Col_Blitzkrieger

Legend
  • Posts

    1834
  • Joined

  1. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    Aye, the reason I dont have a DM brute is the long wait for nothing at 32

    [/ QUOTE ]

    DM gets a huge buff in i13.
    MG is worth taking in i13 and Siphon life gets its damg doubled, making it a very nice attack.

    [/ QUOTE ]

    MG's damage on a brute is bad enough that even with the buff coming in it still doesn't compare to the AoE sets ST attacks well.

    [/ QUOTE ]Total damage on a Brute? Brutes deal the most damage out of the 4 melee Archetypes.

    The total damage dealt was buffed as well. While still dealing less damage, It recharges faster than Seismic Smash or Total Focus (and much faster than Knockout Blow), when comparing to the heavy hitters in the Big Three (but, they're the Big Three...), leaving aside Energy Transfer because it's an outlier. It also costs a lot less endurance. Most Dark Melee Brutes aim for high recharge bonuses as it is, so MG, when spammed often, will do good damage, if still lack the SMASH feel to it. Also, Soul Drain and Fury. I have no idea why you'd say Brutes deal low damage with anything.
  2. [ QUOTE ]
    [ QUOTE ]
    and Siphon life gets its damg doubled

    [/ QUOTE ]

    Can you link to the source of this statement? as much as I'd love to see it, I am afraid I haven't seen anything about it so I'm curious.

    [/ QUOTE ]http://boards.cityofheroes.com/showflat.php?Cat=0&Board=Scrapper&Number=1 2176899&page=5&fpart=1
  3. MG is basically turned into Headsplitter with a DoT, and SL gets one third recharge chopped off and damage boosted from 'lame' to 'Superior'. Sweet.
  4. Several badge titles you proposed are already in use. The idea itself is intriguing but could obviously use a bit of fine-tuning. Also, some of the effects I'm unsure if the game is capable of tracking, but I do realize these are probably mostly examples.
  5. There's really no such thing as "swimming" currently in the game - even in the Cimerora maps where you can go underwater, you're actually walking on the bottom of the pool while playing the swim animation.
  6. A "Griefer" badge? lol awesome, something for the PvP crowd to aim for. xD
  7. Every MMORPG has its ridiculous superstitions. Don't kill Kel'Thuzad's cat or he won't drop his good loot, etc. It's like real life when people say it's bad luck to drop knives in the house or something.
  8. What does the mothership raid have to do with rikti invasions?
  9. I have no idea how to view what new badge images have been added to a wiki.
  10. I think you people are missing the point of "Stealth".
  11. Col_Blitzkrieger

    Shields

    Phalanx Fighting still sucks, eh?
  12. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    /Thermal Masterminds
    /Sonic Masterminds
    /Cold Masterminds

    [/ QUOTE ]
    Those will never happen, unless they remove all the debuffs.

    (FF is only def, but has no debuff whatsoever).

    [/ QUOTE ]

    I dont see why not poison and dark are almost all debuff the above sets are just a mix of buff and debuff

    [/ QUOTE ]

    Not proliferation, but can I get a Winter Lord primary and Fire Demon primary to go with that /THermal, /Cold Mastermind please?

    Master of Snowballs FTW!!

    [/ QUOTE ]Thugs/Thermal - Hellions!

    Seriously though, why would you remove the debuffs? MMs have tons of debuffs available to them as it is.
  13. Several instances of Furylocking in the ITF.
  14. Katana Brutes
    Claws Brutes
    Dark Blasters
    Rad Blasters
    /MA Blasters
    Elec/ Dominators
    /Force Field Corruptors
    /Thermal Masterminds
    /Sonic Masterminds
    /Cold Masterminds
  15. Weirdest thing I've ever gotten, myself.
    [ QUOTE ]
    I also have a mastermind with the hollows task force member badge bar, about 5% done;

    http://i217.photobucket.com/albums/cc74/...anious/okay.jpg

    [/ QUOTE ]Do want!
  16. Col_Blitzkrieger

    Shields

    [ QUOTE ]
    Says here knockback.

    Knock up, Knockdown and Knockback are 3 different directions. If they're small it don't matter.

    [/ QUOTE ]Uh. You do know that there's no seperate 'Knockdown' effect in the game, yes? What we call Knockdown is Knockback with a mag below 1.0.
  17. The backpack grows huge when you customize it, and the little lower legs are no longer clasped around your breastplate due to size mismatching.
  18. For what it's worth, I'd hope Crab Spiders are a hint of backpack costume parts coming soon to regular ATs as well. Possible even jetpacks and the like.

    Though, likely not anytime soon, considering the Crab packs are already buggy, themselves...
  19. Col_Blitzkrieger

    Mace/Bane Mace

    Ah, well, in that sense it'd still be unlikely, as BAB is extremely unwilling to completely change the feel of a powerset (in terms of animation)
  20. Col_Blitzkrieger

    spnes/fire/?

    Hm, now if only I could think of a decent concept for a Spines/Fire/Dark that makes sense, I'd give one a try.
  21. Hm, a Knockdown power that actually sounds useful for slotting for Knockback? That's a first.
  22. [ QUOTE ]
    5) a Carp.

    [/ QUOTE ]Funnily enough, BAB specifically said we're not getting this.