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Posts
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Joined
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Quote:It's one.Shard, not shards. Gr'ai is only one. Which is lame.
[Edit: I can't find proof of this, but I would have sworn I read it. If not, and it is four, woooooot!]
If someone demands "proof", all they have to do is look at it under the Breakdown tab under Incarnate Powers in the game UI. -
Very spiffy idea!
My own Shouju-style gal is Ty'ree. She's a Dual Blade tank, just like her big brother. (She's my blue-side main's sixteen year-old kid sister. ^_^) -
I'm having a total blast with my first (and only-) Mastermind character... She's Ninja/Force Field and still a relative lowbie, but knocking things all over creation and watching her henchmen go after them like a trio of evil, pajama-clad hamsters is just all kinds of fun. I've also enjoyed the sheer destructiveness of my fire/energy Blaster and favorite, ridiculously over-equiped DB/WP Scrap.
When it comes to pairs (since FCM and I duo a lot-), our Nightwidow/Crab pair, that Tazmanian Devil of a Scrap of mine and FCM's Shield Tank, and our pair of "mad cow" minotaurs (a Mace/Shield Tank and KM/Shield Brute) are all terrifying in the best possible way.
The Bane/Fire Dom combination is also proving to be fairly frightening... And that's only made worse by both being tiny little chibi-things. They're both highly dangerous and absolutely adorable. -
It's now 5pm on the US East coast... If the down-time goes on for much longer, it'll be getting into "prime time" for them, too. We've got a bit more time still here on the Western side of the country, but that doesn't make it any less annoying for those of us who like signing on in the afternoon.
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It was Hequat for Grey Kestrel (my favorite stalker and red-side main-)...
Kes is my only dedicated RP character, and through-out leveling her, even before she had Cardinal, she always seemed to have a bit of an affection and affinity for the Mu mystics. In spite of the devotion some of those guys have for their goddess, she wasn't at all on-board when Hequat actually popped back up and promptly started turning groups of them into puppets. It annoyed Kestrel to see them treated that way, even if they'd gotten themselves into that mess by their own doing.
So, she was only too happy to go give Hequat a piece of her mind (accompanied by a sound thrashing-) the minute Scir asked her to.
I was soloing that arc and went in fully expecting that last mission to be fierce. It turned out to be one of the most knock-down, drag-out, throw-everything-you've-got-at-'em cat-fights I've ever played Kes through. It wasn't quite the hardest battle that character has ever fought (Automaton Posi still wins that distinction-), but it was definitely one of the most dynamic and most entertaining.
Kes happened to hit 47 from the XP smacking around the goddess gave her, and that actually made me chuckle, too. It definitely gave Cardinal (her Adept companion-) something of an "origin story" all his own.
These days, Kestrel is an Incarnate. The only one of my crew to have a VR Alpha, and one of the only two likely to see any of the post-Alpha slots. I'm particularly looking forward to getting Judgement slotted for her, for a certain AoE lightning attack that will promptly be recolored red.
Her friends are beginning to wonder if she might not have brought back a bit more from her encounter with the goddess than just a floating side-kick... She thinks the whole idea is ridiculous, but you never know. It's a risky business, kicking divine butt. -
I do get that once in a while with my stalkers (It's amazing how quickly some teams that are suddenly "full" when you offer a stalker mysteriously lose members and start recuiting again a few minutes after they tell you no.
), but I can't say I've ever had anyone turn down one of my scraps, even when the group was already heavy on melee.
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It's grindy.
It may not be "making my Aion sorcerer a grandmaster tailor"-level grindy (I still shudder a bit remembering how much of a boring, repetative time-sink THAT turned out to be-), but the number of times we're going to have to run those trials to craft bits and fill those four slots is non-trival, especially given the "luck-based" aspects of the system. And it's likely to be even worse for people taking the shard-conversion route...
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I kind-of wish they WOULD do Katie some week for the hero side... I have a few characters who need it to finish out the accolade for Geas, and getting one together with everyone distracted by WST-grinding is a royal pain in the butt. o_0
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I would just be happy if they finished Power Customization. It makes me very sad-panda that Pool, Epic and Patron powers (along with PB and Warshade powers-) STILL can't be recolored or FX-supressed...
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I love melee characters in general, and Dual Blades in particular... enough to have multiple DB tanks, scraps and stalkers among my 50s. (No brutes, though. I don't like the way they play.)
The vast majority of my 35-or-so characters are winged fliers; mostly members of the same species of (utterly, completely non-canon) Shard natives... Essentially they're Rularuu. Servants of Faathim, created to defend the Shard's surviving humans from other Rularuu.
There's a running joke among some of their Primal friends about how many ways they have to cook and eat Natterlings.
As fits a species of agressive, hunting creatures, most have stealth of some sort (Hide, IOs, pool powers or whatever-) and CJ. They also often end up with Aid Other and Aid Self. The Shard's a rough place to live. -
If it suits them... absolutely.
Shiba, my little chibi of a Bane, for instance, just started Black Scopion's arc with the intention of picking up Mace Mastery. Zhen'kei, one of my hero-side Defenders, actually crossed over to the Isles as a villain long enough to do the same. My Praetorian mind/psi Dom will be making the same blue-to-red-and-back-again journey to pick up Scir's arc and a few of the Mu powers. (I have a great time with my favorite Stalker and her Adept, so I figured I'd try out running a Guardian with my Dom.)
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Quote:As one of those wife-types who plays the game along with her dude... I approve of this post.100% sure-fire ways* of making your wife happy:
1) Farm or marketeer up a bunch of Inf. Buy some purples/buy purple recipes and craft them. Send purples to wife's Global with a heartfelt little note like "I saw this and thought of you" or "You said you could use one of those".
2) Help wife start TFs for Alpha Slot components. If you *really* want to impress her, say "Let's try for a Master's run" when she brings her badge collector. If it goes well she'll love you, even if the attempt fails you'll get major points for making the effort.
3) Wife considering new character? Offer to roll a synergetic one with a similar theme and level pact with her.
4) If you see her character in a new costume, compliment it.
5) Offer to buy (or draw!) her art of her character for her birthday.
*only 100% sure if your wife is current poster
(And I'm glad it was necro-ed. I missed the thread the first time around.) -
Even the non-Tin Mage version of Bobcat has given my own pair of WP/DBs a hard time on occasion. She's just a nasty thing for them to face.
They tend to solve the problem by dropping a Vanguard HAV on her head. -
Depends entirely on the character, for me...
My favorite stalker is usually run at +3/x1 as her "standard difficulty" (Now that she's finally got her VR Alpha and a level shift, I'm seriously considering making it +4), because she's very good at taking out one or two harder targets but can be beaten down pretty quickly by larger groups of individually less-impressive goons.
My favorite scrap is just the opposite. I run him on +1/x6. Ash (level-shifted DB/WP) absolutely thrives on huge mobs that are close to his own level. He would have a tougher time with the high level single targets that Kestrel goes after. For him, having big numbers to fight trumps level. -
Quote:The variety of Tsoo bosses is entertaining, and the names really are great. I still run into one every once in awhile that I haven't seen before.Agreed. The first time I used Ice Patch on a Freakshow boss, and it fell flat on its back, was one of the funniest things I had seen in any video game at that point. And I still laugh when they flop around.
Also, can't ever get enough of facepunching Nazis, Tsoo are so varied and have such great names, Carnies have terrific costumes, and I actually like the new Praetorian Clockwork enemies. -
I still love Freaks... They're just so gleefully destructive. Like someone else said upthread, they really seem to enjoy doing their thing, even when they know it's going to end up in a pounding. That, and their goof-ball dialogue often makes me grin.
I'm also fond of the Circle of Thorns and pretty much everything in Croatoa. (Yes, even the ghosts-) -
My TA defender is pretty darn fond of her little Primal clockwork pals. (And Edison, the non-buff one, has actually been fairly useful. Zhen spends most of her time in the air, and looking for Ed is an easy way for her non-flying partner to keep track of where she is.) She's looking forward to adding a Preatorian bot to her collection of mechanical minions.
That said, the existing pets really aren't as good a concept fit for most of my crew, and I'd love to have other options. Little DE underlings (Rubbles and such-) would be fun. Drones and orbs of various sorts would be entertaining... Even more whisp varieties and colors wouldn't be bad.
I'd have to pass on the Natterlings, though. My Shard-native bird-brains consider those guys food. Having one of them along would be a little too much like packing a lunch. -
Quote:That's adorable.../petsay_all <em eat>
They all start gnawing on large bones; properly demonic behavior, and quiet.
FCM always puts Steadfast's demons in "Praetorian Salute"-mode to keep them quiet. Or "Pop Dance". Which is just all kinds of strange. >_>
Those boys really are a pain to try to move around on cramped maps, though... 'Wish they were either smaller models or non-solid to player toons. -
Quote:Good to know. I was wondering about that combo, myself...And Ninjas are rather annoying to deal with except with, generally, Force Fields to make them slightly less squishy.
Slightly.
I've never played a MM of my own (They're usually FCM's thing-), but had been pondering giving Ninja/FF a try. I know ninja have a reputation for dying quick and often, but hoped the force fields might give them more of a fighting chance. 'Sounds like said-hope was fairly futile. -
I use it occasionally with my Trick Arrow/Archery defender to snag strays and run-aways and toss them back into the glue or oil-slick. I've also used it to pull a few times... But, yeah. It's pretty limited in its utility. I only took it in the first place because there was nothing more useful I could take in its place.
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Quote:Given how many TFs still tend to be either explicit or de facto "speed runs", even in the era of shard-hunting, they'd probably get laughed into silence (or just kicked off of their teams-) if they tried something like that, Claws.I mean, when was the last time you heard someone say "Hold up, I want to read what Imperious has to say before we go fight Romulus."? When's the last time you saw someone say "Hey, we should save Glacia and Infernia"?
These days, most of us text readers seem to rely on checking the wiki rather than trying to keep up with the content in-play. -
Maybe the fire powers are an expression of her own potential rather than something picked up from her former Kheldian partner? The powers she would have eventually expressed on her own, even if she'd never become a Warshade.
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I'd just be happy to have the animal fur texture apply to a toon's lower legs. My poor minotaur can't go barefoot without looking like he's bleached his calves. o_0
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If the Well is Ishtar, my Anu is going to be really, really surprised when he gets to 50 and runs Remmie's arc.
"Wait... How did you-... *face-palms* No. I don't want to know..."