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Reading comprehension ftw.
I never ever slot level 50 IOs, they're all 25-42 other than maybe in powers I get after that. I like to be fully IOd for 15 levels as I don't play most of my 50s much.
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Wasn't replying to your post. Rather to the person who was saying 50 million was just fine.
And yes if you stick to level 30 Ios and low cost sets and commons 20 million will easily trick out your character. It would be a poor mans build though. -
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I'm also confused as to how you could be producing less then you're consuming. You're reaching 50, building with sets you want and have 50 mill to spare. What's the problem exactly?
I can see how you'd want to have hundreds of millions (to billions) of INF sitting about if you could have a room in your base wherein your INF amount translates into piles of coins that you can swim min Scrooge McDuck style....
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50 million ? wow thats one cheap build for a 50. If you are slotting level 50 ios the crafting costs alone will run you nearly that. -
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How do Archery/MM blasters work out later on? I am having a heck of a time with mine (Level 10) because the redraw kind of annoys me...Do you guys feel like it is worth the constant redraw, or does it bother you as wel?
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I like mine much. Then again I was very happy with it at the lower levels.The redraw isnt as bad as it is for assault rifle which randomly seems to redraw even when it doesn't have to. If you are worried about animation times in your attack chain redraw is supposedly not a factor. -
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@Bim, you forgot to add server lag to the activation times.
the real times would be
1sec= 1.188
.83sec= .924
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I thought that was a quarter second not 180 miliseconds. -
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My search-Fu must really suck!
I just wanted to confirm: PvP IOs only drop in PVP zones right? Are they uncommon, rare or ultra rare (like a purple IO)?
I can find opinions but nothing really certain about this.
Thanks in advance!
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Zones and the Arena, your oponent has to be within three levels of you for you to get a drop and the rate is supposedly one in 250 kills. -
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11) Read a thread about what to do while waiting for the servers to come up, while waiting for the servers to come up.
12) Reply to the thread about what to do while waiting for the servers to come up, after reading the thread about what to do while waiting for the servers to come up, while waiting for the servers to come up.
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13) start a quote pyramid after reading a reply to a post about what to do while waiting.
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14) Get upset about people expanding what was supposed to be a top TEN list... now I have to put it to a top 13 list.... D'OH! 14... ARGH!
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15) Adding to the fun
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Farm your postcount and add to the pyramid. -
Really nice build.
Just a couple of curiousities
You have voltaic sentinel slotted with soulbound. Its really overkill there and the hitpoint bonus is already pushing you past the cap. Might want to try something else there ?
Your aim and build up look like they could use more recharge. I don't know how you go through spawns but my style is aim+bu+Aoe chain = dead spawn move to the next. So aim and buildup are my speed limiters. Ymmv.
Any reason you just use fractions of purple sets instead of going for that five slot love ? It doesn't look like cost because you have some very expensive pieces in the build. -
Solid build.
Just a few observations.
In charged armor you arent getting very much out of the resist common. You could either slot another resist/end IO in that slot or take the slot out and redeploy.
If you wanted to redeploy subdual could use a damage/end IO
or world of confusion could take another proc. if you ever planned on turning it on. Finnaly, you could always put another recharge in surge of power.
Very nice use of the unbounded leap in sprint. Saves money and does the same thing as a celerity. -
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No I won't, because I am a rational, thinking human being with a number of varied interests, so I will just go do something else.
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Attitudes like this have no place on the internets sir. -
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The irony of this particular rant is that you're complaining about one of the very -few- times the servers are down for an unscheduled, unannounced maintenance.
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They are pushing out a large patch. Its scheculed, just unannounced. -
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DOOOOOOOOOOOOOOOOOOOOOOOOM!
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These posts have become like taking a dead canary into a coal mine. Just like the dead canary they tell you absolutely nothing about whats going on. -
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Patch notes to go with the push to live are important and all too often seem to get left out in the shuffle.
Whats with the lack of notice ? its not like this is done on the spur of the moment. -
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It would probably be a good idea to random roll instead, but (as fulmens will testify from the rolls I sold him) I have terrible luck on random rolls, I've taken well over 100 merit rolls on 35-40 TF, and got 1 numinas unique, no miracles and no LotGs so far, so am not inclined to try again.
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No random rolling is about the worst use of your merits especially if you don't want the market to be your game. You need to make a large number of rolls and then you need the slots and have to take the time to price the items well to realize value from the rolls.
As you note even so ypu can wind up with nothing but dreck -
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Boy, talk about DOOOOM.
The devs can datamine to see past player assumptions. If something needs nerfs or buffs, it'll get some.
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Lol devs datamining. -
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Blaze should not be affected, because of fire blasts zero mitigation. Having it super damage really fast IS its mitigation.
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The point that I'm trying to make is that Blaze does more damage than any other non-snipe blast except for Blazing Arrow (which only wins because its ticks are guaranteed) but takes the exact amount of time to animate as a tier 1 blast. It's DPA is through the friggin' roof compared to all of the others out there.
Blazing Arrow: 86.73 DPA (171.73 dam, 1.98 sec animation)
Power Burst: 59.1 DPA (132.63 dam, 2.244 sec animation)
Blaze: 143.7 DPA (170.49 dam, 1.188 sec animation)
Bitter Ice Blast: 108.0 DPA (142.64 dam, 1.32 sec animation)
Telekinetic Blast: 103.2 DPA (122.62 dam, 1.188 sec animation)
Shout: 45.67 DPA (132.64 dam, 2.904 sec animation)
Honestly, Blaze is just too friggin' good. Even discounting the 37.86 additional damage from the bonus DoT (re: secondary effect), Blaze would still be the top attack on that list with 111.6 DPA. It's not as if Blaze is only slightly better. It's that it's substantially better in such a way that no other tier 3 blast can even compete, even ignoring secondary effects.
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BiB however, considering the lines of how low its aoe is, might get a tiny increase in animation. Perhaps to 1.5 or 1.83, but nothing superly major. IF its 1.83s i'd honestly expect to see the impale animation used.
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Honestly, BIB is going to get a much smaller change than Blaze will if/when Castle gets to it, if only because it's on a 20 seconds recharge rather than a 10 second recharge. I still predict that it will get its animation changed to something slower, but not so much as I expect Blaze to get slowed down to.
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You look at that and see reasons to nerf. I look at it and I see a bunch of powers that need a bit of a buff.
Ticking off all the fire and ice blasters that play the game isn't a smart move. But given the recent track record of the developers on execution it could easily go either way. -
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I am going to paraphrase Castle, you should not compare any Tier 3s to Bitter Ice Blast and Blaze because they are not what Tier 3 blasts should be. Blaze and Bitter Ice Blast are going to get nerfed hard in terms of damage when Castle gets around to.
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If you really think this, can you make the list of what gonna be nerfed hard when Castle gets around it ? Following this reasoning, I see at least a few dozen of things.
And when all those things that make sets uniques and not clones to each other gonna be drown in the swamp of normalization (ala i13 pvp), there wont be alot of "super" left in this game
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Won't be much game left in the game. -
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It seems to be working as designed.
If anything, there are too many purples around.
Purples are supposed to be Uniques - aka Ultra-Rares.
These things are not supposed to be easy to come by.
I'm not for jacking up prices, but - hey - the price is what the market can bear. It is too bad that there are so many RMT's out there and that someone will be paying cash for a purple going for 180+ mil inf, but that is the awful truth.
Your inf gain is probably also the gain of an RMT/gold-farmer.
Market PvP powers activated!
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Think I've mentioned before, that when extreme scarcity is introduced, it opens the door for RMT traders. When I can work 4 hours and make enough cash to buy a billion INF, or I can marketeer for 20 hours to get the same amount, or farm myself for 40 hours to do the same, which is less "work?"
I have never bought INF, but I know people who have. They value these virtual items enough to pay real money for them, and value their time highly enough that "grinding" to get them is unpleasant.
When RMT becomes a problem in your game, your reward system is borked. When people would rather work at a real job to get things than play your game to earn them, the reward system is not functioning properly. And the more broken your reward system is, the more of a problem RMT will become for you.
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This. I will add though the devs have themselves boxed in here. Purples are nearly game breaking, if they become more common it would most likely hurt the game. -
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sorry to sound like the newb around here but I have a question. When i played wow farm meant to kill the same monster over and over again trying to get an item/exp/etc. From what i've read on this forum it has a negative connotation associated with it and i'm not sure why. So what exactly is the difference in meanings between games?
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Here its repeating content over over to gain rewards, badges, inf. xp, drops.
Why is farming disliked on the boards ? I have heard everything from it destroys the game for newbs, makes it impossible to buy things on the market, forces the developers to nerf content the posters wanted to farm themselves, I am sure someday someone will post its responsible for the hole in the ozone layer and rising sea levels.
My best guess why farming is disliked by some people on the forums, is that many people came to this game because it was more or less lootless originally, and the introduction of loot and everything that goes with it offends them. -
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This is true, although just slotting lots of non-purple sets adds up too. What's interesting to me is to take a build that already has good set bonuses through non-purple sets, and look at the difference adding a purple set or two makes by using Mids Hero Designer. For example, on my Archery blaster, if I change slotting in a power to go from 6.25% recharge bonus to 10% via a purple set, I shave 0.2 seconds off the recharge of Rain of Arrows, my cornerstone power. Not worth it to me.
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This is true for the playing @50 situation. When you are exemping down though the value of purples really becomes apparent. You keep your set bonuses all the way down, 40% global recharge and 45% accuracy plus sets that are over the ed caps begin with and scale well aren't to be sneezed at. -
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I've had several conversations with some friends in-game about the dramatic increase in IO prices since MA launched. The OP's statement about the amount he or she spent on IOs is staggering. Has there been mention of a limit on the amount one can sell an IO for and how many are in favor of such a limit?
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Really I see lots of things way down. Especially non purple upper tier sets.
As to limiting a price that an IO can be sold for good luck on that. -
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Does the quantifier 'as often' mean nothing to people?
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Yes, as I said though it would still be worse. You would either kill the st chain, lose the only hard control, or delete what is a nice opener for a heavily ranged set.
Yes with psi scream it would be about average in AOE, but still deficient with everything else. Its secondary effect -rech is slightly better than the same from ice but there is no slow to go with it. Its very hard to leverage that secondary because its not consistently applied by the powers.
Then there is the whole binary nature of psi being resisted.
If you put psi scream into the set you would have more people taking it and coming onto the boards saying its bad or more people saying oh its wonderful.
Oh P.S. I left out rain of fire because I was trying to compare like to like within the sets. -
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I am looking to buy a crafted respec recipe
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Ill sell you one cheap. Pay now and I will deliver when I15 goes live. ;-) -
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Can we please not start talking politics and real-world gov't spending here? Please? Please, please, please? No one will change anyone else's mind, and we'll just end up getting Mod-8 smacked.
p.s. The real source of our economic trouble is [this information deleted by BAB, cthulhu, Mod-8, the illuminati, and 7 of the last 13 Presidents].
RagManX
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That's what I was trying to advocate, but you did it in a more magnanimous way. I was just annoyed that I was subjected to a political discussion when all I wanted to do is read about people's opinions of the game.
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Political discussion ? The debt and deficit numbers are hardly political, they just are. You may assign a political significance to the facts and feel that they conflict with your agenda/ sides agenda whatever, it doesn't matter, if you can't look at the facts apolitically you can't even have an economic discussion.
Now I will note that for someone who didn't want this to be about politics your opening post did more to politicize this thread than anything coming before or after from anyone else. You went with clearly provocative terms that could only be meant to provoke a harsh response.
Your actions conflict with your stated purpose. -
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the crafters will need 699.1 billion more to match the Obama package stimulus package.
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I thought it was 3.2 trillion.... and that was after there was "no more pork"
oh well
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As opposed to the 10 trillion the previous presidents saddled us with.
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That would be the prior 43 presidents. -
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EDIT: I also firmly believe that if Psychic Scream were in the Psi Blast as opposed to Mental Manipulation, we wouldn't be having these discussions as often.
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We still would. Matter of fact if anything I think the set would be even worse.
1st what do you take out to put in scream ?
Psi dart and mental blast are off the table they are all part of that standardized blaster tier 1/2. While I would love to have an aoe that i could use while mezzed I don't see that coming from Castle. Psychic focus is out. Taking it out would gut the set. Psychic wail likewise. We are left with psi nado, scramble thoughts, will dom, and psi lance.
You can't take out will dom. If you do you wind up needing an incredible amount of recharge to get a seemless attack chain for st.
That leaves just psionic lance and scramble thoughts. Of the two its pretty much a toss up. For psi when soloing snipe pulling is useful and you can follow up with the st attack chain as they run into range. Its slow but survivable. Lets pick the snipe for the sake of argument in this case.
we now have two ranged targeted aoes in the set lets look at them.
Psionic tornado
Dam/cast/rech
55.7/2.37/20 <---- These are just horrible.
Frost breath
87.6/2.67/16
Fire ball
78.8/1/16
Psi scream
65.1/2.67/12 <-- much better than tornado but still much worse than the other first level aoes
Ice Storm
116.8/2.03/60 <== off the wall recharge here but it hits twice as hard as scream
Fire Breath
109/2.67/16 <-- really much better here.
Psi scream just adds another below par AOE attack to the set. It does have the plus in adding another -rech power to the set but that really doesn't help much. -Rech just doesn't really seem to help blasters. Either the fights are fast and it doesn't factor much or you are fighting foes that have a resistance to debuffs. Its even worse when you are trying to deal with an alpha strike. They just throw all the ranged attacks they have at you and then charge.
Now lets look at some spawns
AIM+BU+Psi Nado+Psi Scream = 201+ 235 points of damage and half of aim+bu gone.
You are going to eat the return fire of all the minions in the spawn no getting around it. If they are hit by both they are gone. The lts are at half hitpoints, and the bosses are wondering if they need to put up mosquito netting.
The set definitely needs some looking at. The -rech should happen in all the powers. Will Dom needs its recharge time reduced and or it damage boosted. Scramble needs its cast time taken down to 1 sec
And last but not least by a longshot psionic tornado its recharge time dropped and or its damage upped by at least 50%. Just bring the thing in line with other blaster AOEs.