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Tagging my name on the coat-tails of the last two posters, I'm in that boat as well. I haven't seen it be any better or worse under 'circumstance X' in a while, it's just always bad. I just sort of sit back and take things slowly... not much else I can do, right?
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Quote:For me it was getting my first purple drop. I sold it, raked in some cash and then started looking at the Market forum for tips on how to grow that in the market. I'm a lazy marketeer, not-so-ebil and lazy, and yet my main market toon has been so near the cap a couple of times that I've had to send money to another toon so she could claim sales from the market. In the meantime, I've also spent some tidy sums (nothing outrageous, just tidy) on IOing out some toons.Not for me, it won't. My wealthiest character has just over 150 million Influence. Which means I can't even buy a single purple IO.
I literally have no idea how people earn billions of Inf. Farming, I guess.
Here's another non-farm way too: tip missions. Do ten, cash in on a random roll and craft and sell. That's about the easiest way in the world to start making inf in this game. -
Quote:I was thinking just this the other day after reading this thread. And then had a laugh as I saw them trying to plan it out:I think we can be sure that if one of these things actually happens they will have a "security force" that will be better armed and trained than most other countries' entire armed forces. Think "Blackwater" times 100.
"Okay, so we need to hire a security force, right? So we all pitch in say a million bucks each month and --"
"Hey, I came here to get away from paying taxes!!" -
I've only been here four years, but that bit I highlighted there sums it up for me pretty well. I've only played ONE tank up to anything past tenth - did you know tanks are hella fun?! I sure didn't... There's a lot more stuff in here for me to look at and I'm sure most of it's going to be fun with a capital FU (much like my MA/SR scrapper).
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As usual, I just played whatever I wanted to when I had the chance to play, which was about five hours tops.
I did manage to get some levels on my newest Praetorian, which will also be my LAST Praetorian, as the zone is dead these days and will only get deader (is that a word???) once Freedom hits.
I also got my namesake stalker some levels, he's at 47th now. I think the game is going to explode if he ever actually hits 50 - or that's when I know it's time to leave.
I also added a level or two to an MA scrapper I have, and that was about it. -
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Seconded, as someone who sometimes only plays perhaps four hours a week.
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I've been wondering if this actually happens or not. It's enough of a gray area that the AE story-people are running a nice long thread debating what the dev's take on AE farming is over on that forum. Have you some experience with seeing thus happen/not happen? If so, that could help us figure it out since apparently no dev will ever tell us.
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Quote:In regards to that, then my two mentioned arcs are just fine as I think there's only one custom foe per. All the other foes are dev-made.This is one of those areas I see story arc authors really needing to improve upon. Just think of how many more players would give your arc a try if you could tell them your arc gives full to max rewards?
From the chatter I've seen on the forums, I can't imagine any of our serious arc creators ignores this issue with foe creation. -
My arcs Day Job Hell and A Wake For Dead 6 (see sig) might fit the criteria, but I've never run them with a team so I don't know if they would fit the PUG-friendly requirement*; I also therefore don't know if they max out on tickets for a group. Come to think of it, I wasn't consciously designing them around "high rewards" so they might not fit at all in that case. At any rate, both were made for lowbies, 1-10 for DJH and 5-15 (I think) for Wake.
But I'll still toss them out here and you can decide.
*Can't imagine they'd be terribly tough though... -
Quote:For what it's worth to anyone, there's four or five maps available in the AE that all start out with that grave portal, but I forget what they're filed under. I used one in my most recent arc. I also seem to recall having seen it in a Sharkhead mission set in the graveyard area to the north east (iirc). Then again, I was PUGing when I saw it so it might have been that tip.
This is the entrance to the tip mission "Curse of the Curious Mook". However I don't think I've seen it before, and I'm pretty sure that's because it's the villain version of the tip rather than the rogue version. Because I wasn't sure I dropped the mission, I didn't want to do a villain mission by accident. (It's been a long time since I did tip missions to change alignment instead of just to earn a-merits -- so I've gotten in a bad habit of clicking without even looking.)
Anyway, it's a very cool mission entrance, like descending into a grave or something. ^_^ -
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I'm really, really glad to hear things are looking up!
Thanks for the update, I was wondering about this just yesterday.
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Quote:For time, can't beat a stalker, you can breeze past most of the foes in a mish, click the glowie and save the world toot sweet.does anyone know the best type of character to use for running the tip missions quickly? i wanna be able to bust them out quickly so i can go on to other things (characters). was thinking setting mission difficulty to -1/x1 and making a single target heavy hitter but not sure what.
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They could also find some way to tie part of the endless end-game system to the AE, just one little bit somewhere. Maybe require an up-n-coming incarnate to go run a DC for example.
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I started by going down the list clicking on books that I know and liked. Somewhere around the Fs I hit the "sorry, only ten books please" thing and gave up. :P
It might have helped if there had been some way to see the whole list at once so I could have picked and chosen, "Ok, so Animal Farm is out in favor of Do Androids Dream...*", but just scrolling back and forth would have driven me up a wall... and no doubt I'd still be there trying to decide.
*PKD has to be in there somewhere. Period. -
Fixed.
I've considered trying to split the difference by writing a good story farm... but I don't know much about farms really. Maybe I should just try selling my award-winning custom design skills to make other people's farms pretty - any takers? -
This I canNOT agree on!
I don't know why the devs aren't going DC-crazy with all these good arcs we've tossed at them - have they played one yet that wasn't worthy of a DC? Wouldn't it behoove them to build up as large a DC-arc library to try and show people "good arcs that aren't broken or give less than stellar XP because they were never updated"?
Do that, change up the search window some and you'd have a chance to pull the AE up out of the 'only good for brute's farming' tailspin of ignorance that the majority of players are stuck in.
Then again, we know where the devs' real love lies right now and probably will for a long time : 'end-game content'. This is why I'm glad to even have mere bones tossed our way, things could be worse, they might not be throwing anything at us at all. -
I'm mad that the twenties this game prints for me aren't in consecutive order too.
It's still a step in the right direction. -
Quote:Yeah, there are a ton of good arcs out there and not all of them are by WN.I noticed that, too, but figured it probably had more to do with playing so many arcs recommended from just 1 person than a conspiracy to avoid WN's work.
Then again, just 'cause you're paranoid doesn't mean they're NOT out to get you... -
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Quote:I agree with all of that except... they haven't really spelled out for us what they're doing.I see how you could infer that there will only be 1 DC per month from quote above, but I took it to mean they could mark any number of arcs as a DC once a month. In other words, "once a month" refers to the time they make the choices, not the # of arcs chosen.
Or it could also mean that they choose 1 a month from the pool of previously qualifying played arcs which includes ones played in previous months.
It would be a complete disservice to arbitrarily eliminate a DC-worthy arc from future consideration simply because they played another DC-worthy arc in the same month but only chose 1 at the time. That's just silly.
I recall some talk about 'building up a backlog of DC-worthy arcs as a bank for later', so that could mean they're making a list (and checking it twice?) of arcs they wanna DC, but only DCing one per month to give them breathing space for times when their other workloads get to be too heavy ("Can't get round to it this month with Freedom breathing down our necks, good thing we have five arcs on our list already that we want to DC!")(personally I find that silly - why wait? but que sera, sera). But that's just conjecture too, we won't know until we see what happens down the line.
Or, you know, they tell us! -
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