Xzero45

Legend
  • Posts

    2453
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  1. Elemental themed pets. Fire Imps, Gremlins, Dark Servants, Stone Golems. Something for folks that want to make a creation out of their super power and not hire or build help.
  2. (Hella nice read so far)
  3. Quote:
    Originally Posted by Rimoran View Post
    Or maybe, Texans have lost their respect for a simple joke? Huh! Who'd have thunk?!
    Bam
  4. Xzero45

    Mutant issue....

    Quote:
    Originally Posted by Mister Rik View Post
    Unfortunately, that's basically Marvel's Brotherhood of Evil Mutants.
    I don't see how that's a problem.
  5. Quote:
    Originally Posted by Zombie Man View Post
    mah rhymes da playahs
    mah odes be dope
    i go' mo layahs
    dahn Venture's go' tropes
    I lol'd
  6. Quote:
    Originally Posted by Nericus View Post
    In fact, I might actually consider watching Highlander 2, Highlander 5 and Star Trek 5 to cleanse my memories of this movie.
    Yeah, you're not being ridiculous or anything.

    Honestly, I don't live in the past and I'm not horribly jaded or have a chip on my shoulder about remakes, so I'll give this movie a shot when it hits DVD or something.
  7. Xzero45

    Mutant issue....

    Quote:
    Originally Posted by Techbot Alpha View Post
    Any Mutant story stuff should be done as would be fitting of the CoH-verse. I.e. where Mutants are common and accepted (unless, obviously, they go Villain) and anyone specifically against them (i.e. Malta) is the odd-one out, not the other way around. Savvy?
    I always figured high level mutant content would be something like the Outcasts, only much more legit and having a more defined, larger scale purpose. Get, say, a council of incredibly gifted mutants that seek to unite those born with power. Their ultimate goal is the extinction of all average humans so that the stronger, super-powered humans can flourish and make a world where everyone is powered.

    Could even play off Malta really well, with Malta being prominent in taking down these guys. It could even be a branching story arc, where you can choose to ally with those for the new age of the gifted, ally with Malta in bringing down the metahuman threat and save humanity, or side with yourself and take down both as they rip into each other.
  8. Quote:
    Originally Posted by Moiread View Post
    I don't want to state something that may be obvious but...Maybe we shouldn't get too attached to these.
    We survived Wolverine claws and a butt ton of other costume parts that folks think would get us in legal trouble. I think we'll be fine.
  9. Xzero45

    Mutant issue....

    Quote:
    Originally Posted by Neuronia View Post
    Mutants are really vague anyway. My Blaster is a mutant because he got transformed by an alien species that messed with his DNA...
    That's Science.
  10. Quote:
    Originally Posted by Blue Rabbit View Post
    So basically you will rename the "T9 VIP" to "T9 VIP for sometime and then everyone can have it via another method"? Tell me, what's the point of having a "T9 VIP" again then?
    Tier 9 folks get it for months before anyone else and, considering we don't even know what the new method will actually be, we might just get it for free by staying subscribed, or not have to jump through a complicated hurdle just to get a chance at having them.

    Plus T9 VIP also offers an extra 150 PP per month, and repeatable rewards.
  11. Quote:
    Originally Posted by Delirium_enD View Post
    Atlas got remade. Mercy had it's arcs redone but graphically had very little done to it.
    That's because Mercy looks fine as is. Atlas looked horrible and old, but most, if not all, of the redside zones look great already. Starting the player out in Mercy and changing the Arachnos soldiers to allies was probably the best thing they could have done.
  12. Quote:
    Originally Posted by Fritzy View Post
    1. Echoing what was said above about the Hybrid slot. If they don't make it available to solo players in I23, my once 45 hours per week -> now 3 hours per week -> will most likely go to Zero (0) hours per forever.

    2. The second thing that would make me instantly quit is if they actually listened to the solo community; did right by them; trashed the incarnate system and created real end-game content, I'd quit due to heart failure.
    Well that's not at all unrealistic.
  13. Quote:
    Originally Posted by SlackTech View Post
    FWIW, I love both arcs. I hope all new villain content is at this level or above.
    This. Villain content's always on par or outright been better than Hero content, and I'm glad the trend is staying strong.
  14. Quote:
    Originally Posted by Tyger42 View Post
    Pot. Kettle. Black.
    Doesn't invalidate their point, though.
  15. Easily one of my favorite villain side arcs. Had so much fun playing it. Loved how much freedom you can have that speech.
  16. Quote:
    Originally Posted by Nethergoat View Post
    Also, given Sam's vehement dislike of the SSA I should probably check it out...it seems we enjoy exactly opposite things in this game. =P
    They have awesome maps and some cool gameplay. But if you love story, SSA is not for you. The storyline is complete garbage.
  17. Xzero45

    Super Sprint

    Quote:
    Originally Posted by Atilla_The_Pun View Post
    Unfortunately, toggling on a purchased travel toggles off everything else.
    Not for Ninja or Beast Run. It only detoggles for the powers that either have vehicles or shapeshift you.
  18. I honestly have not seen any of that in VRP Revival. About the only problem I ever see is activity lulls for periods of time. But I don't think I've seen any inappropriate convos, insults, or anything like that. You sure you're not in Roleplayers LFT or RP Virtue?
  19. Quote:
    Originally Posted by dugfromthearth View Post
    I agree with the OP

    all melee set damage should be above average
    I lol'd
  20. I loved it. Great maps, actually uses Signature heroes (Citadel, at that, who never gets any face time), introduced legit boats that weren't unrealistic freighters, and aside from Duray teleporting everywhere, the final battle was really interesting and unique. Also loved that we worked with the U.S. Navy, and not another throwaway fictional organization that we're supposed to think is important and a big deal, like S.A.M.