Early days as a Stalker


Amazing_Shnyet

 

Posted

Hello All,

As you may know I am a serial Altholic and rolled a EM/SR stalker over the weekend and thourghly enjoyed it as a real change of pace and tactics.

As I always aspire to lvl 50 whenever I roll a new toon I thought that SR would probably not be the best choice for PvP because of all the Focused Accuracy and what-not. So....

I rolled a EM/Regen and seem to be levelling a lot easier atm. I picked it because reading some of the posts on the thread I assumed that even as an SR stalker I will get hit and probably die quiet quickly. However as a Regen I get a good heal, a HP boost (which could double as an emergency heal) and potentially Heal Self too.

Is this logical thinking?

Also do any SR powers give a bonus to stealth? i.e. is hidden regen stalker just as hidden as a SR stalker?

TY noob questions FTW!


 

Posted

There arent any of the /SR power pool that offer any extra Stealth, you'd need to open up the Concealment pool for that I'm afraid.

SR does offer a +Perception though in the form of Focused Senses which is something that Regen cant give you.

Also, I feel that the likes of /SR and /Nin are better for Stalker's compared to Regen due to the low base HP that the AT has.

Hope this helps a bit


 

Posted

I have to agree, although /Regen stalkers can be quite tough against single opponents.

And yes, a /SR stalkerĀ“s Hide is as good as a /Regen stalkerĀ“s Hide although as a /Regen stalker you may find yourself to be unveiled by enemy AoEs more often since you only have the AoE defense granted by the Hidden status and no other defense like in SR.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

/SR gives you more chance to get off crits and Assassin strikes as you get hit A LOT less often and /SR also gives you quickness which give + Recharge.


 

Posted

The only real issue about EM/SR is that both sets are really tight, imo. I couldn't come upon a proper pvp build for it myself unless without hasten, but potentially it's very very good. Nevertheless, u can skip more powers in regen


 

Posted

A correctly slotted Reconstruction is a very powerful power indeed. On my regen scrapper with hasten, slotted 3x Recharge & 3x Heals (all SO's) I am regaining aprox. 25-30% of my HP every 45 seconds which is very useful indeed.

I also intend to take Aid Self and Dull Pain. I also plan to take TP so the idea would be to attack, retreat, heal up and return to the attack asap. I also figure because I'm EM I would really only need to run through my attack chain once BU-As-ET-TF on most opponents to kill them. I figured heals would be the best way to ensure I could complete that chain rather than dodges.


 

Posted

I think taking a majority of the regen pool plus stealth/invis will leave little room for aidself.
fitness,travel pool,concealment,hasten would be my options for pool powers.


Defiant's GoEH/MILITIS METUS

 

Posted

I was thinking about taking Hide, Reconstruction, Dull Pain, Integration and Instant Healing only from the secondary.


 

Posted

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I was thinking about taking Hide, Reconstruction, Dull Pain, Integration and Instant Healing only from the secondary.

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My main is a scrapper with regen. I would definately take the following powers from regen set; Reconstruction, Quick Recovery, Dull Pain, Integration and Instant Healing. The rest are marginal ones and upto personal preference.

But the 5 stated IMHO are necessary to get the most from regen, especially if using regen with a stalker...if you take dmg and you will, then you need to minimalise the effects and be able to recover faster.


Main 50 & Badger Nine Claws Claws/Regen/Body

Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus
Defender Nilus Scrapper
Electro Field Blaster S.PONGE Tanker

 

Posted

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I was thinking about taking Hide, Reconstruction, Dull Pain, Integration and Instant Healing only from the secondary.

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My main is a scrapper with regen. I would definately take the following powers from regen set; Reconstruction, Quick Recovery, Dull Pain, Integration and Instant Healing. The rest are marginal ones and upto personal preference.

But the 5 stated IMHO are necessary to get the most from regen, especially if using regen with a stalker...if you take dmg and you will, then you need to minimalise the effects and be able to recover faster.

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If only Stalkers got Quick Recovery.


 

Posted

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I was thinking about taking Hide, Reconstruction, Dull Pain, Integration and Instant Healing only from the secondary.

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My main is a scrapper with regen. I would definately take the following powers from regen set; Reconstruction, Quick Recovery, Dull Pain, Integration and Instant Healing. The rest are marginal ones and upto personal preference.

But the 5 stated IMHO are necessary to get the most from regen, especially if using regen with a stalker...if you take dmg and you will, then you need to minimalise the effects and be able to recover faster.

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If only Stalkers got Quick Recovery.

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Didn't check that out before posting...Haven't played a stalker for a while...keep getting them to mid teens then deleting them...have just rolled another one as claws/sr, so will no doubt be finding out pros and cons very shortly.


Main 50 & Badger Nine Claws Claws/Regen/Body

Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus
Defender Nilus Scrapper
Electro Field Blaster S.PONGE Tanker

 

Posted

I have rolled an EM/Regen and find in PVE, as I team with other half playing Dark/SR, it is quite fun.

PVP appears to be a different matter though. Although still fun, I found just about everything seems to see through hide, spine scrappers, and anything with a defender on the team.

So I was happy to hit 24 and then I took stealth, thinking great, yet Spineys still seem to see through me.

Guess the only thing to do is team and get grant invis on each other and cross our fingers legs and everything else.

Why is it, when u arent playing one, they always get you, yet when u are, you either cant get away with hide etc or if you do, you cant hit anything, even 3 slotted (yeah I know I am only 24),lol


Zhaan, Chakyra, Fiorina 161, Aeryn, Polly Nation, Dee Pression, Shazanne, Night Jester and too many more to mention.

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Posted

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Haven't played a stalker for a while...keep getting them to mid teens then deleting them...have just rolled another one as claws/sr, so will no doubt be finding out pros and cons very shortly.

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I found my EM/EA a really slow starter - moreso than any of my characters except my dominator (which is taking even longer to get going) - my stalker didn't start feeling strong until well into his late twenties and early thirties (after SOs and getting extreme damage attacks to follow AS).


 

Posted

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Why is it, when u arent playing one, they always get you, yet when u are, you either cant get away with hide etc or if you do, you cant hit anything, even 3 slotted (yeah I know I am only 24),lol

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LOL.
I noticed that too. Guess the only answer is we need more practice
Getting someone to GI you regular really helps


My MA IDs:
Fiend Space: 211464

 

Posted

EM/SR gets NASTY about lvl 30+
pve i can usualy wipe a mob on relent solo, EBs not to sure about not faced any yet lol and a lvl 32+ stalker on speed boost in pve is a nasty nasty thing in deed > on mine i can and have out killed brutes in mobs (lvl 37 atm, elude here i come )
at this point i'm NOT planning on taking any patron powers, got some unconvent ideas to try and hasten on /sr you WONT need it, quickness does the job just fine and point of fact my travel power of choice atm is fly (hello mr 1 shot flying defiance sniping squishy >) or MR /dev with the caltops laid out, "hey look up" "Huh?" >


 

Posted

Well, I rolled a Nin/Regen a while ago, but deleted when they reached lvl 32. This is mainly due to the fact that regen seems like a real gimp on stalkers compared to that on scrappers.

However, saying this, on my Blaster, and in RV (where most toons are perfectly well rounded), a Defence based stalker is pretty useless unless using Elude/Retsu/Overload etc, as the defence is very easily broken, and Regen takes a lot longer to kill.

I have recently rerolled my Stalker as Claws/Nin for a Pv[Bi] build, as I didn't want to go with the FotM EM/Regen :P. It is working out brilliantly in PvE, solo and in teams, and I can see how it will triumph in PvP, also. The only thing that SR has over Nin is the res to slow, the +speed/recharge, and an extra 5% Defence or So. Ninjitsu, although lacking in KB Protection, comes with a heal, and many useful tools (Extra placate, sleep/to hit debuff).


 

Posted

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I have recently rerolled my Stalker as Claws/Nin for a Pv[Bi] build, as I didn't want to go with the FotM EM/Regen :P. It is working out brilliantly in PvE, solo and in teams, and I can see how it will triumph in PvP, also. The only thing that SR has over Nin is the res to slow, the +speed/recharge, and an extra 5% Defence or So. Ninjitsu, although lacking in KB Protection, comes with a heal, and many useful tools (Extra placate, sleep/to hit debuff).

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Welcome to the club, I recently fell in love with my claws/nin after a succesful respec and want to lvl her up real fast now . Ninjitsu has indeed got deccent defense, nice tricks and Retsu to boot . My stalker appears to be quite good in both pve and pvp atm, and I think I can ditch leaping pool completely after trying out fully slotted hover. So far its working excellently. Without leaping pool the power choices arent nearly as tight as before <3 my claws/nin.


 

Posted

Well I have currently gone for Flight as well, in order to AS everyone in PvP. However, this means you lack [proper] KB resistance, but it shouldn't really matter too much, as (from what my character's KBs do) knockbacks in PvP don't stack (as in, Repel doesn't KB every tick) and unless against someone particularly slotted for Stalker killing, you shouldn't be hit much either.


 

Posted

I may have to explain my above comment about ditching leaping pool because I doubt many people understood what I meant. Nin has no knockback protection which could be a problem in pvp. More importantly, fly has inertia in it that makes flying ASing in pvp zones very difficult. Originally I was going to get just combat jumping to help with this, as it removes the inertia from fly when used at the same time, however, after trying out fully speedslotted hover I realized I can use hover instead and forget leaping completely. I now have buttons bound to the power on my numpad that allow me to switch quickly between fly and hover when im approaching my target. For knockback protection fly does a decent job on its own even if its not 'protection' per se.


 

Posted

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(hello mr 1 shot flying defiance sniping squishy >) or MR /dev with the caltops laid out, "hey look up" "Huh?" >


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Thanks for the tip

Anyways, I'm having real problems getting into the whole stalker mind-set. I currently have an EM/DA at about lvl17. Yet, I just feel..erm wots the word, Cowardly!
Sneaking up to critters, BU+AS oops miss, placate and A: either w8 for as again or B: (depending on size) get the critical on bonesmasher and try to scrap it out until placte is back up or ive managed to kill them, C: run and wait to be hidden and go back to finish the job.

Is this something I'm doing wrong? Can anyone Suggest a more stand up and fight stalker set that might suit me better? Or should I just right of the stalker AT as one that I'm not suited for?


 

Posted

I've got the Stalker love too, and oddly enough ALSO Claws/Ninj.

Never been one for PvP, so it's a pure PvE build. Enjoying it a lot. Solo's like a gem, and teaming is fine, havent experienced any of this "I dont feel like Im doing anything on a team as a Stalker" that I've seen some people say on the boards.

Focus ftw.


 

Posted

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FotM EM/Regen

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erm didn't know that was current FOTM lol, most i've seen tend to be /nin more, EM or Spines lol


 

Posted

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I just feel..erm wots the word, Cowardly!
Sneaking up to critters, BU+AS oops miss

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erm you gonna tell that to any member of the SAS? :P
Ambushes have been used a lot through out history, think of it more along the lines of getting in place to let rip. with regards to BU&AS oops miss, max your AS for acc and damage, shouldn't miss too often then (still 5% chance to hit/miss though lol)

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placate and A: either w8 for AS again or B: (depending on size) get the critical on bonesmasher and try to scrap it out until placte is back up or ive managed to kill them, C: run and wait to be hidden and go back to finish the job.

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A depends if the end boss is in there or not.... B see answer to A :P
and C only if the mobs round a end room boss is dead first lol, and hit the boss with placate to loose him, get re hidden.

way i do things pve mission wise, gen is get to the end room asap, Lvl 17ish pre stamina i made sure to pack plenty of cabs if ness lol. and usualy went upto the end boss mob, BU&AS a min or Leuit, BU should still be there, so hit something with BS fast and try dropping em, if just boss left, hit him with ANY 1 attack (reason being is they dont always agro on you straight of, so just as you placate they hit you, trying 1 attack on em makes sure they are agroed on you) hit placate and back off out of agro range LOS etc
wait on both BU and placate, and go stroll over to the boss, BU&AS and follow with BS or EP, soon as they are def agroed on you hit placate and back off out of agro range, rince repeat.
you might also want to consider air supp- from the flight pool, it's a knock up, and on one of my other stalkers lets me fire off my whole attack chain in onem using it just after AS, before i need to placate :P

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Is this something I'm doing wrong? Can anyone Suggest a more stand up and fight stalker set that might suit me better? Or should I just write off the stalker AT as one that I'm not suited for?

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Every AT is a case of practice, more practice better you become and the easier things get, also lvl 30-32+ is where EM starts getting REALLY fun and interesting, BU&AS follow with ET or TF or one after the other.... :P
so dont give up just yet lol


 

Posted

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way i do things pve mission wise, gen is get to the end room asap, Lvl 17ish pre stamina i made sure to pack plenty of cabs if ness lol. and usualy went upto the end boss mob, BU&AS a min or Leuit, BU should still be there, so hit something with BS fast and try dropping em, if just boss left, hit him with ANY 1 attack (reason being is they dont always agro on you straight of, so just as you placate they hit you, trying 1 attack on em makes sure they are agroed on you) hit placate and back off out of agro range LOS etc
wait on both BU and placate, and go stroll over to the boss, BU&AS and follow with BS or EP, soon as they are def agroed on you hit placate and back off out of agro range, rince repeat.

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This is how I do it too (if a fight is too tough and I can't scrap it out).

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Is this something I'm doing wrong? Can anyone Suggest a more stand up and fight stalker set that might suit me better? Or should I just write off the stalker AT as one that I'm not suited for?

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I have two very good (if I may say so!) Stalker, one is lv50: Ninja Blade/Regeneration/Mu Mastery, and the other is lv25: Energy Melee/Ninjitsu. Both have very good survivability and decent damage. If you want to survive, I'd say take Regeneration as it is easy to use and you get great survivability and with that you can scrap a bit more (which I like to do as a Stalker).