critique my pvp mind/storm
A few things:
Mesmerize: Sleep only lasts 4 seconds by default in PvP. So the sleep set is only good for the bonuses. Just an FYI. I would otherwise suggest slotting it as an attack.
You can either get rid of, or remove a few slots in, TK. In PvP, it only has a 10 second duration (or maybe its 15... i forget, but it's short and finite as opposed to in PvE). You can probably use one of those slots in Tactics to get a damage bonus, which seems to be what you're going for with your slotting.
In Stamina, as long as you're using a Performance Shifter proc, put in 2 more P.S. IOs so you can get some decent set bonuses.
Hurricane: Just use one full set of one of the sets you have in there: You might as well, since you're not stacking any bonuses. True, you get a better amount of -ToHit, but thanks to Diminishing Returns it probably won't help much. I'd also try to add some KB in there to help knock away your foes. KB, while any decent PvPer will have mitigation against it, is great against anyone or anything that doesn't have resist against it.
Try to fit freezing rain into your build. True, it won't slow anyone down... but if you cast it at your feet, it'll be another tool you can use to keep stalkers off your butt while you take care of other matters.
That's all that jumps out at me... looks fairly solid otherwise.
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
China Dolll: Level 50 Mutation Controller
Primary Power Set: Mind Control
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Mesmerize -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(3), FtnHyp-Acc/Sleep/Rchg(15), FtnHyp-Acc/Rchg(17), FtnHyp-Sleep/EndRdx(23)
Level 1: Gale -- Acc-I(A)
Level 2: Levitate -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(15), Dev'n-Acc/Dmg/EndRdx/Rchg(17), Thundr-Acc/Dmg(29), Thundr-Acc/Dmg/Rchg(31)
Level 4: Dominate -- Apoc-Dmg(A), Apoc-Dmg/Rchg(5), Apoc-Acc/Dmg/Rchg(5), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(43)
Level 6: Snow Storm -- EndRdx-I(A), EndRdx-I(7), EndRdx-I(7)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Steamy Mist -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11), GftotA-Def(29), GftotA-Def/EndRdx(34), Krma-ResKB(37)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13), GftotA-Def(31), GftotA-Def/EndRdx(34), Ksmt-ToHit+(37)
Level 14: Super Jump -- Jump-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19), RgnTis-Regen+(19), Numna-Heal(23)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(25), CoPers-Acc/Conf/Rchg(25), CoPers-Acc/Rchg(50), CoPers-Conf/EndRdx(50)
Level 26: Telekinesis -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(27)
Level 28: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(40), DarkWD-Slow%(40), DampS-ToHitDeb(43), DampS-ToHitDeb/EndRdx(43)
Level 30: Assault -- EndRdx-I(A), EndRdx-I(31)
Level 32: Tactics -- Rec'dRet-Pcptn(A), GSFC-ToHit(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33), GSFC-ToHit/Rchg/EndRdx(34)
Level 35: Tornado -- Achilles-ResDeb%(A), UndDef-DefDeb(36), UndDef-DefDeb/Rchg/EndRdx(36), UndDef-Rchg(36), UndDef-DefDeb/Rchg(37)
Level 38: Lightning Storm -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(39), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Acc/Dmg/EndRdx/Rchg(39), EndMod-I(40)
Level 41: Hibernate -- Numna-Heal(A), Numna-Heal/Rchg(42), Numna-Heal/EndRdx/Rchg(42), Mrcl-Heal(46), Mrcl-Heal/Rchg(46)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(46)
Level 47: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(48), Entrpc-Heal%(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment