Chad Gulzow-Man

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  1. But otherwise, cool story. Seriously. No adding "bro" to the end, because it's legitimately cool.
  2. Chad Gulzow-Man

    'Sup?

    I've been busy having the plague. Today's the first day since I got sick that I've been able to sit up at the computer for more than a few minutes at a time.
  3. Chad Gulzow-Man

    Anime and CoX

    Quote:
    Originally Posted by Tyger42 View Post
    ...and, yet, you don't bother telling me in what way I'm wrong. So why even say anything in the first place?
    Anime hatred was already well underway when I was in high school back in the late 90s, in a small community with very little internet access as it was (not to mention predating 4chan).

    But then again, anything that's not "normal" in high school is frowned upon, so the few anime nerds there were generally lumped together with the comic book nerds... with the comic book nerds vehemently stating that "we're not with those guys."
  4. Chad Gulzow-Man

    Anime and CoX

    Quote:
    Originally Posted by Crashed View Post
    Spiderman, for example, has more of a 'kick-*** underdog' ideal going for him.
    ... Dude. Spider-Man's ideal is beaten into your head throughout the entire series, and you still got it wrong: "With great power comes great responsibility."

    And that whole "ideal" thing doesn't work for every hero. The Hulk just likes to smash things and wants to be left alone. Wolverine just likes to carve things up and wants to be left alone (preferably with some good cigars and a bottle of bourbon).

    But excluding them as "loner" archetypes, would, say, Cyclops' ideal be? Being a gigantic whiny dou...doofus?
  5. Chad Gulzow-Man

    Anime and CoX

    Quote:
    Originally Posted by Kirsten View Post
    ...The devs aren't pandering to Anime. You know, the only explicitly Anime-based Costume Set would be the Mecha Armor.
    Issue 5 contained a bunch of anime-inspired costume options, such as Japanese high school uniforms (both male and female) and anime-like faces (which were for the most part renamed as "young" faces).

    Of course, that was also about the same time that they launched "City of Hero" in Korea, which quickly bombed... despite them actually getting a standalone costume creator application. (Lucky jerks. )
  6. Chad Gulzow-Man

    Anime and CoX

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I'm not sure where the idea of Manga-hate comes from.
    Quote:
    Originally Posted by Tenzhi View Post
    Ignorance and the broad generalisations of narrow minds, mostly.
    That's pretty much the same place all hatred comes from, really.
  7. Quote:
    Originally Posted by Kangstor View Post
    ... so can't check my june 2011 purchases which had some bulky purchases to open tier 9.
    Freedom (and the Paragon Rewards Tree) didn't go live until September 2011; any purchases for anything outside of subscription time prior to Freedom's launch didn't count towards Paragon Rewards status. Therefore, the previous year worth of credit card statements should suffice at this time.
  8. Quote:
    Originally Posted by Emjack View Post
    Sorry i have 1 more question, since i solo 90% time, am i just fine at lvl 50 with just generic IO slots, NO IO Sets? or does the IO Sets makes me more powerful?

    If i dont need IO Sets then i am fine but if the IO Sets makes me much more powerful then i need someone still to make my build an IO Set build please.
    The game is balanced around standard SOs, so having generic IOs will make you more powerful than that. (However, even generic IOs will be lost to you if you drop your VIP status and aren't at least at Paragon Reward tier 7.)

    The thing is, generic IOs will only enhance the things your character can already do. Set bonuses from the IO sets will add bonuses that begin to shift the balance from enhancing your strengths to covering up your weaknesses.

    With IO set bonuses, you can start adding new things to your character like defense against incoming attacks, recharge bonuses that affect every power you own, health regeneration and endurance recovery bonuses that allow you to fight harder, longer and faster, etc. As a Mastermind, you're also privy to some special IO enhancements which further enhance your pets' defensive capabilities when they're within range of your AT's inherent ability.

    The flip side to slotting IO sets on a Mastermind is that most, if not all, of the set bonuses you achieve will affect your character but NOT your pets. Anything that does not specifically say it affects pets will only affect either your character or the target(s) of the power that bonus is slotted into. So slotting for set bonuses can really enhance your Mastermind's personal survivability, but tends to do little for enhancing his/her offensive capabilities, as the majority of damage done by MMs comes through their pets.
  9. My 2 inf: I had a lot of fun testing a Titan/Bio Armor Brute on beta, and it's the first thing I'm rolling when Bio Armor goes live (presumably in late September).
  10. From what I recall, any damage that doesn't break the +MaxHP barrier (anything over standard AT HP boosted by powers, accolades or set bonuses) won't count. So if you've got +150 MaxHP on your character and take 149 points of damage, it won't count. But then, if you take 151 points of damage, it goes into your standard HP and then all counts.



    ... Hopefully that made some sense. I'm hella-sick and hopped up on NyQuil right now.
  11. Quote:
    Originally Posted by _Fox_ View Post
    So when is bio armour out? :-p
    Educated guess: second half of September, leaning towards the 25th.
  12. Quote:
    Originally Posted by Doc_Reverend View Post
    That's because skulls have a big hole in the middle where your nose goes. That's just how skulls are shaped.
    Doesn't change the fact that it now looks sillier than it does scary. I think it'd work fine if they did a dark layer of face paint beneath the mask to ring the eyes and black out the nose.
  13. Quote:
    Originally Posted by Doc_Scorpion View Post
    That sound you hear is thousands of video cards dying in overloaded agony.
    In the words of Prof. Farnsworth: "Oh, the Jedis are really gonna feel this one..."
  14. Quote:
    Originally Posted by SlickRiptide View Post
    My surname is German but I have about as much resemblance to a citizen of Germany as a Ball Park hot dog has to a bratwurst.
    Hey, me too! (And thumbs up for Ball Park hotdogs... *homer drool*)

    ...

    ----------

    ANYWAY, my actual feedback on the Skulls revamp: I like everything EXCEPT for the noses poking through the Skull masks. The first time I saw that, I thought it was just a buffering mistake. It looks silly on a group of dudes (and now dudettes, thumbs up for that as well) who glorify death like the Skulls.
  15. Quote:
    Originally Posted by Freitag View Post
    Nature Affinity is Live!
    I'm sure there are a few Necro/Nature Masterminds out there who would beg to differ.
  16. It's Tuesday again, aka NEW STUFFS DAY!

    Today's new release is the Nature Affinity Power Set for 800 Paragon Points, and is available as a primary for Defenders and a secondary for Controllers, Corruptors and Masterminds. It features the new "Absorb" mechanic, allowing you to grant a shell of temporary bonus HP that must enemies must work through before attacking your regular HP. It also has a combo mechanic called Bloom (applied to your targets) which boosts your ability to heal with every stack.

    Also released today is a bundle called the Nature Affinity Power Pack for 880 Paragon Points, which grants access to the Nature Affinity Power Set, Leaves Aura and Autumn Path Aura, saving you 80PP (US$1) off their normal individual prices (or 40PP given that the auras are on sale this week).

    Finally, today's release also brings us Signature Story Arc 2: Ep #3 (FREE for VIPs, 400PP for Premium players). The race to Pandora's Box is on!

    This week's sales:
    • Controller Archetype -- 25% off (900PP)
    • Mastermind Archetype -- 25% off (900PP)
    • Natural Origin Cape (Autumnal) -- 25% off (75PP)
    • Leaves Aura -- 25% off (60PP)
    • Autumn Path Aura -- 25% off (60PP)
    • Select Hold Enhancement Sets for 50% off:
      · Basilisk's Gaze, Hold (10-30) -- 428PP
      · Ghost Widow's Embrace, Hold (20-50) -- 428PP
      · Lockdown, Hold (30-50) -- 428PP
      · Unbreakable Constraint, Hold (50) -- 1000PP

    EDIT: Spreadsheet and OP have been updated.
  17. Why is this thread in the "Player Guides" section instead of the PLAYER QUESTIONS section?
  18. Fire/NA Controller or Corruptor -- Forest Fires. @_@
  19. Quote:
    Originally Posted by daveyj3 View Post
    lol quick! nobody google sharkpony!
    ... Dammit. Now I have to.

  20. Quote:
    Originally Posted by Quoll View Post
    Test server is back up. No I24 yet though.
    It shouldn't be. New issues generally don't get patched onto the Training Room until 1-2 weeks before it is intended to go live. Bad bugs can obviously delay the live release beyond that 1-2 week period, though, and it's not a rule that's set in stone anywhere.
  21. Quote:
    Originally Posted by Freitag View Post
    Jane Austen
    She IS surprisingly readable, once you add zombies into the mix... >_>
  22. Quote:
    Originally Posted by Freitag View Post
    We keep going to sequels (like Resident Evil), and so the films keep making money, and the studios keep making more of the same.
    To be fair, the last Resident Evil movie that came out a couple years back had some of THE BEST cinematography (and definitely the best live-action 3D) of any movie I've ever seen. Plot/action/story-wise, it was better than parts 2 and 3 by a pretty wide margin, but still not as good as the original.

    That said: while I'm cautiously optimistic about the new one, I don't expect it to be as good as 4, and definitely not as good as the first one.

    -----

    Now, as far as the people complaining about the impending Bill & Ted sequel, an interview with Keanu Reeves a year or so back actually made the movie sound appealing to me. Apparently, the premise he wants to go with is that Bill & Ted never managed to change the world, faded into obscurity and are rapidly approaching their mid-life crises. I think there's a lot they can do with that, and I'm actually looking forward to the sequel.

    I'm only sorry that the late, great George Carlin won't be able to reprise his role as Rufus (though a part of me hopes they do something like a CGI hologram Rufus, as long as they don't overdo it).
  23. Quote:
    Originally Posted by Doctor Roswell View Post
    Didn't Nature Affinity and Bio-Armor hit Beta at almost exactly the same time?

    One of them had to come first.
    True dat. They hit on the exact same day.

    Nature Affinity was by far less broken than Bio Armor right from the get-go and hasn't changed much since the first or second patch after it was first offered, so it's kind of a no-brainer to release it on the live servers first.

    Note that it is perfectly fine to say, "I would rather have Bio Armor than Nature Affinity." In fact, that is exactly how I feel... But trying to argue that Bio Armor should be released first in light of the significant amount of developer time spent on it over the month and change since it was introduced (and the fact that there are still a few complaints about its performance)? That's just a fool's errand.
  24. Well Voo, to be fair, I DO get clarification from the community reps and producers from time to time on whether or not something that is in the market at the time will be permanent or if and when it will be removed. But I NEVER get any up-front info on releases or sales that the rest of the community doesn't also get (i.e., I get my info by reading the forums and their Facebook posts).

    Speaking of which...

    Quote:
    Originally Posted by Chad Gulzow-Man View Post
    I'm pretty sure Nature Affinity will be out next Tuesday.
    Quote:
    Originally Posted by CoH on Facebook
    This is the last time we'll tease you. Nature Affinity will be available at the Paragon Market on Tuesday, August 21st!
    Called it.
  25. I have no inside sources.

    But my guess was ALWAYS that Nature Affinity would come first since it had fewer issues in beta, and as a result of the Intrepid Informer last week, I'm pretty sure Nature Affinity will be out next Tuesday. And hopefully that means Super Pack 2: Vigilantes and Rogues will be out the following Tuesday, though I could have the two releases backwards.

    My current estimation for Bio Armor is the second half of September, leaning towards the 25th.