Wilfred

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  1. You're accusing US players of being ig-happy? That is SO presumptive.

    /ignore Thorny_Devil
  2. You probably noticed, as you played through, how many competent and helpful players there were at lower levels? That's chiefly because of the lack of content.

    Take something like WoW - all the high level characters sit at whatever the level cap is these days, leaving new players to it. In CoH, you never know if that level 3 Blaster is new, or has 12 50's already. It's part of what makes the game great. The high end experience is constantly feeding back into the low-end game, giving the community a real boost.

    The major problem, as I see it, is not that there's too little level 50 content; it's that the content at all levels needs a proper overhaul on heroes, and bulking out on villains.

    I've played through the lower ouroborous TF's a few times with various 50's, despite the exempingness; because they're interesting and fun to play through. The same can't be said for, say, Citadel, or Positron TF's.
  3. [ QUOTE ]
    Yes - change the buildings to those gothic Bloody Bay style ones, with the narrow, winding streets, and knock a hole in one of the war walls so the sea can enter to turn a section of it into a swamp for the Pantheon to hang out

    [/ QUOTE ]

    And next week on Changing Zones, we're installing a breakfast bar in Croatoa and fitting oak decking outside Atlas Hall.
  4. Wilfred

    Time Bomb

    I used to duo my AR/Dev with Dameron's AR/Dev. We'd take it in turns to destroy mobs with Time Bomb + Trip Mine combo. No trouble placing it with SS + Cloaking device.

    Uselss in teams, useless solo, but a curiosity nonetheless. I don't currently have it on my 50 AR/Dev.
  5. Install wheelchair ramps and handrails in Terra Volta.

    Edit: And Grandville.
  6. [ QUOTE ]
    It's also cold here. So very cold.

    [/ QUOTE ]

    God yes. I'm still prying the icicles from my earlobes.

    In other news: That was great Z, many thanks for organising. You're both grand

    I'd naturally say a tentatively definite yes if another were suggested at some point.
  7. That was pre-CoV, I think it was removed in the wipe!
  8. Some real diamonds got removed with the Great Forum Wipe.

    But I can't remember any, off the top of my head.
  9. Sounds good. With any luck (luck meaning gaps in traffic), mere and I should get there soon after 10.
  10. [ QUOTE ]
    i unfortunately cannot, stupid Irish tax man robbing me blind again...

    [/ QUOTE ]

    Useless. Maybe next time mate
  11. [ QUOTE ]
    Thinking about taking aid self since im ranged, hmmmm not sure.

    [/ QUOTE ]

    Definitely worthy. Both my level 50 ranged Blasters have Aid Self, and wouldn't give it up for the world. Tough to fit in, depending on what else you want. I had to choose between Acrobatics and Aid Self.
  12. Definitely OK. I like the drive down to Diss anyway, mucho pretty.
  13. This was fun! Til my GFX card decided it would turn everything in the game into sets of two little yellow rectangles (like the pause button on media player). Was a really quick time, too. Cheers Rab!
  14. How far from the city are you, mate? Not outside the realms of possibility to pick you up - anywhere within the Fakenham-Swaffham-Thetford-Diss-Bungay circle is just a jaunt for me and would save mucho money and hassle train-wise!

    Incidentally, definitely still go for this. Not warned girlfriend yet, though.
  15. Wilfred

    88 out of 100

    Wait, there's 87 games better than this?

    *goes to play them*
  16. Wilfred

    In-game jokes

    I think there's a big risk of ruining immersion, here. The current in-jokes (It's all a Nemesis plot) fit in with the lore well, any new ones would need to be similarly in-character.
  17. Anyone who says only blappers put out decent damage has their head so far up somewhere unmentionable they can see the backs of their own tonsils.

    Wait til you get range-boosted Full Auto.

    My Ice/Ice is completely range-based, I enjoy nothing more than watching blappers run around taking a lot of damage and not being very effective because I'm killing things before they can re-target and run over to them.

    AR has so many cones and AoE's (Take. Them. All.) that you can just stand at the back giggling gleefully as everything falls over.

    It's viable. And how!

    As for AR advice... prepare to spend your life rooted. FA and flamethrower basically root you forever. But that doesn't matter. Sniper Rifle's brill with a couple of interrupts, very powerful. You probably won't need melee powers as against-the-wall support, as you've got very decent KB/control in the form of Buckshot, M30 grenade, and Beanbag. Or you could just stick down an ignite patch.

    Take ignite, the DPS is immense and the recharge is measured in microseconds. You'll not use it in most fights, but against static stuff (ITF control panels, cysts, anything held/immob'd/on an ice patch) the damage output is just obscene.

    Everything else in the set is more or less a no-brainer - Beanbag will work well with /En's stun on bosses. After about level 34, your modus operandi will be Flamethrower>Full Auto>Buckshot>M30>Rinse and repeat.
  18. Nice idea - I've tried the CoP when it was briefly working and it was quite a lot of fun. Some non-SG multi-team content would be great.

    I like some of the rewards - I seem to recall that when level 50 earnable respecs were in the pipeline previously, a dev of some description said it would be from a trial that was a real challenge.

    Sort of moot now vet respecs and purchasable respecs are commonplace.

    But the idea itself - definitely. The game needs more massive content.
  19. Nice to see they're still pumping money into CoX... pretty rare for a game that by industry standards, is getting pretty old.

    I'm also intrigued as to what the masterplan might be - maybe they're cooperating with Maxis to produce a hero-themed Sims expansion pack, or maybe they plan to introduce superpets. Bagsy the name 'Bonzo the Wonderhound' when they do.
  20. [ QUOTE ]
    I took energy blast on mine - back when all the cool kids were taking psi blast

    [/ QUOTE ]

    Back to your cupboard. Teacher's pet.
  21. Turn up around 9:20, send @Omega MCX a tell to let him know you've a titan ready to spawn, and then play the waiting game. At a guess.
  22. Also there should be stretching powers.
  23. Wilfred

    Blizzard?

    Blizzard is made of win, and good. It is in my opinion the finest of the big blaster nukes (beaten by RoA and FA ever since IO's, but hey).

    It's ranged. This means no running into the middle of a mob, risking getting stunned and looking quite silly in front of that superheroine you fancy!

    It comes pre-packaged with some of the finest damage mitigation this side of wearing a paper bag on your head and yelling 'I can't see you so you can't see me'. Hugely effective knockdown (an afterpub favourite!), tohit debuff (an afterpub favourite!) and slows (a hangover favourite!) mean it's the safest of the nukes.

    Great slotting potential - just like Vegas, you'll be addicted to playing with the slots once you hit 50. Massively versatile, with many aspects to its slotting, including (but not limited to) Hami-O mixes, Procs, mongrel/frankenslotting, up to full on purple sets. If you're really keen, you can probably even slot it with TO's. It's just that versatile.

    And finally, it's great in summer. Icebox running low? Girls in bikinis overheating? Small children being set on fire by standing (or being held) too near to the barbecue? Not a worry. Just bring out your insta-blizzard for some memorable antics.

    It's also good for confusing TV weathermen, making a mint in TV special effects, and freaking out anyone who's recently read Stephen King's 'The Mist'.
  24. Heroes get more TF's. But what you seem to be forgetting is that the majority of Hero TF's are immensely tedious and some unnecessarily lengthy. There's no way on earth that a team could do all the hero TF's in 24 hours, it's true, but a recipe-farming TF team is really limited to the shorter TF's - Moonfire, Hess, Croatoa, STF, Cimerora, and the LGTF. The big six and the SSTF's take too long to be worthwhile when simply recipe-scrounging.

    Perhaps it would be mildly inconvenient for someone who spent 12 hours a day doing Strike Forces. But not gamebreaking. As I see it, Villains have access to at least 7 SF's (off the top of my head) - at two hours each (the average is probably higher than this) with half an hour to an hour per TF to find teams, organise, craft, and so forth, there's near to 20 hours of pure-SF content. So you can get your 4 hours of sleep, and start getting more recipes the next day. Perfect.