_Chi_

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  1. Hehe, nice one Phil, me teh uber jealous dude.

    And the answer to the 'what next' question is obvious. He has to make a PvE Ice/Ice Tank to over-gimp Rooks' Claws/SR
  2. Quoted from Tornado Tex.

    [ QUOTE ]
    Howdy y'all,

    If anyone is looking to join a supergroup then you will be more than welcome in The Equilibrium. Our base has all the usual handy features for PvE heroes (healing, tp, etc) as well as being equipped for raids. There is a sg forum for posting news, events and chattin'; which we share with our villianous sister group The Blood Pact.

    This weekend (22/23 April) is the first anniversary of our founding so look out for us partyin' around town.

    For invites, feel free to say howdy to:
    @Tornado Tex
    @Termagant
    @Electrode
    @Punch
    @Chi

    See ya dudes,
    TT

    [/ QUOTE ]
  3. An example of the events is the raid we sometimes do on Monster Island, just for fun of course.

    Us in all our glory.
  4. Been with it since the start of my Hero career, and never hope to leave it (or get kicked out ).
    Very friendly and helpful group. Come take a peek!
  5. Nahh, had a few mishs with pretty much all Masks
  6. Well, I'm not really in for the Illusionist one (too long and boring) but I think I have some good BPantheon missions coming up, if you want to participate...
  7. [ QUOTE ]
    Very similar build, but minus the 2nd travel power and plus Leadership:

    ---------------------------------------------
    Archetype: Mastermind
    Primary: Thugs
    Secondary: Dark Miasma
    ---------------------------------------------
    01) --> Call Thug==> Acc(1)Dmg(3)Dmg(3)Dmg(5)Acc(17)Acc(37)
    01) --> Twilight Grasp==> Acc(1)Heal(11)Heal(36)Heal(37)
    02) --> Tar Patch==> Rechg(2)Rechg(39)
    04) --> Darkest Night==> EndRdx(4)TH_DeBuf(5)TH_DeBuf(7)TH_DeBuf(7)
    06) --> Equip Thug==> EndRdx(6)Rechg(17)
    08) --> Hasten==> Rechg(8)Jump(9)Rechg(9)
    10) --> Hurdle==> Jump(10)Jump(11)
    12) --> Call Enforcer==> Acc(12)Dmg(13)Dmg(13)Dmg(15)Acc(31)Acc(37)
    14) --> Super Speed==> Run(14)Run(15)
    16) --> Shadow Fall==> EndRdx(16)DmgRes(23)DmgRes(23)
    18) --> Gang War==> Rechg(18)Rechg(19)Rechg(19)Dmg(34)Dmg(34)Dmg(34)
    20) --> Empty Clips==> Dmg(20)Acc(21)Dmg(21)
    22) --> Health==> Heal(22)
    24) --> Stamina==> EndMod(24)EndMod(25)EndMod(25)
    26) --> Call Bruiser==> Acc(26)Dmg(27)Dmg(27)Dmg(29)Acc(31)
    28) --> Assault==> EndRdx(28)EndRdx(29)
    30) --> Tactics==> EndRdx(30)TH_Buf(31)
    32) --> Upgrade Equipment==> Rechg(32)Rechg(33)Rechg(33)EndRdx(33)
    35) --> Maneuvers==> EndRdx(35)DefBuf(36)DefBuf(36)
    38) --> Dark Servant==> Rechg(38)Rechg(39)Rechg(39)TH_DeBuf(40)TH_DeBuf(40)TH_DeBuf(40)
    [b]---------------------------------------------

    [/ QUOTE ]

    Yeah, MaX is correct, you defo need fearsome stare. How endurance heavy this will be, I have no idea, especially seeing as you have attacks.

    I really want to make a Thugs mm, but I really can't see how anything goes with it from the secondaries, except for poison... which I hate.
  8. _Chi_

    Elec Brutes

    Is there a list of powers they get then? If so, where?
  9. Wait. What is this? An RP Thing, a guide, a build, a who what and when went where through that whatjemacallit?
  10. riiiight... confusing....
  11. Well, grats guys, was great being with you till the big ding.

    Lunna next, Swissy?

    And it's not Sulfur, it's sulfer.
  12. MMs (mainly Force Field ones) Are brilliant against certain types of PvP enemies, I mean, Scrappers don't really stand a chance. But my corruptor can detoggle a MM in around 20 seconds.... Not really sure what they're going to get... should even this out a bit.
  13. Hobo, could you post Chives' build please? I'm not sure if it's just me that can't solo, or my builds... I always think it'sme because I'm used to playing a support character.
  14. No, listen. It doesn't matter what order as long as they're slotted. I already have this person to 40, I'm not playing him from lvl 1 upwards.
  15. Boards up, Dudes and Dudettes!
  16. Okidoke, will keep that in mind. BTW, I recently heard that Stealth doesn't provide any defence while fighting. Is this true? Sounds like rubbish to me.
  17. _Chi_

    Quantum flight

    It used to be an amazing form of travel, but now it's just good for a getaway... forget the flight part, it's really just phase shift.
  18. Well I'd happily help with anything wanted. I do have TP Friend, and foe for the volleyball .

    Would this be RP then?
  19. Pff, shows how much you know. My Scrapper helped since the opening of the RP night, and it's every OTHER Friday, so's not to clash too much with Galaxy Girl's at 9
  20. _Chi_

    Blaster in PvP?

    Well, energy blasters can often pwn Stalkers in PvP, if you're not singled out, that is. If you actually play like a Stalker, and wait for one to pop in, use Bone Smasher and whatnot, their mezprotection/other toggles should be knocked off, leaving them open for the kill.
  21. _Chi_

    Grats Goldenboy!

    Congratulations to Lady Grimm (@Goldenboy), the (almost) well loved founder of The Union Badgehunters. Well done mate, look forward to teaming with your squid
  22. Well, when I first made my Kinetics Corruptor, I think I used it, then got my travel power at around 16ish. TBH, it's annoying having to use it on enemies, it'sa waste of slots to slot with accuracy, and it should be used as a DeBuff for PvP and a Buff for PvE. If you have your heart set on Kinetics travel, go for inertial reduction, but I didn't like that much either.
  23. hmm...right.... *gets notepad*.