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Think if they do a reboot they'd at least have Christopher Lambert in it? Maybe replacing Ramirez?!
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Having seen Highlander 2 before the original Highlander, I personally don't hate it.
Seeing Highlander 2, was what got me to go look for the first one.
That said, I can see why those who did see the original first don't care for #2.
I don't mind them rebooting Highlander. It's a movie that can easily be rebooted without to much of a problem imo.
I say that having loved the series...though not caring for the "The Source". -
Well, truthfully, by the sound/reading of your post, it sounds like this is a "team" vs "solo" thing. Which, really, for an MMO, I think the fact that it has solo options to allow people to stay in their comfort zone is good enough.
Going into an MMO, one should expect to do some teaming. If they don't need to and don't care to, awesome. But it shouldn't be seen as the game forcing you out of the comfort zone, as people signed onto a MMO.
It's multipler for a reason more than using it as a 15 dollar a month play a game solo as you use it as a chatroom.
Now, not saying there shouldn't be solo content, but I don't think it should be the expected thing, everything must be equal thing.
And of course, if you don't like that aspect, don't play it. I hated RE's controls, so I ended up wasting some money, but I didn't feel like I got ripped off because I wanted to try it.
Bit different than buying a game and liking part of it, but not the other part, but it comes to about the same thing. Don't like teaming, don't team. Just don't be silly and complain about the major aspect of the game (teaming) -
Quote:The problem is, while they can get everything everyone else can, this seems to be more of a soloist vs team complaint.I really don't understand the complaints and have to agree with Bashful Banshee and Claws&Effects.
If you don't like a particular part of the game, then don't do it. Keep doing what you like to do and your characters will level, get merits, get IO drops, get influence, etc. They will get everything . . . eventually. The problem comes if you try to "keep up with the Joneses."
If the complaint is that you don't like to team, or run TFs, or hard content, I can understand that. But other people do. Not every Issue will appeal to everybody.
This is a solo friendly MMO, but it's still an MMO. So thinking that rewards won't come faster to those who team, is just silly.
And I say this as someone who solos and teams, and admits to mostly teaming (but that's because I've always prefere the TFs, even before rewards, to almost all the story arcs). -
Quote:Yeah, but does it matter? It's still a SF that a lvl 30-35 can get into, that's all that's really important.That's 20-40. Although it does allow for level 30-35s, it is still not a 30-35 SF.
And since it's redside, having a greater level range to work within, is probaly a good thing. -
Quote:Wouldn't it be easier to create a bind key that says "I don't speak English"* Creation of a Key Bind that says "I'm from America... I only speak English" in every European language. An alternate keybind will be created for those in the southwestern United States which says "I'm from America... I only speak Spanish."
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Quote:XP and merits!Let's face it they all need the Posi facelift . Once the weekly TF for shards runs it course , will there be any reason to run these ? Unless you have toons that don't have he badges or need the low merits that bad for some of these , I don't see the point but what do I know
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Quote:Sometimes being a hero is a thankless job.Joke's on you, I guess. It's not a level 50 Task Force. With the exception of not having to lose all your abilities just to play it, there's virtually no positive aspect to it at all.
And when you beat it?
"That's it. It's done. Great work, Task Force Name. You saved the day and who knows how much more."
Thanks, Quarterfield. Way to wrap it up. I really feel great for helping you out with this.
That said, glad to see Citadel getting a revamp (but I guess I missed this announcement, where was it announced?)
Synapse I wish got the revamp first myself. Synapse is more...gah! Citadelis just...well bland and boring, but at least it doesn't drag on and on. -
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Quote:Much like Venture, I see running the LGTF with the Apex, much like running the LGTF multiple times.Understandable since the LGTF was fone before Ramiel.
But how else do you justify doing a LGTF with the Alpha slot? By the game time-line (i.e. most recent content) they now know its Hero 1, and are trying to cure him.
Feh, y'know what, t'hell with it. People are just being awkward here and the whole discussion is giving me a headache. But asking for more options is not a bad thing, and saying other people shouldnt have options is just being a jerk for the sake of it.
It's an OOC thing, not an IC thing.
Now...I'm not actually against having more options. Options are GREAT! Options are AWESOME!
However, I see the option of staying loyal to Cole, for one, doesn't work with the rest of the content as it is. Yeah, you go red side, but do those missions, and it's basically you starting to want power for your own (or being duped...ect).
The other problem, and while you may not like it, is it's such a narrower focus, it's likely not worth the developers time. I mean really, staying a Cole worshipping loyalist, means you're doing the one thing MANY complained about to begin with, when it comes to Red Side content. You're going to feel like a lackey.
You might not like the Incarnate story arc, you may not like being linked to the Well, but at least it doesn't feel like you're the Well's lackey (didnt to me anyways).
One easy enough solution, inwhich as an RPer, I'm sure you've done (I could be wrong, but I haven't met an RP yet who hasnt done this), is just say you're loyal to Cole, and RP it as such, and run the things such as the Incarnate/Apex/Tin Mage/future content, as OOC missions. -
Quote:Interresting, I've read the mission text for the LGTF, and not once in it, did I ever get the impression that it was Hero 1 back under Rikti control, it was always more of a "OMG! IS THAT HERO 1?!" feel to it.The thing is, though, the game does have a timeline that has moved on.
A great example is in the Ramiel arc where you have to fight the Honoree. Now, in that mission it is now treated like, yes, Honoree is Hero 1. No, we haven't figured out a cure for it. We're still working on that. And we need him back, ta.
Now, that still can work with the LGTF, despite fighting the Honoree there.
Simple answer? He's temporarily back under Rikti control in the living weapon tug-o-war and you have to fight him to bring him back under VG control. Sure, it doesnt tie in great if other people are doing it at seperate times, but hey, thats a meta-game continous world flaw.
And it sure can work for a lot of peeps on a sever, from an RP view. Union manages it just fine, thanks.
And back under Rikti control? For the 100th time? Is he truely that impressive of a hero now?
Not to mention everyone taking him on again and again and putting him BACK under Vanguard control (which is what you do in the blue side incarnate arc) -
No. And you have a point. However, the mention of it seemed to be more in line of OOC talk about it, than an IC one.
However, if they went blue side, wouldn't they know about it once they hit level 45+ (or earlier I guess if they Exemp for it) or once they arrive in Primal and talk to other known heroes?
They'd find out that their thoughts on the subject are wrong. -
How is it everyone forgets it was Tyrant who made hostile acts against Statesman and Paragon before the Longbow ever showed up.
Now I could be forgetting something here...but let's see...
Maria Jenkins story arc came in at Issue 1. And yes, the original story arc is still in canon, and noted as happening in the new Maria Jenkins arc.
The Longbow came into action in what was it Issue 6 with City of Villains, or Issue 5, right before Issue 6. -
Quote:I was merely suggesting a way to move into the incarnate end game content without erasing the concept. Whether or not you like it, is really up to you.Except thats not what I want of the concept, not without some character development and such. As it is, though, that is the one option forced on me by the meta-game mechanics we have at the moment, and with no other option. Which is pretty lame, frankly, given the ammont of choice we've been given for so long that its become par for the course with CityOf.
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Quote:Yes they make it work from a massive group standpoint, but look at how they do it.Hogwash. The multiple SGs full of RPers on Union and likely Virtue make that arguement totally invalid. Union has followed the timeline until the present day. Stuff like Angus McQueens arcs have to be fudged, because there is no way you can pretend the 2nd Rikti Invasion hasn't happened yet. The Invasion is happening on a day to day basis with Rikti Raids. The Warzone is just that, no longer a crash site. You cannot discard that. The timeline has moved on.
And, much like comic book continuity, the status quo still works. Big AVs are still at large for any number of reasons, such as jailbreaks, interception of PPD couriers, fakes, etc. Requiem, Vanessa DeVore, Baron Zoria and all that will always be out there because thats what Villains do.
It's called Negating Action. The Villains steal the Omega Team time memorial capsule; Heroes retrieve it. Villains set up a cloning lab; Heroes thwart the plan. Yes, that last ones twisted a little from in-game, but it still stands true.
It works, see? It already works. Otherwise the entire Freedom Phalanx would be dead, as would Lord Recluse, from people beating down on them. But they aren't. Why?
Villains beat down the Phalanx and make their escape before heavy Longbow and PPD reinforcements lock them down. Heroes infiltrate Granville just long enough to defeat Recluse and destroy his machines before fleeing to safety.
So, no, it doesn't invalidate the story, not in the slightest.
No it wouldn't. See the above example. Theres an entire world to invade here.
I can easily think of a TF for Praetorian sleeper agents, or those who want to buy into submission to Cole in exchange for power, or just because they want to watch the world that badly.
-Get a call from Marchand stating that the time has come to make a move. While the main Invasion will be fairly obvious, they want you to go around and give them a backdoor option should things go wrong on that front (which we know they do, due to us thwarting them in Apex/TM)
Fight Longbow and Vanguard forces to release captured Praetorian forces, establish a beachead and then hold out long enough for a Portal to be stabilised while holding off attacking Primal forces, before teaming up with reinforcements to make a sally to cause some havoc/destroy something important.
All it takes is a little creativity. Which seems to be lacking in the 'Well+Cole = Ebil lolzors!' story so far...which is a little sad.
Player A doesn't go up to Player B and say "Yeah, I was the one who discovered Hero 1 became Honoree" it's taken that it did happen and some group found this out, and they themselves know of it.
BUT...none of them were the ones who did it themselves.
It doesn't work on a massive RP scale to go that route, since then EVERYONE was the first to discover and stop Honoree, if they so choose.
600 characters, and you think they all were contacted by Ramziel, and he was fooled everytime into thinking the well would be in this place for THAT hero/villain, even though it wasn't there for the previous 599?
The story arcs work for a small group of RPers, not massive everyone on the servers. I say 8 people, because that's the max team size (not counting anything that requires more than 8 people to accomplish).
Could maybe push the RP group to 16, if 8 play on one side of the fence and the other 8 play on the other side, and they intermingle.
Storyline just isn't setup to account for 600 heroes and villain player characters.
And to use your example, okay, my character succeeded in making the clones, where in my story arc, does it say some hero came in and stopped it? They didn't stop MY character. -
Quote:Concept sounds awesome!No worries. Im not trying to say their nice people
Just that not having an option is kinda sad when it builds up so well.
Example; despite not being a Praetorian mechanics wise (he was rolled before GR) my DP/MM Blaster Executioner Morden is a Praetorian Agent linked directly to Mother Mayhem. He's bascially a drugged up cyber-soldier mind-pawn, who hunts down anyone on his hit-list and terminates them. He would side with Cole through thick and thin, because Mothers the one grinding gears in his head wether he likes it or not.
That all takes a horrible disconect when it comes to end game content, sadly, due to the lack of any other option.
Could say he breaks free of Mother Mayhem, and goes seeking vengeance, and in doing so is lead to the Incarnate Arc to continue his journey into the end game content. -
Quote:She may be a traitor and a saboteur, but she's still a citizen.Who, Cleopatra? Did you forget that she had you bug the PPD so the Resistance could track their movements, then sent you to your death in a Resistance-filled tunnel? She wasn't a "citizen", she was a traitor and a saboteur who had Praetor White under her thumb.
Saying she had Praetor White under her thumb as an excuse to kill her, is like saying kill any criminal who can afford a great lawyer. -
Quote:Didn't Tyrant kidnap Statesman before the Longbow ever went to Praetoria. That's how I remember the storyline going.Longbow invaded Praetoria during that arc, remember? They were constantly muttering about how the PPD were equipped with non-lethal weaponry while Longbow themselves were equipped with flamethrowers, chainguns, sniper rifles, grenade launchers... (Great example of Shoot First, Ask Questions Later.)
I don't know if you're aware of how stuff like this works, but when one faction barges in on another faction's territory with lethal weaponry it's usually a declaration of war.
In all honesty, the invasion of Primal Earth is justified on Cole's end. Think about it; Longbow and Arachnos invade. Invade. Arachnos goes to great lengths to blow up one of the Keyes Island Reactors (which would literally wipe all of Praetoria--and more--off the map) and sides with the Resistance. Longbow show up on the shores of Praetoria and invade a lab or two, opening fire and holing up. Now you find out there are powered individuals in Primal Earth, where the main two factions BOTH came in to your world with guns blazing?
Look at it from a Loyalist's perspective: The two central factions of Primal Earth are violent, use deadly weaponry to "subdue" people, and have no regard for anything if their mission is set. You realize that there are super-powered individuals backing them up in Primal Earth with the same ideals and beliefs in their heads. As a Loyalist, Praetoria is your home, and most Loyalists want Praetoria preserved. An invasion is nowhere near out of the question after the events brought about by Primal Earth insurgents.
But we still get the "**** off and go away, you know too much for some reason" from Cole. -
Quote:The option is simple, avoid the end game content, stay in Praetoria and play it out as being loyal to Cole.Just for clarity, perhaps you could tell us what those options are?
And it's not just an rp issue, it's poor storytelling. The Devs introduce an option for being a loyalist which is then forgotten about the moment you get dumped into Primal Earth.
I certainly hope that GG is right and that future issues show us what happens to those loyal to Cole.
Limits you in the extreme, but gives that "I'm a loyalist" view people want to keep.
Face it, the game is setup for at max 8 people RP, progressing through lvl 1 to lvl 50, to maintain any semblance of a story and act like you did in fact contribute to everything.
Now, some people might want to be the "Well I want to destroy Primal Earth" type, and for them, well, they're out of luck. You could be, well let's make it so there's a TF for Loyalist to go about winning this big war.
Mhmm. Then that invalidates pretty much the rest of the known story.
It's like doing the Praetorian story arcs...one character blows up the enriche factory, another saves it. So which way did the storyline actually take it?
It gave the options for your own character, and gave options that in the long run don't effect much of the story outside of not seeing contacts (unless it screws up and lets you visit them again...Arron Walker! He's alive again! \o/).
Now, I could see them doing a loyalist versus Heroes style thing, but it would require PvP, and how many who want to stay a Loyalist to Cole are actually for PvP? -
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Quote:Not at all!Pretty much they're telling us that this is no longer a game about options. Welcome to the anti-Cole Train railroad.
You have options! You just don't like reading them.
Now since this is more an RP issue than anything else (and really, I don't think Cole wants to give power to anyone he can't just rip it away from, so since he can to his Praetors, and not likely to you the player character...why would he...when in an RP perspective, while you may be loyal, Cole will never truely trust he can hold total control over you).
One could easily say they're loyal to Cole and just run all that content out of characterly. Had to do that myself to get access to electical powers for my main, a DB/WP/Mu Scrapper. -
While I admit to running more of the other TF/SF than Ice Mistral, I've never had this happen to me on the Ice Mistral SF.
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Well, I had screwed up the security question before, would that have caused an issue with me not being able to get to that point again?
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Quote:Or they do, and they just don't want to accept it because of RP reasons.No one understands in an MMO time is not linear, its perspective based.
level 1 is like day 1 and level 50 is like lvl 50, how can KR be destroyed on day 8, if the invasion on day 50 hasnt happened yet?
In other words this http://www.youtube.com/watch?v=vY_Ry8J_jdw
If you're RPing with a group of people, you're level 1 is likely to hear about all the things that have happened through out the games existence.
What they need to do is just accept the fact that the game isn't and not likely to be, set up that way. Or else why would we still have all that old content? Apex TF? A group finished it already...no need to run it again, it's happened! Tome to move on to street sweeping! \o/ -
Quote:Not at all. Sounds like you're thinking it all from a RP perspective.I'm not entirely sure how that makes any sense. All zones are in the same world, in the same time (Shadow Shard and Ouroborus aside). Things you do in one zone can and are reflected instantly in another (LGTF spawning a Rikti invasion, Numina's multi-zone hunt, etc). The Apex Task Force doesn't exist only for level 50s, it's simply gated to only Incarnates. Put another way... I could take my level 1 newb character through ALL of the zones, stand him beside Apex and request to take part in his TF (and get laughed at, of course)... It's happening "now," I'm just too weak to help out. The destruction is happening "now," the zones just haven't been changed to reflect that.
Now think of it as a newly created hero perspective without the RP involvement.
The way you're saying, KR is destroyed every day. How many people have ran Apex TF? It's a huge crater now it's been invaded so much.
Oh and that level 6 hero in KR, what's left to protect? It's a pile of rubble being rebuilt. For it to make since to go there, it would need entirely new story arcs and enemies, enemies it would likely have there now, which would look at the level 6 hero, smile and stomp them, as they're a level 54 invasion force.
