Bad_Influence

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  1. Bad_Influence

    Botched ritual.

    Quote:
    Originally Posted by Thunder Knight View Post
    And YET AGAIN, someone is missing my point. It's not that I "view a potentially crippling stacking debuff as entertainment", I'm saying that you can easily avoid the debuff. You're not "walking knowingly into trouble" if you know how to avoid the debuff. Since you're reading this topic, that means you know about it, and can avoid it easily.[snip]

    Again, the debuff is called "Botched Ritual", not "made a slight mistake on the ritual", or even "failed the ritual". It's definitely not called "Did the ritual at all", which is how a lot of posters - including you, apparently - seem to think is how you get it. [snip]

    At this point, I'm just annoyed that my attempts to explain that you can do the arc without getting the debuff are being taken to mean that I'm some sort of masochistic crazy person who loves nothing more than getting slammed with debuffs.
    I'm annoyed that you seem to think my avoidance of bugged material means that I'm hiding in basements in real life, so we'll have to agree to keep on being annoyed then.

    I view the rewards attached -if any - as insufficient to tolerate being potentially debuffed for 20+ hours. You don't, and that's your gameplay choice.
  2. Bad_Influence

    Botched ritual.

    Quote:
    This whole "If I do the ritual in the exact wrong order, I'll get a debuff, so I won't bother to do the entire arc at all" strikes me like spending the rest of your life hiding in the basement because a plane might fall out of the sky and land on you.
    I think its a bit extreme to make this sort of extrapolation based on avoidance of a known issue in an MMORPG: in fact, avoidance of known issues is intelligent behavior. Walking knowingly into trouble is what strikes me as dumb.

    CoX is a game. Its entertainment. Evidently unlike you, I don't view a potentially crippling stacking debuff as "entertainment." If you want to say that the avoidance of trouble means I spend my life "hiding in a basement," have at it. I'll feel free to laugh at that, just like I do at other foolishnesses that I find amusing. Carry on.
  3. Bad_Influence

    Botched ritual.

    Quote:
    Originally Posted by Thunder Knight View Post
    The thing is, some people are talking about it (and avoiding the mission and arc entirely) as if the Botched Ritual debuff were inevitable. It's not.
    It sure isn't! I intend on it NOT being inevitable by.... avoiding this content, so that it will not be an issue in the 1st place.

    You can say what you like about the Halloween stuff, but its the only holiday stuff I participate in, in CoX for a reason. Well, until we get crap like this included - and then I'll be passing up on that content as well.

    Stacking debuff until one ends up with -20 endurance if one dares to log, lawl. As Pvt. Hudson once so famously said, "You can count ME out!!"
  4. Bad_Influence

    Botched ritual.

    Quote:
    Originally Posted by Prof_Radburn View Post
    Any way it,s time they put some challenges back in the game.
    This is not a challenge, its a nuisance. And a pretty lengthy one.... thank God its avoidable.
  5. Bad_Influence

    Botched ritual.

    Quote:
    Knight: The truth of the matter is you do not want to suffer any ill effects that will cause your character to be less efficient and you lose any control.
    Can't speak for Sam, but in my case this is exactly the truth.

    During my one experience with Vazhilok Wasting Disease, I took the character in question and parked them where I was unlikely to be seen, then pulled up the Internet and surfed until the effect wore off, which seemed like an eternity. The knowledge that there is the slightest chance that something similar might happen to one of my people for TWENTY HOURS means I would not touch this crap with a ten-foot pole. I know that's not the cool-kid mindset to have, but there you go.

    Pass.
  6. Bad_Influence

    Botched ritual.

    Quote:
    Originally Posted by Samuel_Tow View Post
    Well, there goes the last of my interest in this stuff.
    Annndddd...... this, pretty much.
  7. Quote:
    Originally Posted by Clockwork O1 View Post
    The Gibbon dna has been removed from this foot model (not that I am anti-gibbon, they're a fine example of primate excellence), you should see this in an upcoming patch or ~I22 timeframe.
    Excellent news; and at that time, I will purchase that footwear. Not before.

    I find it highly ironic that people have been clamoring for realistic hands for years now - but when we finally get them, the fingers have been attached to.... feet. I remember looking at this on Beta and thinking "wtf...." lol
  8. Bad_Influence

    Incarnate Trials

    Quote:
    First, why are you 500 ft in the air? There is no reason why you should be there.
    I was up there in a vain attempt to avoid Marauder as I came back from the hospital. Haha! Silly me. He can not only one-shot you 500 feet up, he seems to have 1000% Perception and superspeed to boot.

    And if you're a Controller or Defender, that boot has your name on it. Ugh.

    TPN and MoM are becoming clearer as I run them more often. I still think there is a significant communication breakdown with these complicated trials.
  9. Bad_Influence

    Incarnate Trials

    I'll be honest: after all this time, I have a pretty good idea what is going on in BAF, LAM and UG. The rest of them, I pretty much have no clue.

    The text appears in areas of my screen always covered by something else.

    The text is often in colors not conducive to easy reading.

    Keyes is allegedly easier these days; the pulses are easier to survive, it is true. At the risk of sounding stupid, having run it a few more times.... I still have zero understanding of what we are doing and why. Zero. People running hither and thither as if they were on fire. 98% of them seem to have no clue, either. Fail.

    Also: all cutscenes that trigger upon zoning in: epic fail. When I see the BAF cutscene, as I still do 98% of the time, I just pull up the Internet while I wait.

    TPN? Arrant silliness, compounded by a roving AV who can spin-kick you dead in one shot, from 500 ft up. If that ain't a "WTF?!" moment, I do not know what is.

    MOM: What's happening? Seriously.... what? Just be on a +3 is all I know.

    I will give the Cutscene Captions tab a shot. That is, if I get a spare three seconds mid-trial to glance at it....
  10. Quote:
    Originally Posted by Agent White View Post
    Don't be sexist. These suits are unisexual.
    I had no idea that wearing dresses was "sexist," but go figure. I will go burn all of mine IRL right this minute; luckily we've had a lot of rain here recently.

    DIE, JANE AND JUDY JETSON YOU SEXIST PIGS! *facepalm*
  11. Quote:
    Originally Posted by EU_Damz View Post
    That is going to be the first item that i'll be purchasing the second it hits live!

    Woot woot woot!
    Will purchase a few items out of that pack, but the female lace-up sandals are so much Epic Fail that words kinda fail me.
  12. ...Haven't read the whole thread, but here's my take: In comics in general, the "greater good" alliance happens every now and then. Its pretty rare.

    In CoX, its pretty much all upper-level villains ever do. You know what I'd like?! I'd like to see HEROES have to be EVIL for once. Yeah, not happening.
  13. Quote:
    Originally Posted by dugfromthearth View Post
    According to this list all AT's are desirable, some moreso than others.

    According to this list Controllers, Corruptors, Defenders, and Tankers are all the most highly desired.

    Unless you are responding to a different post, which would actually explain a lot of the responses.
    Well, at least 3/4 of your original list had "Desireability low" right after the AT designation: if a thing is not desireable, I have this odd idea that it might not be really welcome on a team. That seemed to be what you were saying.
  14. Quote:
    Originally Posted by dugfromthearth View Post
    I should also point out that desirability low does not mean that no one will play with them, but that no one asks for them or is excited to get them. No one ever says "great, we got a scrapper on the team" and means it. They will play with a scrapper on the team, but they were not wanting one.
    It is true that in the great scheme of things, Scrappers are relatively undesireable on teams; certainly less so than an active Controller or Corruptor with slotted out buffs/debuffs and who knows how to use them. [Unfortunately 'trollers and 'Corrs who don't bother using their buffs/debuffs except once in a blue moon are Legion]. But to say Tanks are not wanted on teams is just made of sheer funny. Funny ha-ha, not funny-peculiar.

    As for Scrappers not getting invites to teams, can't say I've seen that.

    I remember the time my Fortunata got yelled at for having her buffs turned off while the leader was trying to form the rest of a TF team.

    "Ur buffs r off."

    "We're just standing around atm. I will turn them on when the TF starts."

    "Should be on now."

    ...At which time I just mentally gave him the finger and kept right on with stancevillain2.

    According to this list the only desireable AT on a team is/are Controllers. Can't say that I agree.
  15. What side do you pick more than others?

    *I prefer redside.

    What play style do you prefer?

    *An impossibly broad question, since every AT demands different strategies.

    What power set(s) do you favor?

    *Some days this, the next day that.

    What zones do you like the most?

    *St Martial is probably my favorite zone ever. Also like the original DA and Croatoa.

    Do you usually play as a male or female (word of hatred) ''toon''?

    *50/50

    Views on Role Playing?

    *I find it amusing, since the only RP I have ever seen is on a level with the Three Stooges [and please excuse the disrespect, Stooges]. Impossible to take seriously.

    Servers?

    *A populated one.
  16. I complain about plenty in this game, but even I can't find it in me to complain about finally getting pieces that have been asked for, for literally years.
  17. Quote:
    Originally Posted by RavenSoul View Post
    How about you listen to the FACT many of us have said we don't want those outfits removed from the game, and instead are asking for nothing more than less of the same in the future.

    In short: Stop with over-the-top melodramatic over-reacting, will you?
    "Less of the same in the future" = fewer choices in the future.

    Don't know why that's so hard to understand.

    If you dislike what I have to say, you have access to Ignore. Thank you.

    I'm looking forward to the epic wailing over the fact that the new Chinese set has the female model showing part of her midriff, which will commence as soon as it hits beta. Objectification! Do pardon the pun. Or not, your freedom of choice.
  18. Quote:
    Originally Posted by TrueGentleman View Post
    Offering up the new Diabolique as a cross between Maleficent and Vampirella isn't going to entice players away from games where that kind of villainess is already a gold piece a dozen.
    Yup. That Chairman Mao shirt and pants, compete with a pair of straw zori will be absolutely smokin' on our new villainess, no doubt about it. Nothing will draw in new players like ugly NPCs! Hey let's get rid of male eye-p0rn Foreshadow while we are at it: that guy is too sexy for his own good.

    *throws hands into the air* I despair of this attitude. You win, everyone should be wearing the most hideous thing possible.
  19. Quote:
    The issue is that the track record is of a design team that believes that sexual objectification is the "right" way to do things.
    Didn't Chairman Mao have pretty much the same idea: let's make everyone equal by having them look exactly the same? Do we want to have the same mindset in CoX?

    Ugh.

    The use of loaded terms like "hoochy" and "sexual objectification" are part of the problem here; because everytime someone says this I just see Chairman Mao ordering everyone into that same frumpy uniform on pain of literal death.

    Quote:
    The plain truth is, that it's not even really about objectification. It's about freedom and variety.
    I don't see everyone being slowly edged into unisex costumes by dint of lack of new feminine creations as "freedom and variety," that looks like LOSS of freedom of choice for me. Some of you act as if we have no unisex stuff now. If you want to do that right this minute, no one is stopping you.

    And already we have people complaining about women getting two costumes in the Chinese set. By gorry, they have a point. Strip away [do pardon the pun] that pretty cheongsam [or whatever it is] and hand out that frumpy Mao shirt and pants for both men and women. Can't have any of that naughty objectification, after all.

    *facepalm*
  20. Quote:
    Originally Posted by MisterMagpie View Post
    Bad_Influence, Bad_Influence, I'm coming in the night to steal your girly thiiiiings.
    What, you want a bunch of scrubs?

    Why do you think I'm not a big fan of unisex? I'm unisex every day I work. See it in real life. If that's what you like in-game, go for it. Just don't touch everyone else's stuff, thnx.
  21. Quote:
    Originally Posted by TrueGentleman View Post
    *snippage of drama which handily avoids the main point*
    .....'k.
  22. Quote:
    Originally Posted by TrueGentleman View Post
    Ugh.

    Nobody in this thread or others where the trends in CoH's portrayal of its female characters has been criticized has ever suggested banning skin-tight or overly revealing costumes.
    Yet.

    It'll be here, don't worry. We're already seeing its little cousin, aka "Someone make the devs cover up Diabolique now!!" We also saw it in spades during the infamous "OMG GUNSLINGER PARTS BAD!!!" thread. Once we get that done it is a short hop to "Ghost Widow is too sexy, make her costume work-safe too."

    I don't want unisex-only options from now on, or someone's arbitrary decision about what it is right and proper for all female characters - NPC or player-created - to wear. When people start belittling costumes showing skin as "hoochy" and other such adjectives, that is a belittling comment. Like it or not, what we have in the game now is extremely true to the genre.

    Quote:
    someone else: 2) distracting your enemy by your uber-hotness only works if your enemy is a straight male between the ages of 13 and 18.
    ... Only males between the ages of 13 and 18 are prone to distraction by hot women? ROTFL what planet did you just beam in from?! Men can't drive down the STREET without being distracted by hot chicks, be serious! And be honest!
  23. ...and once we get new costume pieces to not show any skin, then it will be "Well yeah, they're not showing any SKIN. But those costumes are still skin-TIGHT and they're still sexy. I object to the objectification and sexification of women, this skin-tight stuff has got to go!"

    Once a goal is met, the next goal is inevitably moved on to, which is a rung higher on the ladder. Or lower, depending on your PoV. I could cite some really infuriating real-life issues with women that are headed this direction even as I speak, but that is too flammatory. As Devo so eloquently said, freedom of choice, is what you got. Freedom FROM choice, is what you want.

    Ugh.
  24. Hamidon costumes would be better than what's being proposed, actually, which looks a lot like "completely unisex costume pieces for every one at all times, from now on please. This includes both players and NPCs" - not explicitly stated, but a definite undertone.

    I find the idea of people emailing the art department complaining about Diabolique's costume and begging for it to made gender-neutral [or whatever the cause du jour is] annoying to a very high degree. There are PLENTY of NPC costumes I absolutely hate; I'm hardly lobbying the art dept. to change the game to meet my specific criteria of good and bad.

    The costume is beautiful, don't touch it.