Bright Shadow

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  1. Quote:
    Originally Posted by Zombie Man View Post
    And from the IO Bonuses, you get a 4% speed bump of... +.57 mph!

    Why so much Recharge? Do you not have Hasten?
    Nope.

    At this point in her career, I'm not caring all that much about set bonuses. I'm trying to get as much +Recharge as I can get, but it's not a priority.

    As for Hasten, I doubt I'd take it. Personal taste. I don't like random fiery hands!
  2. Quote:
    Originally Posted by Cynical_Gamer View Post
    Considering how well the cards do outside of CoH, I'm gonna have to say that the problem is with CoH's engine. Specifically where it's rendering a ton of non-visible geometry and shadow maps.
    Yah. Even my 260 GTX performs incredibly well on almost every other game that I got and was released recently.

    I'm thinking maybe they will enhance Ultra Mode algorithms later on. I dunno. I hope they do!
  3. Quote:
    Originally Posted by VoxPanda View Post
    and speaking of sad panda's...

    I went from a gtx275 to a gtx480: with no real change in FPS.

    I use Mercy as my "testing ground", at the edge of the 'base' in front of
    the VG portal looking over the street.
    I average 16 FPS.
    The FPS will rise and fall as I spin my POV through a 360, maxing at close to 60 as I look towards Kalinda (mostly open sky).

    Flying to the Clock tower, I get the same up and down FPS, usually settling in at about the mid 20's.

    The main offender for me seems to be Shadow Maps.
    I also run with AO and DoF off (DoF is a visual preferance, I hate the 'soft focus').

    I've poured over the boards, and tried all sorts of settings (in game and in the nVidia Control Panel).
    The only thing that gets me to a consistent 60 FPS is running with Shadows Stenciled.
    After much tweaking, I've gotten it to settle in at around 30FPS, moving across the majority of the Zones, redside.
    Blueside runs a few frames higher in most zones.

    Some COHHelper bits:

    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)

    Central Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.2GHz
    Memory: 9216MB

    Video Device Name: NVIDIA GeForce GTX 480
    Manufacturer / Chip: NVIDIA / GeForce GTX 480
    Video Memory: 4063 MB
    Driver Version: 8.17.11.9775
    Driver Date: 4/28/2010 5:11:09 PM

    Just throwing it out there.
    I guess I expected to get the big 'oh wow' with the rig and the 480.
    But I've pretty much resolved to live with my "near 30" performance... mostly.

    -
    Hrm. This is interesting. I'm wondering there is some sort of inefficiency with the way they've implement Ambient Occlusion. Have you tried keep Shadows high and raising up Ambient Occlusion? Does it yield the same results as mine?
  4. How's this?

    Level 38: Dark Servant
    • (A) Siphon Insight - Accuracy/Recharge
    • (42) Siphon Insight - Accuracy/ToHit Debuff
    • (42) Dampened Spirits - To Hit Debuff/Recharge
    • (42) Dark Watcher's Despair - To Hit Debuff/Recharge
    • (43) Doctored Wounds - Heal/Recharge
    • (43) Cloud Senses - Chance for Negative Energy Damage

    This would leave me with 53% ACC, 27% HEAL, 96% RCH, and 47% -ToHit. And it also have the damage proc that Brynstar suggested!
  5. Quote:
    Originally Posted by Master-Blade View Post
    Like I said, there are other specs and factors that will make the card slightly better, but as the OP found out, it's not very significant overall for CoX.



    Which is pretty much the reason I included the specs that I did. Why are they worthless if you used the same comparison I did for your closing statement? lol

    As mentioned before, ATI's line blows away NVidia for the same cost range these days, but there are side effects of some options not working well together that some people don't want to have to deal with. To me, that makes upgrading from even the lower 9600gt not worth it at this time either. I'm not saying there wouldn't be any difference at all, but not as much you'd expect for a $200 upgrade from a 2 year old card.
    Yah. I wouldn't have made an upgrade if my 9800 didn't break. It made me a really sad panda! But I was expecting a little more from 260...
  6. Quote:
    Originally Posted by Katie V View Post
    These numbers are totally worthless for comparing graphics cards. The important numbers are:

    9800GTX:
    Core config: 128:64:16
    Fill rate: 10.8 gpix/sec, 43.2 gtex/sec

    260 GTX:
    Core config: 192:64:28
    Fill rate: 16.1 gpix/sec, 36.9 gtex/sec

    The 260 GTX has 50% more shader units, exactly as many texture units, and 75% more raster units. It's much better at pushing pixels onto the screen, but with the slightly lower clock speed, it's worse at computing complex textures for those pixels. Much of Ultra Mode is complex textures.
    Ah! That's useful info I didn't know about! Thanks!

    So I'm guessing this is expected of this video card, then? Oh well. I was saving up to switch up to the 4-series when my 9800 GTX broke. So I had to spend my savings on this 260 GTX one instead.
  7. Quote:
    Originally Posted by starphoenix View Post
    I currently have 4 Dark Watcher's Despair (To Hit Debuff IOs) with 2 recharges in Dark Servant. Never noticed Dark Servant not pulling its weight with no accuracy.
    Hrm. I'm not noticing it either. But I'm thinking maybe I'm too busy handling my pets to notice Dark Servant missing shots...
  8. Quote:
    Originally Posted by ricktu View Post
    I have a GTX 285 and I must admit I've been less than impressed with game performance with everything turned up. I have read that FSAA and ambient occlusion don't work well together and I tried running it with anti-aliasing off but the jagged lines were irritating the hell out of me.

    I obviously need to spend more time with it to find a balance I am happy with.
    Yah but for me, when I have Ambient Occlusion set to Super High Quality, going from 0x FSAA to 2x FSAA, or even 4x FSAA makes no difference in my FPS. It's really odd. The only thing that cuts my FPS in half is Ambient Occlusion.
  9. I recently got a Demon Summoning/Dark Miasma Mastermind to level 39, and I'm really new to the whole Dark Miasma business.

    I checked out a few guides on Dark Miasma, and all of them suggest putting at least one Accuracy Enhancement in one of the slots. But when I looked at the in-game numbers, the pet comes with 2.00x Accuracy on its own.

    Is the +ACC really necessary, and if so, why? I'm really curious.

    Also, what seems to be the best way of slotting Dark Servant for Masterminds in general? I want a lot of -ToHit from it. But a decent heal would also be nice.
  10. I recently bought an EVGA Nvidia 260 GTX card, and I have trouble noticing any difference between it and my old 9800 GTX that broke a while ago.

    My computer specs are:

    Windows 7 64-bit
    Intel Core 2 Quad @ 2.5 GHz
    8.00 GB RAM
    EVGA Nvidia 260 GTX

    I can get 60 FPS (I like my Vertical Sync on, so 60 FPS is the ceiling) with all Ultra Mode features turned to max, except Ambient Occlusion. The moment I turn on Ambient Occlusion, my FPS drops to around 30. I can raise the slider for Ambient Occlusion all the way to Super High Quality (Strong, Quality, Trilinear advanced settings respectively), and I'd still stay at around 30 FPS. If I nudge it to Ultra Quality (or just turn on Strong With Color Bleeding under advanced settings), my FPS drops to around 15.

    I'm just wondering if others with similar system specs are noticing the same performance? Is this expected behavior, or is something wrong?

    Note: I just recently formatted my hard drives and re-installed windows, and still got same results. So I don't think it's a software-related issue. I also have the latest Nvidia drivers.
  11. Personally I find the AoE heal only useful as a form of recovery between fights. I've never noticed Ember Demon's heal saving my little Demonlings' lives.
  12. Quote:
    Originally Posted by White Hot Flash View Post
    Do people need things spelled out for them? They fixed it so no more characters that had custom power colors would lose them when they logged in. Wouldn't it reasonably follow that it's ok to go ahead and fix yours that were affected without being told so?

    Surely you have enough tokens laying around to do that. You really don't want a rollback...seriously.
    Seriously.
  13. @Eisenzahn: Don't blame the game. Yes, Ultra Mode has issues, but a lot of people aren't experiencing the same problems. It may be your specific computer setup that is acting up, and the recent changes just made the issues with your computer more apparent.

    I'd suggest you look into the problem further, update your drivers, and take some troubleshooting steps yourself.

    The developers promised us that Ultra Mode will not raise the minimum requirements to play the game. And they're doing their best to keep their promise. And from what I've heard, they're nailing it; especially when someone with an Intel GMA can play the game, which is really the very bottom of spectrum as far as graphics processing is concerned. I'd know. I put up with one of those for 2 years.
  14. Quote:
    Originally Posted by Asmodiel View Post
    I was going to roll /poison (poison is one of my favorite abilities in any game), that is until I started looking at /dark. Maybe I'm wrong on this, but it seems to me that /dark debuffs just as well as /poison, except AoE. It also has a better heal, an arguably better rez, and gets a debuffing pet. Sure, poison has insane debuffs when noxious gas is on, but that power has a long recharge, and requires a pet to be in melee (aren't demons ranged pets?). I'm guessing that poison would be a better fit for Thugs.
    Demons are a mix of range and melee. I usually send all the 2nd and 3rd tier pets into melee.

    @Madam_Enigma: Oh gawd, you're of those tough love, teachers!
  15. I you want to team and level up, there is no shortage of villain players, if that's what you mean.

    I team and level up on random PUGs regularly on villain side.

    But if you just want a busy environment cause you like being in crowded environments (i.e. Atlas Park on Freedom), then no. You wouldn't like villain side on Virtue.
  16. But not a villain worthy of villain-music!
  17. Quote:
    Originally Posted by Samuel_Tow View Post
    You know... I do NOT miss the end-of-mission fanfare, myself. I never liked it, and it's a SERIOUS drag when you're listening to your own music, especially villain-side, since that tune lasts about a million years.
    What's worse on Villain-side is that in most missions, you don't get to be a real villain at all! You're either kidnapping some guy for some other guy, or you're defeating some guy for some other guy, or you're stealing something for some guy! That doesn't deserve a villainous music! That's with the exception of the latest arc, that is.
  18. Quote:
    Originally Posted by M_I_Abrahms View Post
    Has the background of Pocket D been similarly reclassified?
    I believe so. Yes.
  19. Quote:
    Originally Posted by Swansu View Post
    Well, im only 6 but im loving DS/Poison lol. Going to be duoing with another all the way up.
    I always thought Poison is not as good for PvE as it is for PvP. That and I don't like the lack of a GOOD healing option for a Mastermind set.
  20. I have a level 28 DS/Dark right now, and I'm really happy with her performance in PvE. I took Dark purely because of Tar Patch and Dark Servant.

    Personally, I'm a Mastermind newbie; and I'm finding Dark to be a nice, 'easy-mode' set that let's me enjoy watching my pets wreck things to shreds while I worry about whippin' things instead of me constantly flailing around and trying to buff stuff.
  21. Quote:
    Originally Posted by Neg_Let View Post
    But what worries me is that are these drops suppose to be like this? I've had to sell a good number of them what with the market being closed because they drop a tad too often and take up a good number of my recipes. If this is indeed WAI, is it then time for a way to store recipes? I would have thought that by now there would be a method in which storing recipes is possible...unless there is and I just don't know how to?
    What I've been doing is that if, for instance, I get 2 Hand Grenade recipes on a character, I email the extra one to my global and let it sit there. That way when I next log in to a character who could make use of it, it's instantly available to me.
  22. Wouldn't it be more fun (and easier, and less game-breaking) if you could only execute minion-class NPCs?

    I.e., if the target is a minion, and its health is below 50%, then Executioner's Shot HAS A CHANCE to out-right kill the target with untyped damage, and displays the floaty text.

    I'd be more than happy with that!

    Or we could scale it for different classes (and limit them only to Minions, Lt.'s, and Bosses). I.e., if Boss is below 15% HP, attempt execution. If Lt. is below 30%, attempt execution. These would be just arbitrary numbers.

    And of course, I don't think this should be enabled for monsters, AVs, or in PvP.
  23. Quote:
    Originally Posted by Zombie Man View Post
    Mail the temp recipes to the golf farmers that spam your email box.
    LOL! Yes! xD
  24. Quote:
    Originally Posted by Daemodand View Post
    I like the temp powers, but IMO the drop rate is a bit too generous. It could be curbed by 33% or so, just to keep the temps from becoming junk. But if that doesn't happen I won't be heartbroken, after all my lowbies love Recovery Serum. Best temp ever, especially pre-Stamina.
    Yup. I just wish Markets were up so I could actually MAKE these. xD
  25. Bright Shadow

    Wings on BM

    Quote:
    Originally Posted by Crime_of_Fashion View Post
    Thank your for your purchase
    You're welcome! I'm just an impatient person; I admit it!