DarkSideLeague

Renowned
  • Posts

    1253
  • Joined

  1. Quote:
    Originally Posted by DarkGob View Post
    Isn't the Ouroboros Portal under Temporary Powers too? Suddenly wondering if that can be deleted as well...
    It can't - neither can the Dimensional Grounding Ray from Khan - meaning I intentionally waste it so I can get a fresh one next time.
  2. Quote:
    Originally Posted by Little_Whorn View Post
    Hasten. Hasten. Hasten. Has ANYONE managed to make a costume that actually looks better with the little yellow pom poms? For me, its always, "yay! I made a dark and brooding badass of a villain and now im ready to kick--oh yea, forgot to activate hasten. Now my badass of a villain looks like a cheerleader." And its not like i can refuse to take it. Its just too useful on the vast majority of builds.
    I don't notice Hasten - because I turned my particle count down to 100 because Super Speed BLINDS ME otherwise.
  3. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Meh, the overpowered argument is sort of a moot point for me when it comes to Incarnate powers. The whole point of having them is to be overpowered in the first place. "We're gods," remember?
    Double the softcap and capped resistances to everything would trivialize the iTrials. Which would be a BIG no-no in the devs book.
  4. Quote:
    Originally Posted by Aleusha View Post
    I love my Dark/Dark scrapper for this and many other reasons. I wouldn't change the power at all.
    My problem is Speed Boost. Specifically on the above mentioned scrapper. I cannot tell you how irritating it is to run into a wall as fast as I can or shoot over enemies that I have targeted because someone buffed me. The worst part is that on the occasions that does happen, just when I get used to it, it wears off and I have to readjust my fighting style every four minutes.
    Null the Gull can disable the movement modifications - and I'm probably going to have to turn them off (not because of one application, but 2, 3 or 4).
  5. Quote:
    Originally Posted by reiella View Post
    I don't know. I think now it suffers far more from a case of bad press than anything else.

    May just be a case of differing personal opinion, but I really don't like the UG trial [in COX] that much, yet it's getting a very good bit of play time now.
    Antimatter pulse. That's my complaint with the trial as a whole. Of course, Disintegration is almost impossible to keep track of - just because you see them shout it, doesn't mean you can find their name in the league (my league window is usually small due to MSR runs).
  6. Quote:
    Originally Posted by TwoHeadedBoy View Post
    I should have mentioned earlier that barrier also bugs me. I would rather have it apply a steady defense buff for its' entire duration than the ridiculous, unnecessary buff that declines to next-to-nothing rapidly.

    When I find myself in situations where I need extra defense, I'm usually playing pretty proactively and it's difficult to stare at my frickin' combat attributes, trying to time when I have to click a couple of purples just right.

    It would just be more logical in my opinion for it to provide the same exact bonus the whole time the power is on... Edit: Obviously not the massive buff, but a modest and practical one. Anyways, that's my tangent.
    What would you consider a modest buff? 10% Def/Res? 15%? 20%? If that was the case (15 or 20), that would be grossly overpowered in Trials (same for most of the other destiny powers) since you would have that bonus at all times - 20*5 = 100% Def/Res to all - and if you all took it as a T4 Core, it would be permanent.

    Destiny is frontloaded to keep it balanced in Incarnate Content - where other people have it as well.
  7. I went Spirtual Core Paragon for this reason.

    1 Nucleus
    1 Hecatomb: Dam (I use the rest of Hecatomb in Midnight Grasp)
    1 Numina H/E/R 33
    1 Numina H/E 33
    1 Numina H 33

    33.3% Acc (boosted by purples, LoTG sets, etc)
    84.67% Dam
    39.15% End Redux (DM/EA - multiple end management tools)
    105.46% Heal
    62.4% Recharge (Siphon Life has a 10s recharge, and EA gives me massive +Rech when combined with set bonuses)

    Going for a redline across the board... Lemme try some stuff. I'll edit this in a few minutes.

    Edit: Best I could do without using a Hecatomb damage, nucleus, or enhancement Boosters was using a Spiritual Radial Boost (Tier 2)

    Touch of the Nictus Acc/End/Heal
    Doctored Wounds Heal/End/Rech
    Doctored Wounds Heal/End
    Level 50 Damage IO Enhancement
    Crushing Impact Acc/Dam
    Crushing Impact Dam/End

    For a total (post Alpha) enh value of:
    Acc: 47.70%
    Dam: 91.78%
    End: 91.78%
    Heal: 99.63%
    Rech: 54.20%
    (All numbers are post ED)

    I'll post the non Alpha build in a minute.

    EDIT 2: Edit Harder

    Okay here's what I've got:

    Doctored Wounds H/E/R
    Doctored Wounds H/E
    Level 50 Heal IO
    Level 50 Damage IO
    Crushing Impact A/D/E
    Crushing Impact D/E

    Acc: 21.2%
    Dam: 88.07%
    End: 91.78%
    Heal: 88.07%
    Rech: 21.2%

    No Alpha, No Rare IOs, no Boosters, No Hami-Os.
  8. Quote:
    Originally Posted by Memphis_Bill View Post
    This, actually.

    I find most powers useful, even ones most people go "That needs to be pulled from the game." But sonic repulsion... I've tried to come up with some reason to use it. I've got several Sonic Resonance characters - two at 50. So I've had time to play with the set in pretty much every situation.

    I actually can't think of a single time I'd use this.

    The only use I can find for it is "I have more slots than I need, I can burn 2 or 3 and fit a Knockback set in here for 3 points of KB protection." As the *ONLY* real use. I've never had a time since Issue 5 where I thought, "Hey, I'd like to put some repelling rings on someone ELSE and have them do whatever and knock stuff away!"

    Solo, this is useless. I can't put it on myself. As a Controller, I don't want to put it on my pets. Either that or I have everything immob'd, so it wouldn't do anything but cost END. As a Defender or Corruptor, I don't have anything to put it ON.

    ... actually, Masterminds MIGHT have a use for this, if pet AI were better, but even then there are better options.

    If I could put them on ME, so I could corner some mobs and keep them there, it'd be much more useful. But I'd never want to put this on someone *else.*
    I could see it being *maybe* useful if you put it on Desdemona during the Underground Trial.

    Myself? Other than Dimension Shift, Wormhole. The power takes so long to activate that the enemies can fire back at you, the AoE Radius is so small you'll NEVER be able to hit all of a spawn (especially since it can miss), and the relocation can get you kicked from teams. Also - Propel for Dominators - a power that does less damage than Mind Probe, for 3 times the activation time? Absolutely pointless.
  9. Quote:
    Originally Posted by Hyperstrike View Post
    Sorry, but even exemped, you're STILL ridiculously overpowered compared to the content. Most of your attacks are 5/6 slotted at this point and your defenses are fleshed out.
    Enhancement scaling will cut your values in half - meaning you'd need 2 SO's worth of accuracy to soft-cap against even cons. Those of us with IOed build will need yellows to hit things with any ease - and that Ruin Mage at the end of the first mission makes things more tricky.

    Not a huge fan of going *that* low (even going to 25 annoys me on some toons).
  10. Quote:
    Originally Posted by Scarlet Shocker View Post
    It does seem to be the least popular of all the incarnate content, so that suggests the balance isn't right and it does need tweaking.
    Note to devs - this doesn't mean upping the reward again - it means FIXING THE TRIAL.
  11. DarkSideLeague

    Changes to EA

    Quote:
    Originally Posted by Gospel_NA View Post
    The stealth component is broken and supressed when you attack which allows the other components of entropic aura to operate.
    Wrong. The Stealth remains at all times - your character becoming visible is simply the devs reacting to people who wanted to see their character.
  12. Altimus Onega on Infinity - a level 50 Grav/Psi Dominator with nearly 3 billion in enhancements (not to mention a T4 Spiritual Core Paragon).

    Gravity is broken, and the strategy I developed to deal with said brokenness was itself demolished with the "Buffs" to Psionic Assault (sure, if you wanted damage from your secondary, the changes were a godsend - but I was using Psychic Scream and Shockwave as CONTROL).

    I'm gonna respec him and strip him bare so my reimagineing (an Illusion/Time Controller) will make use of his Basilisk's Gazes and whatnot. Won't delete him, since I'm getting out of infinity, but I'm not gonna play him. At all. Ever.

    (Except to check if my market bids have filled)
  13. Quote:
    Originally Posted by Ry_Ry View Post
    Sorry for getting off topic but...where can you trade in the Astral Merits for recipes?(still new to the incarnate stuff)
    Astral Christy in Ouroboros - shes on the right hand side behind Mender Ramiel.
  14. Quote:
    Originally Posted by Big_Soto View Post
    I should have said Arena PvP and not Zone PvP. I got blasters and corruptors for zone PvP. I have seen a few tanks do decent in area duels and I know brutes should do more damage than tanks.
    Why is that? My Brute has difficulty maintaining more than half fury, and Tankers have higher base modifiers in both damage and survivability.
  15. DarkSideLeague

    ??/Ea

    Quote:
    Originally Posted by CrazyJerseyan View Post
    Ive seen some DM/EAs that semed to work well with the synergy there.
    Mine soloed a Pylon the other day (I pulled a level 50 Chief Soldier for Energy Drain/Soul Drain/Dark Consumption/Entropic Aura benefits). It's amazingly effective against single targets, but you're completely lacking in AoE damage.
  16. Quote:
    Originally Posted by Tylerst View Post
    Email yourself several large BFs beforehand, claim as necessary.
    What's the cap on email attachments? Cause I've got a bunch of T4s I hold for emergencies - also, I'm not spending that much time emailing something I probably wont need. (My Brute has Tactics and Megalomaniac, and my Blaster has Clarion).
  17. Quote:
    Originally Posted by Paladin View Post
    The confuse is an obvious gimmick that is thankfully resolved by planning ahead; you can cycle through Clarions or bring medium/large Break Frees you purchases on the auctionhouse.
    Bear in mind that you'll need to pick up those Break Frees that you bought BEFORE starting the trial - /auctionhouse doesn't work in trials anymore.
  18. TL;DR (the following is my guess, but it makes sense)

    Arc 1: 10-20
    Arc 2: 15-25
    Arc 3: 20-30
    Arc 4: 25-35
    Arc 5: 30-40
    Arc 6: 35-45
    Arc 7: 40-50

    There. That's why - its a linear progression along your characters career.
  19. Recipes aren't worth the money - I only redeem for hot button T4 Insps during a heavy PVP time (early to mid evening) - I've been selling [Resistant]s for 20 million a piece, and my sales have never dropped below 10 million.

    Even if they aren't hot, ill just convert to vouchers for my newer incarnates.
  20. The change to /auctionhouse is why I bought all the Vault Space, and half the salvage space - I'll sit at the university in Cap on my Brute and craft everything without needing to move, and my level 33 locked Fire tanker has plenty of salvage space so I can buy 1 or 2 extra of each type before entering the Crafter's Cafe (to ensure I don't run out in the midst of crafting my 20+ Recipes [bought the two trays as well]).
  21. DarkSideLeague

    New Brawl Sounds

    Quote:
    Originally Posted by Necrotron_RO View Post
    Anyone else find the slapstick brawl sound a little silly?

    Shadow Maul now sounds more fitting for Princess Peach than it does an Undead Nethermatter powered villain.
    Really? Peach is my 3rd favorite character in Brawl (Behind Sonic and Lucario) and the Peach Bomber is the reason I play her so much.
  22. Quote:
    Originally Posted by Gruumch View Post
    ParagonWiki list all the ways that you can get this badge. Chronologist badge is not listed there, but probably should be. Maybe the Devs need to revisit this and add afew more ways to that list.
    Or, you know. You could just jump up and grab Chrononaut instead of waiting 21 days in Ouroboros.
  23. Quote:
    Originally Posted by Rush_Bolt View Post
    However, to address the rest of this information you're getting hung up on:

    No they didn't. Veteran Badges only come with 1 (one) actual badge. The other markers were just to claim the rewards. They were not badges.
    Not exactly accurate - we now receive a badge for each year of subscription - so the 12, 24, 36, 48, etc. Month badges will give us 2 badges when we log in (and one Token for each of said 2 badges).
  24. Dragos has been spending all this time targeting the BAF, Lambda, and that cursed Keyes Island over and over (he has terribad luck on the reward tables)

    Deamus the Fallen has been amassing inf for the great "buffening" (where he splurges on Gladiator Armor uniques and Shield Wall sets) in preparation for his glorious return to Liberty.