-
Posts
31 -
Joined
-
Quote:I truly appreciate the feedback on DA, thank you!I am a scrapper enthusiast, especially when it comes to dark armor. I have not yet however begun to enjoy Kin melee because I am working on two other lvl 50 scraps I enjoy playing a lot.
As for dark armor though, I would suggest taking everything but the rez. (Take the rez if you have an extra power.) The biggest problem with /DA is endurance. One way to fix it is theft of essence chance for +end in Dark Regen. The other is pumping up your recovery using Physical P, stamina, numi/miracle uniques and set bonuses. My DA toon has 4.2 end/sec recov. and does fine.
Kin melee does not have a +def. power like parry or divine avalanche so getting into some +def sets will also come in handy. Ideally you want high s/l and melee def. Kinetic Combats are an amazing set to do so but at a price.
Finally if you can, get some global rech in there for Dark Regen.
Again however, I am not too familiar with Kin Melee so idk how challengin this build could be but i expect it could be a pain in the neck
I imagine since KM is only a few days old the feedback will be sparse. But I'm hoping a vet with some beta experience might chime in.
Thanks again!
-Arboris -
Greetings folks,
I would like to start a KM/DA Scrapper but I need to know which powers are skippable in each set?
I plan on soloing and grouping 50/50 and am not interested in PVP.
It would be great if someone could post a basic SO leveling build so I can get the basic slotting down as both sets ae new to me and I know Dark Armor has a bit of a learning curve.
Thank you!
-Arboris -
Fury,
Would you mind posting a version of your Moderate Fire Build without a travel power?
I am curious what you would replace it with and how it would effect the build.
Thank you!
-Arboris -
*crickets*
No Elec/Elec connoisseur's out there? -
Greetings folks,
Back after a short hiatus and have my eye on a elec/elec scrapper.
I'm looking for a solid elec/elec build without a travel power. (Will rely on Ninja Run and Hurdle to get around.)
I have roughly one-hundred million influence saved.
My brain is fried from work and it would be great if someone could post a solid build I can wrap my head around to get me started
Thank you!
-Arboris -
Yoru-Hime,
Thank you for the in-depth review...
What would you think about the following changes?
Swap out "Piercing Rounds" for "Petrifying Gaze"
Swap out "Maneuvers" for "Tactics"
-Arboris -
Thank you Biospark & Rodion,
Taking advice from you both I came up with the following. (Please let me know what you guys think)
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dual Pistols
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Twilight Grasp -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(3), Theft-Acc/EndRdx/Rchg(3), Theft-Heal(7), Theft-+End%(9)
Level 1: Pistols -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx(17), Thundr-Dmg/Rchg(43), Thundr-Dmg/EndRdx/Rchg(43)
Level 2: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx(17), Thundr-Dmg/Rchg(31), Thundr-Dmg/EndRdx/Rchg(31)
Level 4: Tar Patch -- RechRdx-I(A)
Level 6: Empty Clips -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(37)
Level 8: Darkest Night -- DampS-ToHitDeb/EndRdx(A), DampS-ToHitDeb/Rchg/EndRdx(9), DampS-Rchg/EndRdx(46)
Level 10: Hover -- Zephyr-ResKB(A), Flight-I(11), Flight-I(11), Flight-I(13), Zephyr-Travel(50), Zephyr-Travel/EndRdx(50)
Level 12: Fearsome Stare -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(13), Cloud-ToHitDeb(43), Cloud-Acc/EndRdx/Rchg(46)
Level 14: Swap Ammo
Level 16: Swift -- Flight-I(A)
Level 18: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(19), Mrcl-Heal(19), Mrcl-Rcvry+(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
Level 22: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(23), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(37)
Level 24: Shadow Fall -- GftotA-Def(A), GftotA-Def/EndRdx(25), GftotA-Def/EndRdx/Rchg(25), GftotA-EndRdx/Rchg(45)
Level 26: Howling Twilight -- RzDz-EndRdx/Stun(A), RzDz-Stun/Rng(27)
Level 28: Suppressive Fire -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Acc/EndRdx/Rchg/Hold(29), BasGaze-Slow%(48)
Level 30: Assault -- EndRdx-I(A)
Level 32: Dark Servant -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(33), Cloud-Acc/EndRdx/Rchg(33), Cloud-ToHitDeb(33), Cloud-ToHitDeb/EndRdx/Rchg(34), Cloud-%Dam(34)
Level 35: Piercing Rounds -- Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Dmg(36), Ragnrk-Dmg/EndRdx(40), Ragnrk-Dmg/Rchg(46)
Level 38: Hail of Bullets -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Dmg(39), Oblit-Dmg/Rchg(40), Oblit-%Dam(40)
Level 41: Dark Consumption -- P'Shift-EndMod/Acc(A), P'Shift-Acc/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-EndMod(42)
Level 44: Dark Embrace -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(45), ResDam-I(45)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Rchg+(48)
Level 49: Soul Transfer -- Amaze-Stun(A), Amaze-Stun/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 2: Ninja Run
Level 14: Chemical Ammunition
Level 14: Cryo Ammunition
Level 14: Incendiary Ammunition
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1420;723;1446;HEX;| |78DA8D94594F135114C7EFB453DAD2967680B2EF8BEC03650BE8838956932298060| |14D5C9A010698580BE90C44DEF0DD27D727DC9E7C169418BF86266E6FAEDFC1653C| |CBA5624C8C93CCFF777BE69C7BEE39F7DE4E5D4D8685D83A2A9492E359C3B633497| |3C9CC2D9A79DF94B16C2D08BF10A27ADF9639B6BEB4A4278DFCE5CC9465D8578CBA| |C2976923B76C2EEAC975239B495BB6B39AB5B5546EC5CC9B3947DF1F84D2ABAB59F| |D64D65A5E71C23CB69C9C69DB51FA31691A3095BD62AD69F43B95DBB06C6BDECA5A| |CEA67662CD5A90A90DDB31F39B55B0B22E78CF7840147885AB8AA857887AE189313| |44251841028252462423EAE4F6C0312427D4028794888DD2374DF673C220CC6640E| |8852FE11D5C0510D1C35034BF37294F0F690690826F2B149F5ED90A9688FD0BC4B6| |87D4A687B46988519FC5C9CC7BFEB4153E009A16F8710840D0AB2832FF8DE831516| |B752A8449891784BEE89778473A0215E8537F491A2C29F08DD1F087D5F08C3B0DA0| |8CFEEFA205394C722CA93FAC1A4B1C9ABCD2A682A9D63A4001DA266821000BF32E9| |57768356507E8771935071973002E9E2B239716E4E0537A7819BD3F64773CE4250A| |59CB6324099AA54869FD05B449803BF6A9E56A976142CAC6683300A096B651F6A5F| |52C975AF18AF09FD6F08A55040BDACBDBE99929F870F8DF24434720B9BB8854DDCB| |B26EE64F367C657C218246C9115B68C50D1ADC38C4142C728EFEE10611CDCDB6592| |F6EF643AF493E132BE71D40F069EB684D802EDA4E3EA7A3BB9CF5DB719B718BC07D| |7C0AF471EAE9E4A6A486F05A3572034285B970E7A396D6C7F8C11273C8E0831203B| |3B30C127EC14A14E2D5C333C3CAE2B26FFB2A4D5C2A5120A594EAB85BBEC067F5F3| |97E743C8CD2D07F603C7060FC1FCFF3F0FE3A82D3C5A03328699439940B2817512E| |A11828F3280B28EE8B4274740C173B8E7218E5084A1CFF5DAEA3A71FEF5708258C1| |241294189A2C450CA506A50B651DC5F8F3FF7F9| |-------------------------------------------------------------------|
-
Thanks for the feedback folks!
I decided to go with a Dark/DP Defender.
Here is the build. Let me know what you guys think.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dual Pistols
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Twilight Grasp -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(3), Theft-Acc/EndRdx/Rchg(3), Theft-Heal(7), Theft-Heal/Rchg(34)
Level 1: Pistols -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(5), Entrpc-Dmg/Rchg(19), Entrpc-Heal%(37), Entrpc-Dmg/EndRdx/Rchg(48)
Level 2: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/Rchg(17), Thundr-Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(36)
Level 4: Tar Patch -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(11), P'ngTtl-Rng/Slow(11), P'ngTtl-EndRdx/Rchg/Slow(15)
Level 6: Empty Clips -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(46)
Level 8: Darkest Night -- DampS-ToHitDeb/EndRdx(A), DampS-ToHitDeb/Rchg/EndRdx(9), DampS-ToHitDeb(9)
Level 10: Combat Jumping -- Zephyr-ResKB(A), Zephyr-Travel(37), LkGmblr-Def(50), LkGmblr-Rchg+(50)
Level 12: Fearsome Stare -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(13), Cloud-Acc/EndRdx/Rchg(13), Cloud-ToHitDeb(43), Cloud-ToHitDeb/EndRdx/Rchg(43), Cloud-%Dam(43)
Level 14: Swap Ammo
Level 16: Swift -- Run-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), EndMod-I(21)
Level 22: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(23), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31)
Level 24: Shadow Fall -- S'fstPrt-ResDam/Def+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Rchg+(31)
Level 26: Howling Twilight -- RzDz-Acc/Stun/Rchg(A), RzDz-EndRdx/Stun(27), RzDz-Stun/Rng(27)
Level 28: Suppressive Fire -- Lock-Acc/Hold(A), Lock-Acc/Rchg(29), Lock-Acc/EndRdx/Rchg/Hold(29)
Level 30: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel(37)
Level 32: Dark Servant -- Cloud-Acc/ToHitDeb(A), Cloud-Acc/Rchg(33), Cloud-Acc/EndRdx/Rchg(33), Cloud-ToHitDeb(33), Cloud-ToHitDeb/EndRdx/Rchg(34), Cloud-%Dam(34)
Level 35: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/EndRdx(40), Posi-Dmg/Rng(42), Posi-Dmg/Rchg(50)
Level 38: Executioner's Shot -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(39), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(40), Thundr-Dmg/EndRdx/Rchg(40)
Level 41: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 44: Power Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 47: Force of Nature -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/Rchg(48)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 2: Ninja Run
Level 14: Chemical Ammunition
Level 14: Cryo Ammunition
Level 14: Incendiary Ammunition
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1422;736;1472;HEX;| |78DA8D94594F135114C76F374AA1CBB450F6A56C2D880CADA2A23E98683521A1A64| |144139766800126D629E91490373F80BBCFB8C5F541828A1AE307D0CF607C73FD02| |9AF8349EE5B6627C7192FE7F77CE9C39F79C33E7367321ED17E2E201E1081ECA6B9| |6954BEB73BA39AB173D196DDE98115E214473D9963BB83437A7A6B5E2B95CC6D0AC| |F35A5BE5C98466CEEBB36A7A49CBE7B286552AE4ADF098B9A01775B3A49617FE6CA| |19057C7756DD130E7F9E688513275CB0A959F402C6BC1580CD3FD98B96C58C6B491| |374AAB91C38BC68C9A2DACC06619CD2AE9C5D526C86D007EC79C425EB65B845C42B| |40BA7C20813AA0284AE2021A56C71BF0CE816EE2B84C85542EF75C2F035C20E7077| |B0BBC7B1064809F71D42F02E41B94DE8B9C5B84798849C5CFC96CBF5D481A69A75C| |60621F88CB013A27B64329E17F46AD56B0EBB4988BC240CBD221C87B05ECAC6767A| |379D68AA7ECED82034C007F3B183CBF7914CBD1F08A97ADA3015259C045BADACAAF| |6B313FBE2FFC2F846D8F689F195F19D3002D90638BAED819D42BC16A121CACE0BA6| |B034857BC9540DA63A9970DD0D4AA4FE2623460EBB2064543620CA0D68E00634700| |33AB8011DDC8013F06EA3ACAF1117EDA2090B4B882685D011254C815F33877536AF| |905F4B89B14CD80DFBB64A87D61F9451DB4FC62F42A317DDC8C1D1FE57274F8176C| |ADE7572EF62DCBB18F72EC6BDEBE2DE7571EF46159C262EB49B0BEDE142135CE800| |5798E27AF7807B9FDCA48FC72ECE6317E7B18BF3BC2578FA123C766148BA5FB6BB9| |F3FF880C2E0EFFE1E867250861DBC4FE56C7FC078C87844187ACC7842580F08A1CA| |66A923D4BFE124234561DF41D8243B88E420A5D2E6AE1C331C17DB16E3FF58B2EEC| |AD9120EB21C451F3961BE3F278F2F15C74F1A86B7AC935BD6FF71BDF197F3F04DD4| |804EA26451A6504EA39C41398BA2A14CA3CCA0D86F2B6F874631D9BD28FB50F6A34| |4F1DFE5127A7AF17CD5A2F85102284194108A825287D282B28662FF062A36FE24| |-------------------------------------------------------------------|
-
Thank you for the feedback folks!
-Arboris -
-
Greetings,
I'm making a Duel Pistols Defender and have narrowed my choices down to Radiation Emission or Dark Miasma. While I do intend to team 50% of the time which set would serve me best for solo play?
Also would a Corruptor so significantly better for the job that I should consider it over the Defender Archetype?
Thank you!
-Arboris -
-
Greetings folks,
I would like to give Dual Pistols a try and while I intend to team 50% of the time. I do like to solo grind and farm as well. So I'd like some opinions and advice on which Archetype would best suit Dual Pistols for my needs.
Blaster, Corruptor, or Defender?
Also I would appreciate any suggestions as to which power set would best pair up with "Dual Pistols." I know that other archetypes are better suited for soloing and farming but I would like to give this a solid try so any advice will be very welcome.
Thank you!
-Arboris -
Quote:I'm not a stickler for grabbing every last ounce of DPS. However, I do think I fall into the category of someone that is bothered by redraw. Adding Bill Z Bubba's comments about DPS and the click heavy nature of Regen I think I might give Willpower or Super Reflexes a try.The question was whether redraw itself was an issue. Perhaps that wasn't the actual question intended, but without knowing, I think it's safer to answer the question asked than what we think the question meant to ask.
Thanks for all the great feedback folks!
-Arboris -
Greetings,
I would like to give claws/regen a try and the only thing holding me back is weapon redraw due to Regen's click powers.
How much of an issue will this actually be?
I welcoem any and all thoughts on the subject.
Thank you!
-Arboris -
Desmodos,
Thank you for the build. I found the willpower selections particualrly helpful.
-Arboris -
Thank you Fury Flechette and Deus Otiosus!
Great advice. I will most likely use a combination of bot of your suggestions. Dark Watcher and Enfeebled Operation in particular.
Thanks again!
-Arboris -
Greetings,
After absorbing a great deal of information these past few days, here is my attempt at a MA/WP Scrapper Build. I would greatly appreciate feedback on this build and a ballpark estimate of the cost.
Thank you!
-Arboris
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(5), F'dSmite-Acc/Dmg(17), F'dSmite-Acc/Dmg/Rchg(19)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-EndRdx/Rchg(7), S'fstPrt-ResDam/Def+(7)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Regen/Rcvry+(13)
Level 6: Hurdle -- Jump-I(A)
Level 8: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Knock%(11), F'dSmite-Acc/Dmg(17), F'dSmite-Acc/Dmg/Rchg(19)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46), LkGmblr-Def/EndRdx/Rchg(46)
Level 12: Combat Jumping -- Ksmt-ToHit+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 18: Crippling Axe Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Knock%(34), F'dSmite-Acc/Dmg(36), F'dSmite-Acc/Dmg/Rchg(50)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(23), DisWord-ToHitDeb(40), DisWord-ToHitDeb/Rchg(40), DisWord-ToHitDeb/Rchg/EndRdx(40)
Level 24: Health -- Heal-I(A)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 28: Stamina -- P'Shift-End%(A), P'Shift-EndMod(29), EndMod-I(29)
Level 30: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(43)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Knock%(33), F'dSmite-Acc/Dmg(34), F'dSmite-Acc/Dmg/Rchg(34)
Level 35: Boxing -- Empty(A)
Level 38: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/Rchg(42)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/Rchg(45)
Level 47: Char -- NrncSD-Acc/Rchg(A), NrncSD-EndRdx/Hold(48), NrncSD-Acc/EndRdx(48), NrncSD-Hold/Rng(48), NrncSD-Acc/Hold/Rchg(50), NrncSD-Dam%(50)
Level 49: Strength of Will -- ResDam-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:- 5.5% DamageBuff(Smashing)
- 5.5% DamageBuff(Lethal)
- 5.5% DamageBuff(Fire)
- 5.5% DamageBuff(Cold)
- 5.5% DamageBuff(Energy)
- 5.5% DamageBuff(Negative)
- 5.5% DamageBuff(Toxic)
- 5.5% DamageBuff(Psionic)
- 26.1% Defense(Smashing)
- 26.1% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 21.1% Defense(Melee)
- 6.75% Defense(Ranged)
- 5.5% Defense(AoE)
- 52% Enhancement(Accuracy)
- 2% Enhancement(Held)
- 35% Enhancement(RechargeTime)
- 15% FlySpeed
- 261 HP (19.5%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- MezResist(Confused) 1.65%
- MezResist(Immobilize) 22%
- MezResist(Stun) 2.2%
- 2.5% (0.04 End/sec) Recovery
- 76% (4.25 HP/sec) Regeneration
- 15% RunSpeed
Set Bonuses:
Kinetic Combat
(Storm Kick)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Storm Kick)- MezResist(Immobilize) 1.65%
(High Pain Tolerance)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(High Pain Tolerance)- 3% Defense(All)
(Mind Over Body)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Fast Healing)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Crane Kick)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Crane Kick)- MezResist(Immobilize) 1.65%
(Indomitable Will)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Focus Chi)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Crippling Axe Kick)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Crippling Axe Kick)- MezResist(Immobilize) 1.65%
(Quick Recovery)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Rise to the Challenge)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Rise to the Challenge)- MezResist(Confused) 1.65%
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Dragon's Tail)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Heightened Senses)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Eagles Claw)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Eagles Claw)- MezResist(Immobilize) 1.65%
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Weave)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Maneuvers)- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Char)- MezResist(Immobilize) 2.2%
- 20.1 HP (1.5%) HitPoints
- 7% Enhancement(Accuracy)
- 2% Enhancement(Held)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
-
-
Thank you Umbral. I always wanted to see your build and it does not disappoint.
-Arboris -
Could you provide a good example of a claws/Wp build that prioritzes +HP. What would be the most +HP you could reach without dipping into purples?
-
Umbral,
I have followed your advice here over the past few months and I have always been curious about the DM/Regen Scapper build you run with. Would you mind posting it.
Thank you!
-Arboris -
Thank you Heraclea. It helped opening side by side for a comparison. It gave me a few ideas. Working on these builds in almost as fun as the game:-)
-
Greetings,
I'm going for a general purpose build and I cobbled this together after looking at various builds and tweaking it a bit to match something I feel might fit my play style.
I group and solo at a rate of 50/50 on average.
I chose "Laser Beam Eyes" as I wanted "Body Mastery" and thought it might be a good way to increase my "Single Target Damage."
This is my first planned out Mid's build. I'm open to advice and suggestions and if anyone could give me a ballpark figure on the price that would be great.
Thank you!
Arboris
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(37)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal(3), Numna-EndRdx/Rchg(3), Aegis-ResDam(19), Aegis-ResDam/EndRdx(31), Aegis-Psi/Status(34)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(19)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal(13)
Level 6: Mind Over Body -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(27), Aegis-ResDam/Rchg(31)
Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(17), Thundr-Dmg/EndRdx/Rchg(37)
Level 10: Indomitable Will -- LkGmblr-Def/Rchg(A), Ksmt-ToHit+(40)
Level 12: Combat Jumping -- LkGmblr-Def/Rchg(A), Winter-ResSlow(40)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Heal/Rchg(27), DisWord-ToHitDeb/Rchg(43), DisWord-ToHitDeb/Rchg/EndRdx(43), DisWord-ToHitDeb(46)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(37), Efficacy-EndMod/Acc(39), Efficacy-EndMod/EndRdx(39)
Level 22: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(29)
Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(34)
Level 26: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(43)
Level 28: Heightened Senses -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(39), S'dpty-EndRdx/Rchg(40), S'dpty-Def(48)
Level 30: Boxing -- Empty(A)
Level 32: Throw Spines -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rchg(33), Det'tn-Dmg/Rng(33), Det'tn-Acc/Dmg/EndRdx(34), Det'tn-Dmg/EndRdx/Rng(36)
Level 35: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(36)
Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc/Rchg(48)
Level 49: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(50), S'dpty-EndRdx/Rchg(50), S'dpty-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:- 11% DamageBuff(Smashing)
- 11% DamageBuff(Lethal)
- 11% DamageBuff(Fire)
- 11% DamageBuff(Cold)
- 11% DamageBuff(Energy)
- 11% DamageBuff(Negative)
- 11% DamageBuff(Toxic)
- 11% DamageBuff(Psionic)
- 9.88% Defense(Smashing)
- 9.88% Defense(Lethal)
- 14.9% Defense(Fire)
- 14.9% Defense(Cold)
- 12.1% Defense(Energy)
- 12.1% Defense(Negative)
- 3% Defense(Psionic)
- 14.9% Defense(Melee)
- 13.6% Defense(Ranged)
- 12.7% Defense(AoE)
- 15% Enhancement(RechargeTime)
- 38% Enhancement(Accuracy)
- 13% FlySpeed
- 170.7 HP (12.7%) HitPoints
- 13% JumpHeight
- 13% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 1.65%
- MezResist(Held) 2.75%
- MezResist(Immobilize) 2.75%
- MezResist(Sleep) 1.65%
- MezResist(Stun) 4.4%
- 7% (0.12 End/sec) Recovery
- 54% (3.02 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 1.88% Resistance(Energy)
- 1.88% Resistance(Toxic)
- 3% Resistance(Psionic)
- 28% RunSpeed
- 1% XPDebtProtection
Set Bonuses:
Touch of Death
(Lunge)- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(High Pain Tolerance)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(High Pain Tolerance)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 3% Resistance(Psionic)
(Spine Burst)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Fast Healing)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Mind Over Body)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Impale)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Combat Jumping)- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Rise to the Challenge)- 12% (0.67 HP/sec) Regeneration
- 25.1 HP (1.87%) HitPoints
(Rise to the Challenge)- MezResist(Confused) 1.65%
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Quick Recovery)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.56 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Quills)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Stamina)- 15.1 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
(Super Jump)- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
(Heightened Senses)- 4% (0.22 HP/sec) Regeneration
- 10 HP (0.75%) HitPoints
- 3% Enhancement(Accuracy)
(Throw Spines)- MezResist(Sleep) 1.65%
- 1.88% Resistance(Energy)
- 1% XPDebtProtection
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Resistance(Toxic)
(Tough)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Strength of Will)- 3% Defense(All)
(Laser Beam Eyes)- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Physical Perfection)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
(Weave)- 4% (0.22 HP/sec) Regeneration
- 10 HP (0.75%) HitPoints
- 3% Enhancement(Accuracy)
-
Thanks guys!
If I wanted to go Dark/SR what kind of recharge would I need for that chain to work.
Arboris