharge/Endurance: Level 50
    • (36) Undermined Defenses - Recharge: Level 50
    • (37) Undermined Defenses - Defense Debuff/Recharge: Level 50
    Level 38: Lightning Storm
    • (A) Devastation - Accuracy/Damage: Level 30
    • (39) Devastation - Damage/Recharge: Level 50
    • (39) Devastation - Accuracy/Damage/Recharge: Level 50
    • (39) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (40) Endurance Modification IO: Level 50
    Level 41: Hibernate
    • (A) Numina's Convalescence - Heal: Level 50
    • (42) Numina's Convalescence - Heal/Recharge: Level 50
    • (42) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (46) Miracle - Heal: Level 40
    • (46) Miracle - Heal/Recharge: Level 40
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Recharge Speed: Level 40
    • (45) Impervium Armor - Resistance: Level 40
    • (45) Impervium Armor - Resistance/Endurance: Level 40
    • (45) Steadfast Protection - Resistance/+Def 3%: Level 30
    • (46) Steadfast Protection - Knockback Protection: Level 30
    Level 47: Ice Blast
    • (A) Devastation - Accuracy/Damage: Level 50
    • (48) Devastation - Damage/Recharge: Level 50
    • (48) Devastation - Accuracy/Damage/Recharge: Level 50
    • (48) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (50) Entropic Chaos - Chance of Heal Self: Level 35
    Level 49: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Containment
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 21% DamageBuff(Smashing)
    • 21% DamageBuff(Lethal)
    • 21% DamageBuff(Fire)
    • 21% DamageBuff(Cold)
    • 21% DamageBuff(Energy)
    • 21% DamageBuff(Negative)
    • 21% DamageBuff(Toxic)
    • 21% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 1.8% Max End
    • 4% Enhancement(Confused)
    • 60% Enhancement(RechargeTime)
    • 22% Enhancement(Accuracy)
    • 5% FlySpeed
    • 175.5 HP (17.3%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -8)
    • Knockup (Mag -8)
    • 20% Perception
    • 25.5% (0.43 End/sec) Recovery
    • 84% (3.57 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Fortunata Hypnosis
    (Mesmerize)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Devastation
    (Levitate)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Thunderstrike
    (Levitate)
    • 2% (0.03 End/sec) Recovery
    Apocalypse
    (Dominate)
    • 16% (0.68 HP/sec) Regeneration
    • 30.5 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Steamy Mist)
    • 10% (0.42 HP/sec) Regeneration
    • 11.4 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Steamy Mist)
    • 2% (0.03 End/sec) Recovery
    Karma
    (Steamy Mist)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.42 HP/sec) Regeneration
    • 11.4 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Gift of the Ancients
    (Combat Jumping)
    • 2% (0.03 End/sec) Recovery
    Coercive Persuasion
    (Confuse)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Dark Watcher's Despair
    (Hurricane)
    • 15.3 HP (1.5%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Dampened Spirits
    (Hurricane)
    • 2% DamageBuff(All)
    Rectified Reticle
    (Tactics)
    • 20% Perception
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Undermined Defenses
    (Tornado)
    • 2% DamageBuff(All)
    • 1.8% Max End
    • 7% Enhancement(Accuracy)
    Devastation
    (Lightning Storm)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Numina's Convalescence
    (Hibernate)
    • 12% (0.51 HP/sec) Regeneration
    • 19.1 HP (1.88%) HitPoints
    Miracle
    (Hibernate)
    • 2.5% (0.04 End/sec) Recovery
    Luck of the Gambler
    (Frozen Armor)
    • 7.5% Enhancement(RechargeTime)
    Impervium Armor
    (Frozen Armor)
    • 2.5% (0.04 End/sec) Recovery
    Steadfast Protection
    (Frozen Armor)
    • 1.5% (0.03 End/sec) Recovery
    • 3% Defense(All)
    • Knockback Protection (Mag -4)
    Devastation
    (Ice Blast)
    • 12% (0.51 HP/sec) Regeneration
    • 22.9 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)



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  6. Ok, I logged in today and my chat window was all jacked up. You know how the window is split into 2 sections......well the top section showing xp and influence made after a kill, and the bottom section to view chat. Well all I have is the top section. I can't see what is being said to me because the bottom section is totally gone. How do I fix this? PLEASE HELP!!!
  7. How in the heck to you unlock the new i17 hero side story arcs? I'm lvl 50 and want to do these missions.
  8. I love this build here. Just finished him not too long ago.

    Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Technobot: Level 50 Mutation Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Charged Brawl
    • (A) Touch of Death - Chance of Damage(Negative): Level 40
    • (3) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (7) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (9) Touch of Death - Damage/Recharge: Level 40
    • (15) Touch of Death - Damage/Endurance: Level 40
    • (21) Touch of Death - Accuracy/Damage: Level 40
    Level 1: Charged Armor
    • (A) Titanium Coating - Endurance: Level 50
    • (3) Titanium Coating - Resistance: Level 50
    • (7) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    • (9) Titanium Coating - Endurance/Recharge: Level 50
    • (15) Titanium Coating - Resistance/Recharge: Level 50
    • (23) Titanium Coating - Resistance/Endurance: Level 50
    Level 2: Jacobs Ladder
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (5) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (13) Obliteration - Damage: Level 50
    • (13) Obliteration - Accuracy/Recharge: Level 50
    • (23) Obliteration - Damage/Recharge: Level 50
    • (29) Obliteration - Accuracy/Damage/Recharge: Level 50
    Level 4: Conductive Shield
    • (A) Titanium Coating - Resistance: Level 50
    • (5) Titanium Coating - Endurance: Level 50
    • (11) Titanium Coating - Resistance/Endurance: Level 50
    • (11) Titanium Coating - Resistance/Recharge: Level 50
    • (27) Titanium Coating - Endurance/Recharge: Level 50
    • (29) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    Level 6: Hurdle
    • (A) Jumping IO: Level 50
    Level 8: Thunder Strike
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (19) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (19) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (25) Obliteration - Damage/Recharge: Level 50
    • (25) Obliteration - Accuracy/Recharge: Level 50
    • (27) Obliteration - Damage: Level 50
    Level 10: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (37) Recharge Reduction IO: Level 50
    • (40) Recharge Reduction IO: Level 50
    Level 12: Boxing
    • (A) HamiO:Nucleolus Exposure
    Level 14: Super Speed
    • (A) Endurance Reduction IO: Level 50
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (17) Miracle - +Recovery: Level 40
    • (17) Numina's Convalescence - Heal: Level 50
    • (21) Numina's Convalescence - Heal/Endurance: Level 50
    Level 18: Grounded
    • (A) Steadfast Protection - Knockback Protection: Level 30
    • (40) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 20: Static Shield
    • (A) HamiO:Ribosome Exposure
    Level 22: Chain Induction
    • (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (40) Crushing Impact - Damage/Endurance: Level 50
    • (42) Crushing Impact - Damage/Recharge: Level 50
    • (42) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (42) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    Level 24: Lightning Reflexes
    • (A) Run Speed IO: Level 50
    Level 26: Tough
    • (A) Titanium Coating - Resistance: Level 50
    • (31) Titanium Coating - Endurance: Level 50
    • (39) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    • (39) Titanium Coating - Endurance/Recharge: Level 50
    • (39) Titanium Coating - Resistance/Recharge: Level 50
    • (50) Titanium Coating - Resistance/Endurance: Level 50
    Level 28: Energize
    • (A) Doctored Wounds - Recharge: Level 50
    • (34) Doctored Wounds - Heal: Level 50
    • (34) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (37) Doctored Wounds - Heal/Recharge: Level 50
    • (37) Doctored Wounds - Endurance/Recharge: Level 50
    Level 30: Build Up
    • (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    • (31) Adjusted Targeting - Recharge: Level 50
    • (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
    Level 32: Lightning Rod
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (33) Obliteration - Damage/Recharge: Level 50
    • (34) Obliteration - Accuracy/Recharge: Level 50
    • (50) Obliteration - Damage: Level 50
    Level 35: Power Sink
    • (A) Performance Shifter - EndMod/Recharge: Level 50
    • (36) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (36) Efficacy Adaptor - EndMod/Endurance: Level 50
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    Level 38: Lightning Field
    • (A) Scirocco's Dervish - Damage/Endurance: Level 50
    • (43) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    • (43) Multi Strike - Accuracy/Damage/Endurance: Level 50
    • (43) Multi Strike - Damage/Endurance: Level 50
    Level 41: Electrifying Fences
    • (A) Positron's Blast - Chance of Damage(Energy): Level 50
    • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (45) Positron's Blast - Accuracy/Damage: Level 50
    • (45) Positron's Blast - Damage/Recharge: Level 50
    • (46) Positron's Blast - Damage/Endurance: Level 50
    Level 44: Ball Lightning
    • (A) Positron's Blast - Accuracy/Damage: Level 50
    • (46) Positron's Blast - Damage/Endurance: Level 50
    • (46) Positron's Blast - Damage/Recharge: Level 50
    • (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (48) Positron's Blast - Chance of Damage(Energy): Level 50
    Level 47: Weave
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (48) Luck of the Gambler - Defense: Level 50
    • (50) Luck of the Gambler - Recharge Speed: Level 50
    Level 49: Power Surge
    • (A) Recharge Reduction IO: Level 50
    ------------
    Level 1: Brawl
    • (A) HamiO:Nucleolus Exposure
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 1: Fury
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 13.5% DamageBuff(Smashing)
    • 13.5% DamageBuff(Lethal)
    • 13.5% DamageBuff(Fire)
    • 13.5% DamageBuff(Cold)
    • 13.5% DamageBuff(Energy)
    • 13.5% DamageBuff(Negative)
    • 13.5% DamageBuff(Toxic)
    • 13.5% DamageBuff(Psionic)
    • 14.3% Defense(Smashing)
    • 14.3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 25.5% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 52% Enhancement(Accuracy)
    • 45% Enhancement(RechargeTime)
    • 4% Enhancement(Heal)
    • 168.7 HP (11.3%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 11%
    • MezResist(Immobilize) 4.95%
    • MezResist(Sleep) 8.25%
    • MezResist(Stun) 11%
    • MezResist(Terrorized) 2.2%
    • 8% (0.13 End/sec) Recovery
    • 32% (2 HP/sec) Regeneration
    • 4.41% Resistance(Fire)
    • 4.41% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    ------------
    Set Bonuses:
    Touch of Death
    (Charged Brawl)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Titanium Coating
    (Charged Armor)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Obliteration
    (Jacobs Ladder)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Titanium Coating
    (Conductive Shield)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Obliteration
    (Thunder Strike)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Numina's Convalescence
    (Health)
    • 12% (0.75 HP/sec) Regeneration
    • 28.1 HP (1.88%) HitPoints
    Steadfast Protection
    (Grounded)
    • 1.5% (0.03 End/sec) Recovery
    • Knockback Protection (Mag -4)
    • 3% Defense(All)
    Crushing Impact
    (Chain Induction)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Titanium Coating
    (Tough)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Doctored Wounds
    (Energize)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Adjusted Targeting
    (Build Up)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    Obliteration
    (Lightning Rod)
    • MezResist(Stun) 2.2% (Exceeded 5 Bonus Cap)
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Efficacy Adaptor
    (Power Sink)
    • 16.9 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    Scirocco's Dervish
    (Lightning Field)
    • 10% (0.63 HP/sec) Regeneration
    Multi Strike
    (Lightning Field)
    • MezResist(Sleep) 1.65%
    Positron's Blast
    (Electrifying Fences)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Ball Lightning)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  9. Yes, I tried him out on the wall in Cimerora. No problems. Bosses show up on that wall.

    PB, nice build. I decided against getting stamina and still have no problems with stamina.
  10. I have just tested it out on an ae mish by myself set for eight and 2 levels higher. This brute is nasty

    Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Technobot: Level 50 Mutation Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Charged Brawl
    • (A) Touch of Death - Chance of Damage(Negative): Level 40
    • (3) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (7) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (9) Touch of Death - Damage/Recharge: Level 40
    • (15) Touch of Death - Damage/Endurance: Level 40
    • (21) Touch of Death - Accuracy/Damage: Level 40
    Level 1: Charged Armor
    • (A) Titanium Coating - Endurance: Level 50
    • (3) Titanium Coating - Resistance: Level 50
    • (7) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    • (9) Titanium Coating - Endurance/Recharge: Level 50
    • (15) Titanium Coating - Resistance/Recharge: Level 50
    • (23) Titanium Coating - Resistance/Endurance: Level 50
    Level 2: Jacobs Ladder
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (5) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (13) Obliteration - Damage: Level 50
    • (13) Obliteration - Accuracy/Recharge: Level 50
    • (23) Obliteration - Damage/Recharge: Level 50
    • (29) Obliteration - Accuracy/Damage/Recharge: Level 50
    Level 4: Conductive Shield
    • (A) Titanium Coating - Resistance: Level 50
    • (5) Titanium Coating - Endurance: Level 50
    • (11) Titanium Coating - Resistance/Endurance: Level 50
    • (11) Titanium Coating - Resistance/Recharge: Level 50
    • (27) Titanium Coating - Endurance/Recharge: Level 50
    • (29) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    Level 6: Hurdle
    • (A) Jumping IO: Level 50
    Level 8: Thunder Strike
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (19) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (19) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (25) Obliteration - Damage/Recharge: Level 50
    • (25) Obliteration - Accuracy/Recharge: Level 50
    • (27) Obliteration - Damage: Level 50
    Level 10: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (37) Recharge Reduction IO: Level 50
    • (40) Recharge Reduction IO: Level 50
    Level 12: Boxing
    • (A) HamiO:Nucleolus Exposure
    Level 14: Super Speed
    • (A) Endurance Reduction IO: Level 50
    Level 16: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (17) Miracle - +Recovery: Level 40
    • (17) Numina's Convalescence - Heal: Level 50
    • (21) Numina's Convalescence - Heal/Endurance: Level 50
    Level 18: Grounded
    • (A) Steadfast Protection - Knockback Protection: Level 30
    • (40) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 20: Static Shield
    • (A) HamiO:Ribosome Exposure
    Level 22: Chain Induction
    • (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
    • (40) Crushing Impact - Damage/Endurance: Level 50
    • (42) Crushing Impact - Damage/Recharge: Level 50
    • (42) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    • (42) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    Level 24: Lightning Reflexes
    • (A) Run Speed IO: Level 50
    Level 26: Tough
    • (A) Titanium Coating - Resistance: Level 50
    • (31) Titanium Coating - Endurance: Level 50
    • (39) Titanium Coating - Resistance/Endurance/Recharge: Level 50
    • (39) Titanium Coating - Endurance/Recharge: Level 50
    • (39) Titanium Coating - Resistance/Recharge: Level 50
    • (50) Titanium Coating - Resistance/Endurance: Level 50
    Level 28: Energize
    • (A) Doctored Wounds - Recharge: Level 50
    • (34) Doctored Wounds - Heal: Level 50
    • (34) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (37) Doctored Wounds - Heal/Recharge: Level 50
    • (37) Doctored Wounds - Endurance/Recharge: Level 50
    Level 30: Build Up
    • (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50
    • (31) Adjusted Targeting - Recharge: Level 50
    • (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
    Level 32: Lightning Rod
    • (A) Obliteration - Chance for Smashing Damage: Level 50
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (33) Obliteration - Damage/Recharge: Level 50
    • (34) Obliteration - Accuracy/Recharge: Level 50
    • (50) Obliteration - Damage: Level 50
    Level 35: Power Sink
    • (A) Performance Shifter - EndMod/Recharge: Level 50
    • (36) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (36) Efficacy Adaptor - EndMod/Endurance: Level 50
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    Level 38: Lightning Field
    • (A) Scirocco's Dervish - Damage/Endurance: Level 50
    • (43) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    • (43) Multi Strike - Accuracy/Damage/Endurance: Level 50
    • (43) Multi Strike - Damage/Endurance: Level 50
    Level 41: Electrifying Fences
    • (A) Positron's Blast - Chance of Damage(Energy): Level 50
    • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (45) Positron's Blast - Accuracy/Damage: Level 50
    • (45) Positron's Blast - Damage/Recharge: Level 50
    • (46) Positron's Blast - Damage/Endurance: Level 50
    Level 44: Ball Lightning
    • (A) Positron's Blast - Accuracy/Damage: Level 50
    • (46) Positron's Blast - Damage/Endurance: Level 50
    • (46) Positron's Blast - Damage/Recharge: Level 50
    • (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (48) Positron's Blast - Chance of Damage(Energy): Level 50
    Level 47: Weave
    • (A) Luck of the Gambler - Defense/Endurance: Level 50
    • (48) Luck of the Gambler - Defense: Level 50
    • (50) Luck of the Gambler - Recharge Speed: Level 50
    Level 49: Power Surge
    • (A) Recharge Reduction IO: Level 50
    ------------
    Level 1: Brawl
    • (A) HamiO:Nucleolus Exposure
    Level 1: Sprint
    • (A) Celerity - +Stealth: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 1: Fury
    Level 6: Ninja Run
    ------------
    Set Bonus Totals:
    • 13.5% DamageBuff(Smashing)
    • 13.5% DamageBuff(Lethal)
    • 13.5% DamageBuff(Fire)
    • 13.5% DamageBuff(Cold)
    • 13.5% DamageBuff(Energy)
    • 13.5% DamageBuff(Negative)
    • 13.5% DamageBuff(Toxic)
    • 13.5% DamageBuff(Psionic)
    • 14.3% Defense(Smashing)
    • 14.3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 25.5% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 52% Enhancement(Accuracy)
    • 45% Enhancement(RechargeTime)
    • 4% Enhancement(Heal)
    • 168.7 HP (11.3%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Held) 11%
    • MezResist(Immobilize) 4.95%
    • MezResist(Sleep) 8.25%
    • MezResist(Stun) 11%
    • MezResist(Terrorized) 2.2%
    • 8% (0.13 End/sec) Recovery
    • 32% (2 HP/sec) Regeneration
    • 4.41% Resistance(Fire)
    • 4.41% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    ------------
    Set Bonuses:
    Touch of Death
    (Charged Brawl)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Titanium Coating
    (Charged Armor)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Obliteration
    (Jacobs Ladder)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Titanium Coating
    (Conductive Shield)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Obliteration
    (Thunder Strike)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Numina's Convalescence
    (Health)
    • 12% (0.75 HP/sec) Regeneration
    • 28.1 HP (1.88%) HitPoints
    Steadfast Protection
    (Grounded)
    • 1.5% (0.03 End/sec) Recovery
    • Knockback Protection (Mag -4)
    • 3% Defense(All)
    Crushing Impact
    (Chain Induction)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints
    • 7% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    Titanium Coating
    (Tough)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.75%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Doctored Wounds
    (Energize)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Adjusted Targeting
    (Build Up)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    Obliteration
    (Lightning Rod)
    • MezResist(Stun) 2.2% (Exceeded 5 Bonus Cap)
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Efficacy Adaptor
    (Power Sink)
    • 16.9 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    Scirocco's Dervish
    (Lightning Field)
    • 10% (0.63 HP/sec) Regeneration
    Multi Strike
    (Lightning Field)
    • MezResist(Sleep) 1.65%
    Positron's Blast
    (Electrifying Fences)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Ball Lightning)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)



    Code:
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  11. Dark_Jeremy

    Sewer Layout

    Turbo. For you to have the number 1 SG on triumph, you have the smallest base. One day I would like you to let me show you a few things about base building. Come to villains and I will let you see my base over there. Tons of goodies
  12. New question. How do you set things at an angle? I see where a guy made a massive computer with angled screens.
  13. Dark_Jeremy

    PVP troller

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    China Dolll: Level 50 Mutation Controller
    Primary Power Set: Mind Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Mesmerize -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(3), FtnHyp-Acc/Sleep/Rchg(15), FtnHyp-Acc/Rchg(17), FtnHyp-Sleep/EndRdx(23)
    Level 1: Gale -- Acc-I(A)
    Level 2: Levitate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(15), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Thundr-Acc/Dmg(29), Thundr-Acc/Dmg/Rchg(31)
    Level 4: Dominate -- Apoc-Dmg(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Dmg/Rchg(5), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
    Level 6: Snow Storm -- EndRdx-I(A), EndRdx-I(7), EndRdx-I(7)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Steamy Mist -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11), GftotA-Def(29), GftotA-Def/EndRdx(34), Krma-ResKB(37)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13), GftotA-Def(31), GftotA-Def/EndRdx(34), Ksmt-ToHit+(37)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Swift -- Run-I(A)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19), RgnTis-Regen+(19), Numna-Heal(23)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
    Level 22: Acrobatics -- EndRdx-I(A)
    Level 24: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(25), CoPers-Acc/Conf/Rchg(25), CoPers-Acc/Rchg(50), CoPers-Conf/EndRdx(50)
    Level 26: Telekinesis -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(27)
    Level 28: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(40), DarkWD-Slow%(40), DampS-ToHitDeb(43), DampS-ToHitDeb/EndRdx(43)
    Level 30: Assault -- EndRdx-I(A), EndRdx-I(31)
    Level 32: Tactics -- Rec'dRet-Pcptn(A), GSFC-ToHit(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33), GSFC-ToHit/Rchg/EndRdx(34)
    Level 35: Tornado -- Achilles-ResDeb%(A), UndDef-DefDeb(36), UndDef-DefDeb/Rchg/EndRdx(36), UndDef-Rchg(36), UndDef-DefDeb/Rchg(37)
    Level 38: Lightning Storm -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(39), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Acc/Dmg/EndRdx/Rchg(39), EndMod-I(40)
    Level 41: Hibernate -- Numna-Heal(A), Numna-Heal/Rchg(42), Numna-Heal/EndRdx/Rchg(42), Mrcl-Heal(46), Mrcl-Heal/Rchg(46)
    Level 44: Frozen Armor -- LkGmblr-Rchg+(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(46)
    Level 47: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(48), Entrpc-Heal%(50)
    Level 49: Maneuvers -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment



    This is my mind/storm. She's a pretty good build
  14. All you need is 1 LoG recharge speed. If you get more than one, you are just wasting your money.
  15. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    China Dolll: Level 50 Mutation Controller
    Primary Power Set: Mind Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Mesmerize -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(3), FtnHyp-Acc/Sleep/Rchg(15), FtnHyp-Acc/Rchg(17), FtnHyp-Sleep/EndRdx(23)
    Level 1: Gale -- Acc-I(A)
    Level 2: Levitate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(15), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Thundr-Acc/Dmg(29), Thundr-Acc/Dmg/Rchg(31)
    Level 4: Dominate -- Apoc-Dmg(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Dmg/Rchg(5), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
    Level 6: Snow Storm -- EndRdx-I(A), EndRdx-I(7), EndRdx-I(7)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
    Level 10: Steamy Mist -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11), GftotA-Def(29), GftotA-Def/EndRdx(34), Krma-ResKB(37)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13), GftotA-Def(31), GftotA-Def/EndRdx(34), Ksmt-ToHit+(37)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Swift -- Run-I(A)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19), RgnTis-Regen+(19), Numna-Heal(23)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
    Level 22: Acrobatics -- EndRdx-I(A)
    Level 24: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(25), CoPers-Acc/Conf/Rchg(25), CoPers-Acc/Rchg(50), CoPers-Conf/EndRdx(50)
    Level 26: Telekinesis -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(27)
    Level 28: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(40), DarkWD-Slow%(40), DampS-ToHitDeb(43), DampS-ToHitDeb/EndRdx(43)
    Level 30: Assault -- EndRdx-I(A), EndRdx-I(31)
    Level 32: Tactics -- Rec'dRet-Pcptn(A), GSFC-ToHit(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33), GSFC-ToHit/Rchg/EndRdx(34)
    Level 35: Tornado -- Achilles-ResDeb%(A), UndDef-DefDeb(36), UndDef-DefDeb/Rchg/EndRdx(36), UndDef-Rchg(36), UndDef-DefDeb/Rchg(37)
    Level 38: Lightning Storm -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(39), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Acc/Dmg/EndRdx/Rchg(39), EndMod-I(40)
    Level 41: Hibernate -- Numna-Heal(A), Numna-Heal/Rchg(42), Numna-Heal/EndRdx/Rchg(42), Mrcl-Heal(46), Mrcl-Heal/Rchg(46)
    Level 44: Frozen Armor -- LkGmblr-Rchg+(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(46)
    Level 47: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(48), Entrpc-Heal%(50)
    Level 49: Maneuvers -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment



    Code:
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    |-------------------------------------------------------------------|
  16. Dark_Jeremy

    Mids question

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Fiery Playmate: Level 50 Mutation Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/Hold(3), BasGaze-Acc/Rchg(5)
    Level 1: Transfusion -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(5), Dct'dW-Heal/Rchg(7), Dct'dW-Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Acc-I(9)
    Level 2: Fire Cages -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/Immob/Rchg(11), Enf'dOp-Immob/Rng(11), Enf'dOp-Acc/EndRdx(13), Enf'dOp-EndRdx/Immob(13), Enf'dOp-Acc/Rchg(15)
    Level 4: Siphon Power -- Acc-I(A)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15)
    Level 8: Hot Feet -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(17), CtlSpd-Acc/EndRdx(17), CtlSpd-Rng/Slow(19), CtlSpd-EndRdx/Rchg/Slow(19), EndRdx-I(21)
    Level 10: Siphon Speed -- CtlSpd-Acc/Slow(A), CtlSpd-Acc/EndRdx(21), CtlSpd-Dmg/Slow(23), CtlSpd-Rng/Slow(23), EndRdx-I(25)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(25), RgnTis-Regen+(27), Heal-I(27)
    Level 16: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(29), Stpfy-Acc/EndRdx(29), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(31)
    Level 18: Cinders -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(31), BasGaze-Rchg/Hold(33), BasGaze-Acc/Rchg(33)
    Level 20: Stamina -- EndMod-I(A), P'Shift-EndMod(33), P'Shift-End%(34)
    Level 22: Speed Boost -- EndMod-I(A)
    Level 24: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
    Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 28: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(37), Aegis-ResDam/EndRdx(37)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(39)
    Level 32: Fire Imps -- C'Arms-+Def(Pets)(A), C'Arms-EndRdx/Dmg/Rchg(39), C'Arms-Acc/Dmg/Rchg(39), C'Arms-Dmg/EndRdx(40)
    Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(40), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(42), Efficacy-EndMod/Acc(42), Efficacy-EndMod/EndRdx(42)
    Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(43), RechRdx-I(43), RechRdx-I(43)
    Level 41: Fissure -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(45), Stpfy-Acc/EndRdx(45), Stpfy-Stun/Rng(45), Stpfy-Acc/Stun/Rchg(46), FrcFbk-Rechg%(46)
    Level 44: Seismic Smash -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48), Acc-I(48), RechRdx-I(50)
    Level 47: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(50), DefBuff-I(50)
    Level 49: Bonfire -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|

    Nice......thanks for the info all.
  17. Dark_Jeremy

    Mids question

    Still doesn't answer my question on where the clipboard is
  18. Dark_Jeremy

    Mids question

    How in the world can I post a build on the forums? It says something about a clipboard. Where the heck is the mid's clipboard. I'm a tard, what can I say
  19. I'm loving this ice/fire tank. Just wondering if someone could post a nice mids build for me
  20. Quote:
    Originally Posted by JKPhage View Post
    I'm not saying I'm entitled to something I'm not, I just don't think it's very fair that they had it sitting out for anyone to walk by and play with at comic-con (which I would have been at if not for scheduling black-outs at work for back to school season) and then they shut it down for those of us who've been chomping at the bit for just a peek at what the customization will entail. That and the fact that BaBs tweeted "Yeah, everyone should be able to access character customization" and then ten minutes later "GTFO if you're not beta" with no explanation at all.

    BaBs just gave us said explanation to point out that the creator is apparently suffering quite a few crash bugs and other known issues and they didn't want to open the floodgates on that, which was what alot of us had inferred, but at least they did us the courtesy of letting us know. That works for me, it's all I was after, either access to creator or a reason we were being denied it after being told we wouldn't. Trust me, I'm not alone in this. Test forum was buzzing with irritation, I guess I was the only one who strayed into discussions to bring news.
    It's what you call marketing strategy.

    Everyone that is complaining closed beta, you need to stop, grow up, and be patient. Just be happy that a 3rd issue is coming out within a year......I'm stoked.

    CHILL OUT!!!
  21. Do you not have to do the magic desk trick anymore to stack? IF not, then how do you stack?
  22. Dark_Jeremy

    NRG/EM blasters

    Ok peeps, I just want to see the best builds out there. I have a lvl 43 NRG/EM blaster right now and have 2 bil to spend. Let's see them.
  23. My favorite MM is my Ninja/Dark. I was the first Dark MM to make it to 50 in the game. I still play him to this day and am loving him.

    Dark Jeremy lvl 50 ninja/Dark
  24. I'm just glad that I have an SG full of Vets that want to do regular missions