-
Posts
453 -
Joined
-
[ QUOTE ]
[ QUOTE ]
Some people in game have been saying that you get a badge for 500 presents collected.
Does anyone know if this is true?
[/ QUOTE ]
There is a badge for 200 presents.
There are NO badges for anything higher than that, so no need to try.
[/ QUOTE ]
What the hell do you know?!!
Yeah, I KNOW it's been said before......but not by ME!!
-
How about if you go into a PVP zone and you have a toggle that allows you to become un-targetable if you choose NOT to engage in PVP in a PVP zone. BUT the hand off is that your costume turns bright yellow and when you go to "chat" it broadcasts "Cluck cluck, Becawk, Bawk, Bawk, Bawk".
-
[ QUOTE ]
[ QUOTE ]
Kudos though, I still keep snickering everytime I think about "Anne Coulter 2008"
[/ QUOTE ]
Hey, she'd at least simplify matters by nuking every other country on the planet. *shrug* A lot less complicated than this whole "invasion" BS we're trying now.
Personally, I think a full scale nuclear war would be GOOD for humanity. Take us down a peg or two.
[/ QUOTE ]
Yeah, GOD forbid we take the non-simple way and actually learn something!!! Nah, just f-ck it and nuke EVERYONE!!!
We'll show them, especially the OTHER countries with nukes!! Well, we'll show everybody.......who is left......YOU GOT THAT COCKROACHES?!!
War is the greatest failure of man. -
[ QUOTE ]
[ QUOTE ]
You are forgetting one of the easiest ways to prevent a AS strike. Its also one of the the hardest learned lessons non-combat experience aviators in a war zone ever get...
KEEP MOVING!
If you don't move - you are just a target. And your probably dead. Its one of the reasons experience pilots have low attrition rates...
Also any aoe effect around you will interupt a strike - even if you don't see it coming..
PvP zones are WAR ZONES!
See him first...
set up defences...
keep moving - or your probably going to die...its the same in any PvP fight..Stand there - give THEM the initiative...expect to die...
[/ QUOTE ]
Sorry to quote you Wen, since we are homies, but you are wrong about the AoE interupt. I was in Siren's Call running my Rad/Arrow defender, Chokeing Cloud was on and failded to interupt the Assassin Strike. The odd part was I stopped to look/talk to my wife for 5 seconds and that was all it took! No chance of retaliation. If that is not cheap, I'm not sure what is? Seeing as how we've teamed together before, you know I am a very vigilant player, who knows what to do and how to react to almost every situation.
I'm thinking since the problem tends to be Hide+build up + Assassin Strike and maybe a red. How about changing Build up to Aim type damage?
[/ QUOTE ]
You stopped. Period. This Stalker was probably "stalking" you (it IS what they do) for a few minutes, and you gave them an opportunity. Getting inbetween the choking cloud pulses was the tricky part- there is a four (?) second delay for the AS to go off and the last second is un-interuptable.
Two rules broken and you were asking for it- Not teaming and stopping.
-
[ QUOTE ]
[ QUOTE ]
HAHA.....So my answer to THAT statement is DON'T USE THAT POWER!! D'uh!
[/ QUOTE ]
Well, if I don't use RI i'm toast. If i do use it i'm still toast
[/ QUOTE ]
My solution for Rooted or any power that requires you to be rooted is a damage resistance increase. Inv. Unyeilding is kinda like that but you are more resistant but you are easier to hit. With being rooted, I think you should get and increase to your damage resistance. But that is me.
-
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
You entered the PvP zone without ...
[/ QUOTE ] <lol> So anyone who doesn't enter a PvP zone with stacked +Perception should just stay out? You sure you want that to be the mantra for leaving things as status quo?
[ QUOTE ]
How do you define this?
[/ QUOTE ] Anything you can one-shot without inspirations. Why don't give those AT's a "one-shot Stalker's" power? Sound like fun for you? But we'll allow them to not only become totally invisible...we'll allow them to see you. Sure...they'll have to spend 20 minutes setting it up....and all you'll have to do to avoid it is keep moving...which of course means you won't be able to AS without fear of getting AS'd yourself. Sound like fun? Remember..just keep moving.
[ QUOTE ]
People are forced to team enough in PvE already.
[/ QUOTE ] And yet you think it's fun to force only CoH players to team in PvP?
[ QUOTE ]
No one is forcing you to enter PvP zones alone or with a team that does not have the necessary powers/skills to help combat stalkers.
[/ QUOTE ] So one AT should be allowed to preclude 4 of the 5 AT's from playing PvP solo? Who gets to do that to the Villians? What AT in CoH forces 4 out of 5 AT's to team in CoV? It sure as hell ain't blasters.
[ QUOTE ]
and then come back and tell us how "easy" it is.
[/ QUOTE ] Who cares? I don't care if it's easy or not...the point is that it isn't fun on the Hero side. That's what matters. If the devs feel that Stalkers should have that effect on CoH PvP...then they run the risk that PvP will be underutilized. Do you think Stalkers should be the only AT to get to solo in PvP? What gives Stalkers that right?
Are you so blind as to not see the animosity this situation has created? Is anyone complaining about Brutes, Dominators, Corruptors, Masterminds to the same degree? Do you really think the devs are smart just to turn a blind-eye and ignore all the people that are unhappy about PvP based soley on Stalkers?
We'll see what happens.
[/ QUOTE ]
First off the only thing forcing you to team in PVP or PVE is YOU!! The only person who can determine the FUN of PVP is the person behind the keyboard, i.e. YOU. Stalkers are not problem, people who take there Uber build into a PVP zone thinking they are just gonna rock the house get a fanatastic wake up call with being taken out by a Stalker. Booo hooo- it can't be ME or my UBER BUILD that is the problem....IT MUST BE THE STALKERS!!! Please!! It is hyperbole crap like this that is ridiculous and gets the nerfs started. Stop blaming the Stalker or the AT, and look in the mirror. The blame is on you.
[/ QUOTE ]
Looking at your sig, you obviously have no full grasp on the game. Before you start telling ppl they are the problem, learn the game 1st.
[/ QUOTE ]
HAHAHA- Looking at YOUR sig- It looks like your mommy power level'd you and now that you have earn your bones in PVP and are a crybaby becasue OHMIGOD- I'm NOT uber!!!
Get real.
Edit: Making assumptions from sig lines is uber too!!! You rock!
-
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
However, I have never heard people on my team complain, not even squishies, when they get one-shotted by monsters or AV's. We know where the threat is, we elected to fight that threat, we know that we could have avoided it by staying out of range, popping Lucks before we engaged, or calling for extra teammates. So the it becomes evident that the problem is not the one-shot...it is the events surrounding that experience.
[/ QUOTE ]
You entered the PvP zone without a teamate with Tactics, Clear Mind, Targeting Drone, any Hide Dropping Aura or Accuracy Inspirations. You knew there is a potential threat to you by entering (the message box can't be made clearer).
[ QUOTE ]
I agree with you 100%. But I guarrantee no stalker advocates will even challenge your post, they only prey on the squishies......errrr, the weak.
[/ QUOTE ]
I will challenge it. With my stalker, I attack Tankers, Scrappers, Brutes, Corruptors... am I only preying on "squishies" this way?
For every stacking stealth power a stalker can take, there are power/buff combinations that can trump it. Skilled players who are hit with AS and survive (yes I agree that not all of them can) will run and recover after the first shot. Unskilled players stand there and get taken out by a second and third attack after placate hits them. That's not "overpowered" or a bug in the game. That's a player knowing how to pvp.
[ QUOTE ]
I am curious why Stalkers can one-shot squishies...but squishies can't one-shot stalkers?
[/ QUOTE ]
How do you define this? Blasters are low HP (ie squishy). A blaster who uses AIM + Buildup + Buffs + Popping several reds can very easily 1 shot a Controller, Defender, Corruptor or Stalker. This same combo can wipe out an entire group if they use a nova power.
[ QUOTE ]
Trick Question: Why not put Stealth + Hide mobs with Assassin Strike in CoH PvE missions?
So why is it suddenly "fun" for players to be exposed to that in PvP?
[/ QUOTE ]
People are forced to team enough in PvE already. Adding in such a feature would lead to people not being able to solo PvE missions at all and quitting the game. No one is forcing you to enter PvP zones alone or with a team that does not have the necessary powers/skills to help combat stalkers.
Try playing a stalker with Hide/Stealth/Invis Buffs and take on a team that has Tactics, Hide dropping auras, Clear Minds and other buffs stacked on them. No one in a properly set up group will get 1 shot by AS, except if they are stuck outside the group and rooted when using a power that has a long animation.
Honestly, try playing a stalker first and taking on a well specced/buffed group (or individual) and then come back and tell us how "easy" it is.
[/ QUOTE ]
I just love when you stalkers come up with these grandiose, elaborate ways to prevent stalker attacks or see thru hide/stealth or even compare a blasters front-load dmg. You ppl are incredible.
Sure yeah let me get my clear mind, and my IR goggles, and my uber buffs from 3 random ATs so I can be prepare to repel a LONE stalker from 1 shotting me, what a laugh!
I dont want to have the support of 3 different ppl to prevent getting one shotted repeatedly. I dont want my team to follow me like a dog to stay in range of 3 different tactics running.
Why should it take 3 non-scrappers to fend off a one man killing machine? The ratio is waaaay off.
A stalker doesnt need all the buffs and reds as you describe for a blaster to one shot anything less than a brute/tank/scrapper, all they need in BU+AS. And there is a huge different between seeing an opponent shining like a rainbow from all those buffs, gunning for ya, and a stalker who you only see after your dick's in the dirt.
Another thing, isnt it funny how all the ppl making guides to counter stalker ganking are stalkers themselves? Is it conscience kicking in? Are they worried they know they're gonna get nerfed so need to scramble for damage control? Its the same knee-jerk reaction ppl have with cover-ups, lol.
[/ QUOTE ]
It's called logic retard. And the only knee jerk reactions I see around here are the idiots like you who can't handle the fact that their uber PVE build isn't always gonna cut it in PVP.
Cry me a river. -
[ QUOTE ]
[ QUOTE ]
You entered the PvP zone without ...
[/ QUOTE ] <lol> So anyone who doesn't enter a PvP zone with stacked +Perception should just stay out? You sure you want that to be the mantra for leaving things as status quo?
[ QUOTE ]
How do you define this?
[/ QUOTE ] Anything you can one-shot without inspirations. Why don't give those AT's a "one-shot Stalker's" power? Sound like fun for you? But we'll allow them to not only become totally invisible...we'll allow them to see you. Sure...they'll have to spend 20 minutes setting it up....and all you'll have to do to avoid it is keep moving...which of course means you won't be able to AS without fear of getting AS'd yourself. Sound like fun? Remember..just keep moving.
[ QUOTE ]
People are forced to team enough in PvE already.
[/ QUOTE ] And yet you think it's fun to force only CoH players to team in PvP?
[ QUOTE ]
No one is forcing you to enter PvP zones alone or with a team that does not have the necessary powers/skills to help combat stalkers.
[/ QUOTE ] So one AT should be allowed to preclude 4 of the 5 AT's from playing PvP solo? Who gets to do that to the Villians? What AT in CoH forces 4 out of 5 AT's to team in CoV? It sure as hell ain't blasters.
[ QUOTE ]
and then come back and tell us how "easy" it is.
[/ QUOTE ] Who cares? I don't care if it's easy or not...the point is that it isn't fun on the Hero side. That's what matters. If the devs feel that Stalkers should have that effect on CoH PvP...then they run the risk that PvP will be underutilized. Do you think Stalkers should be the only AT to get to solo in PvP? What gives Stalkers that right?
Are you so blind as to not see the animosity this situation has created? Is anyone complaining about Brutes, Dominators, Corruptors, Masterminds to the same degree? Do you really think the devs are smart just to turn a blind-eye and ignore all the people that are unhappy about PvP based soley on Stalkers?
We'll see what happens.
[/ QUOTE ]
First off the only thing forcing you to team in PVP or PVE is YOU!! The only person who can determine the FUN of PVP is the person behind the keyboard, i.e. YOU. Stalkers are not problem, people who take there Uber build into a PVP zone thinking they are just gonna rock the house get a fanatastic wake up call with being taken out by a Stalker. Booo hooo- it can't be ME or my UBER BUILD that is the problem....IT MUST BE THE STALKERS!!! Please!! It is hyperbole crap like this that is ridiculous and gets the nerfs started. Stop blaming the Stalker or the AT, and look in the mirror. The blame is on you. -
[ QUOTE ]
[ QUOTE ]
It's rather hard when using your powers roots you for 3 or more seconds.
[/ QUOTE ]
I like to activate powers right after I jump in a given direction. Buys me just a little bit more time, which can make a heck of a lot of difference.
[/ QUOTE ]
Just FYI, your SG link is not working, it is saying forum not found. -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Another thing, I love when these stalkers tell us "your in a pvp zone, JUST KEEP MOVING!" Hogwash. Moving thru zone has pitfalls, ledges, and other obstacles that ppl get stuck on. Sometimes thats all a stalker needs to pull off an AS. Not to mention ppl get stuck in animations that would give stalkers a window of opportunity. So do give me that "keep moving" crap.
[/ QUOTE ]
Sure, here is the KEEP MOVING CRAP!!!!
Seriously, how freaking hard is it.......
[/ QUOTE ]
It's rather hard when using your powers roots you for 3 or more seconds.
[/ QUOTE ]
Yeah, what he said.
[/ QUOTE ]
HAHA.....So my answer to THAT statement is DON'T USE THAT POWER!! D'uh!
-
[ QUOTE ]
[ QUOTE ]
For one thing most of the time AS doesn't 1 shot kill usually has to be followed by something to finish the guy off and there is no 1 shot killing a Tanker or a Brute.
[/ QUOTE ]
AS can consistantly one shot kill Defenders and Controllers, among others. Its fairly easy to observe in an evening in Siren's Call.
[ QUOTE ]
And a Stalker has to "Stalk" his prey and wait for the oppertune moment to strike, you don't relize how hard it is to keep people still in order to even execute the attack so we have to put more work into it then you may see.
[/ QUOTE ]
So, you have to pursue someone to set up your attack? So what? Every other AT has to do the same thing. Those ATs dont get to do it in near total safety from anyone without a build spefically built to counter their AT either. Try playing other ATs in PvP. You'll have to "stalk" and pursue foes just as much, if not more than a Stalker does. Try it without stealth too, and you may realize that pursuing a foe is hardly unique to Stalkers. Its a basic part of PvP that every AT and build has to engage in. All ATs have to pursue someone and set up an attack. Some have to close to melee range to do it, some dont. Even some melee builds dont have to close to melee range to begin combat.
EDIT:bbcode
[/ QUOTE ]
I call bullcrap!!
Sorry, all crediblity was lost with the statement that all AT have to Stalk a target as much OR MORE than a stalker does.
They may have to Stalk a Stalker longer or more to get that moment after the Stalker drops their hide to attack them but please. Every Archtype can one shot antoher archtype at the right setting, Stalkers just have the built in ability to do it with their hide, are some AT's harder then others? You betcha. With Stalking you learn your prey and know it before you go in for the kill. One shotting is fair and legal, cause it is something EVENRYONE can do. -
[ QUOTE ]
Another thing, I love when these stalkers tell us "your in a pvp zone, JUST KEEP MOVING!" Hogwash. Moving thru zone has pitfalls, ledges, and other obstacles that ppl get stuck on. Sometimes thats all a stalker needs to pull off an AS. Not to mention ppl get stuck in animations that would give stalkers a window of opportunity. So do give me that "keep moving" crap.
[/ QUOTE ]
Sure, here is the KEEP MOVING CRAP!!!!
Seriously, how freaking hard is it....... -
No, we are not overpowered. I have a Lvl 16 Stalker- One shotting orange minions is the lvl I like to keep my AS at. In PVP I think there is alot of crying foul, because of situations like what happened to Raging_Tempest. But that to me is greifing, NOT PVP and should be petitioned.
I hope they don't touch the stalker, hey, I can dream can't I?
-
GREAT GUIDE!!
On your next post can you elaborate on Base Raids? That would be cool- Does anyone know if anyone has sucessfully raided or have BEEN raided?
The only difference I can guess between the secure and hidden rooms are for security reasons, like if a Raiding party gets by your defenses then they can get into the secure rooms, but to find the hidden rooms they have to work at it....like pull out a book on the book shelf to gain access to your groups "batcave" and such.
Thanx and again Great guide!
-
[ QUOTE ]
Prolly a matter of perception. Base accuracy against even con minions is 75%, but before you get an accuracy SO in your attacks it feels like you're missing every other attempt.
[/ QUOTE ]
Feels like it because you ARE!!!
Sorry, been bitter since this weekend when it felt like I couldn't chain attack more than 2 hits in a row....
-
Heh heh....this game is awesome!!!
How hard woould it be to make the Jack Emet NPC say something along the lines of
"They thought I was Statesman's secret identity!!!"
THAT would rock!
-
Is there nothing more in your mission description box?....They have added more content to some mission descriptions, that might help. Other than that I do not know.
-
[ QUOTE ]
[ QUOTE ]
I've been playing an Energy Melee Brute since release, and also played one in beta. Something that has always really confused and annoyed me is the fact that when stunned, a large number of enemies suddenly gain extraordinary movement powers, which they then use to flee your presence with alarming speed.
Particularly guilty of this are enemies with inherent flying abilities, such as Goldbrickers, Wyvren Wing Talons, CoT ghosts, and Arachnos Mu units. All of these have an obnoxious tendancy to fly STRAIGHT UP at around 50 MPH when stunned, preventing me from attacking them at all. Often, since most of these are ranged attackers, they just stay up there, and I'm forced to run around a corner or under an overhang so that they don't just sit up there taking potshots at me.
All of this leads me to wonder, why am I being punished for having a side effect on all of my attacks? Isn't stun supposed to be useful to me?
[/ QUOTE ]I want to know why we villains in cov were never given this inherrent power?
[/ QUOTE ]
Well, for starters THAT wouldn't be "fun" would it? If you could just "run away" when having the snot knocked outta ya, you would not be playing a "fun" game. Well, it might be "great" for you but the Comp AI needs to have "fun" too.
What gets me is the incredible PLUS to defense disorient gives to the person presently drooling cranial fluid from their mouth.....
Pow!!! With a Jab to the gut!!!
Criminal is wobbling around with those nice swirlies zipping around their heads and the stars effect is a nice touch....
"Look the Son'Btch is disoriented!!!" "Oh goodie!! My Knock Out Blow is recharged- I'm gonna knock this guy to 5th dimension"
A poweful mountian crumbling- swing....and a miss.
"Well, Okay I double slotted with SO's for Acc- But HECK we ALL miss sometimes" "Haymaker is next on the good ole attack chain...I'm gonna knock this bass-turd through the Earth's upper crust!!"
A massive double axe handle crushing down with the force to knock an airliner out of the sky- swing ........and a miss.
"What....crap!! Punch is next.....hurry up now son....times a'wastin'...finish this goober!!"
A helluva spine collasping smash doward onto the skull that would kill an elephant- swing.........and a miss.
"[censored]!!!! Jeesus....I'm tired......Jab the punk beeyotch again......"
A jab flys out with enough momentum to punish a small continent-swing......and a miss.
"Damm........huh huh huh huh huh......need end rest.....left arm all tingely like.....chest is tight......toggles dropping..."
By this time the criminal has popped outta their wobbly gimped daze- looks at you and levels their nice sonic, flame throwing, stunning blow, with a nice pinch of knockback gun at you.......
With a pull of enough force to twing a guitar string on the trigger............BRRRRAAAAAPPPPAPAPAPAPAP.....
THUD.
"You can wait for an ally to revive you or you can choose to go the the hospital or to your super groups base........."
-
Nice guide Sword!!
Like the concept guides.
Just to drop in a bit of more info- apprently the Dominators in CoV CAN mez you even when you have Unyeilding on. Yeah, a couple of tankers during the beta event were chain mezzed to their surprise.....then killed. It is one of the Dom's powers......Dominate (of course) I think.
Again great guide!
-
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Or it's completely different. It is mandatory to train and buy in order to lvl through this game, which I believe is the point of the game. To become the most powerful superhero you can be. It is NOT mandatory to have some extra exploration badges, badges showing that you killed a certain number of bad guys, or any of the helpful (but not necessary) accolades.
[/ QUOTE ]
Back when I started this game (Aug? 2004) I heard of a SG that was comprised soley of people who never trained- Anyone else hear of them? What a horrible way to play, if true...
[/ QUOTE ]
Level 1s
they didnt lvl persay they just never trained they have cape and aura but be forever conning as lvl 1...that was until the "blue active level" patch went in....
[/ QUOTE ]
I have so often wondered if you could do that, just continuously lvl but never train......LOL.
What is the "blue active level" patch? -
[ QUOTE ]
Interesting note. The whole double negative rule was arbitrarily put in around two hundred years ago. Common parlance upto, and even past that time, was that repeated negatives merely emphasized the amount of feeling the speaker had for that situation.
In fact, many languages actually require a double negative in order to make a negative statement: Je ne sais pas.
The same time period, and probably the same people, are the ones that determined that "ain't" is not a word, thus depriving us of the "am not" contraction until it was officially reaccepted as a word only recently.
Still, however, the damage has been done. Double negatives and ain't are now considered poor speech despite the fact that they are both the result of rules that were applied to the language by uptight linguists. Right around the same period during which they were trying to prevent any change from occurring in the language.
So, nowadays "I ain't coming." is proper grammar (ain't=am not) but most people will assume otherwise. As such it is inadvisable to use.
Also, the "double negative" rule is now in the language, even though originally it came about because someone applied math logic to language and ignored the repeated negative as a being form of emphasis.
[/ QUOTE ]
Showoff. But at LEAST I learned something new today.
"Danke"- (Thank you in German)
-
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Well with the new enhancement diversification thing coming out I will have to rewrite the guide or append it here once we have some testing numbers. Hopefully we can still actually tank with this....thing.
[/ QUOTE ]
I never even got a chance to revisit CFI-CONVICTION based on your v2 guide and now the "ED" nerfs are staring me in the face.
If "ED" goes live, and I have no reason to believe 350+ forum pages against the idea will sway this from happening, then I quit. No idle threat considering I pre-ordered CoV. I'm paid through Nov. 22 and have no intention of renewing if "ED" goes live. I'm tired of the nerfs...not that I can't adapt to the nerfs in general, just that they are always huge, respec-requiring nerfs. So tired. Too tired.
[/ QUOTE ]
Just to re-iterate, the posts have been over 700 pages AGAINST e.d. The current thread is the second one. Not that it would sway the dev's.......
[/ QUOTE ]
Actually, current thread is THIRD thread, so we're well over 1000 pages. I'd say 98% of the volume is against. And for naught, I'm betting.
[/ QUOTE ]
Dammmmmm, I bet you a dollar that if these posts were FOR e.d. then the dev's would plaster it all over the front of the new start thread - "This is the 3rd thread started FOR e.d.!!!"
What crap.
On a side note- Sorry Iron Vixen for hijacking your thread........
<---Still pissed about e.d. -
[ QUOTE ]
[ QUOTE ]
Well with the new enhancement diversification thing coming out I will have to rewrite the guide or append it here once we have some testing numbers. Hopefully we can still actually tank with this....thing.
[/ QUOTE ]
I never even got a chance to revisit CFI-CONVICTION based on your v2 guide and now the "ED" nerfs are staring me in the face.
If "ED" goes live, and I have no reason to believe 350+ forum pages against the idea will sway this from happening, then I quit. No idle threat considering I pre-ordered CoV. I'm paid through Nov. 22 and have no intention of renewing if "ED" goes live. I'm tired of the nerfs...not that I can't adapt to the nerfs in general, just that they are always huge, respec-requiring nerfs. So tired. Too tired.
[/ QUOTE ]
Just to re-iterate, the posts have been over 700 pages AGAINST e.d. The current thread is the second one. Not that it would sway the dev's.......
-
Thanx much for the advice!
-
Here is a question, with the resists' getting gutted so much is even necessary to take them?... I am thinking of Resist elements and Resists energies? I am thinking of couple of presence powers for a "concept" as opposed to "the best" Inv./SS tanker you can get. (Which to me- you have clearly outlined.)
I was thinking of provoke instead of taunt, not as effective but would go into me getting invoke panic. Part of the concept I have- Just a thought.
Also does using hurdle and combat jumping cancel each other out? Jump kick would give me one more attack/damage power.
I am dropping taunt, punch, resist elements and resist energies.
Taking provoke, intimidate, invoke panic, and focused accuracy
Thanx Iron_Vixen!!