-
Posts
1253 -
Joined
-
- Glacial Shield and any other ally buff with an obnoxious SFX that stacks for each target to become deafening. In the same vein, that one attack Tyrant uses.
- Having to keep my SFX level above 0 for glowies and NOTHING else.
- Only having 1 auto power at a time - my Dom has Hasten, Domination, and used to have both Link Minds and Indomitable Will.
- Farming for Tickets/Hero\Villain Merits/Purples at odd hours of the night. -
-
I still say Worlds of Starcraft would be better.
-
-
...so I should should just pick a random obscure character, then delete him the moment I see a clone?
...I wonder how long before I see another Blob? -
My DM/EA brute got high pain threshold when I logged him into the beta server for i7 beta - I didn't know what badges were needed, I ground Gangbuster just BECAUSE. He also had the 5th debt badge and Monkeywrencher solo.
-
Quote:I took a more practical approach - the Storage Bays only had things like SOs so what I did was create a personal use base for my EA Brute's farming gains (He was full up on high level rare salvage but mid-level was MUCH more difficult to hoard). Kept it going until Freedom hit and my brutes Vault space went from 50 to 100 and I transferred him back to Liberty (so I had control for maybe 6 months).When the SG I was a member of became mostly inactive, I basically kept everything exactly as it was, created a personal base, moved most of my alts into that, and then farmed the bejeezus out of the game until I had the largest possible base plot and ran out of storage space to put all my stuff. Then I made a villain side base and did it again. And then I started to do that two more times on different servers.
I'm still not entirely sure what the heck I was intending to do with the fusion reactor and autonomous expert system, although the AES does create a decent loft space. -
Quote:Yeah if there was a hard limit I would think 256 would be the number in question.This is false.
During Beta we have had cases where there were up to 41 Atlas Park instances spawned. The number of characters in the name doesn't matter.
Otherwise, we would never be able to have more than one instance of Founders' Falls, Peregrine Island, Independence Port, etc.
Peregrine Island alone has more characters in the name than Atlas Park 10. -
-
I bought a copy of CoV:CE last week for the Hero Clix and Cards. Haven't opened it yet.
-
I'm making a firesale soon with my Solo Base stuff - my characters may be able to take it with them, but my storage options will vanish.
I'm probably going to finish purpling/catalyzing my main characters as well. -
Quote:Take a closer look at that revenue chart upthread - the game's been losing Revenue since 2009, and the last two quarters were the worst and second worst yet. Seeing that I actually understand why NCSoft pulled the plug - Freedom wasn't successful in the long run.The game was a steady source of income. Just not how much NCSoft wanted. It was profitable, but not profitable ENOUGH. So, instead of cutting another more recent game that bled way more money that CoX EVER did....they ax this one because it's older. .
Oh, and I'm changing my answer - Releasing Beast Mastery before Staff Fighting and leaving MMs broken for 2 months in iTrials was a BIG no-no for me, it was the last time I bought points in the store. -
Up to double, but I've been buying 1 year subscriptions for a couple years now.
-
Quote:I'm confused. The Thread's title implies you're asking US for the answer, but your implies you already know the answer, but the truth is that there ISN'T an answer - the Game didn't go wrong, the company just didn't want it anymore.This is so sad but we mentioned the F2P issue.
I tried to tell them the sub 50 content was the best content in the game but they kept pushing the incarnate nonsense. Now we don't get to see the final slots or the coming storm.
I wish they would of listened...they barely made it a year with freedom. -
My two original 50s have 1010 and 1108 hours respectively. The other 10 50s have between 89 and 319 hours, and adding the 12 50s and 2 33 locked characters, adds up to 4483 hours. I think that's around twice that of my other long running franchise (Pokemon).
-
Quote:Actually, this was my other song I went to.
-
I was going to try to get all available badges on one of my two badgers, but both are 6 day-jobs short. :/
-
This, mostly because I fear that our "plans" aren't going to be enough and its just filling time until the end.
-
Quote:Maybe, Maybe not.I agree completly
heck I added in Cryptic/PW in there too since they are most likely involved in this debacle. -
Quote:Yeah, last time I remember you being on a lot was before I13 - it was the only time I got a laugh out of a Cartel Member (that War Mace/Shield Defense Brute named Lay Some Pipe - never got out of the teens :/)They all sorta became a blur after I13, tbh. And I only remember I13 because they destroyed PvP.
That's not to say I don't know anything that has happened since I13, but the issues themselves became less distinct after that, at least for me.
Paragonwiki says I left right before I16, so.
Also, we're going to get a revamp of Procs next issue that some are hemming about. -
Uh... I'm about 95% sure they DO use that emote, but it might have been given a facelift (I even see Tank Swipers holding them with their claws).
-
Actually come to think of it I think Woodsman was ALWAYS Plant Control - his Tuatha summons (Bosses) used Earth Control when I fought him back in... i7.
-
No, but it allows your contact to show up in the final ''real'' mission and has additional, different objectives throughout the arc (if you choose Maros you'll have to fight an additional AV/EB, for example).
-
Part of the reason I'd be okay with a temporary swapout until an actual revamp is done.
-
Yeah I much prefer the other two Council Task Forces in Striga to this one. I wouldn't mind them changing Citadel back to 5th Column actually.