My Thugs/Dark Project


Boltmeister

 

Posted

---------------------------------------------
01) --> Call Thugs==> Acc(1)Dmg(3)Dmg(3)Dmg(5)Acc(17)
01) --> Twilight Grasp==> Acc(1)Heal(11)Heal(11)Heal(15)
02) --> Tar Patch==> Rechg(2)Rechg(17)Rechg(39)
04) --> Darkest Night==> EndRdx(4)TH_DeBuf(5)TH_DeBuf(7)TH_DeBuf(7)
06) --> Equip Thugs==> EndRdx(6)
08) --> Hasten==> Rechg(8)Rechg(9)Rechg(9)
10) --> Hurdle==> Jump(10)
12) --> Call Enforcer==> Acc(12)Dmg(13)Dmg(13)Dmg(15)Acc(34)
14) --> Super Speed==> Run(14)
16) --> Shadow Fall==> EndRdx(16)DmgRes(37)DmgRes(37)DmgRes(37)
18) --> Gang War==> Rechg(18)Rechg(19)Rechg(19)Dmg(31)Dmg(34)Dmg(34)
20) --> Fearsome Stare==> Acc(20)Fear(21)Rechg(21)TH_DeBuf(23)Rechg(23)Rechg(31)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(25)EndMod(25)
26) --> Call Bruiser==> Acc(26)Dmg(27)Dmg(27)Dmg(29)Empty(29)Empty(31)
28) --> Hover==> Fly(28)
30) --> Fly==> Fly(30)
32) --> Upgrade Equipment==> EndRdx(32)Rechg(33)Rechg(33)Rechg(33)
35) --> Empty Clips==> Acc(35)Dmg(36)Dmg(36)Dmg(36)
38) --> Dark Servant==> Rechg(38)Rechg(39)Rechg(39)TH_DeBuf(40)TH_DeBuf(40)TH_DeBuf(40)
---------------------------------------------

Thoughts? Suggestions?


 

Posted

I'm heading that route myself, however I was going to get the leadership powers instead of maybe your second travel option

It looks as though the Thugs tier 2 Henchies have leadership, so I hope to just stack mine on top!

Still not sure I can fit personal attacks in there until post 40...I wan't one just for the 'dual pistol' look


 

Posted

Personally, I'd never take the leadership set unless making a stalker hunter for PvP, but that's just me


 

Posted

Well I think we are both adult enough to understand and accept the fact that different people have different viewpoints and ways of enjoying the game

Wha!! no leadership powers for a mm.. j00 n00b!! bwahahahahahaaaaaaa!!!









[That was a joke by the way....isn't it a crazy world where I feel compelled to put this at the bottom of the post ]


 

Posted

It is indeed

Although I'm technically not an adult


 

Posted

why 2 travel powers?


 

Posted

SS Stacks with shadow fall for invis, fly provides vertical movement.


 

Posted

[ QUOTE ]
SS Stacks with shadow fall for invis, fly provides vertical movement.

[/ QUOTE ]

MaX pretty much nailed it.

QFT

btw does Shadow Fall gather more stealth than the power:Stealth?

Post count up up and AWAY!!!

(Note: He taught me that just by letting me read it. Bravo Max!)


 

Posted

I don't have numbers, but AFAIK shadow fall is pretty similiar in magnitude with stealth. YMMV of course.


 

Posted

Did you put the new powers in yourself, or is there an update I am unaware of?
For The Hero Builder, of course.


 

Posted

Well my Necra/dark MM has all the leadership skills and i don't see the point in the fitness pool powers myself as i never have problems with END or HP.

If i made a Thug MM id go with the flow, planning is just to forward! Go with the flow is my way of thinking!


 

Posted

Thanks for the build Max. I was thinking of doing Thugs/Dark myself. Make the guy into a kinda ex-Skulls member.


 

Posted

[ QUOTE ]
Did you put the new powers in yourself, or is there an update I am unaware of?
For The Hero Builder, of course.

[/ QUOTE ]I made it as necro/dark, then changed the power names and some enhancers in the export text.


 

Posted

Very similar build, but minus the 2nd travel power and plus Leadership:

---------------------------------------------
Archetype: Mastermind
Primary: Thugs
Secondary: Dark Miasma
---------------------------------------------
01) --> Call Thug==> Acc(1)Dmg(3)Dmg(3)Dmg(5)Acc(17)Acc(37)
01) --> Twilight Grasp==> Acc(1)Heal(11)Heal(36)Heal(37)
02) --> Tar Patch==> Rechg(2)Rechg(39)
04) --> Darkest Night==> EndRdx(4)TH_DeBuf(5)TH_DeBuf(7)TH_DeBuf(7)
06) --> Equip Thug==> EndRdx(6)Rechg(17)
08) --> Hasten==> Rechg(8)Jump(9)Rechg(9)
10) --> Hurdle==> Jump(10)Jump(11)
12) --> Call Enforcer==> Acc(12)Dmg(13)Dmg(13)Dmg(15)Acc(31)Acc(37)
14) --> Super Speed==> Run(14)Run(15)
16) --> Shadow Fall==> EndRdx(16)DmgRes(23)DmgRes(23)
18) --> Gang War==> Rechg(18)Rechg(19)Rechg(19)Dmg(34)Dmg(34)Dmg(34)
20) --> Empty Clips==> Dmg(20)Acc(21)Dmg(21)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(25)EndMod(25)
26) --> Call Bruiser==> Acc(26)Dmg(27)Dmg(27)Dmg(29)Acc(31)
28) --> Assault==> EndRdx(28)EndRdx(29)
30) --> Tactics==> EndRdx(30)TH_Buf(31)
32) --> Upgrade Equipment==> Rechg(32)Rechg(33)Rechg(33)EndRdx(33)
35) --> Maneuvers==> EndRdx(35)DefBuf(36)DefBuf(36)
38) --> Dark Servant==> Rechg(38)Rechg(39)Rechg(39)TH_DeBuf(40)TH_DeBuf(40)TH_DeBuf(40)
[b]---------------------------------------------


 

Posted

No fearsome stare? Really, that's one of the must-haves in Dark miasma, don't drop it.


 

Posted

I dont have that PG or FS on my MM, the lich does it all for me!!


 

Posted

[ QUOTE ]
Very similar build, but minus the 2nd travel power and plus Leadership:

---------------------------------------------
Archetype: Mastermind
Primary: Thugs
Secondary: Dark Miasma
---------------------------------------------
01) --> Call Thug==> Acc(1)Dmg(3)Dmg(3)Dmg(5)Acc(17)Acc(37)
01) --> Twilight Grasp==> Acc(1)Heal(11)Heal(36)Heal(37)
02) --> Tar Patch==> Rechg(2)Rechg(39)
04) --> Darkest Night==> EndRdx(4)TH_DeBuf(5)TH_DeBuf(7)TH_DeBuf(7)
06) --> Equip Thug==> EndRdx(6)Rechg(17)
08) --> Hasten==> Rechg(8)Jump(9)Rechg(9)
10) --> Hurdle==> Jump(10)Jump(11)
12) --> Call Enforcer==> Acc(12)Dmg(13)Dmg(13)Dmg(15)Acc(31)Acc(37)
14) --> Super Speed==> Run(14)Run(15)
16) --> Shadow Fall==> EndRdx(16)DmgRes(23)DmgRes(23)
18) --> Gang War==> Rechg(18)Rechg(19)Rechg(19)Dmg(34)Dmg(34)Dmg(34)
20) --> Empty Clips==> Dmg(20)Acc(21)Dmg(21)
22) --> Health==> Heal(22)
24) --> Stamina==> EndMod(24)EndMod(25)EndMod(25)
26) --> Call Bruiser==> Acc(26)Dmg(27)Dmg(27)Dmg(29)Acc(31)
28) --> Assault==> EndRdx(28)EndRdx(29)
30) --> Tactics==> EndRdx(30)TH_Buf(31)
32) --> Upgrade Equipment==> Rechg(32)Rechg(33)Rechg(33)EndRdx(33)
35) --> Maneuvers==> EndRdx(35)DefBuf(36)DefBuf(36)
38) --> Dark Servant==> Rechg(38)Rechg(39)Rechg(39)TH_DeBuf(40)TH_DeBuf(40)TH_DeBuf(40)
[b]---------------------------------------------

[/ QUOTE ]

Yeah, MaX is correct, you defo need fearsome stare. How endurance heavy this will be, I have no idea, especially seeing as you have attacks.

I really want to make a Thugs mm, but I really can't see how anything goes with it from the secondaries, except for poison... which I hate.


 

Posted

I go for the basics of my Mastermind (robots/poison). Replacing my bot-powers with the thugs version and i have hasten/fitness/fly/leadership as extra's


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(50)MaceX/(50)Encore

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Posted

well from my expirance in playing with masterminds you need at least 1 or 2 damage dealing powers


 

Posted

WHAT THE HELL IS THAT DAMN BUNNY??!! IT CREEPS ME OUT BIG TIME!!!!!


 

Posted

See bunny, shoot bunny and have rabbit pie for tea.


 

Posted

[ QUOTE ]
WHAT THE HELL IS THAT DAMN BUNNY??!! IT CREEPS ME OUT BIG TIME!!!!!

[/ QUOTE ]

eeeeeh.?

Drugs are bad mmmmkay..


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

[ QUOTE ]
Personally, I'd never take the leadership set unless making a stalker hunter for PvP, but that's just me

[/ QUOTE ]
Why not? When facing +3/+4s in PvE the assualt and tactics really makes a difference. I've tried my 35 bot/ff with and without leadership, and it stays on for good now. First tier henchmen being 1 lvl below ya, that's 4-5 lvls up to the baddies. That means at least 2 accu in their slotting unless you wanna be missing a lot. Maybe even 3 accu.


 

Posted

I can easily afford 2/3 Acc in the T1 and T2 henches, but I can't afford the power slots and endurance required for tactics/assault.

On my other chars, I rarely fight too high level foes, unless I'm in a team where nothing else is challenging, and in that case there most likely are enough ToHit buffs or Def Debuffs so that hitting isn't an issue.


 

Posted

on my MM/poison i have sufficient slots/powers to get the leadership assault/tactics, but as i go with my Merc/TA, i just dont have enough space to fit leadership in without giving up medicine or travelset.

Having 2/3 acc in the T1's was already enough to only use assault (mostly i go 3acc/3dmg), since nearly every secondairy has any form of defence debuff.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!