Aquila_NA

Cohort
  • Posts

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  1. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    <QR>

    I was playing nice earlier. Here's the deal. I don't like teaming. So when I do it is for a specific reason. If I feel the team will not help me accomplish whatever goal I'm going for, then I will quit. I won't give notice or anything. I'll just quit the team. I personally don't care if it is a PuG radio team or a task force. If I don't think the team directly benefits me in the way I want, then I'll just leave.

    Do you know why I will do it that way?

    Simple, because I see teams as nothing more than fillers to use as I see fit. When they are no longer useful, I leave. That simple. If the leader has a problem and demands an answer, I'll let him/her know. But I won't be nice about it. I will be extremely blunt and critical.

    But Munki, why be so mean? Simple, because I play this game so I can have fun. As long as I'm not breaking any rules, I don't give a crap about anybody else. If somebody's day is worse off because they ran across me, I don't care. I see all of yall as nothing more than fillers on the way to accomplish my goals.

    edit: The people that feel they deserve some sort of explanation are self obsessed losers. That simple.

    [/ QUOTE ]

    /blink

    Wow.

    [/ QUOTE ]

    Yeah, I know.

    I just wish he'd tell us the names of all his alts on every server and all those he'll ever make in the future just so I can one star them all. Actually I suppose only one will do, then I can just /ignore him.

    Life is way too short to have to deal with self-absorbed [censored] like this. Especially in a game that is supposed to be fun.

    [/ QUOTE ]

    THANK YOU! Saved me a lot of typing.
  2. Prestige Power Slide will become dirt-brown.
  3. ROFL that would be awesome! And HILARIOUS!!!

    And it would never work.
  4. [ QUOTE ]
    On another good note, I can see purples going down in price thanks to this change.

    [/ QUOTE ]

    Hopefully

    and
    [ QUOTE ]
    [ QUOTE ]
    I'm not sure of the Devs' rationale for this as it SEEMS to discourage teaming, which is contrary to anything they've ever done before.

    [/ QUOTE ]It only discourages teaming for those people playing for the rewards (ie: farming).

    [/ QUOTE ]

    True
  5. Dual-boxers and other two-person farming teams will now have no need of fillers. So that's a good thing.

    Lowbies who hope to get on a Farm team will be less successful because they are not needed to increase spawn size. That's also probably a good thing.

    AE farming will become teams where everyone is needed to actually defeat the enemies (as intended?) and duo Farms where the damage dealer is limited by the damage he can withstand.

    The auto-SK feature is still an awesome leveling tool, so between that and tickets, AE will not be abandoned by farmers completely. But I do think that purple drops in regular content will move MANY farmers away from AE.

    I'm not sure of the Devs' rationale for this as it SEEMS to discourage teaming, which is contrary to anything they've ever done before.
  6. Aw, I'm sorry Soilent. Really.

    But the rest of this is SO full of win. Especially the new Difficulty options.
  7. Is an Incarnate - Freedom Phalanx Summoning - Mastermind

    Which, I suppose means Matt Miller...
  8. With the "Auto0SK" feature, is it surprising to anyone that people level REALLY quickly in AE? I really doubt the "Johnny Sonata" team was filled with level 1s.

    The same thing will happen with any "sweet-spot" SK on a steamrolling team in Dev created content.

    The only difference is that AE lowbies don't need a Mentor.
  9. Aquila_NA

    Sci-Fi -vs- SyFy

    [ QUOTE ]
    Honestly, the Sci-Fi channel had been moved away from being pure Sci-Fi a long time ago. The addition of fantasy, and even more so, so much horror/suspense stuff on it had made it a different channel.


    [/ QUOTE ]

    This. C'mon now: WRESTLING is remotely Science Fiction? Fiction, sure. Science, nope.

    Sci-Fi has been wanting to be USA-2 (or 3) for years. Now they have an excuse.

    EDIT--- How many of you remember "a slap on the chest with a wet trout"? THAT was the Sci-Fi channel that I was so excited about when it was first announced.
  10. Aquila_NA

    Statesman

    [ QUOTE ]
    ... I tanked him a couple of hundred times on Guardian back in the issue 4-8 era.

    [/ QUOTE ]

    Why yes, yes you did. Good times.
  11. Aquila_NA

    HEY LIBERTY!

    GRATZ, Cherokee!!!
  12. Aquila_NA

    Fire / Kin

    Just my own thoughts for a team oriented Fire/Kin

    Hero Plan by Mids' Hero Designer 1.4006
    http://www.cohplanner.com/

    FireKin team: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Char <ul type="square">[*] (A) HamiO:Endoplasm Exposure[*] (3) HamiO:Peroxisome Exposure[*] (9) Apocalypse - Chance of Damage(Negative): Level 50[*] (17) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (42) Apocalypse - Damage/Recharge: Level 50[*] (43) Apocalypse - Damage/Endurance: Level 50[/list]Level 1: Transfusion <ul type="square">[*] (A) Accuracy IO: Level 50[*] (7) Numina's Convalescence - Heal/Endurance/Recharge: Level 50[*] (9) Numina's Convalescence - Heal: Level 50[*] (19) Miracle - Heal/Endurance: Level 40[*] (34) Miracle - Heal/Endurance/Recharge: Level 40[*] (34) Miracle - Heal: Level 40[/list]Level 2: Siphon Power <ul type="square">[*] (A) Accuracy IO: Level 50[*] (3) Accuracy IO: Level 50[/list]Level 4: Fire Cages <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (5) Positron's Blast - Damage/Endurance: Level 50[*] (5) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (7) Positron's Blast - Chance of Damage(Energy): Level 50[*] (31) Gravitational Anchor - Immobilize/Endurance: Level 50[*] (34) Gravitational Anchor - Accuracy/Recharge: Level 50[/list]Level 6: Smoke <ul type="square">[*] (A) To Hit Debuff IO: Level 50[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 10: Siphon Speed <ul type="square">[*] (A) Accuracy IO: Level 50[*] (11) Recharge Reduction IO: Level 50[*] (11) Recharge Reduction IO: Level 50[/list]Level 12: Flashfire <ul type="square">[*] (A) Absolute Amazement - Stun/Recharge: Level 50[*] (13) Absolute Amazement - Accuracy/Stun/Recharge: Level 50[*] (13) Absolute Amazement - Accuracy/Recharge: Level 50[*] (15) Absolute Amazement - Endurance/Stun: Level 50[*] (15) Rope A Dope - Stun/Range: Level 50[*] (37) Rope A Dope - Accuracy/Stun/Recharge: Level 50[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (39) Numina's Convalescence - Heal: Level 50[/list]Level 16: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (17) Recharge Reduction IO: Level 50[*] (25) Recharge Reduction IO: Level 50[/list]Level 18: Combat Jumping <ul type="square">[*] (A) Karma - Knockback Protection: Level 30[*] (19) Unbounded Leap - +Stealth: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (21) Performance Shifter - EndMod: Level 50[*] (21) Endurance Modification IO: Level 50[/list]Level 22: Hot Feet <ul type="square">[*] (A) Armageddon - Chance for Fire Damage: Level 50[*] (23) Armageddon - Damage/Endurance: Level 50[*] (23) Scirocco's Dervish - Damage/Endurance: Level 50[*] (25) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[*] (37) Tempered Readiness - Accuracy/Damage/Slow: Level 50[*] (40) Tempered Readiness - Accuracy/Endurance: Level 50[/list]Level 24: Super Speed <ul type="square">[*] (A) HamiO:Microfilament Exposure[/list]Level 26: Cinders <ul type="square">[*] (A) Unbreakable Constraint - Accuracy/Recharge: Level 50[*] (27) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[*] (27) Unbreakable Constraint - Hold/Recharge: Level 50[*] (29) Unbreakable Constraint - Hold: Level 50[*] (29) Neuronic Shutdown - Accuracy/Recharge: Level 30[*] (46) Neuronic Shutdown - Accuracy/Endurance: Level 30[/list]Level 28: Speed Boost <ul type="square">[*] (A) Endurance Modification IO: Level 50[*] (40) Endurance Modification IO: Level 50[/list]Level 30: Bonfire <ul type="square">[*] (A) Damage Increase IO: Level 50[*] (31) Damage Increase IO: Level 50[*] (31) Positron's Blast - Damage/Recharge: Level 50[*] (43) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 32: Fire Imps <ul type="square">[*] (A) Soulbound Allegiance - Chance for Build Up: Level 50[*] (33) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50[*] (33) Soulbound Allegiance - Damage/Recharge: Level 50[*] (33) Soulbound Allegiance - Accuracy/Recharge: Level 50[*] (40) Blood Mandate - Accuracy/Damage/Endurance: Level 50[*] (43) Blood Mandate - Accuracy/Damage: Level 50[/list]Level 35: Transference <ul type="square">[*] (A) Performance Shifter - EndMod/Accuracy: Level 50[*] (36) Performance Shifter - Accuracy/Recharge: Level 50[*] (36) Performance Shifter - EndMod/Accuracy/Recharge: Level 50[*] (36) Performance Shifter - EndMod/Recharge: Level 50[*] (37) Performance Shifter - EndMod: Level 50[/list]Level 38: Fulcrum Shift <ul type="square">[*] (A) Accuracy IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[/list]Level 41: Indomitable Will <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[/list]Level 44: Mind Over Body <ul type="square">[*] (A) Aegis - Psionic/Status Resistance: Level 50[*] (45) Steadfast Protection - Resistance/Endurance: Level 30[*] (45) Steadfast Protection - Resistance/+Def 3%: Level 30[*] (45) Steadfast Protection - Knockback Protection: Level 30[*] (46) HamiO:Ribosome Exposure[*] (46) Impervious Skin - Status Resistance: Level 30[/list]Level 47: Psionic Tornado <ul type="square">[*] (A) Ragnarok - Damage/Endurance: Level 50[*] (48) Ragnarok - Damage/Recharge: Level 50[*] (48) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (48) Ragnarok - Accuracy/Recharge: Level 50[*] (50) Positron's Blast - Chance of Damage(Energy): Level 50[*] (50) Positron's Blast - Damage/Endurance: Level 50[/list]Level 49: Increase Density <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (50) Resist Damage IO: Level 50[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]10.5% DamageBuff(Smashing)[*]10.5% DamageBuff(Lethal)[*]10.5% DamageBuff(Fire)[*]10.5% DamageBuff(Cold)[*]10.5% DamageBuff(Energy)[*]10.5% DamageBuff(Negative)[*]10.5% DamageBuff(Toxic)[*]10.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]10% Enhancement(RunSpeed)[*]10% Enhancement(JumpHeight)[*]10% Enhancement(JumpSpeed)[*]54% Enhancement(Accuracy)[*]10% Enhancement(FlySpeed)[*]114.5 HP (11.3%) HitPoints[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 9.7%[*]MezResist(Sleep) 7.5%[*]MezResist(Stun) 7.5%[*]MezResist(Terrorized) 7.5%[*]37% (0.62 End/sec) Recovery[*]72% (3.06 HP/sec) Regeneration[*]9.14% Resistance(Fire)[*]9.14% Resistance(Cold)[*]3% Resistance(Psionic)[/list]------------
    [u]Set Bonuses:[u]
    [u]Apocalypse[u]
    (Char)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[/list][u]Numina's Convalescence[u]
    (Transfusion)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[/list][u]Miracle[u]
    (Transfusion)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 19.1 HP (1.88%) HitPoints[/list][u]Positron's Blast[u]
    (Fire Cages)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 1.58% Resistance(Fire,Cold)[*] 9% Enhancement(Accuracy)[/list][u]Gravitational Anchor[u]
    (Fire Cages)<ul type="square">[*] 4% (0.07 End/sec) Recovery[/list][u]Absolute Amazement[u]
    (Flashfire)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[/list][u]Rope A Dope[u]
    (Flashfire)<ul type="square">[*] 6% (0.25 HP/sec) Regeneration[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0.51 HP/sec) Regeneration[/list][u]Karma[u]
    (Combat Jumping)<ul type="square">[*] Knockback Protection (Mag -4)[/list][u]Performance Shifter[u]
    (Stamina)<ul type="square">[*] 5% Enhancement(Movement)[/list][u]Armageddon[u]
    (Hot Feet)<ul type="square">[*] 4% (0.07 End/sec) Recovery[/list][u]Scirocco's Dervish[u]
    (Hot Feet)<ul type="square">[*] 10% (0.42 HP/sec) Regeneration[/list][u]Tempered Readiness[u]
    (Hot Feet)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Unbreakable Constraint[u]
    (Cinders)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[/list][u]Neuronic Shutdown[u]
    (Cinders)<ul type="square">[*] MezResist(Immobilize) 2.2%[/list][u]Positron's Blast[u]
    (Bonfire)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list][u]Soulbound Allegiance[u]
    (Fire Imps)<ul type="square">[*] 16% (0.68 HP/sec) Regeneration[*] 30.5 HP (3%) HitPoints[*] 4% DamageBuff(All)[/list][u]Blood Mandate[u]
    (Fire Imps)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[/list][u]Performance Shifter[u]
    (Transference)<ul type="square">[*] 5% Enhancement(Movement)[*] 19.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[/list][u]Aegis[u]
    (Mind Over Body)<ul type="square">[*] 3% Resistance(Psionic)[/list][u]Steadfast Protection[u]
    (Mind Over Body)<ul type="square">[*] 1.5% (0.03 End/sec) Recovery[*] 15.3 HP (1.5%) HitPoints[*] 3% Defense(All)[*] Knockback Protection (Mag -4)[/list][u]Impervious Skin[u]
    (Mind Over Body)<ul type="square">[*] Status Resistance 7.5%[/list][u]Ragnarok[u]
    (Psionic Tornado)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[/list][u]Positron's Blast[u]
    (Psionic Tornado)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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  13. [ QUOTE ]
    3 SOs would NOT be exactly as good. Using Hami Os allows me to enhance both the Run Speed and the Fly Speed.

    [/ QUOTE ]

    A perfectly reasonable explanation. Like some people have pointed out, there are a number of ways of doing things, but your explanation shows that you actually DID do it for a reason.
  14. [ QUOTE ]
    Level 20: Swift
    HamiO:Microfilament Exposure

    HamiO:Microfilament Exposure

    HamiO:Microfilament Exposure


    [/ QUOTE ]


    Lot of discussion about Regen rates here... but the one thing that keeps nagging me is the waste of 3 Hammi-Os like this. Swift uses no End, so 3 SOs would be EXACTLY as good, and 3 common IO Run Speeds would be better AND much cheaper...

    ...edited to change the level that you take Swift
  15. Thank you SO much for making several Powers and Enhancements even MORE useless than they were. In fact, thank you for making the entire CONCEPT of a Tanker useless. Never will anyone make a Tanker again, when they can make a Scrapper instead. Oh! Right, until you kill Scrappers too!

    States, are you sure you're not a Kinetics Controller? 'Cause you certainly excell at sucking the fun out of YOUR game.