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  1. Quote:
    Originally Posted by Android_5Point9 View Post
    The handyness of /cleartray after a respec.
    Does that clear all trays; even those other than the main 3?
    Quote:
    even though I've known this for a long time now, it was the coolest thing ever when I realized you could use ; as a replacement for /em for emotes.
    interesting
  2. Quote:
    Originally Posted by azamean5663 View Post
    Wow, thats pretty lame. I think it stands to reason that this should be changed to work on yourself!
    Oh well, I guess I'll put in the +Chance for stun.
    That would make it terrible for teambuff powers like SB, RA.
  3. I think it should be changed from the typical invasion format in one particular way
    Get rid of the droves of lag inducing canon fodder troops in the main event; you can have them spawn all over the zone away from the main event.

    For the Main event have GM Nemesis "leading" A bunch of AV Nemesii who in turn "lead" a few Fake Nemesis EBs


    "A nemesis plot" is a weak badge title is there anyway we could be granted a "Stopped A Nemesis Plot" badge? That is a title I could drop "Ex-Archvillian" for. The badge text could read "with all the Nemesii you've taken out at least one of them had to be the real deal, right?"
  4. Quote:
    Originally Posted by Noyjitat View Post
    As far as I know its always been doing that on co-op teams when you aren't on the same map or zone as the rest of the team for too long it boots you. And if you enter a pvp zone it seems to boot you even quicker. That is likely intended for the pvp zone but the other stuff, Im not so sure. Id say its more in place to prevent some sort of exploit but they never took the time to really fix the problem.
    Really I've seen people take the "wrong" OB portal and have plenty of time to travel back to the "right" side for tfs
  5. Quote:
    Originally Posted by Issen View Post
    Well, with a few exceptions, T1 attacks would definitely NOT be where I'd put Procs into (With the exception of things like Jab on SS), but it makes sense.

    But overall, the odds of procs firing on the higher-tier attack chains improves (As demonstrated by Synapse). So why are we complaining? Besides, as someone who quite religiously uses Entropic Chaos on my Blasters/Corrs/VEATs I would love for those procs to not have such an abyssmally low firing rate. (I mean seriously, why is Mako's Bite 20% but Entropic Chaos heal just 10%?)
    why wouldn't you have put your procs in a t1/t2? Those are the best places for flat rate procs
  6. Quote:
    Originally Posted by Star_Seven View Post
    Do the set bonuses x.x% Enhancement(Heal) effect the Max hit point of powers like High Pain Tolerance?

    Simple question but I'm not 100% clear.

    Thanks!
    I believe it only works in click heals
  7. Do i get all the PP points worth in the next stipend? Or will it just accumulate every month the same as if I was on recurring billing?
  8. I would hold back on any post purchase sbe nerf until a system was in place to refund anyone and everyone unsatisfied with the new version; if not cash at least a points credit. If that means those crying about pay 2 win (in this highly, highly competitive mostly pvp game) cry harder and for longer, than so be it; that would be infinitely better than ripping off customers shamelessly.

    Quote:
    Originally Posted by AzureSkyCiel View Post
    C'mon, Batman and superman wipe the floor with huge mobs all the time. So does Spider-man, and when they're not taking on huge mobs, they're soloing AVs and even multiple AVs at once. The whole point of the Super-Hero genre is to be up to the task
    Fix in bold
  9. Quote:
    Originally Posted by Texas Justice View Post
    It was 84 months a year ago.

    I'm now on 96 months.
    Come on!
  10. Quote:
    Originally Posted by BrandX View Post
    Oooor...one could skip some of those powers like Time Stop, because Dual Pistols comes with a Hold Power in Supressive Shot, Temporal Selection (many do >_>;, and Distortion Field because I've found I could go an entire TF without using it, and not notice a difference.

    There's three clickies gone, and left with buffs, a debuff that's only really useful on tougher targets, and an AOE Debuff!
    if I had a 2 sets that offered a hold I would want both for stacking
  11. Quote:
    Originally Posted by Carnifax_NA View Post
    Burn is a bit of both from what I can tell. There's frontloaded damage which counts as a standard PBAOE and therefore uses the Casters damage cap and the DoT flame patch which is a pseudopet and does about 50% of the damage of the initial pbaoe over 10 seconds with the 400% cap.
    Really? I thought the front loaded damage also came from the pseudo pet if it counts as attack from the castor that makes burn even more valuable than I thought...
  12. Quote:
    Originally Posted by Primantiss View Post
    A Force Field Defender named "Captain Condom" making sure to hand out free 'protection' to every hero he sees.

    Would likely be generic'ed in a heart beat.
    Now I want to try it
  13. Quote:
    Originally Posted by newchemicals View Post
    Brawlman.

    6 slot brawl and set it to auto.
    I had a 4 slotted brawl where each slot had the highest rate procs in it on my mm, it was fun but eventually I respeced to something refocussing those slots to caltrops
  14. Quote:
    Originally Posted by Hopeling View Post
    Right, it's a 400% damage cap, but that includes the base 100%, so +300% of buffs/enhancements hits the cap.
    Quote:
    Originally Posted by Draeth Darkstar View Post
    400% cap is the same thing as +300%.

    100% of the damage you do is base. +300% damage is base + 3xdamage, 400% is 4xdamage. It's just a different way of writing the same thing.

    .
    Got ya, did


    wow pseuo pets really are poor on brutes then, does the same count for damaga toggles? How is it that burn is considered such a good power?
  15. Quote:
    Originally Posted by Hopeling View Post
    Between Battle Axe and War Mace, the general consensus is that War Mace is better, but the sets are not wildly disparate.

    Shield is better on a Scrapper than a Brute, as mentioned, but that doesn't mean it's bad on a Brute. You said you want to tank and don't want to give up much damage, which is pretty much a perfect description of a Brute. You will be less sturdy than a Tanker, of course, but there's a huge gulf between "less tough than a Tanker" and "not tough enough to tank at all".

    No, Shield Charge's base damage is about half again as much on a Scrapper as it is on a Brute (Mids for some reason is displaying the Scrapper damage wrong, but you can check in-game). As a pseudopet, it also has a damage cap of +300%, which means it often cannot benefit fully from a Brute's fury, either.
    Ah then I take back what I said, as I was going by mids but I thought pseudo pets had the standard 400% cap for all ats
  16. Quote:
    Originally Posted by Baler View Post
    I roll Heroes because I get money for nothin' and the chicks for free.

    I switched from villian to Hero because of the Welcome Wagon basket when I got off the sub in IP. It had cookies. Yummy white chocolate chip and macadamia nut cookies. They were still warm.
    Mmmm white choclate chip and macadamia nut
  17. Quote:
    Originally Posted by Emberly View Post
    Nope.

    Nope.

    Between Tank and Brute? Yup.

    Not necessarily.

    This is pretty much right. Relatively simple to softcap, and you gain more benefit from AAO. Also, due to the oddball way Shield Charge works, Scrappers get a lot more mileage out of it than Brutes. Also, War Mace is amazing on scrappers. Just incredible.
    That is really only true on teams with significant +damage buffs I think the base damage of shield charge for all 3 melee ATs is similar
  18. Quote:
    Originally Posted by Innovator View Post
    I don't think Beast Boy was forced since he was on the show before.
    Quote:
    Originally Posted by RevolverMike View Post
    Yeah, I didnt realize he was the kid from that farm on the first watch through. Anyone else still behind on that Revelation?
    Quote:
    Originally Posted by pmgunnerxx View Post
    huh wait beast boy was on the show before? which episode was that?
    Quote:
    Originally Posted by Dark One View Post
    The one where they were in Africa going up against Queen Bee trying to take over another country. BB was the kid on the nature preserve. It was before he was infected with sakutia.
    Quote:
    Originally Posted by Innovator View Post
    In that episode called "Image", they also implied that his shape changing abilities may have been due to (or at least partially due to) the blood transfusion he got from Miss Martian.
    Ahhhhh


    Quote:
    Originally Posted by Innovator View Post
    I'm kinda wondering if they'll acknowlege the fact that M'gann and Garth are now blood brother and sister.
    Wait, what?


    Completely unrelated to this, am I the only one who doesn't remember the new genesis sphere/flying motorcycle showing up in the series before it's spotlight episode?
  19. Quote:
    Originally Posted by Aett_Thorn View Post
    Tanker MA got the Defense bonus because it couldn't make use of the improved chance to critical the power has on other ATs that have the set.
    It also gets a straight up damage boost from Eagles Claw in place of the crit chance

    Quote:
    All of your other suggestions sound reasonable, though, except maybe the MM PPP pet thing, since the ancillary pools are supposed to give you some of what your AT lacks, and MMs don't lack for pets.
    The PPPs gives controllers and doms pets, scrappers/stalkers a high mini crashless elude def click power, and a -tohit, - dmg toggle to B/T/SOA; the PPPs give recharge intensive pets which is something most MMs don't have access to so this suggestion would be giving something the AT doesn't have outside demons, storm, and thugs.
  20. Both Times I got the following message:

    "You have quit your team
    SNAKE's General Fury was unable to join your team"

    First time I got booted by going to the vanguard base, 2nd time I got booted before the last board transit mission when I went to OB from PI

    I petioned both but I thought I'd let the player base know as well
  21. Quote:
    Originally Posted by Darth_Khasei View Post
    No and it appears to be getting the ignored pound sand until later treatment we are use to seeing around here from time to time.
    Typical but since I'm T4 in everything I want and I have at least 1 of every VR I guess Ill leave my MM retired in terms of trials
  22. -Give MMs and Blasters PPP pets

    -More PPPs pls
    http://boards.cityofheroes.com/showthread.php?t=273827

    -Why is there no PVP pet set? All the other attack types get a pvp set, a bunch of non attack types, and even buff types get a set but pets don't get a set???
    My suggestion:
    E/D/R
    A/D
    A/D/R
    D/R
    20% chance for minor fire dmg(33% in pvp)
    2: 2% end recov
    1.5% cold/fire res
    3: 4 mag res placate
    4 mag res taunt
    4: 7.5% rech buff
    7.5% res rech slow
    5: 12% regen
    2% hp increase
    6: 2.5% psionic res
    2% psionic def