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Posts
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Joined
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Also letter to the dev's..... is this major crash going to occur every week now? if so can we do a mass majority vote for the day?
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but im sure you're right as to thats when they will update us.... i just would like to think that the dev's care as much about the ppl who pay to play this game as the do to the game we pay to play.... if that makes any sense...
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Quote:Anyone who has played this game for any amount of time should know by now that we dont get updates when there is downtime. Yes I think there should be regular updates, but it is a sad fact that it is common practice of the devs to keep subscribers in the dark until they see fit to update us. The update will happen after servers come up is my guess.
Lol but by the time the servers come back up.... i will have no use for the update as i will be logging in already -
So.... i can completely take this down time... recently returning after almost a year but hey... the point is the only part that makes this frustrating is being told that the servers would be up about 2 hours ago and they're not.... Now i understand that a quick fix n reboot the server will just result in more (if not worse) "crashing" Plz just give us an update... even if it says the servers are really a pain in the @$$ right now... at this point any news is better than NO news!!!! I believe i speak for all of us CoX subscribers when i say we are paying for it at least keep us up-to-date
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am i on late nights almost always friday and sat night... unless iwork sat morn lmao
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so far here is wat i've tampered with on mids...
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
psychic soil: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Earth Assault
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Levitate- (A) Entropic Chaos - Chance of Heal Self
- (17) Entropic Chaos - Accuracy/Damage
- (17) Entropic Chaos - Damage/Endurance
- (43) Entropic Chaos - Damage/Recharge
- (45) Entropic Chaos - Damage/Endurance/Recharge
- (A) Accuracy IO
- (45) Recharge Reduction IO
- (A) Basilisk's Gaze - Chance for Recharge Slow
- (3) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Obliteration - Damage
- (5) Obliteration - Accuracy/Damage/Endurance/Recharge
- (7) Obliteration - Accuracy/Recharge
- (7) Obliteration - Accuracy/Damage/Recharge
- (13) Obliteration - Damage/Recharge
- (A) Accuracy IO
- (45) Recharge Reduction IO
- (A) Fortunata Hypnosis - Sleep
- (9) Fortunata Hypnosis - Sleep/Recharge
- (9) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (11) Fortunata Hypnosis - Accuracy/Recharge
- (11) Fortunata Hypnosis - Sleep/Endurance
- (A) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (13) Luck of the Gambler - Defense
- (15) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Empty
- (A) Unbreakable Constraint - Hold
- (19) Unbreakable Constraint - Hold/Recharge
- (19) Unbreakable Constraint - Accuracy/Hold/Recharge
- (21) Unbreakable Constraint - Accuracy/Recharge
- (21) Unbreakable Constraint - Chance for Smashing Damage
- (A) Kinetic Combat - Accuracy/Damage
- (23) Kinetic Combat - Damage/Endurance
- (36) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Damage/Endurance/Recharge
- (A) Impervious Skin - Status Resistance
- (23) Impervious Skin - Resistance/Endurance
- (27) Impervious Skin - Resistance/Recharge
- (34) Impervious Skin - Endurance/Recharge
- (34) Impervious Skin - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (36) Glimpse of the Abyss - Accuracy/Recharge
- (50) Glimpse of the Abyss - Endurance/Fear
- (50) Glimpse of the Abyss - Accuracy/Endurance
- (50) Glimpse of the Abyss - Fear/Range
- (A) Hecatomb - Damage
- (29) Hecatomb - Damage/Recharge
- (29) Hecatomb - Accuracy/Damage/Recharge
- (31) Hecatomb - Accuracy/Recharge
- (31) Hecatomb - Damage/Endurance
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Coercive Persuasion - Contagious Confusion
- (33) Coercive Persuasion - Confused
- (33) Coercive Persuasion - Confused/Recharge
- (33) Coercive Persuasion - Accuracy/Confused/Recharge
- (34) Coercive Persuasion - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Absolute Amazement - Stun
- (39) Absolute Amazement - Stun/Recharge
- (39) Absolute Amazement - Accuracy/Stun/Recharge
- (39) Absolute Amazement - Endurance/Stun
- (40) Absolute Amazement - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge
- (48) Expedient Reinforcement - Endurance/Damage/Recharge
- (48) Expedient Reinforcement - Accuracy/Recharge
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Numina's Convalescence - Heal
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (46) Endurance Modification IO
- (46) Endurance Modification IO
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i need a great Mind/Earth build with perma dom/haste anyone gots any good suggestions? or build?
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i know alot of ppl swear by the elec/sd but im curious as to how good a SS/SD would be... my thought is fury+rage+against all odds combined with foot stomp+shield charge is anything left alive?
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Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Fulcrum Seeds: Level 50 Mutation Controller
Primary Power Set: Plant Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Strangler- (A) Lockdown - Chance for +2 Mag Hold
- (3) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Recharge
- (A) Touch of the Nictus - Healing
- (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (25) Touch of the Nictus - Accuracy/Healing
- (31) Touch of the Nictus - Accuracy/Endurance/Recharge
- (50) Accuracy IO
- (A) Gravitational Anchor - Chance for Hold
- (7) Gravitational Anchor - Immobilize
- (7) Gravitational Anchor - Immobilize/Recharge
- (9) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (9) Gravitational Anchor - Accuracy/Recharge
- (A) Accuracy IO
- (A) Fortunata Hypnosis - Chance for Placate
- (11) Fortunata Hypnosis - Sleep
- (11) Fortunata Hypnosis - Sleep/Recharge
- (13) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (13) Fortunata Hypnosis - Accuracy/Recharge
- (A) Coercive Persuasion - Contagious Confusion
- (15) Coercive Persuasion - Confused
- (15) Coercive Persuasion - Accuracy/Confused/Recharge
- (17) Coercive Persuasion - Confused/Recharge
- (17) Coercive Persuasion - Accuracy/Recharge
- (A) Accuracy IO
- (39) Recharge Reduction IO
- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Empty
- (A) Steadfast Protection - Knockback Protection
- (37) Steadfast Protection - Resistance/+Def 3%
- (39) Impervious Skin - Status Resistance
- (46) Impervium Armor - Psionic Resistance
- (46) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Unbreakable Constraint - Hold
- (21) Unbreakable Constraint - Hold/Recharge
- (21) Unbreakable Constraint - Accuracy/Hold/Recharge
- (23) Unbreakable Constraint - Accuracy/Recharge
- (23) Unbreakable Constraint - Endurance/Hold
- (A) Endurance Modification IO
- (A) Aegis - Psionic/Status Resistance
- (31) Aegis - Resistance
- (31) Aegis - Resistance/Endurance
- (34) Aegis - Resistance/Endurance/Recharge
- (34) Aegis - Resistance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Ragnarok - Damage
- (27) Ragnarok - Damage/Recharge
- (27) Ragnarok - Accuracy/Damage/Recharge
- (29) Ragnarok - Accuracy/Recharge
- (29) Ragnarok - Damage/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (46) Winter's Gift - Slow Resistance (20%)
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod/Endurance
- (A) Accuracy IO
- (43) Recharge Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Doctored Wounds - Recharge
- (48) Doctored Wounds - Heal
- (48) Doctored Wounds - Heal/Recharge
- (48) Doctored Wounds - Heal/Endurance
- (50) Doctored Wounds - Endurance/Recharge
- (A) Empty
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
and with a T4 nerve that helps boosts hold... you wont even need the pet to kill mobs... dmg is not an issue with this build however df could use a lil work but i lead into a mob with vines+FS+roots+creepers+SS+roots+transfusion+roots +SP+SS its not hard to rotate in attacks for the combo's creepers stays perma lead in with seeds next mob start over -
I strongly recommend the nerve alpha.. with a plant/kin built right all the other alpha's give minimal benefits.... my lvl 50 Plant/Kin is currently not on mids but i will copy it to mids and post it on here as well as my general attack combo's my build is over-all spec'd to intense dmg output but could probably use a lil help on the def aspect
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k looks better than the def i had but prolly gonna keep the shields and not fire mastery not sure im trying to use this toon as a farmer or not yet
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Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Charged Ground: Level 50 Mutation Dominator
Primary Power Set: Electric Control
Secondary Power Set: Earth Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Tesla Cage- (A) Basilisk's Gaze - Chance for Recharge Slow
- (3) Basilisk's Gaze - Accuracy/Hold
- (11) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (13) Basilisk's Gaze - Accuracy/Recharge
- (23) Lockdown - Chance for +2 Mag Hold
- (A) Entropic Chaos - Chance of Heal Self
- (37) Entropic Chaos - Accuracy/Damage
- (37) Entropic Chaos - Damage/Endurance
- (39) Entropic Chaos - Damage/Recharge
- (39) Entropic Chaos - Damage/Endurance/Recharge
- (A) Gravitational Anchor - Chance for Hold
- (3) Gravitational Anchor - Immobilize
- (5) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (5) Gravitational Anchor - Accuracy/Recharge
- (7) Gravitational Anchor - Immobilize/Recharge
- (A) Obliteration - Damage
- (7) Obliteration - Accuracy/Damage/Endurance/Recharge
- (9) Obliteration - Accuracy/Damage/Recharge
- (9) Obliteration - Accuracy/Recharge
- (11) Obliteration - Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (46) Kismet - Accuracy +6%
- (A) Energy Manipulator - Chance to Stun
- (40) Energy Manipulator - EndMod/Recharge
- (42) Energy Manipulator - EndMod
- (42) Regenerative Tissue - +Regeneration
- (43) Miracle - +Recovery
- (43) Panacea - +Hit Points/Endurance
- (A) Decimation - Chance of Build Up
- (43) Decimation - Accuracy/Damage/Recharge
- (45) Decimation - Accuracy/Endurance/Recharge
- (45) Decimation - Damage/Recharge
- (45) Decimation - Accuracy/Damage
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Fortunata Hypnosis - Sleep
- (15) Fortunata Hypnosis - Sleep/Recharge
- (15) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (17) Fortunata Hypnosis - Accuracy/Recharge
- (17) Fortunata Hypnosis - Chance for Placate
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Unbreakable Constraint - Hold
- (19) Unbreakable Constraint - Hold/Recharge
- (19) Unbreakable Constraint - Accuracy/Hold/Recharge
- (21) Unbreakable Constraint - Accuracy/Recharge
- (21) Unbreakable Constraint - Endurance/Hold
- (A) Kinetic Combat - Knockdown Bonus
- (23) Kinetic Combat - Accuracy/Damage
- (36) Kinetic Combat - Damage/Endurance
- (36) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Damage/Endurance/Recharge
- (A) Force Feedback - Chance for +Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (25) Steadfast Protection - Knockback Protection
- (25) Aegis - Psionic/Status Resistance
- (33) Impervious Skin - Status Resistance
- (33) Impervium Armor - Psionic Resistance
- (34) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Coercive Persuasion - Contagious Confusion
- (27) Coercive Persuasion - Confused
- (27) Coercive Persuasion - Accuracy/Confused/Recharge
- (31) Coercive Persuasion - Accuracy/Recharge
- (33) Coercive Persuasion - Confused/Recharge
- (A) Hecatomb - Damage
- (29) Hecatomb - Damage/Recharge
- (29) Hecatomb - Accuracy/Damage/Recharge
- (31) Hecatomb - Accuracy/Recharge
- (31) Hecatomb - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (34) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Expedient Reinforcement - Accuracy/Damage
- (36) Expedient Reinforcement - Accuracy/Damage/Recharge
- (A) Endurance Reduction IO
- (A) Razzle Dazzle - Chance of Immobilize
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Expedient Reinforcement - Accuracy/Damage/Recharge
- (50) Expedient Reinforcement - Accuracy/Damage
- (50) Expedient Reinforcement - Endurance/Damage/Recharge
- (50) Expedient Reinforcement - Damage/Endurance
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
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so if i was to try to "out-farm" a FA/SS tank as a brute i would "have to go fire armor + something?
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i have a lvl 50 SS/elec armor brute i am very happy with his dmg output but on occasion i find my survivabilty to not be as good as i had hoped. i am wanting to try and make it as (if not more) effective as a Fire A/SS tank in farms any suggestions?
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I need a layout for a Fast moving stone tank if anyone has one
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does inf to prestige allow you to use the prestige to upgrade the base
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ive recently returned to city after a long break from the game.... i used to enjoy pvp alot n was wondering if there are any potential duels out there for me... who enjoy the concept of pvp as much as me n not just the winning side of it?
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which gives a better chance for stun? Stun or total focus?
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