Xecution

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  1. Xecution

    EM/? tank

    is EM any good for pvp?
  2. Quote:
    Originally Posted by jdogg_NA View Post
    Like I stated no update as of yet but servers are up

    TYVM JDOGG for the update..... you are now more important to me than the devs....
  3. Also letter to the dev's..... is this major crash going to occur every week now? if so can we do a mass majority vote for the day?
  4. but im sure you're right as to thats when they will update us.... i just would like to think that the dev's care as much about the ppl who pay to play this game as the do to the game we pay to play.... if that makes any sense...
  5. Quote:
    Originally Posted by jdogg_NA View Post
    Anyone who has played this game for any amount of time should know by now that we dont get updates when there is downtime. Yes I think there should be regular updates, but it is a sad fact that it is common practice of the devs to keep subscribers in the dark until they see fit to update us. The update will happen after servers come up is my guess.

    Lol but by the time the servers come back up.... i will have no use for the update as i will be logging in already
  6. So.... i can completely take this down time... recently returning after almost a year but hey... the point is the only part that makes this frustrating is being told that the servers would be up about 2 hours ago and they're not.... Now i understand that a quick fix n reboot the server will just result in more (if not worse) "crashing" Plz just give us an update... even if it says the servers are really a pain in the @$$ right now... at this point any news is better than NO news!!!! I believe i speak for all of us CoX subscribers when i say we are paying for it at least keep us up-to-date
  7. am i on late nights almost always friday and sat night... unless iwork sat morn lmao
  8. so far here is wat i've tampered with on mids...



    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    psychic soil: Level 50 Mutation Dominator
    Primary Power Set: Mind Control
    Secondary Power Set: Earth Assault
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery
    Villain Profile:
    Level 1: Levitate
    • (A) Entropic Chaos - Chance of Heal Self
    • (17) Entropic Chaos - Accuracy/Damage
    • (17) Entropic Chaos - Damage/Endurance
    • (43) Entropic Chaos - Damage/Recharge
    • (45) Entropic Chaos - Damage/Endurance/Recharge
    Level 1: Stone Spears
    • (A) Accuracy IO
    • (45) Recharge Reduction IO
    Level 2: Dominate
    • (A) Basilisk's Gaze - Chance for Recharge Slow
    • (3) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Recharge
    • (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 4: Tremor
    • (A) Obliteration - Damage
    • (5) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (7) Obliteration - Accuracy/Recharge
    • (7) Obliteration - Accuracy/Damage/Recharge
    • (13) Obliteration - Damage/Recharge
    Level 6: Confuse
    • (A) Accuracy IO
    • (45) Recharge Reduction IO
    Level 8: Mass Hypnosis
    • (A) Fortunata Hypnosis - Sleep
    • (9) Fortunata Hypnosis - Sleep/Recharge
    • (9) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (11) Fortunata Hypnosis - Accuracy/Recharge
    • (11) Fortunata Hypnosis - Sleep/Endurance
    Level 10: Stone Mallet
    • (A) Kinetic Combat - Accuracy/Damage
    • (37) Kinetic Combat - Damage/Endurance
    • (37) Kinetic Combat - Damage/Recharge
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (13) Luck of the Gambler - Defense
    • (15) Luck of the Gambler - Defense/Endurance
    • (15) Luck of the Gambler - Defense/Endurance/Recharge
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Kick
    • (A) Empty
    Level 18: Total Domination
    • (A) Unbreakable Constraint - Hold
    • (19) Unbreakable Constraint - Hold/Recharge
    • (19) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (21) Unbreakable Constraint - Accuracy/Recharge
    • (21) Unbreakable Constraint - Chance for Smashing Damage
    Level 20: Heavy Mallet
    • (A) Kinetic Combat - Accuracy/Damage
    • (23) Kinetic Combat - Damage/Endurance
    • (36) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Damage/Endurance/Recharge
    Level 22: Tough
    • (A) Impervious Skin - Status Resistance
    • (23) Impervious Skin - Resistance/Endurance
    • (27) Impervious Skin - Resistance/Recharge
    • (34) Impervious Skin - Endurance/Recharge
    • (34) Impervious Skin - Resistance/Endurance/Recharge
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense
    • (25) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Terrify
    • (A) Glimpse of the Abyss - Accuracy/Fear/Recharge
    • (36) Glimpse of the Abyss - Accuracy/Recharge
    • (50) Glimpse of the Abyss - Endurance/Fear
    • (50) Glimpse of the Abyss - Accuracy/Endurance
    • (50) Glimpse of the Abyss - Fear/Range
    Level 28: Seismic Smash
    • (A) Hecatomb - Damage
    • (29) Hecatomb - Damage/Recharge
    • (29) Hecatomb - Accuracy/Damage/Recharge
    • (31) Hecatomb - Accuracy/Recharge
    • (31) Hecatomb - Damage/Endurance
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 32: Mass Confusion
    • (A) Coercive Persuasion - Contagious Confusion
    • (33) Coercive Persuasion - Confused
    • (33) Coercive Persuasion - Confused/Recharge
    • (33) Coercive Persuasion - Accuracy/Confused/Recharge
    • (34) Coercive Persuasion - Accuracy/Recharge
    Level 35: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense/Endurance/Recharge
    Level 38: Fissure
    • (A) Absolute Amazement - Stun
    • (39) Absolute Amazement - Stun/Recharge
    • (39) Absolute Amazement - Accuracy/Stun/Recharge
    • (39) Absolute Amazement - Endurance/Stun
    • (40) Absolute Amazement - Accuracy/Recharge
    Level 41: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    Level 44: Personal Force Field
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Summon Tarantula
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (48) Expedient Reinforcement - Endurance/Damage/Recharge
    • (48) Expedient Reinforcement - Accuracy/Recharge
    Level 49: Assault
    • (A) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Domination
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (46) Numina's Convalescence - Heal
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (46) Endurance Modification IO
    • (46) Endurance Modification IO
  9. i need a great Mind/Earth build with perma dom/haste anyone gots any good suggestions? or build?
  10. i know alot of ppl swear by the elec/sd but im curious as to how good a SS/SD would be... my thought is fury+rage+against all odds combined with foot stomp+shield charge is anything left alive?
  11. Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Fulcrum Seeds: Level 50 Mutation Controller
    Primary Power Set: Plant Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Stone Mastery
    Hero Profile:
    Level 1: Strangler
    • (A) Lockdown - Chance for +2 Mag Hold
    • (3) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Accuracy/Recharge
    Level 1: Transfusion
    • (A) Touch of the Nictus - Healing
    • (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (25) Touch of the Nictus - Accuracy/Healing
    • (31) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (50) Accuracy IO
    Level 2: Roots
    • (A) Gravitational Anchor - Chance for Hold
    • (7) Gravitational Anchor - Immobilize
    • (7) Gravitational Anchor - Immobilize/Recharge
    • (9) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (9) Gravitational Anchor - Accuracy/Recharge
    Level 4: Siphon Power
    • (A) Accuracy IO
    Level 6: Spore Burst
    • (A) Fortunata Hypnosis - Chance for Placate
    • (11) Fortunata Hypnosis - Sleep
    • (11) Fortunata Hypnosis - Sleep/Recharge
    • (13) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (13) Fortunata Hypnosis - Accuracy/Recharge
    Level 8: Seeds of Confusion
    • (A) Coercive Persuasion - Contagious Confusion
    • (15) Coercive Persuasion - Confused
    • (15) Coercive Persuasion - Accuracy/Confused/Recharge
    • (17) Coercive Persuasion - Confused/Recharge
    • (17) Coercive Persuasion - Accuracy/Recharge
    Level 10: Siphon Speed
    • (A) Accuracy IO
    • (39) Recharge Reduction IO
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (19) Recharge Reduction IO
    • (19) Recharge Reduction IO
    Level 14: Kick
    • (A) Empty
    Level 16: Increase Density
    • (A) Steadfast Protection - Knockback Protection
    • (37) Steadfast Protection - Resistance/+Def 3%
    • (39) Impervious Skin - Status Resistance
    • (46) Impervium Armor - Psionic Resistance
    • (46) Gladiator's Armor - TP Protection +3% Def (All)
    Level 18: Vines
    • (A) Unbreakable Constraint - Hold
    • (21) Unbreakable Constraint - Hold/Recharge
    • (21) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (23) Unbreakable Constraint - Accuracy/Recharge
    • (23) Unbreakable Constraint - Endurance/Hold
    Level 20: Speed Boost
    • (A) Endurance Modification IO
    Level 22: Tough
    • (A) Aegis - Psionic/Status Resistance
    • (31) Aegis - Resistance
    • (31) Aegis - Resistance/Endurance
    • (34) Aegis - Resistance/Endurance/Recharge
    • (34) Aegis - Resistance/Recharge
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Carrion Creepers
    • (A) Ragnarok - Damage
    • (27) Ragnarok - Damage/Recharge
    • (27) Ragnarok - Accuracy/Damage/Recharge
    • (29) Ragnarok - Accuracy/Recharge
    • (29) Ragnarok - Damage/Endurance
    Level 28: Inertial Reduction
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (46) Winter's Gift - Slow Resistance (20%)
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Luck of the Gambler - Defense
    • (37) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Shield Wall - +Res (Teleportation), +3% Res (All)
    Level 32: Fly Trap
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (33) Expedient Reinforcement - Damage/Endurance
    Level 35: Transference
    • (A) Efficacy Adaptor - EndMod
    • (39) Efficacy Adaptor - EndMod/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (40) Efficacy Adaptor - Accuracy/Recharge
    • (40) Efficacy Adaptor - EndMod/Accuracy
    • (43) Efficacy Adaptor - EndMod/Endurance
    Level 38: Fulcrum Shift
    • (A) Accuracy IO
    • (43) Recharge Reduction IO
    Level 41: Fissure
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (42) Positron's Blast - Damage/Recharge
    • (42) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    Level 44: Rock Armor
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense/Endurance/Recharge
    Level 47: Earth's Embrace
    • (A) Doctored Wounds - Recharge
    • (48) Doctored Wounds - Heal
    • (48) Doctored Wounds - Heal/Recharge
    • (48) Doctored Wounds - Heal/Endurance
    • (50) Doctored Wounds - Endurance/Recharge
    Level 49: Recall Friend
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End



    and with a T4 nerve that helps boosts hold... you wont even need the pet to kill mobs... dmg is not an issue with this build however df could use a lil work but i lead into a mob with vines+FS+roots+creepers+SS+roots+transfusion+roots +SP+SS its not hard to rotate in attacks for the combo's creepers stays perma lead in with seeds next mob start over
  12. I strongly recommend the nerve alpha.. with a plant/kin built right all the other alpha's give minimal benefits.... my lvl 50 Plant/Kin is currently not on mids but i will copy it to mids and post it on here as well as my general attack combo's my build is over-all spec'd to intense dmg output but could probably use a lil help on the def aspect
  13. k looks better than the def i had but prolly gonna keep the shields and not fire mastery not sure im trying to use this toon as a farmer or not yet
  14. Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Charged Ground: Level 50 Mutation Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Earth Assault
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery
    Villain Profile:
    Level 1: Tesla Cage
    • (A) Basilisk's Gaze - Chance for Recharge Slow
    • (3) Basilisk's Gaze - Accuracy/Hold
    • (11) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (13) Basilisk's Gaze - Accuracy/Recharge
    • (23) Lockdown - Chance for +2 Mag Hold
    Level 1: Stone Spears
    • (A) Entropic Chaos - Chance of Heal Self
    • (37) Entropic Chaos - Accuracy/Damage
    • (37) Entropic Chaos - Damage/Endurance
    • (39) Entropic Chaos - Damage/Recharge
    • (39) Entropic Chaos - Damage/Endurance/Recharge
    Level 2: Chain Fences
    • (A) Gravitational Anchor - Chance for Hold
    • (3) Gravitational Anchor - Immobilize
    • (5) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (5) Gravitational Anchor - Accuracy/Recharge
    • (7) Gravitational Anchor - Immobilize/Recharge
    Level 4: Tremor
    • (A) Obliteration - Damage
    • (7) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (9) Obliteration - Accuracy/Damage/Recharge
    • (9) Obliteration - Accuracy/Recharge
    • (11) Obliteration - Damage/Recharge
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense
    • (46) Kismet - Accuracy +6%
    Level 8: Conductive Aura
    • (A) Energy Manipulator - Chance to Stun
    • (40) Energy Manipulator - EndMod/Recharge
    • (42) Energy Manipulator - EndMod
    • (42) Regenerative Tissue - +Regeneration
    • (43) Miracle - +Recovery
    • (43) Panacea - +Hit Points/Endurance
    Level 10: Hurl Boulder
    • (A) Decimation - Chance of Build Up
    • (43) Decimation - Accuracy/Damage/Recharge
    • (45) Decimation - Accuracy/Endurance/Recharge
    • (45) Decimation - Damage/Recharge
    • (45) Decimation - Accuracy/Damage
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 14: Static Field
    • (A) Fortunata Hypnosis - Sleep
    • (15) Fortunata Hypnosis - Sleep/Recharge
    • (15) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (17) Fortunata Hypnosis - Accuracy/Recharge
    • (17) Fortunata Hypnosis - Chance for Placate
    Level 16: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 18: Paralyzing Blast
    • (A) Unbreakable Constraint - Hold
    • (19) Unbreakable Constraint - Hold/Recharge
    • (19) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (21) Unbreakable Constraint - Accuracy/Recharge
    • (21) Unbreakable Constraint - Endurance/Hold
    Level 20: Heavy Mallet
    • (A) Kinetic Combat - Knockdown Bonus
    • (23) Kinetic Combat - Accuracy/Damage
    • (36) Kinetic Combat - Damage/Endurance
    • (36) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Damage/Endurance/Recharge
    Level 22: Kick
    • (A) Force Feedback - Chance for +Recharge
    Level 24: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (25) Steadfast Protection - Knockback Protection
    • (25) Aegis - Psionic/Status Resistance
    • (33) Impervious Skin - Status Resistance
    • (33) Impervium Armor - Psionic Resistance
    • (34) Gladiator's Armor - TP Protection +3% Def (All)
    Level 26: Synaptic Overload
    • (A) Coercive Persuasion - Contagious Confusion
    • (27) Coercive Persuasion - Confused
    • (27) Coercive Persuasion - Accuracy/Confused/Recharge
    • (31) Coercive Persuasion - Accuracy/Recharge
    • (33) Coercive Persuasion - Confused/Recharge
    Level 28: Seismic Smash
    • (A) Hecatomb - Damage
    • (29) Hecatomb - Damage/Recharge
    • (29) Hecatomb - Accuracy/Damage/Recharge
    • (31) Hecatomb - Accuracy/Recharge
    • (31) Hecatomb - Damage/Endurance
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Gremlins
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (34) Expedient Reinforcement - Endurance/Damage/Recharge
    • (34) Expedient Reinforcement - Accuracy/Damage
    • (36) Expedient Reinforcement - Accuracy/Damage/Recharge
    Level 35: Assault
    • (A) Endurance Reduction IO
    Level 38: Fissure
    • (A) Razzle Dazzle - Chance of Immobilize
    Level 41: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    Level 47: Personal Force Field
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Summon Tarantula
    • (A) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (50) Expedient Reinforcement - Accuracy/Damage
    • (50) Expedient Reinforcement - Endurance/Damage/Recharge
    • (50) Expedient Reinforcement - Damage/Endurance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Domination
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
  15. so if i was to try to "out-farm" a FA/SS tank as a brute i would "have to go fire armor + something?
  16. i have a lvl 50 SS/elec armor brute i am very happy with his dmg output but on occasion i find my survivabilty to not be as good as i had hoped. i am wanting to try and make it as (if not more) effective as a Fire A/SS tank in farms any suggestions?
  17. Xecution

    Stone/Stone

    I need a layout for a Fast moving stone tank if anyone has one
  18. Xecution

    prestige

    does inf to prestige allow you to use the prestige to upgrade the base
  19. ive recently returned to city after a long break from the game.... i used to enjoy pvp alot n was wondering if there are any potential duels out there for me... who enjoy the concept of pvp as much as me n not just the winning side of it?
  20. Xecution

    EM/WP stalker

    wat set is the stun proc in?
  21. Xecution

    EM/WP stalker

    which gives a better chance for stun? Stun or total focus?
  22. Quote:
    Originally Posted by Archantos View Post
    Wow!

    Just becasue i am curious, (and want to attempt this as well!) do you have the times it took to do each of the arcs/tf's?


    i run 3 1/2 hours to get 110 in one day.... synapse n sister back to back thats with a randomly put together team