Crysys

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  1. Quote:
    Originally Posted by Eva Destruction View Post
    I'd report it. I'm not optimistic enough to think anything will be done about it, but I'd report it anyway, just in case something is. It is most certainly griefing, since people who go around 1-starring know EXACTLY what effects it has on an arc.

    You wrote a story arc that uses the system as intended. If someone doesn't like it and rates low based on that, sure, ok. But if someone downvotes you simply because you're using the AE for its intended purpose and not as a farm tool, they're being an ***hat.
    Oh the irony....

    Quote:
    Originally Posted by Eva Destruction View Post
    I think it's perfectly ethical to 1-star your average "XP/ticket farmz" mission with poor spelling, no capitalization and no text beyond "kill stuff." They're not what AE is intended for and anything that gets them off the first few pages is ok by me.
    Pot, meet kettle.

    Maybe if you just ignored AE farms and let people who build them alone, allowing the people who actually control the game to deal with it as they see fit, you won't have these kinds of issues?
  2. I used to PVP 95% of the time before my multi-year hiatus. But even back then it was badly borked, albeit not as bad as i13. Honestly, this company has never really focused that much time/energy on PVP. The player population IN THE OVERWHELMING MAJORITY thing PVP is "the debil" and as a company they have to cater to their paying customers. I wouldn't care about the handful (relative context) of players who ***** and moan about how bad PVP is because, for the most part, they are STILL PAYING CUSTOMERS as long as they have the right to post here. So until a huge majority of the population quits paying, the whines on here do nothing other than take up server space on the forums...and not much at that.

    PVP is over....the Carebears kicked our ***** without ever even entering the Arena or Zones. They just outnumbered us. Minority status sucks but nothing you can do about it.
  3. I've two auto-load software apps:

    MSN Messenger
    Canon's PrintSuite app (allows control of scanning/printing/faxing of network-attached printer)

    I've disabled both before to try and see if one/both of those apps impacts COH. No difference...crashes with or without those apps.

    Its frustrating as my Mac is such a rock-solid machine for every other app under the sun BUT COH.
  4. Quote:
    Originally Posted by Xanatos View Post
    PVPIOs will flood the market as everyone will have unlimited accounts.
    Depends on whether or not F2P and Premium accounts can access PVP zones and/or arena. Has that been confirmed?

    Even if they can access arena/PVP zones, its already been said that access to Inventions is on a fee basis. Meaning the free accounts may not get IO drops at all.
  5. Quote:
    Originally Posted by CuppaManga View Post
    I also have no unusual problems with the Mac client for CoH - I use a Macbook Pro core i7.

    There are some memory usage issues that may crash the game, but that only seems to happen to me once or twice a night (on the Windows PC, it crashes once a night too). I use /reloadgfx a couple of times an hour to slow the effects of the memory usage issues.
    Now see, this is what I don't understand. I have the same machine you do. I don't know I'm running the same settings as you (is there a way to compare?) but Macs are Macs when comparing the same models....not the diversity of differences you have with Windows. Why is mine so unstable and your's isn't?

    You claim yours crashes "once or twice" per night. I play about 2 hours per night on average and will crash 3-4 times per session. More if I'm playing a LAM or anything in Praetoria or the Shadowshard.

    Geometry buffers are off, I've followed all the tips here, I've got graphics detail down to basically "fugly" mode, etc. But I get thrown to desktop religiously. I typically play in windowed mode because it gives me better recovery options. If I play in full-screen mode it often locks up my entire Macbook Pro.

    My MBP was made in June of 2010, all updates current. i7/8 gigs of Ram.

    What are your settings?
  6. Crysys

    Mids

    I run it in Parallels, works well in Coherence mode.
  7. They actually didn't restore the same one I lost....it was a dual and I had a tri. But better than nothing. When I asked them why they didn't restore the exact same one I lost they said it was policy to restore a "similar" one, not an exact replacement.

    Worth less but hey...I only lost half my money. Better than nothing considering the fault was my own.
  8. ...and they restored it! Still, good reason to turn the prompts back on again so I don't do this again.
  9. I deleted a lvl 41 Kheld Peacebringer this morning (boring and weak AT in my view) and a lvl 44 Warshade just this past week. If you've no emotional attachment to a toon, no reason to keep them.

    With a farming character in your stable (you've got one) its very easy to find another farmer that will trade farming runs with you and create another lvl 32 alt in just a few hours of farming. Or if you want to help another player, level-pact with a lowbie and PL their toon, building two lvl 32 alts in a couple of evenings. There should be no reason to fear deleting anything less than 32 anymore since you can replace them so quickly.
  10. I'm running COH on both a 2010 MBAir and a 2010 MBPro i7. I have TONS of issues with the Mac COH client running on BOTH machines. If you turn down the graphics detail to "stick-figure-simple" levels, its fairly stable as long as you remember to type in /reloadgfx ever so often (I built a bind for that purpose). Otherwise, I'll crash with an "Exception error" or straight up crash to desktop/no warnings or errors given. Its very simply been the single worst behaved application in my 10 years of using a Mac. Seriously....its terrible for ME. I don't know what I'm doing that others aren't but its just not worth playing for more than an hour or so on either machine unless you just like random crashes.

    My MBA is my primary travel machine and it also runs Bootcamp (I run VMWare on the MBP). COH via Bootcamp/Windows runs rock-steady at high graphics detail, etc. Given this is the same machine (2010 MBA 13" 4GB/2+GHZ), I think its pretty obvious that the Windows version is just better behaved than the Mac port. There's lots of reasons for this but I'll let you read those elsewhere.

    The MBA's fans will scream after only 15-20 minutes of COH play. I also use an external keyboard/mouse combo since I don't want to wear out the keys on the machine. But other than for the random crashes, it runs COH acceptably enough as long as you don't mind everyones' head looking like squashed pixels until you get within 2 feet of them.

    So my recommendation...buy whatever Mac you want, install Bootcamp and use that partition for your Windows gaming experience. Its quite decent that way. And for COH, its the only stable way to play with all the bells and whistles enabled. For me anyways. YMMV but it really shouldn't...these are MACS.
  11. Crysys

    Time to buy

    I think they'll let you buy a Winter Lord to stick inside your Fire Farm.
  12. If fixing AE farms were a NCSoft priority, they'd address it as a priority. It ain't.

    Ironically, I enjoy a lot of the arcs created by end users. I also enjoy using the farms to create alts. Wow, I'm using the AE system as it was intended...an opend-ended, user-created subsidized content platform. Go figure.

    Rate bombing....now there's an idea. I wonder if I can get the SG to support this as a fun little past-time?
  13. Quote:
    Originally Posted by Shadow State View Post
    Un-check the Show Super group symbol and your Corset should stay.
    Thanks! That worked and I no longer have to prance around in my bra!
  14. Crysys

    Time to buy

    ^^ Matches my thinking as well. We know that they (dev team) are keen on data mining almost everything in this game. I'm sure they've done a fair amount of datamining and determined that rare/Purple IO's to have some of the highest perceived value in the game when looking at where players spend their in-game money. No way are they going to pass up a chance to exploit this in their favor. Thus, they become the "real" marketeers in the game.

    Having also played Guild Wars, I'm also wondering if we'll see the new Freedom model take on powerleveling since that also has exhibited a fairly high value to the player community. For example, possibly letting you buy "level tokens" that let you buy levels rather than earn them. GW did something similar for PVP, making the gear the differentiation between those that played their levels versus those that bought them.
  15. ^^ I did petition it. Haven't heard back yet.
  16. What's the difference between intentionally downvoting one Arc and not another? ***hattery is ***hattery. The only thing that differs is the elitist opinions of a bunch of snobs who think that one type of mission is somehow more valid than another based PURELY on the description given. We have a two page thread condoning neg-banging a mission that hasn't even been played.

    Play the mission. If you don't like it, neg it. If you do, pos it.

    For me, I'm just enjoying watching new story arcs start off with less than 5 stars.
  17. I've been seeing posts all over that indicate that come i21, MM's will be an "unlockable" AT similar to EATS and VEATS. Is this true?
  18. Quote:
    Originally Posted by The_Laughing_Man View Post
    Also guilty of this. Twice I think. Not good.

    -H
    I had to delete some salvage while in WW last night, making room for others I needed. I must have had mouse pointer focus on the open recipe window instead and ended up deleting a 150MM Kinetic Combat recipe I had just bought with hero merits instead of the crap salvage I was trying to remove.

    Not as bad as some on here but still hurts.
  19. Quote:
    Originally Posted by Pampl View Post
    The ethical dilemma is: is it OK to form an opinion of a mission, and then vote based on that opinion, without ever having played it? To me that seems a little bit unfair so I'm not going to go around doing it, but I don't think it's something that should keep you up at night if you decide to vote them down.
    It's perfectly ok. I routinely visit these forums, note all the new AE missions posted, and then go find them in-game and 1-star them without playing them. It's just exercising my opinion over what AE should and shouldn't be. And it's fun, especially with multiple accounts as it's so easy to bump an arc down the page. The ratings are the game within the game!
  20. Crysys

    Time to buy

    Quote:
    Originally Posted by Organica View Post
    So the answer is "nobody knows anything yet."

    But I'm curious why you'd expect demand to fall just because free accounts may not be able to purchase certain IOs. Are we assuming that a lot of the current player base would switch to free to play (or quit)? Because if they don't, then demand would remain about the same... or go up slightly if people have a reason to make & play new characters (which I guess we don't know, there's only the one new power set.)
    An emphatic "Yes" to your first question. Nobody knows anything. Other than what is posted in the link I submitted above.

    Answer to your second question is based on other F2P games I've played. I suspect that F2P/Premium players will have less ability to use IO's, either through game mechanics (not dropped, or drops from different tables) or via marketplace restrictions (can't purchase, reduction in Inf caps or similar governance models). And the Paragon Points have to be worth SOMETHING or people won't bother to be a VIP player in the first place. Today, that SOMETHING is "phat loot" such as (drumroll please) rare/purp/PVP IO's. I could possibly throw certain costume items into the mix (Vanguard shields, for example) but those are currently rewards for experiencing content. We don't often see the devs giving away easy access to content-earned rewards since that would cheapen their beloved storylines and arcs. As the poster above mentioned, you've also got new market coinage in the form of Emp merits to go along with Paragon Points. And finally, it has to be an expanding pool of stuff that people will WANT to buy with this eCoin they are carrying about, and right now the single largest pool of stuff is IO's.

    All in all, I'd say the only thing that I'm sure will get a nerf is Marketeering. They are opening the game to the masses and changing to a Pay-for-Perks model. IO's are the only real perks left in this game other than costume pieces. NCSoft just got themselves into the Marketeering business and since they control it, I can assure the house will own it.

    Quote:
    Originally Posted by Organica View Post
    Lots of questions though. Can F2P players gain recipe drops? Can they sell them? What happens if you pay for a month and totally IO out a character, and then go back to F2P, does that character benefit from the IO'd build?
    My bet in writing here: F2P players will not be able to use or slot IO's without paying for it. Which no longer makes them F2P players. The game has been balanced around SO's or so they say. SO's that now are considered "useless" suddenly have relevance again to casual players. Maybe Premium characters will have limited access to IO's. But you can already see in the comparison chart that F2P characters can't even utilize SG bases. That leaves the University as their only source of being able to create IO's. And I'm betting entrance to those requires "Tuition" which must be paid to access same. The chart I linked says very clearly that F2P players can "Purchase" Inventions. But it also says they have limited access to the Auction house. Its also possible that they will be limited to purchasing only GENERIC IO's.

    Regardless, I still think Marketeering is going to be nerfed by the economic impact of moving to this model. The only true marketeer left is NCSoft come this release.
  21. Crysys

    Time to buy

    According to the comparison chart for F2P/Premium/VIP perks, it appears to me that there will be fewer players who can benefit from Purp/PVP IO's and possibly even some of the rare sets will be restricted to just premium/VIP's altogether. Couple this with fewer overall slots per server available (to all but VIP's who look like they don't lose anything), and this means to me an overall reduction in demand for the hotter items.

    Less demand (via mechanics) means less price until the supply monkey kicks in. And given we don't know yet what the Paragon Points can be spent against, its possible the supply monkey may quite small.

    There's also, from that chart, the mystical "Limited" tag assigned to F2P and Premium players for Auction house use. Not entirely sure what that means....its possible that they won't actually EARN IO drops in missions or perhaps be limited to SO slotting only and therefore have no reason to visit the auction house to buy/sell at all? Or maybe the auction house "constants" will be expanded and thats how they can buy their SO's? Who knows?

    I'd say prices are going to fall in the long term, although a short-term spike might happen as people like you try to instigate panic.
  22. Quote:
    Originally Posted by Hyperstrike View Post
    A defender is NOT a "healer"!

    I will repeat for emphasis.

    A DEFENDER IS NOT A "HEALER"!

    Got it?
    I have gotten to be a real beyotch about this. I rarely play defenders (just not my thing) but its almost always obvious when you've got a refugee from some other MMO on your team. They call every Defender a "healer" and insist that someone tanks for the team. For whatever reason, its often a blaster who makes that comment...maybe because, to a blaster, healing is about the only thing they value from a buffer.
  23. Quote:
    Originally Posted by BigBoss Eyepatch View Post
    I don't see this as a bad thing, as the free players will only have 2 characters each, its doubtful that the servers will be swamped with an influx.

    Probably good in the long run for the games longevity.
    I'm not sure how your math works there, but since its 1 player at a time in-game per account, I don't think it matters if you have 36 players on a server or only 2. Either way, its still a 1 toon-per-account-per-login limit.

    Maybe all the F2P influx will swamp the availability of names, but no other issues that I can think of other than more noobs. And AE has already shown us what that does to a PUG these days. I can't tell you the number of times I've played in PUG's recently with unslotted level 40+ players (one even asked me what the "Enhancements" were for).
  24. My only bug with the Steampunk pack is that I can't wear the bustier while in SG/VG mode. If I try, I lose the corset and am left in my bra (Eden, pushup variety) while running around Paragon.
  25. Unfortunately, there are no answers for the Mac clients' misbehaviors. Its just shoddy programming done by an outsourced team to NCSoft and, although everyone knows its buggy, there is not ETA for a fix nor any real workarounds.

    As you'll find posted here, there are only three things that can help.

    1) Bootcamp and play the Windows versions. Sounds harsh but true....I get rock-steady play that way and higher graphics resolution since I'm not forced to play on "Mac low-res but stable" mode.

    2) Play on your Mac but turn all graphics down to "Fugly" mode. Characters 5 feet from you in-game will be missing their heads and the game will look horrid, but it will be mostly stable. At the very least, turn off geometry buffers. But even that didn't stop my crashes every 15 minutes of play.

    3) Type in /reloadgfx every time you blink your eyes. This helps. Ridiculous but true.

    Otherwise, no real answers anywhere.