BrokenPrey

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  1. AdjustedCastTime = (ROUNDUP( CastTime/ 0.132)+1) * 0.132
    So

    ST= 1.056
    CK=1,848
    CAK=1.848

    So

    SK need to recharge in 1.848
    CR need to recharge in 3.96 (1.056+1.848+1.056=3.96)
    CAK need to recharge in 3.96 (1.056+1.848+1.056=3.96)

    ((base recharge)/(required recharge)) - 1

    So
    ST= 224% (6/1.848)-1)=2.24
    Ck=152% (10/3.96)-1=1.52
    CAK=102%(8/3.96)-1=1.52

    Now that is just the total recharge so you can put 1% recharge in your attack or 96% it is up to you.
  2. [ QUOTE ]
    Think SR gets theirs at around level 12 but I can't remember. It's been so long since my SR scrapper got it.

    [/ QUOTE ]

    You can get PB at lvl 10.
  3. [ QUOTE ]
    Is Nightstar an easy AV to solo?

    [/ QUOTE ]


    Nightstar
    Depends on the Attack.
    Fire yes.

    DM it gets hard with 30% Resistance

    S/L really hard with 50% Resistance
  4. [ QUOTE ]
    now, if I were to chain them together, it would look like this?:

    CB + LB + EF
    497.1 damage / 3.84 cast
    129.45 DPS


    [/ QUOTE ]

    ok your cast time are wrong because of lag to find the real cast time you need to do this

    AdjustedCastTime = (ROUNDUP( Casttime / 0.132)+1) * 0.132

    so for Charged Blots it would go like this.

    AdjustedCastTime = (ROUNDUP( 1/ 0.132)+1) * 0.132
    AdjustedCastTime = (ROUNDUP( 7.63348...)+1) * 0.132
    AdjustedCastTime = (8+1) * 0.132
    AdjustedCastTime = 9* 0.132
    AdjustedCastTime =1.188

    CB=1.188
    LB=1.848
    EF=1.32

    CB + LB + EF=4.356
    497.1 damage / 4.356 cast=114.118 DPS

    That is without Defiance and I don't know how to do that
  5. when people ask for soloing AV I have 3 that come to mind.

    DM/SD-If you have the Inf like 2 bill that it is the best. It will have soft capped defense and a heal and does crazy damage. The damage is also not a common Resisted type so you can solo a lot of AVs.

    DM/Sr while doesn't do as good as damage as a Dm/SD it can get to the soft capped a lot easyer. It doesn't cost as much as DM/SD but it is still not cheap. It as the same reason as DM/SD why it is good soft capped Defense with a heal, and a damage that is not common resisted so you can solo a lot of AVs.


    Fire/SR- This is the cheap man AV solo. With Fire/SR you can get a great attack chain with little help. /SR is not hard to soft capped too. So that doesn't take a lot of inf to do. Again it is a damage that is not resisted a lot so you can solo more AVs.

    those are 3 of the best IMO, there are other that can do it too. These ones just the one I like the most.
  6. I have a Fire/Fire Scrapper at 50 and a Spines/Fire at lvl 31. I found the fire/fire to be a lot better for soloing. It as more ST attack so it is easyer to kill the boss and lts. Spines/fire is a lot of fun too but it is better on team IMO. Then you get to see how good Spines is at AoEs. Both are fun to play so what ever you pick you should be ok with.

    Also Fire/Fire does more Damage because of Fiery Embrace buffs your fire attacks too.
  7. [ QUOTE ]
    I have a DM/SD brute. Will I ever be able to drop an AV? I've fought elite bosses with no problem, but wonder if I'll ever have the raw damage/endurance management/survivability to take an AV down. I managed to go toe to toe with Scrapyard, but couldn't get his health down very far.

    [/ QUOTE ]

    Yes a Brute can solo an AV just like a Scrapper can. Brute do just as good as damage as a Scrapper can with a full bar of fury. Brute as more Hit points so it will be easyer to live. The one thing that can be a problem is End, I know you are Dark Melee but Dark Consumption isn't going to be up all the time. Scrapper get Conserve Power so it helps a lot.

    Now are you talking about Ghost of Scrapyard? Your not going to be able to kill him. You will not even going to come close to DPS you need to beat his Regen.
  8. [ QUOTE ]
    I'm sure one of Powerforges videos is laying around the scrapper forums where he soloed 2avs at once, then three. I forgot how high he got though.

    [/ QUOTE ]

    I'm not Powerforge but here are his Videos of Excelerate(Claws/SR)taking down AVs and here is a video Vs 3 AVs.
  9. BrokenPrey

    First solo AV!

    [ QUOTE ]
    [ QUOTE ]
    ill/rad Controller

    [/ QUOTE ]

    Correction: *Fire/Rad

    [/ QUOTE ]

    How so? This is how I see it.

    ill/Rad can have perma PA, which IMO the best tanker in the game, and they do good damage for you. Then you got Phantasm who sets back by you taking no damage and doing good damage. So with PA taking all your damage you just need to set back and Cast them when need and use your 2 attacks Spectral Wounds, and Blind and really never are in danger.

    When I look at Fire/Rad I see Imp that will die fast so your going to need to be in Melee to heal them so they don't die. That also puts you in danger of dying too, something a ill/Rad doesn't have to do. Now Fire as Ring of Fire, and Char which could do the more damage I really don't know. Then you also got hot feet which will add a lot of damage but again you need to be in Melee to get it to work. So is ring of fire, char and you Imp better then PA something that can't die. I really would like to know why Fire/Rad is so much better.
  10. [ QUOTE ]
    also who cares what http://boards.cityofheroes.com/showt...age=0&vc=1 says. I don't.
    Just a feakin wannaberogerebert. Fail WTH does he know about fail? Yeah it's his opinion and opinions are like........well you know what they're like.

    [/ QUOTE ]

    OMG he fail it because it had a defeat all? that is funny it is not a big map like in outdoor map and you can get done with it in no time. Wow some people.
  11. BrokenPrey

    First solo AV!

    [ QUOTE ]
    Thank you. If scrapper are not the best, who is?

    [/ QUOTE ]

    For Heroes it would be a ill/rad Controller or a Rad/Sonic Defender. My Brothers ill/Rad Controller can solo almost all of the AVs in the game and can even solo GMs. There are others combos too but Controller and Defender are really go at it because of Debuffs.
  12. BrokenPrey

    First solo AV!

    [ QUOTE ]
    So basically there are some AVs I will not be able to defeat inherently because of my AT?

    [/ QUOTE ]

    Somewhat it is the type of Damage you do and the fact you have no debuffs. That is why scarppers are not the best AV soloers. If they have any Resistance to our attacks it can be a long fight are we just can't kill them.

    Also with that site it is a little tricky to work.

    http://coh.redtomax.com/data/powers/category.php?cat=

    that is the link you want. after the = type the AVs groups that he is in so like Nightstar is Praetorians so I would type

    http://coh.redtomax.com/data/powers/...at=Praetorians

    and then you can find there stats.
  13. BrokenPrey

    First solo AV!

    [ QUOTE ]
    Am I doing something wrong?

    [/ QUOTE ]

    Yes you need to know the Resistance of the AV you are fighting. Siege as 50% Resistance to Lethal so you not going to put a dent in him. and Nightstar as 50% Resistance to lethal too.
  14. BrokenPrey

    Dom changes

    [ QUOTE ]
    What is missing from the equation is the end that I am burning on everything else. On live, I cycle it on and leave it. On test, I have to turn it off to keep from bottoming out faster. My build has not a single IO of any type slotted. I ran my test mission solo each time. No external buffs whatsoever.


    [/ QUOTE ]

    Are you using Different attack chain on Test then Live? Becuse of the Slow down recharge times you might try to attack with a end heavy attack like you group Immob more and that can kill your end faster then anything else. If that is not what is killing your end try reslotting try playing different. Don't try and build dom up as fast as you can cause it is not need as much as it use to be. Just don't try with the Same build a say it sucks they made a change to the AT so you might need to make a change to your build.
  15. [ QUOTE ]
    So maybe your not listening in the fact that your talking about pleasing everyone I'm talking bout pleasing a decent minority.

    [/ QUOTE ]

    Your right let the Devs spend all the time and money for the next year to get Vehicles that don't do much so a Decent minority will like it. Put off GR so we can make a decent minority happy while making a good Large group very mad. Ya that sounds like good business to me
  16. You just don't get it...

    With SS I would use a Jump pack or a temp power to get there. You would not be able to use that with a Vehicle!!! Again if you think you can just make a "Vehicle mode" you are wrong. It will need to be able to attack from it to make everyone happy and that is just to much work. Again we already talk about this in this thread.
  17. [ QUOTE ]



    1. # of Animations: the animations for getting in and out of vechile and getting knocked off. No more are required or needed. Supress powers when on it or use a similar method which allows any speed buffs, or any other type of power not affect the form of transportation.



    [/ QUOTE ]

    Aett_Thorn post page 7
    [ QUOTE ]
    Okay, here's my problem with this.

    You want a new feature. Said new feature will be MORE restrictive, in pretty much every case, than the current feature. Then you want to ask people to PAY for this new feature, just so that they can have it, when they have a better feature now for free. How are you going to get people to pay for this?


    Current travel powers:

    1) Allow you to fight with them, with limited movement suppression
    2) Allow you to access almost every area of the game world
    3) Can be used both inside and outside of missions, with some being of limited usefulness inside missions
    4) Don't potentially kill you
    5) Don't require new development time


    Vehicles:

    1) Would not allow you to fight or defend yourself
    2) Would highly restrict where you can go with them
    3) Can be used only outside of missions
    4) Can potentially kill you
    5) Require new development time


    Again, why should the Devs spend time making something like this?

    [/ QUOTE ]

    If you are going to make them as a new travel power you need to let them do what every other tavel power can do.

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    2. Not working on certain terrains: it still doesn't require this so let it work as equivalent to superspeed and be done with it.


    [/ QUOTE ]

    My post page 1 Quoting Bill

    [ QUOTE ]
    2. Terrain.
    Not every place has roads, or even makes sense for "off roading." Go look at Founder's Falls. Go look at Crey's Folley. Or Eden. Try to get to the north islands in Talos. What, do you have a kubelwagen? Look at the Pit in Sharkshead. Try to use your travel power (car) to get up to some of the doorways in high caves. Cars and motorcycles would be more like Superspeed - horizontal movement, period. And look - I'll be blunt - flat out *stupid* tied with, say, Combat Jumping or Superjump.


    [/ QUOTE ]

    So how am I going to get to a mish in the middle of FF? I can't with Vehicles as my Travel power so way again why would I take them.
  18. [ QUOTE ]
    just taking the time to read through this thread before jumping in....

    [/ QUOTE ]


    but...but...but you want me to read?

  19. Well just a quick look and your missing Evasion, which is your toggle for AoE. You need to get that at lvl 35.
  20. [ QUOTE ]
    All this analysis will be pointless once Going Rogue goes live. Players will retire their tanks and scrappers in favor of brutes.

    [/ QUOTE ]

    :faceplam:

    Why do I keep forgetting that other people can predict the future and read peoples minds