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Quote:http://memegenerator.net/Foghorn-Leg...ight-by-ya.jpgWow, SO not even in the ballpark.
http://en.wikipedia.org/wiki/Peter_Tosh
I think you're thinking of Peter Tork, but Michael Nesmith was the Monkee whose mother invented Liquid Paper. -
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Quote:I think most supply runouts are due partly due to the fact that no one wants to be the store who is using their market spots solely in order to supply other people who want it NAO but at "reasonable" prices. And due partly to marketers who get bored and want to take supply off the market for their own reasons. Yes, it is irritating to people who want it now, but is perfectly fine for people who want it tomorrow.It's not 'preventing' me from doing anything, but it is irritating.
I don't even specifically know WHAT causes supply runouts. But just to use one example, the other day I was frankenslotting at lvl 32 and the market ran out of one of the common salvages I needed a bunch of (I don't even remember which one now, might have been Ancient Bone, doesn't matter anyway). I mean like literally there were ZERO left on the market.
Now I'm not freaking out, I'm not accusing anyone of anything. I'm just complaining. I tend to be a BUYITNAO kind of guy. I don't mind spending 100k on a piece of common salvage. I DO mind having to log into half a dozen alts to find a piece because the market went dry.
I don't WANT to wait til tomorrow. I want it NOW. I'm WILLING to shuffle around alts looking for what I need, I'm WILLING to go farm some salvage in AE or anywhere. But I don't WANT to. I want to spend money and get my stuff.
Again, I don't know why there are runouts or who causes them. I just don't like it when it happens.
EDIT: TL;DR: I don't really care about high prices, and I certainly don't think flippers cause price increases, I just think supply seems awfully low for some items, what gives?
(Wavicle, next paragraph does not refer to you, but is a more general observation)
I've been doing some consulting work for a company that teaches financial literacy to kids ages 2-12. Their biggest hurdle is getting children past the point of "I WANT IT NOW" and helping them learn to save and share and spend smart. I find it so ironic that people are willing to spend money on DVDs and books to teach financial literacy to their children and then I read these forums where people moan because they cannot get exactly what they want right now. -
Aaargh, why does this keep people from making their builds? Do you have any idea what the net supply of new items coming into the market each day is? (Actually, I don't know for sure, but there have been estimates that conservatively put flows of common salvage at over 20k per day. That's brand new supply from mob defeats, not flipping).
If you need a ceramic armor plate for a recipe, and you are outraged that at 1AM PST the last five trades are at over 50k apiece, and there are 15 available, don't fret. Put in a bid of 250 and log out for a day or two. I'll bet you get it.
Remember also, the last 5 trades are not an indication of where the cheapest items for sale are. It's just where people chose to purchase the last five items.
Market movers/manipulators rarely make inf. There's too much supply coming in from every mob defeated in order to defend a market when you have such limited market slots. -
Quote:No, I just wanted to make arcs that would always have pulsing crystals. If it's random, then I will have to try something different.If you're worried about a glowie being unreachable due to the pulsing, I haven't found a spot yet that actually happens in.
If you're worried about an ally coming down with scrapperlock, well, keep worrying.
If you're worried about them being unsuitable for some other setting, I think the Infernal temple doesn't actually have any crystals, but it's also a different palette. -
Quote:I'm not sure what the bug is, but it happens to me as well. Even odder, I'll still sell them, in stacks, despite they are listed at "0". I'm betting that you are still not the lowest seller.Well, apparently I can't sell stacks of salvage anymore. Every time I try, the market takes my 5%, shows the listing price as 0 each, and they never sell. Normally I just throw whatever I find on WW at low prices, but it's so tedious listing them one at a time that I've taken to deleting the common stuff. I don't know if other folks have that problem too, but that could impact supply.
Try a lower price. Remember just because last 5 sales may have gone at higher than your offer price, it doesn't mean you are the lowest outstanding offerer. -
Quote:Haha, that is exactly where I first made my first few 100mm on my 88er. But the throughput died out pretty quickly and I found myself buying too many recipes at 6 and crafted at 555 with my "defensive bids", so I moved on.
My second most successful niche* is level 30 Impervious Skin triples. I've done this about 20 times and so I don't care if I open my big mouth and blow the deal. Buy the recipe for under half a million (I can always buy three overnight), buy the salvage for about a million and a half, list for 10.1 million, sell for [usually] 15 million. So my costs are: 1.5 million for Went-fee, 1.5 million for salvage, 0.5 million for recipe and crafting, and I get to keep the other 11.5 million. Between that and various other things, I get 8-15 sales a day at 10-20 million profit each on that character. I've made a few billions.
* my most successful niche is probably "someone adds three zeroes, incomprehensibly, and buys a generic level 50 damage for 220 million." It's not really repeatable, though. -
Thanks for the feedback -- that's a bummer if it's random.
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Quote:If everything were fungible, I'd agree (and good analysis!).I lean toward the prices of purples increasing.
Here's my reasoning:
General 'good' recipes can be had for two a-merits. 7.5's, healing unique's, etc, etc.
Those seem to go 'on market' for about 100 millions, last I looked.
Purples can be had for twenty a-merits.
For those recipes which are supply-limited, the price should then tend toward parity with a-merit's disparity. Namely, most 'good' purples should wind up around a billion.
The idea is thus: You have a player who has inf and earns merits. Before a-merits, he would have likely spent inf on the 'good' oranges first, since that's more bang for buck. Now, he can save that inf and bid on purples, while he gets the orange goodies with a-merits.
More inf chasing a similar number of purples, prices rise.
We'll see if my theory holds water.
If you are willing to get 20 a-merits, you'll get 30 or so and get the pvp for 2+ bn. Those are already hitting the market.
I'm neutral on purples, but bearish on rares and pvp recipes. But I'm a big fan of Temporal Sands. -
Purples for all.
[crowd boos]
Very well, no purples for anyone.
[crowd boos]
Hmm... Purples for some, miniature American flags for others.
[crowd cheers and waves miniature American flags] -
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#10. I keep meaning to throw more into the fire, but everything, it seems so cheap right now so I keep using my inf on building inventory.
(DOOOOOOOOM!) -
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It is ridiculous how slow it is with pets in a red crystal. I think I need a better method.
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I'm putting together an arc and am trying to find a Oreg map with the buffing/injuring crystals in it but trial and error is getting me nowhere. Can anyone point me in the right direction?
Thanks! -
I just got pets on my elec/thermal troller, so the next Oreg mission I get, I'll start cranking out the healing badges. The million one should be easy, but the 5mm might take a few days.
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That was a pretty clever short term play, assuming people would be too busy ToTing to gather or sell salvage.
But it wasn't me. Remember, I said it was pretty clever. It should sort itself out as people get all their Halloween badges.
Until then: Profit! -
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I've been getting good mileage out of my Elec/Thermal (two new sets for me). I'm still petless (29) and soloing isn't the fastest, but the amount of mitigation is fantastic. I actually only have two thermal powers right now, and rocking the heal aura takes pretty much care of the rare occasions that someone escapes mez.
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You know what they say, the first 100mm prestige is the hardest.
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Mis, someone saying they sold one at a given price is a lot different from evidence they did so.
I see this (ridiculous time and effort to buy pvp IOs) as the devs' plan to bring everything under the cap. But then again, I see a lot of crazy things that make no sense.
And I foresee prices on pvp IOs dropping under the cap -