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What are all these sodding humans doing in my Transformers movie? HAXX!!
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Quote:However, most other films, not just Transformers, also give you the names of the main protagonists, the good guys and the bad guys, and give some depth to their character.
Because you had 2 seasons learn all characters before the film so they didn't have to. Everyone new they beat their names over your head to make sure you bought their toys. You also had the entire 3rd season to continue beating it into your head. I don't really think that's a good comparsion for that reason. (besides fact I can ID all locations and characters..since hey there's things like Wikipedia other other outside sources for that.)
I shouldn't need to go to an outside source to discover 'Ok, what the crap was actually happenng then? Who was that? Where were they?'
Bayformers 2, the layout of the College. Suddenly theres a library, then the party part, then the...other parts...now suddenly they're...somewhere else? The insane pace Bay lays down doesn't give you any time to think, to have any notion of who, why or where, other than HEY! SPLOSIONS! -
Quote:Two of the SWAT vans were crushed by the giant tentacles of Lusca, as were a score of SWAT officers. The others managed to hurl themselves aside, or were outside of the radius. Strangely, the remnants were unaffected by the deaths or injuring of their colleagues, instead turning their fire from the resilient marine form to its impromptu pilot. Meanwhile, the grenadiers opened fire on the Gonarovian Crew's buggy, their launchers thudding dully as they did so.Independence Port
The armored individual holding the unconscious officer captive replied with naught but silence, though whether this was because the Protectors' opponent considered the demand silly or there just wasn't enough time was q good question. Either way, the tailless figure bolted, but was unfortunately not quite quick enough. Lusca's wet embrace buried the alien summarily underfoot.
The Summoner however, still sinking toward the wharfside bottom, of course had more than enough clearance to the humongous cephalopod's that he didn't need be concerned with its impact.
Sadly, his demon wasn't so lucky.
True, the beast stood just outside Lusca's 'area of effect' so to speak, but without the one who'd bound it present was momentarily unresponsive, which allowed the Protector to bring his two punches to bear without a defensive response. A pair of angered grunts came growled forth, and the demon's 'skull' cracked and fractured, fragments of porous bone pittering to the quay's concrete like a sporadic hail of pebbles, and the pale-blue flames that 'leaked' from the resulting fissures joined the glow of the soul-chilling nimbus the beast still emitted.
But then the time of inaction was over.
The Protector's third punch met the demon's clawed palm, frozen hide and sinewy muscle partially absorbing the impact. Though the attack's energy still surged painfully into its arm, the quick grasp of its powerful claws arrested the fist's movement with vigor. With the Tanker's other hand already in the demon's grasp, this effectively locked down both of the man's hands.
Now normally, the demon would've encased its opponent in a thick layer of hellish ice right about then. However, it hadn't escape its notice that both its chilling nimbus and bitterly cold breath seemed to be having no effect whatsoever on these 'Paragon Protectors'. It didn't know why, and at this point it really didn't much care. It was just angry.
So it simply tried to quite literally bite the Tanker's head off...
The Protector grunted, pulsing energy into the things grip in an attempt to break it. As the jaws came down, he resorted to the final weapon in his arsenal.
He headbutted it, reinforced helmet aimed squarely for its jaw and teeth.
The other memebers of the Squad circled, waiting for a chance to strike, while further along the dockside, Silver was desperately trying to draw a bead on a combatant that he could safely engage without endangering others.
"Oh, frag, what a mess..." the Autobot muttered to himself as he watched on. -
Watching now. Man, I wish I could work there!
Edit: Can I take that 'They don't survive' as a challenge and come get an internship? Maybe us Brits are hardier than your US squishies?
Edit Edit: I see Matt doesn't check the suggestion forums very often, if he's surprised at the community having csome good ideas
And fixed wing wings have come up many times before.
Edit Edit II: Zortel pointing out that shards are effectively now useless and pointless isn't 'snark', guys. Come on. There are many, many ways of putting that that could have been genuinely snarky, and that was not one of them. Kinda unfair on Z there.
Edit III: Is Zwillinger the one doing the actual reading out and PC management?
He is credit to team!
He hears the voices too!! -
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Quote:Except they are challenges that require teamwork and tactics, not 'You get less powers, no nukes and YOU CANT DIE or you FAIL!!'The new Master badges aren't really Master badges at all. They're more of a collection badge than anything else.
I prefer the old way over the new, but I'm not complaining either way.
Examples, defeating Battle Maiden in a time limit, defeating Siege and Nightstar while they have no minions out, and letting no prisoners escape.
And you can do it on multiple runs, not have to it all in one or 'You fail!' which is a crap feeling to have after having to go through and form a team for the thing. -
Quote:Yes, but it's also easy to name every single Transformers characters, all the humans, the locations, and the journey from A to B in the '86 movie.While I would've loved to see Unicron, any chance of him appearing was pretty much shot down when the Ferrari seen during filming was confirmed to be a Decepticon named Dreadbox, and NOT Hot Rod. And you can't have Unicron without Hot Rod. You get one, you need the other.
But watching the new trailer, I had a big ol' nerd smile going on. Shockwave, Laserbeak, a full-scale war...I'm actually really looking forward to it.
Also, just an interesting aside regarding all the explosions in the Bay Transformers movies: I once counted each and every explosion in the 1986 movie. Bay has nothing, NOTHING on the amount of explosions in that movie. I believe it was something around 146.
Bayformers? Oh, some random Decepticon I never got introduced to died...shame. Oh, now theres another random Autobot with one line... More random humans....wait, where are we again? How'd we get here? No, wait, go back to sleep brain. -
Nothing will pry me from Union. Nothing
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Quote:Best post of today.Villains want more zones.
Heroes want better zones.
Golden Girl wants co-op zones, but she can stuff it up her jumper.
If the developers can't think of story reasons to revamp hero zones, I will do it for them. For one dollar.
It's worth noting that by the time of this announcement, the plans for the new zone are almost certainly already set. It will nearly surely be in the next issue exactly as it has been planned since long before it was announced, and nothing we say here is at all likely to change whatever it is.
The fact that the developers are "thinking about" non-trial Incarnate advancement means that these plans are not set in stone and that commenting on them at this time actually has a non-zero chance of influencing their final shape. It also means there will almost certainly not be any non-trial Incarnate advancement in the next issue, and probably not in the issue after that either. Unless they semi-gluteate it, of course, which will bring issues of its own.
Except I'll see your one dollar and raise you an absolutely for free
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Costume pieces have never had an effect on stats of any kind.
So no, it's not possible. -
I'd rather they just said 'She's away on holiday/on a course/with her Dad' etc, myself...
And please, let there be no dogs on sofas and Devastators nads scenes, puh-lease >_< -
Well, while I'm still highly sceptical of Bays claims of 'more depth' and character detail (This is Baysplosions after all) I do think it'll be one hell of an action movie.
At least I know I have the option to just turn off my brain and enjoy the cool. And it does look cool, I admit. -
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No. If anything, the old MOs should be removed and made like the new ones which require badges.
Because the old MO badges are frankly annoying as hell and don't encourage team play as much as 'Oh my god you died and RUINED IT!' Thats not fun. -
A while earlier, nearby...
This portal was a subtle one, opening and closing with little more than a muted thwup as a figure stumped through, catching their step a moment later.
"Huh...well, that's unusual," the tall man muttered to himself, shrugging his long jacket back into place as he glanced around. The light shone of the long chain and symbol he wore around his neck, obscured as he turned to look around, and the vivid scar that ran up his left cheek from the jawline to his cheekbone. His glasses caught the light as he 'hmm'd' to himself.
"Ah well...guess I should find oot wha's goin' on around here," he said after a moment, calmly and with a wide grin. As he put his hands into the pockets of his long jacket and began walking, he began humming under his breath.
As he passed onto the street, he glanced at the newstand nearby.
"Huh...America? Well, makes for a change o' scenery. Eh, but..."
He peered closer at the date, and the place, his frown deepening.
"Well...where in t'world have ye sent me now, oh Lord," he muttered, the moonlight glinting off his glasses and the silver cross around his neck as he straightened up.
Then he heard shouting, and the growing roar of a fire. With a grunt he spun and headed for it, just as he heard the word 'demonspawn' on the wind.
With a widening grin the man sped up, boots clomping on the pavement.
Now...
ThwumthwumTHWUM!
A silver streak span out of the darkness, stabbing into the ground near Jacubs feet. In the light of the moon, a silver bayonet glinted menacingly.
Footsteps echoed down the alley, the silky hiss of blades being drawn accompanying them.
"And now O kings, be ye wise. Be admonished, ye judges of the earth."
There was a swish of a long jacket, the steady stomp of heavy boots, and the scrape of metal on the ground as twin blades were drawn along.
"Serve the Lord with fear and rejoice with trembling. Kiss the Son lest He grow angry, and ye perish in the way for His wrath may quickly kindle."
The figure stopped, moonlight glinting off its glasses and giving it a silvered gaze, as it examined the fight. The man grinned widely.
"A-men!"
And, with that, he threw himself at Jacub, twin silver bayonets swinging down as their owner grinned, hissing slightly as he charged. -
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Quote:This, pretty much.How about "Having a damn story in there in the first place?" Sounds more like excuses to me, quite honestly. Especially when we're looking at zones like DA which HAVE no "old content to remove from play." And haven't since they were created.
Hell, if they just "need a story reason," why wasn't Boomtown touched when they brought back the 5th? Big story reason there - that's where the Freedom Phalanx's headquarters was, with Reichsman on ice.
I highly doubt we'll see "a revamp of several zones at once." Rather, I don't think I want to see it, having seen the crap that gets shoveled out when they feel rushed. (see VEAT "arcs.")
Plus, you have Melissa's whole "We just want to give you new!" line she's given over and over. As I've said before, I STRONGLY suspect she and a good chunk of the rest of the team got entirely the WRONG idea when they redid Faultline.
We have, in general, far too many zones at this point. And more TO the point, far too many with no reason other than the occasional hunt to go there.
WW originally mentioned revamps when she was first made lead dev, and I'm really sad to see that swiftly got buried under the same 'new shinies!' rhetoric that Posi kept coming up with everytime before =/ -
Quote:Uh.....I think you mean the Restructurists. Y'know, the ones led by the Lineage of War and Hro'Dtohz who want to over-turn Rikti society and turn it into a warrior caste system? While the Traditionalists are the ones who recently signed the Peace Treaty.Rikti Home World? Again something that has been rumored to be out there someplace waiting in the wings but what's left of the Omega team have returned to Earth.. Infernia and Galacia along with a Riktified Hero One .. the Honoree. So we aren't headed there to rescue anyone. Maybe to help overthrow the Traditionalists and end the conflict once and for all?
That said, theres still tons of scope for a Rikti Homeworld zone or two. By all accounts theres either some sort of distubance or civil war going on back home, Traditionalists vs Restructurists, so it'd be in Earths best interest to help the Traditionalists.
That and they could then do a Rikti EAT... -
Quote:Oh, look, a straw man...Haters gonna hate. Leave them to their cynical opinions and enjoy the game.
'Hating' doesn't come into it, having a somewhat critical outlook due to observation of the ratio of delivered/undelivered content, requests and bug fixes, along with various actual mistakes, is a pretty valid stance in my opinion.
I love the game. That doesn't mean I'm not going to be critical of things that eitehr don't work or don't work well. Or those that seem damn stupid, like not revamping perfectly good zones to have some damn content in them. -
Yay...more new shinies that do nothing to REVAMP the old junk sat about.
Dark Astoria. Boomtown. Perez Park. Crey's Folly. Terra Volta. I know I'm not the only one sick of them being sat there with sod all in them. -
What Obitus said. Even pre-Incarnates, there were Corporation teams (Union side VG) that habitually slaughtered the LGTF, ITF, RSF and suchnot, and the Honoree tended not to last very long at all.
Besides, I'd be dissapointed if they didn't get easier. Otherwise, why should I bother with this supposed power if it does nothing, huh?
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