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Quote:Aw maaan, that would've been AWESOME.It wasn't a PVP zone, but it was co-op. It would be different from existing co-op zones in that Heroes and Villains would have their own unique mission content. Heroes would do Heroic things while Villains would do Villainous things. Heroes and Villains would have their own themed neighborhoods.
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Quote:No ****. I enjoyed ME3... even the original endings. They seemed appropriate--a game that's all about making choices and sacrifices ends with you choosing how you'll sacrifice yourself.I think this has more to do with fans being utter prats in response to ME3 and DA2 than it does with EA trying to kill the studio.
(I never played Dragon Age 2, though... somewhere in the last few years, I lost my taste for fantasy settings, and barely even started the original DA game.) -
Spider-Man Unlimited wasn't great, but it wasn't terrible either... as long as you could get past that terrible spider web cape he wore.
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Quote:It basically boils down to having too many pies and only a limited number of fingers to stick into them.It still just blows my mind that a company can make more money by refusing to let people give them money for a service they want. If tens of thousands of people were lining up to give me money, I wouldn't turn it down, but I guess that's why I'm not the CEO of a big corporation.
But yes, it's probably stupid that they're getting rid of a delicious pie favored by many to wager on a new, untested pie, and it will probably come back to bite them in the butt. -
I think I made that exact suggestion for an Assault/Buff AT a couple years back. ;_;
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Quote:Jesus Christ, did Venture write that thing? Reading it made me want to smack the author just about as much as every time I read one of V's MA reviews.
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... The **** is this thread doing on the suggestion forums?
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As it was told to me, the post in question isn't in a public part of the Titan forums, so only people with permission can access it. Even if someone posted a direct link, we wouldn't be able to read it.
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Quote:I heard like fourth-hand that raising enough money wasn't the issue with selling the game so much as the crazy legal stipulations NCSoft has before they'll transfer the property. If what I was told is correct, then no lawyer in his right mind would ever let his client sign those contracts.Sometimes I wonder how much did those people actually offer. I mean just because a buyer comes to the table and think that the stuff is worth only 2 million and are serious about it doesn make it really a serious offer in NCSoft eyes if they are not planning on letting it go for less than 10 million or some number like that, giving that since the game was profitable. Maybe the two parties couldnt agree to what the IP is worth. Anybody know exactly what the IP is worth?
(But at the same time, I have no way of verifying that information, so I'm taking it with a grain of salt myself.) -
That... is amazing.
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"Settle down?" When I'm allowed to punch criminals in the face whenever I want!?!
Who cares where I live? I've got a hero license and a lead on where to find Hellions causing mayhem. -
If it makes you feel any better, and despite my part in derailing the trainwreck of what the thread became, I read your OP and the article you linked. The info was a good refresher, and was actually helpful in some other conversations I've had in the last couple days.
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Quote:This is true. No matter how much we win (if at all), NCSoft has to win bigger or else there's no point in them doing anything at all.They won.
There never was any other possible outcome. They held all the cards, owned the table and were paying the dealer.
And in doing nothing at all? They still win. -
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And what reason do they have to re-edit an already produced episode to add... what message, exactly? What is it we want them to say, and what do they get out of it?
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Quote:Like I said, I believed it when you said that you're good at your job. Just don't go thinking that being good at your job also means you're a good person. I couldn't do your job, because I don't have the stomach to throw someone out in the cold, even if not doing so resulted in my own dismissal.The code is the law. If they are within code, they go on as usual. If not and the code says in the situation that they must close, of course, then they will have to close and no matter how many tears, pleas, money, food, sob stories offered, they will close. If they dont want to be in that situation, stay within the code.
Speaking of which, I'm in a state of limbo at my part-time job right now because I refused an order from my manager to sneak hidden charges onto customer returns. I didn't refuse to make those charges, mind you; I refused to do so without telling the customer first, which is expressly required by the corporate policy. My boss's reasoning is that telling the customers about the charges lowers efficiency and makes transactions take too long.
Of course, she made this demand the day after HER supervisor, the district manager, went on extended leave. So until he gets back, I get no hours unless I agree to do something both immoral and explicitly against policy. I can't even transfer to another location unless the DM approves it first. -
Given the conversations I'd been holding last night, the thought crossed my mind too...
But when I couldn't log in on my second account (that I've posted on like twice back in 2011), I was pretty sure it was just a forum glitch. -
And people wonder why i24 didn't get pushed to the live servers as-is.
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Quote:My impression was more specifically that he's a restaurant health code inspector.Judging from the mention of "code" in context, I was thinking a government inspector of some sort. Possibly involving health, safety, or building codes.
As for that part... he did seem to be rather proud of the fact that he'll crush someone's business for not being up to code, regardless of their circumstances. I can't really say that a bureaucrat is either constructive or destructive, just that the occupation has an array of pros and cons several times longer than those of most other businesses. -
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