Arilou

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  1. Quote:
    Originally Posted by Nyx View Post
    After doing these a few times. Well, I have conceded that these trials are AT driven.

    These are not niche trials...they are DPS/Tank and Healing jobs.

    I stopped finding it a[[ealing when I relized that there is not place for me in these trials.

    Im leveling up something else in order to participate, but my much beloved Grav/FF/Psi offers nothing. And though there is nothing wrong with her, I just realize that what makes her special does not occure in a league format.

    Sure I can bubble, but they are tissue
    What? Controllers are very useful both on BAF and Lambda (BAF for controlling the red escapees, Lambda for locking down the mobs so other people can concentrate on smashing the objects in the second stages without having to fight them) and that's without any kind of buffage.
  2. Quote:
    Originally Posted by Eva Destruction View Post
    Handing a bunch of power to a guy hellbent on taking over the multiverse, killing all supers and enslaving everyone else isn't evil now?
    My impression is that the Well actually figures that Cole has the best chance of stopping whatever other big thing that's coming, and that's why he's empowering him.

    Ouroborous OTOH, thinks that's wrong: That Cole is weakness, not strength, and so seek to empower other individuals that might better defend the multiverse against The Coming Storm.
  3. Quote:
    Originally Posted by Vanden View Post
    Where are you guys getting this "the Well is evil" stuff?
    If any indication it seems to be that the Well is just lousy at picking a champion.
  4. As the resident RahXephon fanboy I can't help but agree that everything is better with giant robots.*

    *Especially really complicated love stories.
  5. You know the game. What's the most fitting theme songs for various NPC's?

    Praetor White
    Praetor Tillman
    Scirocco & Ghost Widow
    The ITF theme song
  6. I do suspect there'll be some kind of nerf coming (most probably in the cooldown department for Judgement and Destiny)
  7. Quote:
    Originally Posted by Olantern View Post
    Whoever comes up with the best (not serious) explanation for how airstrikes can hit you in the field hospital wins a prize.
    Praetoria hasn't signed the Geneva Conventions?
  8. Quote:
    Originally Posted by DMystic View Post
    But take those 3 judgment characters and run through the ITF with them.
    That's the Op's concern.

    Also for the 9CU's I believe the higher judgment tiers do significantly more damage than the earlier tiers.

    So while Tier 1 won't dent the 9CU's Tier 3 wipes em out completely.
    And that's as much of a concern as me street-sweeping greys in Atlas.
  9. To be fair, teh Sky Raiders have had their own TF ever since COV was released. (the eponymously named "Raiders of the Skies" SF, where you spend your time doing EXACTLY what a hero would do!)
  10. Honestly, i'm not seeing the big deal about Judgement *In trial situations*

    Even with three players firing off judgements we're barely denting The AC9's in the BAF, for instance.
  11. Quote:
    Originally Posted by Gemini_2099 View Post
    As we speak that is happening with Incarnate content, so how is that any different?

    The point of a putting in a new currency, influence sinks, timer cool downs, uneven drop rates, is to slow down farming of Incarnate content. And yet there are people already sporting high tier Incarnate powers meanwhile those barriers remain which are punishing for those that "take" their time to do the content.
    Because the point of it is to slow it down, not eliminate it entirely. If you're not doing high-end farming you're not even going to notice the cooldown thing (I certainly am not)
  12. For tech/gadget based powers it's relatively easy: All that stuff can presumably be recreated by gadgets. Likewise magic (It's magic, duh)

    It's the natural heroes who are trickier.
  13. Quote:
    Originally Posted by RemusShepherd View Post
    I agree with almost everything you wrote, because you carefully avoided the problem cases. For example you didn't mention rezzes -- the Barrier power *is* superior to an empath's rez.

    But what you wrote above is the one thing I can disagree with strongly. A single incarnate with the huge Destiny buff *can* cover the team as well as a forcefielder and with much less effort. The buff is *that* huge. Consider -- a well-slotted FF shield gives about +40% defense for 4 minutes. The Destiny buff gives +30% defense for 1 minute out of every 2, or about 50% of the time, *in addition to* +30% resistance and a brief period of +90% to both that's easily timed for the start of a fight. And it's *one click*. Do you know how hard a FFer needs to work to keep his team buffed? On its own the Destiny buff almost obsoletes the entire FF powerset.

    When you consider that every AT can get the Destiny buff, and you will be playing on Leagues of 16+ people... The FF powerset is now a fossil. It serves no purpose in the high-level game. The only thing keeping Sonic Resonance relevant is its debuffs.
    Does the Destiny Barrier power affects allies or teammmates?

    EDIT: allies.

    I think there's an assumption here that we're not going to need BOTH of them in the future... (IE: stack Barrier with Force Fields in order to be "safe")
  14. Some of the vigilante>Villain missions has great writing. For instance, the Council Parade one.

    "Robots... That BREAKDANCE!"

    "They march in a very straight line, kind of reminds me of geese, but in a good way!"
  15. Quote:
    Originally Posted by Venture View Post
    Right, everyone loved Civil War.
    Good idea badly executed.
  16. Arilou

    Fwooooooosh!!!!

    Just got my Radial Pyronic Judgement.

    Can't. Stop. Giggling.
  17. Teal Deer: Those who think even this latest content is "grindy" really has no idea of what the term implies. I got my first new slot in less than a day of playing. That's not a grind.
  18. Quote:
    Originally Posted by EvilRyu View Post
    Nah I would settle for allowing the raid leader to see who has what temp power that way you can make sure things go according to plan otherwise its kick.
    A (useless) temporary buff ("Carrying an acid grenade") would do that, no?
  19. Quote:
    Originally Posted by Samuel_Tow View Post
    No, I mean in terms of Incarnate progression.

    I trust we can all agree that tying the entirety of the Incarnate system to Emperor Marcus Cole and nothing else ever would be a bad move. Sooner or later we'll have to grow past his threat, and so I ask what comes next.

    My point was more pragmatic, however - as we progress down the Incarnate slots and tiers, we become stronger. Intelligent game design would have to anticipate this and make the encounters harder to compensate, but the question is by how much? As the gulf between top-tier powers plus level shifts and bottom-tier powers or, worst still, empty slots is vast, where would balance fall? Where should it fall?

    I harken back to Inventions. Inventions, they said, would not change the existing game, meaning that the game would not be rebalanced to expect people to use them. No-one ever claimed that NEW content won't be made that assumed you had those, and Incarnate Trials strongly suggest that this time is coming, if it hasn't come already. Sooner or later we'll have to ask ourselves the question: Do we balance new content based on top-tier power? And considering what the overall point of the Incarnate system seems to be, I'm inclined to expect they'll tend towards a "yes," or at the very least "maybe."
    There is a difference I think, between incarnate powers and inventions: the game wasn't (and isn't) going to be balanced around inventions, but I *strongly* suspect (some) gameplay will be balanced around incarnate powers (in fact, it already is)
  20. Quote:
    Originally Posted by Samuel_Tow View Post
    I gotta' side with Venture on this one. This is turning into the dark side of Dragon Ball Z. "I'm the strongest warrior in the universe!" "Ha-ah! You're no match for me in my Perfect Form!" We give characters godlike powers, and then treat them like demigod battle grunts.

    I realise now how hollow my expectations were way back when, but I always envisioned godlike power making us more distinct and more important, not more like a faceless crowd.
    We went from being the big fish in a small pond (Paragon City) to being a (relatively speaking) smaller fish in a bigger pond (the multiverse)
  21. Logged on, did an LFG, ended up with 8 guys, got Marauder down to 19% when the timer ran out

    Great fun was had by all
  22. Quote:
    Originally Posted by CatAstrophy View Post
    I thought that 1 thread = 20 shards

    1 thread = 1 shard or 1 thread = 2 shards is ok.
    It's not quite equivalent, an alpha component is 4 shards, a thread component is 20 threads. So 10 shards is 2½ common alpha components (5/6 of a common alpha boost) while only ½ thread component (1/6th of a common destiny, judgement, lore or interface power)
  23. Quote:
    Originally Posted by Eva Destruction View Post
    I can? Cause the full BaF I was on, first I lagged to crap, then there were a bunch of flashy lights, then we fought Nightstar, then we started killing prisoners and crashed. Some people fired off Judgement nukes and Destiny buffs. I have no idea who did it. Somebody was using Storm powers. I have no idea who the stormy was. There was another Scrapper running around killing Vickys with me. I don't remember his name or powersets. There was a Brute at the prisoner door with me with the Soul Mastery immobilize. I don't remember his name or primary or secondary either.

    On the other hand, I still remember some of who did what on the STFs I ran back when it was WST.
    And I remember some of that stuff.

    But more than a dozen STF's where I don't remember anyone in particular.

    Sometimes people stand out, sometimes they don't.
  24. Quote:
    Originally Posted by JKCarrier View Post
    More to the point, if you find ITF too tough, you can go off and do other things to build up your character's power and then come back and try again. With the trials, there's really no alternative -- if you can't hack it, you just have to repeatedly beat your head against the wall until you collect enough "consolation prizes" to boost yourself up. Obviously, some people don't mind that, but for others it's extremely annoying, if not downright depressing (and the usual suggested alternative: "Just find an uber team and leech off of them" isn't exactly thrilling either). It's like throwing lvl 1 characters into Peregrine Island and expecting them to street-sweep their way to 50.
    No, You can gather shards. This is a lot of work for the latter pieces, but it's piss-easy to get a common.
  25. Quote:
    Originally Posted by CactusBrawler View Post
    The Batman one didn't, it happened in another mission with no back up.
    Or that time when this one stalker (whose name I forgot... Ninja somethign) snuck in and took care of three crates on his own.