We should be able to rate dev content.


Aquila_NA

 

Posted

Vast majority of missions are drawn out and tedious. Cave missions are the worst. And there's no way to know which contacts give badges and which missions are worthwhile without using 3rd party sites, which is also tedious.

There should be a rating system for regular missions and arcs, so that we know what we're getting into before accepting, and the devs can get direct feedback on their content. Tired of wasting time on boring arcs that never go anywhere.

P.S
Thank you for Faultline.


 

Posted

Considering how hair-trigger people are about any little thing in this game (A kill-all?! The nerve! Enemies wearing purple?? I HATE PURPLE! Enemies actually killed my Tanker?!! CHEAP! 1 STAR, JERK!), no thanks. It would only add another level of needless complication onto a straightforward quest system. Plus, I would fully expect such a system to be griefed. Devs nerf your favorite powerset? Go mark every single in-game arc as 1 star!


Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!

 

Posted

You wanna rate (how many years is it now) old content? My dad has newer stories than these and more interesting and don't have to do a TF in order to enjoy it.


 

Posted

ROFL that would be awesome! And HILARIOUS!!!

And it would never work.


 

Posted

[ QUOTE ]
Considering how hair-trigger people are about any little thing in this game (A kill-all?! The nerve! Enemies wearing purple?? I HATE PURPLE! Enemies actually killed my Tanker?!! CHEAP! 1 STAR, JERK!), no thanks. It would only add another level of needless complication onto a straightforward quest system. Plus, I would fully expect such a system to be griefed. Devs nerf your favorite powerset? Go mark every single in-game arc as 1 star!

[/ QUOTE ]

I'm cynical too, but that's a bit of a stretch. The legitimate reviews always outweigh the knee-jerks. Works for AE, can work for the real thing.


 

Posted

No. No they really don't.

And it doesn't.


This thread doesn't jump the gun - it digs up the ore that will be refined to eventually forge the gun that would have been jumped. -Obsidius


I am a Dominator,
And I am a Jerk 4 life.

 

Posted

[ QUOTE ]
No. No they really don't.

And it doesn't.

[/ QUOTE ]

Good argument.


 

Posted

What you're proposing is an attempt to create an objective quality quantification system based on purely subjective methods.


 

Posted

[ QUOTE ]
[ QUOTE ]
Considering how hair-trigger people are about any little thing in this game (A kill-all?! The nerve! Enemies wearing purple?? I HATE PURPLE! Enemies actually killed my Tanker?!! CHEAP! 1 STAR, JERK!), no thanks. It would only add another level of needless complication onto a straightforward quest system. Plus, I would fully expect such a system to be griefed. Devs nerf your favorite powerset? Go mark every single in-game arc as 1 star!

[/ QUOTE ]

I'm cynical too, but that's a bit of a stretch. The legitimate reviews always outweigh the knee-jerks. Works for AE, can work for the real thing.

[/ QUOTE ]

What's a knee-jerk?


 

Posted

[ QUOTE ]
What's a knee-jerk?

[/ QUOTE ]

A guy who keeps pulling mobs over you while you're using Rest.

That, or a reflexive reaction that hasn't been thought through, for example... {taps Leo on the knee with a hammer}