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Posts
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Joined
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For staffs, I think I will going with SF/Ela brute...
I know! This is scrapper forums but I want Electric armor badly and its better for brutes,like most of the resist sets.
Otherwise, which combo would be good for Staffs?
Im so damn excited for it, been wanting it since I started playing 6 years ago.
Staffs stalkers looks good too! -
I think we all want new mechanics, FX, new sounds and alternate animations for old powersets but... there is only one way viable to get them.
Pay for those updates.
If the devs make old powersets shiny again would that would be a lot of man work with no benefit, so...
Im up for all updates but this one would come with a price for sure. -
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Fighting pool has became mandatory for all MY characters since fitness became inherent.
I take leaping a lot because I only play melee lately.
I never play hasten, I cant stand the fugly FX, but I would take it if I could turn the FX off, its an awesome power. -
And I still want a new zone with all W.I.S.D.O.M. in it.
Range 40-50, much needed.
Even with Rose Star and Spark Blade, giving out new TFs if possible.
Put Fussionette as trainer in Faultline and Flambeaux in Hollows and done. -
Quote:You mean his tight pijamas with that not-unique-old-low-res belt?I don't want Hero 1 to have a new costume. I really like his simple straightforward, already non-riktified awesome look.
I love the costume, cape, bracers and helmet.
But he needs an update, even if minor:
Better tights, at least sleek. And a new unique golden belt to match bracers, and 2 tones boots (red/white or red/blue could work)
Otherwise, his blue pijamas is damn boring.
Seriously I dont know who is in charge of the costumes for the NPCs heroes, possibly same person did Merit vendors pushing random with purple/yellow selection for colours. -
You already got symbiotic armor in the works, and its like a toxic/radiation symbiotic like Venon or Carnage, and does looks very promising.
So, Psionic Armor for suggested at summit.
Or Whips/Chains as melee long range powerset like ones we got lately. -
Wish we could have different standing poses without using emotes, depending on personality.
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Positron is going to be a leader anyways.
It will be:
Positron
Numina
Synapse
Back Alley Brawler
Penelope Yin
New character from contest (I hope it got a nice costume at least)
Looks like Manticore could be vigilant solo for a while.
We want Hero 1 cured with a new awesome costume.
I think most of the NPCs hero should get a new costume and powerset reasigment, game has changed a lot since they exist and they didnt aged as well as the game. -
U mean Freigtag is late after the Easter holidays? Mmmm
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I hope we get a Weapons pack for free first week of Staff, like they did with TW.
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I think Im going with SF/Ela.
For Titan weapons I went /Invul when going /Ela was the trend and most common combo because its powerful.
Since SF hits hard too for AoE, I will give it a try. -
lol
Yeah staff will be released at 24 of April I guess, just before the summit so the players wont throw tomatoes to the devs faces
I've been waiting for staff fighting since I started playing 6 years ago... I will live with a few weeks before release. -
I hope we get:
chainmail hood
helmet
2 pairs of shoulders pads, one with the spiked asymetric, one with doble pad.
chestplate
4 belts: leather, plate, and 2 plates asymetric.
boots
spiked plated with straps bracers
leather tight
chainmail tight
shield
sword
Looks like a complete costume set, I dont care if I have to pay for it. Looks too cool to get it for free, I guess. -
It will be out 24 April I guess...
Just before the summit so the players wont throw tomatoes to the devs -
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Im sure they will sell some goodies for bases soon at the Paragon market.
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I know its weird but left fighting pool out, needs too many slots and got earth mastery and spring attack for concepts only.
Advices welcome, thanks in advance.
Here is my build:
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Kunoichi Genbu: Level 50 Magic Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Earth Mastery
Hero Profile:
Level 1: Defensive Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(3), Erad-Acc/Dmg/Rchg(3), Erad-Dmg(5)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), S'fstPrt-ResDam/Def+(15)
Level 2: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(21)
Level 6: Build Momentum -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(21), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-Build%(25)
Level 8: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29)
Level 10: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13)
Level 12: Dull Pain -- Numna-Heal(A), Numna-Heal/Rchg(13), Numna-Heal/EndRdx/Rchg(15)
Level 14: Super Jump -- Empty(A)
Level 16: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rng(17), Mocking-Taunt/Rchg/Rng(40), Mocking-Taunt/Rchg(42)
Level 18: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 20: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 22: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 24: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(34), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 26: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(36), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(39)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39), Rec'dRet-ToHit/Rchg(40), Rec'dRet-Pcptn(46)
Level 30: Maneuvers -- LkGmblr-Rchg+(A)
Level 32: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(42), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-%Dam(43)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A)
Level 38: Spring Attack -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(45), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-%Dam(46)
Level 41: Stone Prison -- Empty(A)
Level 44: Quick Sand -- Empty(A)
Level 47: Stalagmites -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(48), AirB'st-Dmg/Rchg(48), AirB'st-Dmg/Rng(48)
Level 49: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
Level 50: Cardiac Partial Core Revamp
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
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Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(40)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
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Set Bonus Totals:- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 31.75% Defense(Smashing)
- 31.75% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 16.75% Defense(Energy)
- 16.75% Defense(Negative)
- 3% Defense(Psionic)
- 27.69% Defense(Melee)
- 11.75% Defense(Ranged)
- 5.5% Defense(AoE)
- 5.4% Max End
- 27% Enhancement(Accuracy)
- 45% Enhancement(RechargeTime)
- 2% Enhancement(Knockup)
- 2% Enhancement(Knockback)
- 10% FlySpeed
- 236.1 HP (15.75%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 2.75%
- MezResist(Immobilize) 13.75%
- MezResist(Stun) 6.6%
- 20% Perception
- 2.5% (0.04 End/sec) Recovery
- 44% (2.75 HP/sec) Regeneration
- 0.63% Resistance(Smashing)
- 0.63% Resistance(Lethal)
- 10% RunSpeed
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I think changes mades to gravity control and stalkers, and putting the ATOs in game is enough reason to get a freespec.
But they are being a little greedy in general since we got the Paragon market... -
I know they kept the old costume to show her upgrade but her old costume is so damn lame and the new one so awesome I think is a waste!
I mean being huge is enough upgrade, did you guys ever seen Power Rangers? -
I dont get why some of you like to get stucked in the past with those 2004 NPCs...
She should had looked like that since the begining with First Ward.
Then MoT can make her more powerful and bigger like the rest of iTrials AVs.
Mother Mayhem, Nightstar wears same outfits in the Praetorian zones and the iTrials, I dont get why this should be different and we have to stand in front of those low-res-ugly NPCs when we can have them with those awesome new designs.
Looks like a complete waste to me. -
Yes, and I want her to look like she does in her iTrial all the time.
Her old Numina recolored costume is too...cheap and old.
That costume is too awesome to waste it just for a iTrial...
I want her to look like this when we meet her in DA and First ward too:
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I dont like the old costume for her, its too old and basic.
I think she should be sporting her new AWESOME look when we meet her at DA and First Ward arcs.
Mother Mayhem, Nightstar, Neuron... All of them have the same new look in the game.
This said, I also think Black Swan should get a unique cool costume too. -
Wish she had a new costume like most of the Praetorians AV in iTrials...
She didnt even have wings in the video.
Edit: By new I meant unique, like Diabolique for example. She sports her casual basic-tights-old-low res costume but she looks awesome in the iTrials.
Wish she would looked like that all the time, like Mother Mayhem or Neuron.