Electric/???


Asha'man

 

Posted

I'm looking to try out the Electric control set, with a Controller and I'm not sure what to pair it with... I am pretty much a fanboy of Radiation Emission and Kinetics, but I have 3 /Rad Controllers, a Rad Defender, 2 Kin Defenders and a /Kin Controller already so I'm thinking I may like to try something else.

Some info regarding my playstyle... this will mostly be a solo character, I do not delve into purples, and don't do much for high end builds either. I mostly slot Generic IOs with some slotting for +Global Rech and +Recovery.

I was thinking of possibly Electric/Storm for a thematic combo. Anyone have an Elec/Storm? Suggest for or against this combo?

Any other suggestions for what goes good with Electric control? I assume from the power descriptions that Electric is a low damage control set and I am OK with that. I also have an Earth/FF(50 that teamed a good bit) and an Ice/TA (Currently 24 that has exclusively soloed) controller so I can deal with the slowness of a low damage set.

Thanks


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Posted

Electric/Archery - just like fight club - try not to talk about it too much.

Look through the powers and you can drain the endurance of even AVs and you have endless endurance without Stamina. How would you like to open attacks with a sleep that KEEPS sleeping even after they are awoken, drain their endurance, disrupt their resistance and defense, Hold them all, slow them and confuse them all and all BEFORE you get pets?

Yeah, it can be that good.


 

Posted

I've got an Elec/Rad on the go at the moment, and even though she's still low level, she's already fun to play. Sure she's slow solo, but still fun.

I considered /Storm, too. However, Storm's got lots of KB, which will mess with the location sleep power, and the +regen/+recovery aura. Hurricane would make the aura pretty much useless, too.

I'd suggest possibly looking at /Sonic, though. The -res might help with the lack of damage, and the Sonic Dispersion will mean Conductive Aura drops only when Sleeps are in play. I'd also guess that Gremlins with the Sonic shields would look rather fancy, too. ^_^


 

Posted

Because of the synergy with Choking Cloud, I had to make mine an Elec/Rad, even though I have a LOT of */Rad controllers (Ill, 2xFire, Earth and Plant all at 50, with a few others at lower levels). Rad synergizes with Electric very well. I'm at 33 so far, and it has been fun. I can't wait until I can really fully enhance everything.

I tried both Elec/Kin and Elec/Rad on Test, and much preferred the Rad. If I were going to go with something else . . . I'd probably go with Thermal.

Storm is an awesome set -- I have lots of them, too. But Freezing Rain will disrupt the sleep from Static Field, and Static Field is one of your main sources of control. You would have other tools you could use, but that one is a problem for me. Your AoE from Elec has no -knockback, which is good for Jolting Chain and the knockdown in Freezing Rain, but bad for Tornado -- kind of like Gravity in that way. You will have Hurricane to herd foes back into your sleep patch, which will be nice. You don't have a stun to stack with Thunderclap (like Earth, Fire and Grav). Storm is always fun, but I'm not sure that Electric is the best synergy.

Trick Arrow could be fun. (I have an Ill/TA at 50.) I prefer to use TA from range, but you could use Static and your debuffs from range and then run into melee to drain endurance with Conductive Aura -- you may want to plan on using Super Speed for travel. Poison Gas Arrow has a 66% chance to apply a Mag 2 Sleep, so stacking it with Static Field might be pretty decent. The energy damage in Tesla Cage and the AoE Immob will probably light Oil Slick, and the damage will be welcome in the upper levels. So, I can see TA being a pretty good match.

Cold is an interesting set, but has Sleet has the same good/bad aspect as Freezing Rain. It will further enhance the endurance drain of Electric.


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Posted

I am trying another variety of super sapper: EC/Kinetics.


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Posted

Quote:
Originally Posted by Dirtball View Post
this will mostly be a solo character
I can't add much beyond what has already been said except I picked up on this part on your playstyle.

Electric Control is very weak in terms of damage output so you may find soloing a bit on the slow side for a while. It helps if you have vet reward powers. I don't want to put you off but just I would point it out. I have an Electric/Kinetic 'troller which I half solo'd/half teamed with so it is possible and will improve once your imps are about.

One thing I found helped was taking Air Superiority (for me I took it instead of Hover as I was taking Fly) as it gets a bonus damage from containment.

Another thing you can do is by pairing it with something that will help boost your damage out put. These are in no particular order of effectiveness:
* Cold Domination - Sleet has a -resistance aspect, however you don't get it till late
* Kinetics - You Siphon Power early which helps, plus Fulcrum Shift later on
* Radiation Emission - You get Accelerate Metabolism nice and early which does contain a damage buff, plus the 'holy trinity' of debuffs will make things easier to take down
* Sonic Resonance - You get the -resistance power Sonic Siphon from lvl 1, plus Disruption Field (which you can use on your pet) and Liquify later on (two more -resistance powers)
* Storm Summoning - You get freezing rain earlyish which has a -resistance part, plus you get lightning storm and tornado for extra damage later on.
* Thermal Radiation - You get Melt Armour but not until the very end, along with Forge for +damage for your pets
* Trick Arrow - you get Acid Arrow and Disruption Arrow for -resistance and later on Oil Slick Arrow for extra damage (and as Electric causes energy damage it should be easy to light!)

You can also boost your damage output through the use of damage Procs. I did a list for an SG friend of mine about what Procs could be useful for an Electric Controller and remember with chain powers (e.g. Jolting Chain) the proc has a chance to go off on each person hit.

Electric Fence
* Devastation - Chance to Hold
* Trap of the Hunter - Chance of Lethal Damage

Telsa Cage
* Devastation - Chance to Hold
* Lockdown - Chance to Hold
* Ghost Widow's Embrace - Chance of Psionic Damage
* Neuronic Shutdown - Chance of Psionic Damage

Chain Fences
* Gravitational Anchor - Chance to Hold (lvl 50 only)
* Trap of the Hunter - Chance of Lethal Damage
* Positron Blast - Chance of Energy Damage
* Possibly Energy Manipulator - Chance to Stun

Jolting Chain
* Davastation - Chance to Hold
* Explosive Strike - Chance of Smashing Damage

Static Field
*Impeded Swiftness - Chance of Smashing Damage

Synaptic Overload
* Cocophany - Chance of Energy Damage
* Malaise's Illusions - Chance of Psionic Damage


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Posted

Quote:
Originally Posted by Tired Angel View Post
You can also boost your damage output through the use of damage Procs. I did a list for an SG friend of mine about what Procs could be useful for an Electric Controller and remember with chain powers (e.g. Jolting Chain) the proc has a chance to go off on each person hit.

Electric Fence
* Devastation - Chance to Hold
* Trap of the Hunter - Chance of Lethal Damage

Telsa Cage
* Devastation - Chance to Hold
* Lockdown - Chance to Hold
* Ghost Widow's Embrace - Chance of Psionic Damage
* Neuronic Shutdown - Chance of Psionic Damage

Chain Fences
* Gravitational Anchor - Chance to Hold (lvl 50 only)
* Trap of the Hunter - Chance of Lethal Damage
* Positron Blast - Chance of Energy Damage
* Possibly Energy Manipulator - Chance to Stun

Jolting Chain
* Davastation - Chance to Hold
* Explosive Strike - Chance of Smashing Damage

Static Field
*Impeded Swiftness - Chance of Smashing Damage

Synaptic Overload
* Cocophany - Chance of Energy Damage
* Malaise's Illusions - Chance of Psionic Damage
Nice list. I think I may use it


 

Posted

Quote:
Originally Posted by Dirtball View Post
Some info regarding my playstyle... this will mostly be a solo character,
I admit I missed that . . . and I wouldn't try to mostly solo an Electric controller. I have soloed mine on occasion and I soloed a couple on Test . . . and even after you get the Gremlins, it is not fast. Before the Gremlins, the huge majority of my damage had to come from my Vet powers. If you really want to solo the Electric Control set . . . go with a Dominator. I'm working on an Elec/Earth.


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Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

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