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Posts
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Joined
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A tank focused on attacking seems to me as useful to a team as a blaster focused on healing. Sure it's a nice bonus, but not the way to take the best of the AT imo
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so using in PvP would guarantee debt 100%.
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Errrm wha??
And well MoG is very useful against most trollers, which are the regen killers. -
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Give a woman some inspirations and she can farm for a while, give her a heavy and she can farm for a lifetime.
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Better
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But unrealistic
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PvP in RV? yeah right. Take off heavies and that will dead zone
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Edited for fun
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Which reaffirms what I said, RV is not a PvP zone, it's a farming zone, and so will be till heavies are taken away from it
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Or at least XP from them
Addition: As you put in a later post
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In that case they shouldnt do a big deal of dmg to players, and only to turrets. And turrets shouldn't give any xp either
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a tank that can attack is far more flexible than a taunt-bot for any situation that a team may encounter
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Errrm.... not really -
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PvP in RV? yeah right. Take off heavies and that will dead zone
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Edited for fun
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Which reaffirms what I said, RV is not a PvP zone, it's a farming zone, and so will be till heavies are taken away from it -
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It'd have to be team PvP there then, as the turrets are too tough for a lot of ATs to solo.
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If you don't want team PvP you can always duel in arena. Besides, what does PvP have to do with turrets? -
Oi! Ol' Phil one year older? Well you're so close to payed retirement man! Happy birthday dude!
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PvP in RV? yeah right. Take off heavies and that will not be a farming zone instead of a PvP zone as it is now
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Devs have said repeatedly that teledroning or even repeated mob tp isnt griefind, so you won't get much petitioning it. I don't agree with that myself, but that's how the game is designed to be
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It's not needed much for PvP either
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I don't agree there
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Pfft only for duels which highlight the imblances in the game
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Hehe, now we got a deal -
Asking for people to start a TF the same day the announce is posted usually ends up with not enough people attending... not everybody is checking forums every hour u know?
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It's not needed much for PvP either
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I don't agree there -
The only real issue about EM/SR is that both sets are really tight, imo. I couldn't come upon a proper pvp build for it myself unless without hasten, but potentially it's very very good. Nevertheless, u can skip more powers in regen
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Hold supression is 10 secs between each hold
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I have gotten critics out of hide on impale and ripper, although not very often tbh
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Well we could have some things organised for test server, too, if people feel like it
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I like it, tho, helps keep aggro better as it is 100% (don't know hard numbers, but it has always worked so far for me) stun. Really useful for heavy hitters, as well as void/quants if you are playing with a kheld in team, or vs maltas and so on later on
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Only with DoT, but /energy has no DoT afaik
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With that build u will possibly have end issues even with sb, but worth giving it a try tho