_Laxx_

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  1. [ QUOTE ]
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    Okay. I feel that this person never got genericized within the five years because this person does not resemble Marvell, the costume are not the same, the origin is not the same, the names are definately not the same, what I believe is that the GMs listen to the player the reported the character without investigating themselves.

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    This... And that is what they do. They just get the complaint and nerf the name and or costume without bothering to look at the toon that was complained about. I know from experience. I did get my name back for my toon not long after I said to them, DID YOU EVEN LOOK AT MY TOON?

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    Not true 100% of the time. I've petitioned clear infringement cases and have found them to not have been changed after months have passed. Conversely, I've petitioned other clear cases who got gen'd 2 days afterwards.

    It depends entirely on the GM who gets the petition.
  2. Anything/Anything Blaster.

    It really won't matter. Trust me.
  3. _Laxx_

    EA

    Because Pocket D is ran by DJ Zero, and it's up to him if an AE terminal goes in there.
  4. [ QUOTE ]
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    The Mutant origin refers to people who were born mutated some way (i.e. different from their own species). Science refers tro people who were changed in some way due to exposure to something. So the Lost should be Science origin.

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    While this is true, the substance they're exposed to causes them to mutate. Their origin is kinda blurred, IMO, especially since all of them mutate into the same general being.

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    No - they are EXPOSED TO A SUBSTANCE TO GAIN THEIR POWERS - that's classic science origin right there.

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    Yes, but I'm merely pointing out that the substance causes them to mutate, and they all mutate into the same "species". Every single Lost mutates into some kind of psychic-wielding Rikti-wannabe. I just haven't figured out how some of the Rikti seem to lose their psychic powers, though the Lost mutations could very well be the bulk of their psychic forces and the rest are generated by their homeworld reinforcements. /shrug

    Many characters/factions in this game and in the comics can be explained with multiple origins. I think the Rikti happen to be one of them.
  5. [ QUOTE ]
    The Mutant origin refers to people who were born mutated some way (i.e. different from their own species). Science refers tro people who were changed in some way due to exposure to something. So the Lost should be Science origin.

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    While this is true, the substance they're exposed to causes them to mutate. Their origin is kinda blurred, IMO, especially since all of them mutate into the same general being.
  6. [ QUOTE ]
    Nope, never done that. I've sometimes wondered how it would play, though...

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    I play one. Sorta. Secondary is FF so that I'm more useful on a team than most.

    It's slow, but I knew that from the start.
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    people asking for a "healer" want at THE VERY LEAST one heal

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    If only that were true...

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    I did a LGTF last night with an Emp Defender that spent all his time blasting. Didn't use any buffs unless asked and didn't even heal. We didn't often need the heals, but they would have been nice when we did.

    Lol Emps that think they're Blasters.

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    And this is where you jump the shark. You accuse people of "hating healers" and point to Empaths who do the exact opposite, but equally stupid thing, to support your position that "a healer is helpful".

    Most people who hate healers aren't saying that healing is bad and should be avoided. I hate healers, and I know the value of a heal and expect a heal to be used when the time comes to use it. I hate people who do NOTHING but SPAM heals endlessly.

    It's really that simple.
  8. [ QUOTE ]
    "Except "healers" are useless, unless your use for them is to pad a mission."

    Well what is the definition of "healer"?

    Is it an empath with heal aura, heal other, absorb pain and medicine?

    Is it anyone with a heal power?

    Is it someone who refuses to use any power except their heal?

    I'm assuming you mean either the first example of the last example, but even in those examples, a "healer" is never useless to a team. They may underperform compared to a person who takes a more holistic attitude to their character, but that doesn't make them useless.

    The best characters always utilize every aspect of their power sets, regardless of archtype or set. Any character which focuses too much on one specific role is going to underperform in this game. Whether they are an empath focusing on healing, or a tanker focusing on defence to the exclusion of all attacks.

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    Using the Quote button (or quote tags), is your friend.

    I already gave you the definition of "healer" as I defined it, so I'm not going to repeat that here. I even gave examples where it may not be true (my definition) but choose to avoid people who want/advertise themselves as one because of all the other cases where I was 100% correct in my assumptions. Read my posts to find it.
  9. Necross's post hits the nail on the head regarding all of your suggestions, Ultimo. First you claim that it takes you forever to do something that some other character of yours does effortlessly, but then you back-track and start claiming that how they did/how fast they did something was similar to your experiences even when their tactics allowed them to power through the mission in a fraction of the time you claimed to be taking.

    In short, you insist on contradicting yourself and leaving out key pieces of information, which causes most everyone to not take a single thing you say on face value.

    The main reason I suggested at all that you were blatantly lying is because you frequently refuse to accept that you were mistaken, instead relying on your faulty memory to provide faultless evidence. I don't care if you "unintentionally lied" mostly because, when it's pointed out that your scenario is impossible, you dismiss it with a "Oh, well, you -might- be right there." You'd rather believe that your poor tactics and shoddy memory are a more reliable source than numbers combined with everyone else's experiences.

    Your claims of being experienced with the game run directly counter to how you play the game, which is why I suggest you learn to play the game before you try suggesting improvements to it. You insist on demanding the game be changed to suit your style when your style is apparently "Suck and Die". Case in point: the Defender build you posted. While nothing is inherently wrong with it for solo play at an early level, you chose to slot those early slots sticking 100% to the plan, which means you're burning endurance when you don't have to. What I mean here is, you're going to be replacing those lowlevel enhancements anyway, so why adhere to the slot plan at that level? 1 accuracy is enough, so use Endurance on that other slot. Of course, this ignores the fact that I can go all the way to 27 without slotting any enhancements at all, so I'm not convinced that your slotting was the issue to begin with.

    And that just circles us right back around to the crux of your issue: you don't play the game very well. Your tactics are failing, yet rather than change tactics you instead insist the game is the one that should be changed. There is no "you must play one way", but there similarly is no "you can do anything you want and succeed". You have to do *something* that lets you kill mobs without sucking wind, but you insist on thinking your way is the right way when it clearly isn't.

    So unless you want to admit that your way to play the game is inherently flawed, I'm not going to bother responding further to your posts in this thread. There is a mountain of evidence to back up the claim that you just plain suck at the game, and practically no evidence to suggest the opposite. Since your desire to change the game is based on your inability to play intelligently, I can't support any change you may propose.
  10. [ QUOTE ]
    Ok, so I'm "not built for soloing," and I'm "not built for teaming," just what AM I built for? Saying "nothing" will only lead me to point out the failings in THAT concept.

    I've already admitted that my slotting might not be optimal, and that I've been reslotting as suggested. However, even at that, I should not be required to build my character in a particular way to be successful.

    I'm not the only person having problems with endurance. This is an issue that comes up over and over, and has done for many years now. Again, my play style may not be optimal, but I should not be required to play one particular way.

    Fun is subjective, you're correct. Are you telling me you find it fun to stand around for several minutes at a time doing nothing? Many people do not, I'm just one of them. That there have been so many threads on this subject is evidence of that. I've also said that Endurance management should be a challenge. It simply should not be THE challenge. I want to fight the bad guys, not my own powers!

    I provided another example, a test in which I ran a Defender and a Scrapper (not Claws) through the same chain of missions. I reported that both performed to about the same level, and that both suffered severe endurance issues. I provided the arc so others could attempt the same test. I did this because I recognized the unreliablity of the former examples. If I were trying to decieve, I would not have done this. You fixate on one admittedly poor example, and ignore everything else.

    Being in error is not lying. Lying involves deliberate deception. I have not attempted to deceive, although my example of the Tanker and KO Blow was obviously incomplete and insufficient.

    Again, I'll have to postpone the Tanker test, it's my cousin's 50th B-Day, so I have places to be!

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    And I already told you that I take every one of my characters above and beyond that level without putting a single enhancement in and I do just fine. Clearly you're doing something wrong, and I'm going to bet it's your in-battle tactics. Your slotting and power choices are pretty atrocious, but it's your inability to play like an intelligent person that's really holding you back.

    The thing is, Ultimo, is that you lied without realizing it. You deliberately inflated your claim to prove a point, and you were caught. You even tried to dismiss it by claiming that they only "may" have a point, which means you refuse to accept that you were wrong or that your flawed evidence isn't proof of something. Someone already posted in here about using your exact tactic at level 41 or so to fight Freaks, and they didn't bottom-out of endurance doing so and managed to kill the spawn. Again, I point to your lack of tactical thinking/forethought.

    Apparently, your Defender is clearly built for nothing, or it's built for something and you aren't doing that "something" with it. Picking all the right powers doesn't help you if you can't USE them right.
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    At a girl!!!! i hate a Fn Fanboi. Him and may other Fanbois( you kow who you are) make me sick. Players have legitimate reasons but they are to shoved so far up the devs [censored] that they dont know how to get out. Ppl are so pissed cause of how the devs handle the mess. many ppl got smacksed that shouldnt have and then they try to lock threads, deleted post and whole threads to cover it up. Ppl are just talking about in in game in in chat channels. So they can try to silence ppl here but not completly and it just further hurts them in the long run. But if they want to shoot there own foot thats there biz i guess.

    But again. good for you Philly_Girl. this is America and more ppl should speak out.


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    "Fanboi"? You can't be serious... your signature, it is ironic, no?

    There is no "cover up". Breaking the forum rules gets your thread lock and/or deleted. It's that simple. As I've said TIME AND AGAIN, this is NOT the place for your issues! Contact CS and whine to them about it! Holy cow, people, is common sense REALLY this rare anymore?

    This is America, and I hope you learn your rights as an American before trying to use them to defend your ignorance. Look up "Freedom of Speech" next time before you post. Thank you.

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    I expect nothing less then dripple from a fanboi. I just hope you left a tail of crumbs or string so you find your way out of there .........

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    The fact you think I'm a "fanboi" is hilarious. So much so, that I can barely contain it, so I won't any longer. You ready? Here it comes!


    HAHAHAHAHAHAHAHAHAHA


    Apparently, being able to read, understand, and follow the rules while simultaneously informing the whiners that they're in the wrong place and need to talk to Customer Support is being a fanboi. You need to grow up, kid.

    Putting you on /ignore now, so you and Philly can have a proper Pity Party together.
  12. [ QUOTE ]
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    Freedom of speech is the freedom to speak freely without censorship or limitation. The synonymous term freedom of expression is sometimes used to denote not only freedom of verbal speech but any act of seeking, receiving and imparting information or ideas, regardless of the medium used. Freedom of speech and freedom of expression are closely related to, yet distinct from, the concept of freedom of thought. In practice, the right to freedom of speech is not absolute in any country and the right is commonly subject to limitations, such as on "hate speech".

    The right to freedom of speech is recognized as a human right under Article 19 of the Universal Declaration of Human Rights and recognized in international human rights law in the International Covenant on Civil and Political Rights (ICCPR). The ICCPR recognizes the right to freedom of speech as "the right to hold opinions without interference. Everyone shall have the right to freedom of expression".[1][2] Furthermore freedom of speech is recognized in European, inter-American and African regional human rights law.

    International, national and regional standards recognise that freedom of speech, as one form of freedom of expression, applies to any medium, including the Internet.[3]

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    Then start your own forum and you can say whatever you want. This forum has rules set down by the owners. This si thier property and they set the rules, much like a restuarant saying "NO shirt, no shoes no service".

    I really need to learn to leave people on ignore.

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    And I really wish people would stop quoting her, since it only reinforces why I put her on ignore.

    For an addendum to her little lesson, Freedom of Speech only applies when talking openly about the government and its practices. The government cannot censor you. You sign up for the forums, so you agree to their rules. If you don't follow those rules, then you aren't allowed you use the service.

    i can haz comen sinse?
  13. [ QUOTE ]
    At a girl!!!! i hate a Fn Fanboi. Him and may other Fanbois( you kow who you are) make me sick. Players have legitimate reasons but they are to shoved so far up the devs [censored] that they dont know how to get out. Ppl are so pissed cause of how the devs handle the mess. many ppl got smacksed that shouldnt have and then they try to lock threads, deleted post and whole threads to cover it up. Ppl are just talking about in in game in in chat channels. So they can try to silence ppl here but not completly and it just further hurts them in the long run. But if they want to shoot there own foot thats there biz i guess.

    But again. good for you Philly_Girl. this is America and more ppl should speak out.


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    "Fanboi"? You can't be serious... your signature, it is ironic, no?

    There is no "cover up". Breaking the forum rules gets your thread lock and/or deleted. It's that simple. As I've said TIME AND AGAIN, this is NOT the place for your issues! Contact CS and whine to them about it! Holy cow, people, is common sense REALLY this rare anymore?

    This is America, and I hope you learn your rights as an American before trying to use them to defend your ignorance. Look up "Freedom of Speech" next time before you post. Thank you.
  14. [ QUOTE ]
    Well just to quote myself from the other thread:

    'The problem is some people are so obsessed with disproving the whole "we need a healer or we'll die" theory, that they have actually gone one step further and tried to prove that healers are not just not needed, but are indeed useless.'

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    Except "healers" are useless, unless your use for them is to pad a mission. I can grab an Empath that does all a healer does on top of buff and blast. That healer is just going to stand around spamming heals all day. I don't have to "prove" anything because it's self-evident. Having a heal does not make one a healer by my definition. Your insinuation that "we need a healer or we'll die" is merely a theory just proves further that you have no idea what's going on. This isn't something we make up... even though Blasters are my favorite AT, the majority of my character list is made up of Defenders, and I have to deal with this mentality every stinking play-session. Maybe if you PuG'd more, you'd see it more often.

    This of course is exempt in the case of the Hamidon, where healing is the only source of damage mitigation you're going to get. Hami cheats.
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    Defenders are not the "Priest, Shaman, Medic, etc" of City of Heroes. Get over it.

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    Are you serious?, So when you see an emp AT or a Thermal, you dont see the similarities in both priest and Shaman like abilities?. Heal, team bufff, aoe heal, revive, etc. Now your just delusional or in denial. I'm guessing you never played a Shaman in not just WoW but in many other MMO's, even in D&D the Shaman healed...Do some research before you go posting just to post.

    Where are these ego's coming from? no one cared what defenders where called 4 yrs ago, I smell some elitist players hitting CoH, but I digress, you dont like being called a healer then sour grapes for you friend, if your bothered by an IN GAME phrase then there really is no helping you. My best advice?...go out breath some fresh air, because if a phrase in an MMO bothers you that much I say you failed at life, life has way harder decisions than arguing over a phrase in a video game.

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    Perhaps you should learn to read. I detailed precisely why a Defender in our game isn't a "priest", "shaman", or "medic". You also shouldn't assume that I haven't play any other MMOs. I not only play WoW, but I've got high level shamans, druids, priests, and paladins. I know what I'm talking about.

    I cared what they were called 4 years ago, I mean, I have been playing this game for 5 years after all. This mentality has existed since the dawn of the game and just because you don't have a problem with ignorance doesn't mean I don't. If you want to talk elitism, turn the mirror upon yourself so that you can see you own reflection. You get onto us about "getting mad at video games", yet you insist on arguing on the internet and telling me that I must have "failed at life"? These are the terms used by a child, and I don't have much patience for children.

    You can continue to call yourself and all your buddies "healers" if you want. I don't care what you call yourselves, just don't expect those who know what's going on to invite you to a group without prior knowledge of your playstyle/ability, because "healer" has a definition, and in our game, a "healer" is a poor excuse for a character.
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    If we are going to count Fulcrum Shift, I would have to say a DM/FA brute with max target Fulcrum shift (750% damage) would be at the top for single target damage.

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    They're only counting Fulcrum Shift because Corruptors have access to it. A Brute doesn't have access to the power and, therefor, won't be able to use it if the idea is to make the best solo DPS build.
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    As a "veteran" (I assume that's what you meant to say,) you should know by know by now how Defenders and Controllers bristle at the term "healer." Many of us do not like to be defined by a single ability. If you wish to limit yourself by requesting "h3al0rz" that's you prerogative.

    When the response to your "We need a healer." tell is "Sorry, not a healer." You'll know why. I tend to avoid teams that 'need a healer' like the plague.

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    I have a lvl 50 kins toller, a lvl 30 kins defender, a lvl 37 Emp , and a lvl 24 Dark def. I never once got offended at someone calling me a healer. My ego is tamed when it comes to in game phrases that have been used for years now. Like I posted before, Many veterans (I included) know that many of the Def AT's come with a heal and a debuff/buff. And even then people are using the term "heal", their not deeming the populous of defenders healers.

    Question, why does it bother you so much?, are you in need of that much pride in a VIDEOGAME that you need to correct someone if they ask for a "healer"?. Get over it, Defenders are the; Priest, Shaman, Medic, etc of City of Heroes. Don't act like this is your first MMO, and if it is, go Wiki MMO's, the general term "healer" is and has been used for years now.

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    "Healer" bothers me specifically because my Dark Defender was on the receiving end of the Kick button frequently for not being an Empath Healbot. Every team that gave me the boot ignored the fact that they only ever took around 2% of their HP as damage in each fight, no one was close to even dying, and we were steamrolling -- they weren't seeing green number spam, so they kicked me.

    The only reason "healer" is such a wide-spread term is because every MMO before this one, and so far after, has had healing be the end all be all when it comes to dealing with damage. Buffs rarely, if ever, stack in other MMOs and buffs are also far weaker (though they last longer, which I'll get to in a moment). In WoW specifically, certain buffs that used to stack no longer do because it was causing people to "trivialize" content. Rogue, Warrior, and Shaman "enrage equivalent" buffs don't stack anymore, and in total, those only boosted damage by around 15%. The amount of additional damage we're able to obtain makes 15% seem tiny by comparison. The very fact that buffs last so long comparatively in their game is so that the heal/buff classes can concentrate on healing. That's it.

    I don't care what "many Veterans know". As a veteran, I too know many people don't specifically mean a Heal Bot when they ask for a "healer", but at the same time, I've ran into far too many who want exactly that (specifically when I'm PLAYING my Defenders). As such, anyone advertising themselves as a "healer", or asks for a "healer", will find themselves either not getting on my teams, or will be removed from my teams. I have no tolerance for it, and if it's my team than it's my rules, is it not?

    Defenders are not the "Priest, Shaman, Medic, etc" of City of Heroes. Get over it.
  18. [ QUOTE ]
    A defender that has no powers that helps his team is built for teaming? If he's not, then what IS he built for?

    Yes, I've played for years. I level slowly, and I've played mainly Tankers and Blasters. I've never played any character with Defense to any appreciable level. I know that they have a 5% chance to hit and miss, but I have no idea how Defense works, because I've never needed to.

    As I said, I've tried "just attacking" my foes, and my Defender is quickly overwhelmed by the incoming damage. I'm forced to mitigate it somehow. Force Bolt has been the best choice so far.

    There should be no single way to play any character or power set. You seem to suggest that unless I do it this one way, I'm guaranteed to fail. That in itself suggests a problem.

    None of this addresses the core concern, which is that characters are running out of endurance far too quickly, and standing around waiting for Rest to recharge, or endurance to come back. Standing around is not fun. The point of playing, and the supposed mantra of the devs is to have fun. Thus, I see a disconnect.

    Again, I'm suggesting an improvement in endurance usage for EVERYONE. This isn't (or wasn't) intended to be about Defenders or Tankers specifically, they just happen to suffer more than some others.


    I'm frankly not going to address the suggestion that I would lie about my experiences in the game. Think what you will, I really don't care anymore.

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    I didn't say you were built for teaming. Reading comprehension can be fun. I said you weren't built to solo, but you don't get it. I don't care what powers you took unless these powers specifically get in the way of soloing (ie: ally-only powers). Your reported slotting isn't sitting well with your claim of a "solo build". I mean really, slotted PFF? Slotted Hover? These are not the things to slot if you're trying to slot for solo play at an early level. Hell, I go without slots at those levels and I don't have NEAR the issues you claim to have, and by extension of your own flawed reasoning, are claiming all Defenders or Tankers to have.

    I'll repeat: you seem to be the only person having any difficulty at all playing these characters, but the GAME is the problem? You seriously can't see the flaw in this argument, even after it's been pointed out to you so many times? I so wish I could sit at your computer and play your character in front of you to show you how to fail less. Of course, if that were possible, and I did so, you'd likely point out everything I "shouldn't have to do". There isn't "one way to play", but "your way" clearly isn't working, so you need to find a new way.

    Unfortunately, Ultimo, your attempts to "get me back on track" aren't going to work specifically because your concern about endurance usage is based ENTIRELY on your ability, or in this case lack thereof, to play your characters. This is the crux of your issue as I see it: you can't play effectively, so rather than try to fix your problems with the tools you have, you instead point at the game and call it flawed. This is why I'm not even addressing your "concerns" -- your premise is horribly flawed and requires fixing first.

    Fun is subjective. If fun for you is to stampede without endurance issues, then a game that's played by multiple people across the country simultaneously, where these people can interact together, isn't the type of game for you. These games demand a type of balance across all playable characters simply because people enjoy different types of things. These balances keep everyone from feeling useless compared to the next guy, for the most part. The game, right now, is fairly balanced IMO. There are a few outliers, but this issue that you (and apparently Starsman) seem to think exists is not an issue. You might have more luck in a single-player game, where you can jump right on whoever happens to be the broken character.

    You don't have to address that you were lying, because it was plain to everyone that you were. You frequently leave out key circumstances just so you can have an example to bring to the class. If you want to prove something, bring irrefutable evidence to do it. Stop relying on your poor memory and anecdotes that are so horribly skewed as to actually detract from your points. I don't care if it "really happened", it didn't happen as you explained it did, and after it was discovered you were fighting electric blast users, the very tactics that you used defeated yourself.

    In short, you don't know how to play. I hate using that, but it's so apt right now and sums up what I want to say perfectly.

    EDIT: better introduction
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    And if I recall right, Vahzilok poison darts are typed LETHAL, not Toxic for defense.

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    There is no toxic defense type. Attacks that deal ONLY toxic damage will have just a positional type wrt/defense.

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    Care to revise your statement?

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    I was pointing out that the dart wasn't typed for toxic defense because there IS no toxic defense type. That's correct. I also mentioned another attack, Acid Arrow, that ONLY does toxic damage and therefore has no damage attack-type defense at all. Only positional. That's also correct.

    So... no. No revision. Thanks for asking though.

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    Unfortunately, he's trying to call you out on saying that they'll ONLY have positional. The Toxic Dark is also typed Lethal in addition to Ranged while only doing toxic damage.

    However, I want to believe that this is a more recent change specifically to help sets that carry no/little positional defense and rely entirely on typed defense to avoid damage.

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    I don't think it's a recent change at all. It's more of an artifact from when toxic damage didn't exist. The darts probably used to do all lethal. You can probably also find that toxic spit attacks are typed as fire for defensive purposes for the same reason.

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    I wouldn't know, to be honest. My only defense-based character of note thus far is my 50 SR, so I've only ever had to deal with positionals. I was just taking a stab at explaining why the other poster thought they were only typed with a positional flag.
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    Had they introduced dual builds prior to I13's release, they would have seem more people playing for that reason alone. However, I personally dislike the PvP suppression. Losing mobility takes away to much of the tactical abilities one should be allowed to play with. As such, I simply don't play.

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    re: suppression

    Limited to attacks, I don't even notice it. To me, it's about like it is in PVE, a brief hiccup. When it's kicking in with inspirations and the like, though (unless I'm remembering that wrong,) ... yeah, it's a bit much.

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    You're suppressed when you're the target of the attack, when you're casting heals, buffs, etc. The "tactical" limitations he's probably referring to is that you can't make a pure support character as easily who just bounces around endlessly, unsuppressed, throwing out heals and buffs. Once that support character heals/buffs/becomes the target of an attack, all their movement screeches to a halt.

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    Yeah, that's pretty much why I stated "limited to attacks." I *get* why they added it to so much else...

    Re: becomes the target - Am I remembering it wrong that you actually have to be the target of a *successful* attack, as opposed to just having an attack launched at you (hit or not?) I want to say it was the second way at one point in beta, and got swapped to the first.

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    I wasn't sure if you just meant "limited to attacking" when you mentioned it being limited to attacks, though buffs/heals are also part of the suppression rules now.

    I can't remember if the attack actually has to land to trigger target suppression, however. The last time I was in a pvp situation, it was a large zone battle and too many people were attacking everyone else for me to notice one way or the other.
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    Had they introduced dual builds prior to I13's release, they would have seem more people playing for that reason alone. However, I personally dislike the PvP suppression. Losing mobility takes away to much of the tactical abilities one should be allowed to play with. As such, I simply don't play.

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    re: suppression

    Limited to attacks, I don't even notice it. To me, it's about like it is in PVE, a brief hiccup. When it's kicking in with inspirations and the like, though (unless I'm remembering that wrong,) ... yeah, it's a bit much.

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    You're suppressed when you're the target of the attack, when you're casting heals, buffs, etc. The "tactical" limitations he's probably referring to is that you can't make a pure support character as easily who just bounces around endlessly, unsuppressed, throwing out heals and buffs. Once that support character heals/buffs/becomes the target of an attack, all their movement screeches to a halt.
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    The fight with Silver Mantis in the Statesman's Task Force is hilarious because of the way you could skew what she says to mean something totally different. Won't repeat it here for obvious reasons, but it's really funny taken out of context.

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    It's funny because it's not out of context at all. She really does like pain inflicted upon her and she really does want you to hit her harder.

    Silver Mantis is probably the only NPC in the game to get close to pushing the "T" rating, but even then, it really doesn't go very far either.

    [/ QUOTE ]Dominatrix and Tyrant

    [/ QUOTE ]

    Forgot about those two somehow.
  23. [ QUOTE ]
    The fight with Silver Mantis in the Statesman's Task Force is hilarious because of the way you could skew what she says to mean something totally different. Won't repeat it here for obvious reasons, but it's really funny taken out of context.

    [/ QUOTE ]

    It's funny because it's not out of context at all. She really does like pain inflicted upon her and she really does want you to hit her harder.

    Silver Mantis is probably the only NPC in the game to get close to pushing the "T" rating, but even then, it really doesn't go very far either.
  24. [ QUOTE ]
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    You may have a point regarding the Tanker and KO Blow. It was a while ago, and I hadn't considered who he had been fighting. The more I think on it, the more I think it was Freakshow, so sapping was probably an issue. It's not, however, a lie. It did happen.

    Mooks are L5-20, so they spawned at L12 for my L12 Defender.
    I don't ususally play Defense oriented sets, so I wasn't aware that there was no need to slot PFF. I was doing so because I was frequently getting killed right through it. If there's no benefit to slotting it, obviously, I won't do it.

    I made several characters together, intended to be a group together (boy I wish there was a way to invite and promote your own characters to your own Supergroup). A Tanker, a Scrapper, a Defender and another Scrapper (he's the one with Claws, so we won't consider him since he's considered an unfair comparison). I'll run all three through a test mission and report back.

    [/ QUOTE ]

    Once again. "You *may* have a point". You just can't accept the fact that you're mistaken, can you? You use examples that aren't possible outside of certain specific situations, then you remove the situation, and use the example to try to prove a point that it doesn't prove. This is why no one can take your claims seriously -- you insist on supporting your arguments with lies of omission, or just outright lying period.

    You only "ran out of end" because of infrequent sapping from Juicer/Stunner mobs against Freaks? Why am I still skeptical of this? Oh, probably because you would have taken them out fast enough (they're only LT class at best) if you did more than just use KO Blow every 18 seconds. Not to mention that not every spawn has one in it, and you're twisting your data again because you just can't be wrong. You frequently choose tactics that are SELF-DEFEATING. This is not a problem with the game. Rather, it's a problem with your ability.

    On the note of your Defender: you had three targets to hit with ET? You realize that three targets is the "magic number" for most AoEs for them to come out ahead when compared to a single target? ET does more damage for less endurance to three targets than Power Bolt will, so again, you chose the wrong tactic. Knocking all of them back instead of just one would have also helped, but then, you'd have to move your character instead of leaving it stuck in a single place to get them all in ET range, and I don't see you wanting to do that.

    Not realizing that PFF soft-caps yourself is just ignorance on your part. You can pull up the power info at any point in the game now. I also love how you claimed that you feel you built your character to "solo" and then tell us how you slotted your character defensively, and in a manner that does nothing to help you solo. You don't need faster Hover to solo with, slotting PFF for PvE is laughable, and about the only thing you did "right" was make sure your attacks could land. In short, you wasted slots in places that don't help you solo at all, but claimed it was slotted for solo-ing purposes.

    Please, Ultimo. For the sake of your arguments, learn how to play the game you're trying to change.

    [/ QUOTE ]


    I don't know why the case of colic. I mean really. I said the events I described DID happen. I am not lying, and I resent the implication. I admitted that I had neglected to consider the foes I was fighting. Freakshow have sappers, and as I recall, those were the foes I was fighting. Again, it was a while ago, so I could be wrong.

    Either way, the fact remains that I was burning through all my endurance using just one attack and my defensive toggles. As noted, this isn't something that happens under usual circumstances, so the circumstances must have been unusual. I say they "may" have a point, because of those unusual conditions. I think it was the Freakshow. I could be wrong.

    I was specifically avoiding using the Torrent because of the greater endurance use. At the suggestion of others in the thread, I tried using it more, to mixed results. I found it tended to miss a lot more, but that's after only a short test period. I also found I was out of endurance a lot more, but that might be due to the extra misses. A also found they tended not to get knocked back. Once in a while. Force Bolt is far more reliable.

    I also said I haven't played Defense sets extensively. How I would be expected to know about a "soft cap" I'd never been required to consider before is beyond me.

    I built him to solo. Not having much offense, I built around the only defense I have, knockback. I do tend toward a more defensive style. That may be why I dislike Blasters so much.

    [/ QUOTE ]

    The "events" were missing key parts and they were skewed because of your consistently bad tactics and choice of power usage. A lie of omission is still a lie, and frankly, I'm not convinced your little "tests" or in your tanker's case, "evidence" is proof of anything other than your lack of ability. The fact remains, you burned your endurance because you didn't play your character in a manner that would have limited your endurance usage. If you're facing Electric Blast users, why in the world would you insist on taking your sweet time to take them out if you know that they can drain your end with every shot? The answer is because you don't want to do anything else, and doing so only gives you more "ammo" in your arguments. The problem is that that you're firing off your suggestions with an ammo clip full of blanks.

    It doesn't matter if "force bolt is more reliable" when you can kill the spawn with less endurance used if you just attacked them instead of spending more endurance keeping one knocked down. Force Bolt costs just as much endurance to use as Power Bolt does, and does significantly less damage (so little damage as to be useless for damage purposes). Using that one power three times is STILL more endurance used than using ET only a single time, and it's doing nothing to help you clear a spawn quicker.

    In regards to your "how should I know about the soft-cap" I just have to ask... how long have you been playing? Your reg date suggest since '06, so in three years you have not once heard anything about "No matter how much accuracy you have, there is always a 5% chance to miss" or "No matter how much defense you have, there is always a 5% chance to get hit"?

    Really?

    Even level foes have a 50% chance to hit you, barring debuffs/buffs on them. 5% taken out of that 50% means that with 45% defense, you've reached the "soft-cap" since any more defense doesn't help you (again, unless they're buffed or you're defense is debuffed). In three years, you have heard nothing even related to this? Do you play in a vacuum? If you do, that would explain how so many of your suggestion changes seem to be based on the idea that only you are ever playing the game.

    And no, you didn't build your Defender to solo. At all. The very suggestion that you believe you did is precisely what I'm talking about. You don't understand the game you're playing.
  25. [ QUOTE ]
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    I don't like some of his replacements, but that's probably because I've become accustomed to some of the "incorrect" icons that the replacements just don't feel right.

    The EF/RI fix is pretty nice, though, even if I did get used to the wrong versions with them, too.

    [/ QUOTE ]Of course, one of the cool things about his icon fix is you can delete what you do not want.

    [/ QUOTE ]

    I know, but I would end up deleting all of them except the RI/EF fix, so I don't bother with it at all.

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    Oh? Many of the changes are for the better. They display the powers as more accurate representations of what the powers actually do. There's still quite a few that are confusing and could be better, but that'd probably require new images entirely. There's a lot of inconsistency, like when a power has special attributes. For example, Crane Kick has the knockback so the icon shows that for some reason.

    I can't imagine what kind of icon Knockout Blow SHOULD have. It's the highest damage in the set so you'd think it'd have the large burst icon. But it also has 100% hold and 100% knockup. It has the knockup icon, but that's not really the primary function of the power. If it were up to me it'd have the high damage starburst but that doesn't properly communicate the function of the power, so I don't know. It'd have to be something that shows all three of those things.

    [/ QUOTE ]

    That's not my point. I'd delete all but those two because I'm used to the "wrong" ones and know what they are without having to study it. I can just glance at the icon and know what the power is to activate it without having to figure out if that is the one I want. Probably the largest offender to the "wrong" icon problem, other than RI/EF is Freezing Rain, except I recognize that icon as Freezing Rain, and changing it would confuse me for probably a week.

    I'm just choosing to save myself time from deleting all the icons save for two, or saving myself a week of "relearning" what the icons are at a glance.