_Spirit

Legend
  • Posts

    924
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  1. [ QUOTE ]
    Fighting pool on a controller? Seriously, that's only needed when you are very not-good at controlling.

    [/ QUOTE ]Or you're so good at killing that flashfire's animation and recharge slows you down!
  2. _Spirit

    8 Hero ThemeTeam

    AR/Dev, or maybe /nrg or /elec.
  3. You know your God/deity is Scrapper-like when...

  4. _Spirit

    8 Hero ThemeTeam

    Can't come tomorrow, abroad atm!
  5. _Spirit

    Aoa CARNAGE!!!!

    [ QUOTE ]
    I forsee the nerfbat aiming at a certain set

    [/ QUOTE ]They have tried, and they have phailed.
  6. [ QUOTE ]
    Yes, I'm aware about the repel. So if I keep spamming Fire Cages the mobs won't get kb, right? Good stuff. Thanks for reply Spirit.

    [/ QUOTE ]Yep. Bonfire+Cages is actually a good combo, as it stops them bouncing out. Sometimes you will want knockdown from Freezing Rain...

    ***Bonus Points tip***

    Bonfire on higher conning enemies, I think it's around +4s/+5s, actually OWNS for control, because against stuff that high, it does a knockback so weak, it's knockdown!
  7. _Spirit

    Aoa CARNAGE!!!!

    Okay, look at it this way. In terms of solo killing:
    Fire/kin/fire is possibly level with or greater than some of spines/da, and maybe some Brute builds (Perhaps MM ones too).
    Fire/Fire is a tad less Efficient damage-wise.

    The sad part about fire/kin/fire is, that it counts on you having your fulcrum shift. That means that really, having another kin doesn't often boost your damage all that much. If, however, you team that fire/kin/fire with any of the other AoE builds, they will probably outdamage it.

    Either way, I still vote fire/kin/fire for solo efficiency, and fire/fire blasters for OOMPH factor. Fireball and FSC and all that is flashier!
  8. [ QUOTE ]
    Ok, I know Fire Cages and Ring of Fire prevent knockback. My question is how long does the -kb effect lasts? 'til the immobilize wears off, or after a few seconds? Thanks.

    [/ QUOTE ]10 sec IIRC. Also, it won't stop hurricane's repel.
  9. _Spirit

    Aoa CARNAGE!!!!

    [ QUOTE ]
    Fight! Fight! Fight! Fight!

    [/ QUOTE ]AYE PHAITE YOO!
  10. _Spirit

    Aoa CARNAGE!!!!

    All I need is a shivan, Amy, the WB nukes, and every temp in the game, with a full insp tray, and my imaginary emp/psi with one attack can kill faster than your fire/fire!


    Also, the fire/kins you compare yourself to must be rubbish! I never need to use a single insp anyway, all they are is convenience. Reds are just not needed, and incoming damage is hardly anything.

    Cross AT comparisons are silly. They rarely take into account more than one factor, and usually don't encompass all sets.

    I must say though, blasters do give a more satisfying burst AoE. I love Rain of Arrows on my Archer! I think primaries for AoE are Archery, Assult Rifle, Fire, and Elec. Perhaps sonic. Secondries, I'd say fire, energy, and maybe elec or dev.
  11. _Spirit

    Am I the 1st...

    [ QUOTE ]
    In hitting permadomination soloing??

    Im just trying to check out how many ppl has hit that status, and if so, what are your sets...

    What im trying to do is to show that, although it has been loong discussed in US forums bout nerfing domination and all that stuff, It is REALLY REALLY unique to hit it, and even impossible with some set combination...

    In fact, I would be really surprised if there would be anyone else answering this thread posting 'yeah, im another permadominator'...

    Again, dont count with buffs like SB or AM guys...

    Peace, and start with the thread

    PS: Im Mind/Ice lvl46.

    [/ QUOTE ]Loads of Permadoms US side.
  12. _Spirit

    8 Hero ThemeTeam


    Team 1
    - ZeWolfman
    - Diakos [Military](specialists style preferably)
    - Felzius [Hobo] Broken bottle fighting tank
    - Spirit [PPD]
    -
    -
    -
    -
  13. _Spirit

    8 Hero ThemeTeam

    My vote is Pirates! Though failing that, Mutants as Nimgim said.
  14. _Spirit

    8 Hero ThemeTeam

    Let's have UN-hobo-ninja-knight-pirate-bikers from the Army. Everyone wins!
  15. _Spirit

    8 Hero ThemeTeam

    NINJA PIRATES!


    Obviously.
  16. _Spirit

    8 Hero ThemeTeam

    I'd be game for a Themed Team!

    PIRATES ALL THE WAY!
  17. _Spirit

    Defender Epics

    [ QUOTE ]
    My blaster is a thematical pvp character..

    [/ QUOTE ]Surely an oxymoron?
  18. _Spirit

    Weapon Animation

    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    I'm sure that Kick from the fighting set doesn't cause redraw.

    It never did when I had it on my storm/archery defender.

    [/ QUOTE ]Actually, with your bow out, brawl IS a kick. That might be it.

    [/ QUOTE ]

    This time spirit is actually right

    [/ QUOTE ]
    :O
    And when, pray tell, have I been wrong? Your lack of faith is disturbing!
  19. _Spirit

    8 OFFENDERS TEAM

    [ QUOTE ]
    woooooofoooookinhooooooo im a dad...elizebeth was born today
    i will see you all soon, im the happyest man alive

    [/ QUOTE ]Gratz
  20. _Spirit

    8 OFFENDERS TEAM

    I was on at 5, and no one was online, not even on the global.
  21. _Spirit

    Weapon Animation

    [ QUOTE ]
    I'm sure that Kick from the fighting set doesn't cause redraw.

    It never did when I had it on my storm/archery defender.

    [/ QUOTE ]Actually, with your bow out, brawl IS a kick. That might be it.
  22. _Spirit

    8 OFFENDERS TEAM

    [ QUOTE ]
    However, 8x 5,6% hits 44,8% still not reaching softcap even lvl minions.

    [/ QUOTE ]
    45%-44.8%=0.2%
    I'd round that to hitting the soft cap
  23. I'm pretty fair about defenders. I abuse them all equally when I demand buffs/debuffs/heals.
  24. _Spirit

    Fire imps acc?

    Actually, according to City of Data, it is 1.2 base acc for the fire imp brawl attack.
  25. _Spirit

    Fire imps acc?

    But what does the title say? o.O

    If you're asking about their base acc, I think it's probably roughly the same as normal players. However, they are summoned as -1 level, so I'd reccomend you 2 slot acc, as when you fight +3s, your imps fight +4s.

    That what you meant?