My Thugs/Dark Project
I am gonna make a build for MMs where I have no attacks, just henchman and buffs, makes more room for other power pools like leadership, and maybe concealment.
With traps, I'd imagine it's less critical to have the leadership powers, with the assorted debuff toys.
Do not go gentle into that good night.
Rage, rage against the dying of the light.
I have a bots/traps MM with rating (difficulty whatever :P) set to highest and i easily solo it without leadership, however i do have my henchmen slotted with +2 accu to make sure i dont miss and sure enough: Bots dont miss much, bots inflict pain on others