CybinMonde

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  1. hey all you crazy artists..

    i was wondering what type of requirements there are for joining this SG?

    do you have to have some art up on these forums (or DeviantArt) that is CoX related? or is it for anyone with a solid idea?

    do character concepts have to be related to the art world to some degree?

    i've been enjoying a LOT of what goes on in this part of the forums for awhile, i just never created anything to contribute anywhere. (except my recent Giggly Poof thread.. but those are simple screenshots.. and just a goofy idea)

    anyhoo.. i'm interested in joining and would love to know what i should know before making a character to join this ultra-uber-super-cool SG.
  2. birthed by the Is this name taken? thread.

    did you make Giggly Poof?

    or Gigg1y Poof?

    or Giggly P00f?

    maybe G1ggly Poof?


    the point is, this is a thread for screenshots of all those variations.


    and now, my rendition.. Giggly Poofer! (Mind/Force Controller)

    full/front
    close/front
    Full/Back


    alrighty.. now it's your turn guys and gals!
  3. well, as much as many people hate MySpace.. i tend to use it myself.

    as a matter of fact, i already sent the friend request from the profile i have in there for "Cybin Monde", just to keep in tune with who i am on the forums.

    granted the page doesn't do much.. but eh.. why not? doesn't hurt.. and making a profile on MySpace is hardly going to effect work on bugs. different team of people altogether.

    plus, maybe this will give a boost to the web guys to update the main page here.
  4. this sounds great!
    what a great way to involve the community. i like being able to photoshop my pictures.. that means i'll be able to really get those colors to *POP*!

    now.. i just have to decide which character to use.. hmm..

    (i have two accounts, so i'm assuming i can enter once per account, yes?)
  5. hehe..

    "no more rhymes.. and I MEAN IT!"

    "anybody want a peanut?"


    great artwork... great movie!
  6. Density - think Vision from the comics..

    make yourself super-dense (+Def) or decrease your density (can't attack or be attacked), possibly affect enemies.. make them so dense they can't move and so on.
  7. Positron, thanks for coming in to add a little background to what went on and.. er... won't go on. lol..
  8. also.. is it just me or did they shut down early?

    heck.. i was the last to make a comment in the primary set thread.. never even got to the defense set to vote on it.
    i would imagine they should leave a poll like that open for at least a week.. not everyone who visits the forums are here every 12 houirs.. some people actually go days without visiting the forum. (weird, right? lol..)


    in other news.. i had chosen Psionic Weapons and Dual Blades. (i was thinking of something similar in look/use to Riddick's blades, from Chroniocles of Riddick)

    as far as defensive sets went..
    i was going to pick the shield defense.. it would just fit well with broadsword/battle axe/etc. sets.
    and i don't know if i could have chosen a second one anyway.. i think there would be something better than those choices.. not sure what at the moment, but i'll post again if i think of one.. or if i read through this thread and agree with another.


    although it still bugs me how short that poll was available and how small of a cross-section of players were able to vote.

    at least we have this thread, which i suppose makes sense.. since we can still have our voices heard.
  9. i'll throw my vote in for Radiant Thunder.. that costume came together well and is fairly original looking.
  10. [ QUOTE ]
    It would be cool if the NPC's like standing in front of City hall would call out headlines....
    Players create "City Scoop" see forums for details!

    -Syntax

    [/ QUOTE ]


    this is an excellent idea! wouldn't be too hard to implement and could boost readership/involvement at least somewhat.



    also, Marcian, i can't help but suggest this thread about Signature Powers for one of those sets of links you mentioned.
  11. ok.. i tried to see if the name i came up with was taken (because i added it to the pics i'll be posting) and lo and behold, it was.

    so, i give you NOT, Robo Zombie.. no, i give you...

    RoboZombie!! (see? no space.. :P)

    anyhoo.. here's a couple of shots of him..

    RoboZombie (full)
    RoboZombie (close)
  12. this sounds like a great idea.. glad to see it coming to fruition.

    i'll be looking out for however many reporters end up running around in an alternate "alter-ego" outfit.. lol.

    (but really, it would be cool to see more of that anyway)
  13. you know what? i think that's a GREAT idea, Ultimus!!

    consider this addendum:
    /signed


    (i agree.. i would love to see a redname come in and comment a bit.. evebn if it's just their personal views.)
  14. excellent point, cartophilus!

    i agree wholeheartedly.. choosing sounds would be more than welcome in the designing of SigPows.
  15. so.. i had a couple new ideas last night that could allow for a bit of a nice twist..

    1) SigPow "Tailors" - pay influence/infamy to change animations used, colors (if it ever gets implemented), or other cosmetics

    2) SigPow Respecs - sell back an entire SigPow creation for the points spent, (possibly also a monetary fee for the service to counterbalance the usual need to buy new enhancements as in a normal respec) then be allowed to respend those points to make a wholly different SigPow.. just in case you don't like the way yours turned out.
  16. yeah, Serps.. i noticed that as well.

    then again, maybe he did and it's just not showing up? take a look at the last question/answer.. there's a spot for Jack's answer, but no text there. so, maybe the responses were cut off?

    hopefully we get lucky and they either post here or address it in the future somewhere along the line.
  17. wow.. those were great! (this is the first i've seen of them, but watched 1 - 3 back-to-back) i think the others are right.. a laugh track may make some of those pauses seem more natural.

    also, are you guys on the test server or something? i mean.. how did Ms. Quito get those wings?!?

    i can't wait to see the 4th one.. awesome work! this thread is now being added to my faves.
  18. [ QUOTE ]
    And for any devs reading, please consider the suggestion floating around the event comment threads to change the Team Search function to display both factions when in Pocket D.

    [/ QUOTE ]

    this is another great point! searching for an opposing faction boils down to spamming the broadcast channel instead of simply seeing who's out there and sending a PM/invite.

    so, yes, PLEASE add dual-faction searches to cross-over events.
  19. i have to agree with everyone else, Snaptooth has now been done to death.. and should be left that way. for a while at least anyway..

    i also agree that an AV made specifically for EACH event would be an excellent idea.. possibly changing it up every event or two.

    a summer solstice event? sounds cool to me.. or maybe an Independence Day event? fireworks and particle effects do go hand in hand.

    also, i had the same problem with trying to find a villain on almost every occasion. however, i enjoy the Hero/Villain teaming against a common enemy.. even having it required isn't a bad idea.. it just needs a little extra something.

    why not have NPCs for either side available for teaming if you can't find a player to team with? this way we can have a required cross-team, but wouldn't be hindered by it either.

    i like the events overall, we just need some variety and a feature or two to smooth out the operations.
  20. first of all, CONGRATS on the sticky!!! it's VERY we;; deserved!

    besides that, i like the idea of being able to earn a few more points after 50.. not so keen on more than one SigPow though.

    also, is the idea to utilize only power anims? or to let us use emotes as part of the SigPow anim? (i'd rather we get to choose from ALL anims)

    perhaps we'll see a reference to this idea/thread in the next WarCry "answers" column..
  21. CybinMonde

    A New Comic

    i read up to page 5, then realized that there wasn't any more (yet).. ack!

    great comic though.. makes me think of Vertigo titles from DC. i love the art and how it matches the story.


    and i agree (after checking some of his other artwork) that he should do commission pieces. it seems he would tend toward certain looks/styles of characters. either way, it would be great to see his rendition of some CoX characters!
  22. i thought your art looked familiar.. although, first, i would like to mention that your work on Chaointe is awesome.

    besides that, it seems your talent has REALLY grown since i first saw it years ago.. on Elfwood! (like your "Dragon" or "Swirly Unicorn".. which were awesome as well)

    so.. hi again! *waves*


    Ps - this is my Elfwood page, in case you had visited and were wondering who i was.
  23. [ QUOTE ]
    Maybe we could get a superrez sig power...

    [/ QUOTE ]

    you know.. not a bad idea actually. a SigPower that rezzes a full team with full HP/End with +Def +Dam, but for a tradeoff it leaves the caster with -Def -Regen and uses half their End.

    or something like that..


    and good point about the vague questions/answers.. but we can hope!
  24. first of all.. great thread, Spinomania!

    off the top of my head, my three choices are:

    Bill Sienkiewicz
    Alex Ross
    Jean "Moebius" Giraud

    i'm sure i could come up with others, such as Frank Miller or Dave McKean, which would be awesome as well.. but, i'll stick with my choices for now...
  25. [ QUOTE ]
    [ QUOTE ]
    ok.. maybe asking Statesman about it on the WarCry site will get a response?

    here's my post (opens in new page)

    [/ QUOTE ]

    Actually they've said they'll look at the suggestions forum closer for ideas on new powersets.

    [/ QUOTE ]

    true enough.. i hadn't realized it when i posted that, but i did just read that a few minutes ago.

    either way.. it looks like some Red Names will view it somewhere along the line.